• Home
  • Raw
  • Download

Lines Matching refs:Direct3DDevice8

50Direct3DDevice8::Direct3DDevice8(const HINSTANCE instance, Direct3D8 *d3d8, unsigned int adapter, …  in Direct3DDevice8()  function in D3D8::Direct3DDevice8
161 Direct3DDevice8::~Direct3DDevice8() in ~Direct3DDevice8()
249 long Direct3DDevice8::QueryInterface(const IID &iid, void **object) in QueryInterface()
267 unsigned long Direct3DDevice8::AddRef() in AddRef()
274 unsigned long Direct3DDevice8::Release() in Release()
281 long Direct3DDevice8::ApplyStateBlock(unsigned long token) in ApplyStateBlock()
290 long Direct3DDevice8::BeginScene() in BeginScene()
297 long Direct3DDevice8::BeginStateBlock() in BeginStateBlock()
309 long Direct3DDevice8::CaptureStateBlock(unsigned long token) in CaptureStateBlock()
318 …long Direct3DDevice8::Clear(unsigned long count, const D3DRECT *rects, unsigned long flags, unsign… in Clear()
404 …long Direct3DDevice8::CopyRects(IDirect3DSurface8 *sourceSurface, const RECT *sourceRectsArray, un… in CopyRects()
495 …long Direct3DDevice8::CreateAdditionalSwapChain(D3DPRESENT_PARAMETERS *presentParameters, IDirect3… in CreateAdditionalSwapChain()
539 …long Direct3DDevice8::CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned lon… in CreateCubeTexture()
569 …long Direct3DDevice8::CreateDepthStencilSurface(unsigned int width, unsigned int height, D3DFORMAT… in CreateDepthStencilSurface()
599 …long Direct3DDevice8::CreateImageSurface(unsigned int width, unsigned int height, D3DFORMAT format… in CreateImageSurface()
629 …long Direct3DDevice8::CreateIndexBuffer(unsigned int length, unsigned long usage, D3DFORMAT format… in CreateIndexBuffer()
652 long Direct3DDevice8::CreatePixelShader(const unsigned long *function, unsigned long *handle) in CreatePixelShader()
685 …long Direct3DDevice8::CreateRenderTarget(unsigned int width, unsigned int height, D3DFORMAT format… in CreateRenderTarget()
715 long Direct3DDevice8::CreateStateBlock(D3DSTATEBLOCKTYPE type, unsigned long *token) in CreateStateBlock()
732 …long Direct3DDevice8::CreateTexture(unsigned int width, unsigned int height, unsigned int levels, … in CreateTexture()
762 …long Direct3DDevice8::CreateVertexBuffer(unsigned int length, unsigned long usage, unsigned long F… in CreateVertexBuffer()
785 …long Direct3DDevice8::CreateVertexShader(const unsigned long *declaration, const unsigned long *fu… in CreateVertexShader()
818 …long Direct3DDevice8::CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int de… in CreateVolumeTexture()
848 long Direct3DDevice8::DeletePatch(unsigned int handle) in DeletePatch()
857 long Direct3DDevice8::DeleteStateBlock(unsigned long token) in DeleteStateBlock()
872 long Direct3DDevice8::DeleteVertexShader(unsigned long handle) in DeleteVertexShader()
889 …long Direct3DDevice8::DrawIndexedPrimitive(D3DPRIMITIVETYPE type, unsigned int minIndex, unsigned … in DrawIndexedPrimitive()
943 long Direct3DDevice8::DeletePixelShader(unsigned long handle) in DeletePixelShader()
958 …long Direct3DDevice8::DrawIndexedPrimitiveUP(D3DPRIMITIVETYPE type, unsigned int minIndex, unsigne… in DrawIndexedPrimitiveUP()
1046 …long Direct3DDevice8::DrawPrimitive(D3DPRIMITIVETYPE primitiveType, unsigned int startVertex, unsi… in DrawPrimitive()
1074 …long Direct3DDevice8::DrawPrimitiveUP(D3DPRIMITIVETYPE primitiveType, unsigned int primitiveCount,… in DrawPrimitiveUP()
1138 …long Direct3DDevice8::DrawRectPatch(unsigned int handle, const float *numSegs, const D3DRECTPATCH_… in DrawRectPatch()
1152 …long Direct3DDevice8::DrawTriPatch(unsigned int handle, const float *numSegs, const D3DTRIPATCH_IN… in DrawTriPatch()
1166 long Direct3DDevice8::EndScene() in EndScene()
1173 long Direct3DDevice8::EndStateBlock(unsigned long *token) in EndStateBlock()
1188 unsigned int Direct3DDevice8::GetAvailableTextureMem() in GetAvailableTextureMem()
1199 …long Direct3DDevice8::GetBackBuffer(unsigned int index, D3DBACKBUFFER_TYPE type, IDirect3DSurface8… in GetBackBuffer()
1213 long Direct3DDevice8::GetClipPlane(unsigned long index, float *plane) in GetClipPlane()
1230 long Direct3DDevice8::GetClipStatus(D3DCLIPSTATUS8 *clipStatus) in GetClipStatus()
1244 long Direct3DDevice8::GetCreationParameters(D3DDEVICE_CREATION_PARAMETERS *parameters) in GetCreationParameters()
1261 long Direct3DDevice8::GetCurrentTexturePalette(unsigned int *paletteNumber) in GetCurrentTexturePalette()
1275 long Direct3DDevice8::GetDepthStencilSurface(IDirect3DSurface8 **depthStencilSurface) in GetDepthStencilSurface()
1294 long Direct3DDevice8::GetDeviceCaps(D3DCAPS8 *caps) in GetDeviceCaps()
1301 long Direct3DDevice8::GetDirect3D(IDirect3D8 **d3d8) in GetDirect3D()
1318 long Direct3DDevice8::GetDisplayMode(D3DDISPLAYMODE *mode) in GetDisplayMode()
1332 long Direct3DDevice8::GetFrontBuffer(IDirect3DSurface8 *destSurface) in GetFrontBuffer()
1351 void Direct3DDevice8::GetGammaRamp(D3DGAMMARAMP *ramp) in GetGammaRamp()
1363 long Direct3DDevice8::GetIndices(IDirect3DIndexBuffer8 **indexData, unsigned int *baseVertexIndex) in GetIndices()
1384 …long Direct3DDevice8::GetInfo(unsigned long devInfoID, void *devInfoStruct, unsigned long devInfoS… in GetInfo()
1408 long Direct3DDevice8::GetLight(unsigned long index, D3DLIGHT8 *light) in GetLight()
1427 long Direct3DDevice8::GetLightEnable(unsigned long index , int *enable) in GetLightEnable()
1446 long Direct3DDevice8::GetMaterial(D3DMATERIAL8 *material) in GetMaterial()
1460 long Direct3DDevice8::GetPaletteEntries(unsigned int paletteNumber, PALETTEENTRY *entries) in GetPaletteEntries()
1477 long Direct3DDevice8::GetPixelShader(unsigned long *handle) in GetPixelShader()
1491 long Direct3DDevice8::GetPixelShaderFunction(unsigned long handle, void *data, unsigned long *size) in GetPixelShaderFunction()
1505 …long Direct3DDevice8::GetPixelShaderConstant(unsigned long startRegister, void *constantData, unsi… in GetPixelShaderConstant()
1525 long Direct3DDevice8::GetRasterStatus(D3DRASTER_STATUS *rasterStatus) in GetRasterStatus()
1539 long Direct3DDevice8::GetRenderState(D3DRENDERSTATETYPE state, unsigned long *value) in GetRenderState()
1553 long Direct3DDevice8::GetRenderTarget(IDirect3DSurface8 **renderTarget) in GetRenderTarget()
1568 …long Direct3DDevice8::GetStreamSource(unsigned int streamNumber, IDirect3DVertexBuffer8 **streamDa… in GetStreamSource()
1589 long Direct3DDevice8::GetTexture(unsigned long stage, IDirect3DBaseTexture8 **texture) in GetTexture()
1608 …long Direct3DDevice8::GetTextureStageState(unsigned long stage, D3DTEXTURESTAGESTATETYPE state, un… in GetTextureStageState()
1622 long Direct3DDevice8::GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) in GetTransform()
1636 long Direct3DDevice8::GetVertexShader(unsigned long *handle) in GetVertexShader()
1650 …long Direct3DDevice8::GetVertexShaderConstant(unsigned long startRegister, void *constantData, uns… in GetVertexShaderConstant()
1670 …long Direct3DDevice8::GetVertexShaderDeclaration(unsigned long handle, void *data, unsigned long *… in GetVertexShaderDeclaration()
1684 …long Direct3DDevice8::GetVertexShaderFunction(unsigned long handle, void *data, unsigned long *siz… in GetVertexShaderFunction()
1698 long Direct3DDevice8::GetViewport(D3DVIEWPORT8 *viewport) in GetViewport()
1712 long Direct3DDevice8::LightEnable(unsigned long index, int enable) in LightEnable()
1764 long Direct3DDevice8::MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) in MultiplyTransform()
1831 …long Direct3DDevice8::Present(const RECT *sourceRect, const RECT *destRect, HWND destWindowOverrid… in Present()
1854 …long Direct3DDevice8::ProcessVertices(unsigned int srcStartIndex, unsigned int destIndex, unsigned… in ProcessVertices()
1868 long Direct3DDevice8::Reset(D3DPRESENT_PARAMETERS *presentParameters) in Reset()
2053 long Direct3DDevice8::ResourceManagerDiscardBytes(unsigned long bytes) in ResourceManagerDiscardBytes()
2060 long Direct3DDevice8::SetClipPlane(unsigned long index, const float *plane) in SetClipPlane()
2086 long Direct3DDevice8::SetClipStatus(const D3DCLIPSTATUS8 *clipStatus) in SetClipStatus()
2102 long Direct3DDevice8::SetCurrentTexturePalette(unsigned int paletteNumber) in SetCurrentTexturePalette()
2125 void Direct3DDevice8::SetCursorPosition(int x, int y, unsigned long flags) in SetCursorPosition()
2136 …long Direct3DDevice8::SetCursorProperties(unsigned int x0, unsigned int y0, IDirect3DSurface8 *cur… in SetCursorProperties()
2167 void Direct3DDevice8::SetGammaRamp(unsigned long flags, const D3DGAMMARAMP *ramp) in SetGammaRamp()
2181 long Direct3DDevice8::SetLight(unsigned long index, const D3DLIGHT8 *light) in SetLight()
2204 long Direct3DDevice8::SetMaterial(const D3DMATERIAL8 *material) in SetMaterial()
2231 long Direct3DDevice8::SetPaletteEntries(unsigned int paletteNumber, const PALETTEENTRY *entries) in SetPaletteEntries()
2253 long Direct3DDevice8::SetPixelShader(unsigned long handle) in SetPixelShader()
2288 …long Direct3DDevice8::SetPixelShaderConstant(unsigned long startRegister, const void *constantData… in SetPixelShaderConstant()
2312 long Direct3DDevice8::SetRenderState(D3DRENDERSTATETYPE state, unsigned long value) in SetRenderState()
3007 …long Direct3DDevice8::SetRenderTarget(IDirect3DSurface8 *newRenderTarget, IDirect3DSurface8 *newDe… in SetRenderTarget()
3070 …long Direct3DDevice8::SetStreamSource(unsigned int stream, IDirect3DVertexBuffer8 *iVertexBuffer, … in SetStreamSource()
3100 long Direct3DDevice8::SetTexture(unsigned long stage, IDirect3DBaseTexture8 *iBaseTexture) in SetTexture()
3138 …long Direct3DDevice8::SetTextureStageState(unsigned long stage, D3DTEXTURESTAGESTATETYPE type, uns… in SetTextureStageState()
3832 long Direct3DDevice8::SetTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) in SetTransform()
3901 long Direct3DDevice8::SetVertexShader(unsigned long handle) in SetVertexShader()
3945 …long Direct3DDevice8::SetVertexShaderConstant(unsigned long startRegister, const void *constantDat… in SetVertexShaderConstant()
3974 long Direct3DDevice8::SetViewport(const D3DVIEWPORT8 *viewport) in SetViewport()
3995 int Direct3DDevice8::ShowCursor(int show) in ShowCursor()
4008 long Direct3DDevice8::TestCooperativeLevel() in TestCooperativeLevel()
4015 …long Direct3DDevice8::UpdateTexture(IDirect3DBaseTexture8 *sourceTexture, IDirect3DBaseTexture8 *d… in UpdateTexture()
4127 long Direct3DDevice8::ValidateDevice(unsigned long *numPasses) in ValidateDevice()
4141 …long Direct3DDevice8::updateSurface(IDirect3DSurface8 *sourceSurface, const RECT *sourceRect, IDir… in updateSurface()
4246 long Direct3DDevice8::SetIndices(IDirect3DIndexBuffer8 *iIndexBuffer, unsigned int baseVertexIndex) in SetIndices()
4275 int Direct3DDevice8::FVFStride(unsigned long FVF) in FVFStride()
4313 int Direct3DDevice8::typeStride(unsigned char type) in typeStride()
4336 bool Direct3DDevice8::bindData(Direct3DIndexBuffer8 *indexBuffer, int base) in bindData()
4351 void Direct3DDevice8::bindStreams(int base) in bindStreams()
4588 void Direct3DDevice8::bindIndexBuffer(Direct3DIndexBuffer8 *indexBuffer) in bindIndexBuffer()
4600 void Direct3DDevice8::bindLights() in bindLights()
4676 bool Direct3DDevice8::bindViewport() in bindViewport()
4704 void Direct3DDevice8::bindTextures() in bindTextures()
4840 void Direct3DDevice8::bindCursor() in bindCursor()
4864 …long Direct3DDevice8::updateVolume(IDirect3DVolume8 *sourceVolume, IDirect3DVolume8 *destinationVo… in updateVolume()
4908 void Direct3DDevice8::configureFPU() in configureFPU()