Lines Matching refs:override
57 ~Direct3DDevice9() override;
60 long __stdcall QueryInterface(const IID &iid, void **object) override;
61 unsigned long __stdcall AddRef() override;
62 unsigned long __stdcall Release() override;
65 long __stdcall BeginScene() override;
66 long __stdcall BeginStateBlock() override;
67 …D3DRECT *rects, unsigned long flags, unsigned long color, float z, unsigned long stencil) override;
68 long __stdcall ColorFill(IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) override;
69 …ionalSwapChain(D3DPRESENT_PARAMETERS *presentParameters, IDirect3DSwapChain9 **swapChain) override;
70 …D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture9 **cubeTexture, void **sharedHandle) override;
71 …d long multiSampleQuality, int discard, IDirect3DSurface9 **surface, void **sharedHandle) override;
72 …D3DFORMAT format, D3DPOOL pool, IDirect3DIndexBuffer9 **indexBuffer, void **sharedHandle) override;
73 …height, D3DFORMAT format, D3DPOOL pool, IDirect3DSurface9 **surface, void **sharedHandle) override;
74 …_stdcall CreatePixelShader(const unsigned long *function, IDirect3DPixelShader9 **shader) override;
75 long __stdcall CreateQuery(D3DQUERYTYPE type, IDirect3DQuery9 **query) override;
76 … long multiSampleQuality, int lockable, IDirect3DSurface9 **surface, void **sharedHandle) override;
77 …ong __stdcall CreateStateBlock(D3DSTATEBLOCKTYPE type, IDirect3DStateBlock9 **stateBlock) override;
78 … usage, D3DFORMAT format, D3DPOOL pool, IDirect3DTexture9 **texture, void **sharedHandle) override;
79 …igned long FVF, D3DPOOL pool, IDirect3DVertexBuffer9 **vertexBuffer, void **sharedHandle) override;
80 …ation(const D3DVERTEXELEMENT9 *vertexElements, IDirect3DVertexDeclaration9 **declaration) override;
81 …tdcall CreateVertexShader(const unsigned long *function, IDirect3DVertexShader9 **shader) override;
82 …ORMAT format, D3DPOOL pool, IDirect3DVolumeTexture9 **volumeTexture, void **sharedHandle) override;
83 long __stdcall DeletePatch(unsigned int handle) override;
84 …minIndex, unsigned int numVertices, unsigned int startIndex, unsigned int primitiveCount) override;
85 …T indexDataFormat, const void *vertexStreamZeroData, unsigned int VertexStreamZeroStride) override;
86 …tive(D3DPRIMITIVETYPE primitiveType, unsigned int startVertex, unsigned int primiveCount) override;
87 …nt primitiveCount, const void *vertexStreamZeroData, unsigned int vertexStreamZeroStride) override;
88 …tPatch(unsigned int handle, const float *numSegs, const D3DRECTPATCH_INFO *rectPatchInfo) override;
89 …TriPatch(unsigned int handle, const float *numSegs, const D3DTRIPATCH_INFO *triPatchInfo) override;
90 long __stdcall EndScene() override;
91 long __stdcall EndStateBlock(IDirect3DStateBlock9 **stateBlock) override;
92 long __stdcall EvictManagedResources() override;
93 unsigned int __stdcall GetAvailableTextureMem() override;
94 …t swapChain, unsigned int index, D3DBACKBUFFER_TYPE type, IDirect3DSurface9 **backBuffer) override;
95 long __stdcall GetClipPlane(unsigned long index, float *plane) override;
96 long __stdcall GetClipStatus(D3DCLIPSTATUS9 *clipStatus) override;
97 long __stdcall GetCreationParameters(D3DDEVICE_CREATION_PARAMETERS *parameters) override;
98 long __stdcall GetCurrentTexturePalette(unsigned int *paletteNumber) override;
99 long __stdcall GetDepthStencilSurface(IDirect3DSurface9 **depthStencilSurface) override;
100 long __stdcall GetDeviceCaps(D3DCAPS9 *caps) override;
101 long __stdcall GetDirect3D(IDirect3D9 **D3D) override;
102 long __stdcall GetDisplayMode(unsigned int swapChain ,D3DDISPLAYMODE *mode) override;
103 …long __stdcall GetFrontBufferData(unsigned int swapChain, IDirect3DSurface9 *destSurface) override;
104 long __stdcall GetFVF(unsigned long *FVF) override;
105 void __stdcall GetGammaRamp(unsigned int swapChain, D3DGAMMARAMP *ramp) override;
106 long __stdcall GetIndices(IDirect3DIndexBuffer9 **indexData) override;
107 long __stdcall GetLight(unsigned long index, D3DLIGHT9 *p) override;
108 long __stdcall GetLightEnable(unsigned long index , int *enable) override;
109 long __stdcall GetMaterial(D3DMATERIAL9 *material) override;
110 float __stdcall GetNPatchMode() override;
111 unsigned int __stdcall GetNumberOfSwapChains() override;
112 long __stdcall GetPaletteEntries(unsigned int paletteNumber, PALETTEENTRY *entries) override;
113 long __stdcall GetPixelShader(IDirect3DPixelShader9 **shader) override;
114 …etPixelShaderConstantB(unsigned int startRegister, int *constantData, unsigned int count) override;
115 …PixelShaderConstantF(unsigned int startRegister, float *constantData, unsigned int count) override;
116 …etPixelShaderConstantI(unsigned int startRegister, int *constantData, unsigned int count) override;
117 long __stdcall GetRasterStatus(unsigned int swapChain, D3DRASTER_STATUS *rasterStatus) override;
118 long __stdcall GetRenderState(D3DRENDERSTATETYPE State, unsigned long *value) override;
119 long __stdcall GetRenderTarget(unsigned long index, IDirect3DSurface9 **renderTarget) override;
120 …call GetRenderTargetData(IDirect3DSurface9 *renderTarget, IDirect3DSurface9 *destSurface) override;
121 …ll GetSamplerState(unsigned long sampler, D3DSAMPLERSTATETYPE type, unsigned long *value) override;
122 long __stdcall GetScissorRect(RECT *rect) override;
123 int __stdcall GetSoftwareVertexProcessing() override;
124 …mNumber, IDirect3DVertexBuffer9 **streamData, unsigned int *offset, unsigned int *stride) override;
125 long __stdcall GetStreamSourceFreq(unsigned int streamNumber, unsigned int *divider) override;
126 long __stdcall GetSwapChain(unsigned int index, IDirect3DSwapChain9 **swapChain) override;
127 long __stdcall GetTexture(unsigned long sampler, IDirect3DBaseTexture9 **texture) override;
128 …xtureStageState(unsigned long stage, D3DTEXTURESTAGESTATETYPE type, unsigned long *value) override;
129 long __stdcall GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) override;
130 long __stdcall GetVertexDeclaration(IDirect3DVertexDeclaration9 **declaration) override;
131 long __stdcall GetVertexShader(IDirect3DVertexShader9 **shader) override;
132 …tVertexShaderConstantB(unsigned int startRegister, int *constantData, unsigned int count) override;
133 …ertexShaderConstantF(unsigned int startRegister, float *constantData, unsigned int count) override;
134 …tVertexShaderConstantI(unsigned int startRegister, int *constantData, unsigned int count) override;
135 long __stdcall GetViewport(D3DVIEWPORT9 *viewport) override;
136 long __stdcall LightEnable(unsigned long index, int enable) override;
137 long __stdcall MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override;
138 …T *sourceRect, const RECT *destRect, HWND destWindowOverride, const RGNDATA *dirtyRegion) override;
139 …Buffer9 *destBuffer, IDirect3DVertexDeclaration9 *vertexDeclaration, unsigned long flags) override;
140 long __stdcall Reset(D3DPRESENT_PARAMETERS *presentParameters) override;
141 long __stdcall SetClipPlane(unsigned long index, const float *plane) override;
142 long __stdcall SetClipStatus(const D3DCLIPSTATUS9 *clipStatus) override;
143 long __stdcall SetCurrentTexturePalette(unsigned int paletteNumber) override;
144 void __stdcall SetCursorPosition(int x, int y, unsigned long flags) override;
145 …call SetCursorProperties(unsigned int x, unsigned int y, IDirect3DSurface9 *cursorBitmap) override;
146 long __stdcall SetDepthStencilSurface(IDirect3DSurface9 *newDepthStencil) override;
147 long __stdcall SetDialogBoxMode(int enableDialogs) override;
148 long __stdcall SetFVF(unsigned long FVF) override;
149 …dcall SetGammaRamp(unsigned int swapChain, unsigned long flags, const D3DGAMMARAMP *ramp) override;
150 long __stdcall SetIndices(IDirect3DIndexBuffer9 *indexData) override;
151 long __stdcall SetLight(unsigned long index, const D3DLIGHT9 *light) override;
152 long __stdcall SetMaterial(const D3DMATERIAL9 *material) override;
153 long __stdcall SetNPatchMode(float segments) override;
154 …long __stdcall SetPaletteEntries(unsigned int paletteNumber, const PALETTEENTRY *entries) override;
155 long __stdcall SetPixelShader(IDirect3DPixelShader9 *shader) override;
156 …lShaderConstantB(unsigned int startRegister, const int *constantData, unsigned int count) override;
157 …haderConstantF(unsigned int startRegister, const float *constantData, unsigned int count) override;
158 …lShaderConstantI(unsigned int startRegister, const int *constantData, unsigned int count) override;
159 long __stdcall SetRenderState(D3DRENDERSTATETYPE state, unsigned long value) override;
160 long __stdcall SetRenderTarget(unsigned long index, IDirect3DSurface9 *renderTarget) override;
161 …ll SetSamplerState(unsigned long sampler, D3DSAMPLERSTATETYPE state, unsigned long value) override;
162 long __stdcall SetScissorRect(const RECT *rect) override;
163 long __stdcall SetSoftwareVertexProcessing(int software) override;
164 …igned int stream, IDirect3DVertexBuffer9 *data, unsigned int offset, unsigned int stride) override;
165 long __stdcall SetStreamSourceFreq(unsigned int streamNumber, unsigned int divider) override;
166 long __stdcall SetTexture(unsigned long sampler, IDirect3DBaseTexture9 *texture) override;
167 …extureStageState(unsigned long stage, D3DTEXTURESTAGESTATETYPE type, unsigned long value) override;
168 long __stdcall SetTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override;
169 long __stdcall SetVertexDeclaration(IDirect3DVertexDeclaration9 *declaration) override;
170 long __stdcall SetVertexShader(IDirect3DVertexShader9 *shader) override;
171 …xShaderConstantB(unsigned int startRegister, const int *constantData, unsigned int count) override;
172 …haderConstantF(unsigned int startRegister, const float *constantData, unsigned int count) override;
173 …xShaderConstantI(unsigned int startRegister, const int *constantData, unsigned int count) override;
174 long __stdcall SetViewport(const D3DVIEWPORT9 *viewport) override;
175 int __stdcall ShowCursor(int show) override;
176 …eRect, IDirect3DSurface9 *destSurface, const RECT *destRect, D3DTEXTUREFILTERTYPE filter) override;
177 long __stdcall TestCooperativeLevel() override;
178 …e, const RECT *sourceRect, IDirect3DSurface9 *destinationSurface, const POINT *destPoint) override;
179 …eTexture(IDirect3DBaseTexture9 *sourceTexture, IDirect3DBaseTexture9 *destinationTexture) override;
180 long __stdcall ValidateDevice(unsigned long *numPasses) override;