Lines Matching refs:fGLContext
38 fUnixWindow.fGLContext = nullptr; in SkOSWindow()
358 if (nullptr == fUnixWindow.fGLContext) { in attach()
361 fUnixWindow.fGLContext = glXCreateContext(fUnixWindow.fDisplay, in attach()
365 if (nullptr == fUnixWindow.fGLContext) { in attach()
371 fUnixWindow.fGLContext); in attach()
382 if (nullptr == fUnixWindow.fDisplay || nullptr == fUnixWindow.fGLContext) { in release()
386 glXDestroyContext(fUnixWindow.fDisplay, fUnixWindow.fGLContext); in release()
387 fUnixWindow.fGLContext = nullptr; in release()
391 if (fUnixWindow.fDisplay && fUnixWindow.fGLContext) { in present()
431 if (fUnixWindow.fGLContext) { in doPaint()
485 if (fUnixWindow.fDisplay && fUnixWindow.fGLContext && fUnixWindow.fWin) { in setVsync()