Lines Matching refs:backBuffer
33 backBuffer[i] = 0; in Direct3DSwapChain8()
84 …void *source = backBuffer[0]->lockInternal(0, 0, 0, sw::LOCK_READONLY, sw::PUBLIC); // FIXME: Ex… in Present()
85 sw::Format format = backBuffer[0]->getInternalFormat(); in Present()
86 int stride = backBuffer[0]->getInternalPitchB(); in Present()
116 backBuffer[0]->unlockInternal(); // FIXME: External in Present()
121 …pChain8::GetBackBuffer(unsigned int index, D3DBACKBUFFER_TYPE type, IDirect3DSurface8 **backBuffer) in GetBackBuffer() argument
125 if(!backBuffer/* || type != D3DBACKBUFFER_TYPE_MONO*/) in GetBackBuffer()
130 if(index >= 3 || this->backBuffer[index] == 0) in GetBackBuffer()
135 this->backBuffer[index]->AddRef(); in GetBackBuffer()
136 *backBuffer = this->backBuffer[index]; in GetBackBuffer()
180 backBuffer[0] = 0; in reset()
181 backBuffer[1] = 0; in reset()
182 backBuffer[2] = 0; in reset()
186 …backBuffer[i] = new Direct3DSurface8(device, this, width, height, presentParameters->BackBufferFor… in reset()
187 backBuffer[i]->bind(); in reset()
198 if(backBuffer[i]) in release()
200 backBuffer[i]->unbind(); in release()
201 backBuffer[i] = 0; in release()
223 …return backBuffer[index]->lockInternal(0, 0, 0, sw::LOCK_READWRITE, sw::PUBLIC); // FIXME: Exter… in lockBackBuffer()
228 backBuffer[index]->unlockInternal(); // FIXME: External in unlockBackBuffer()