Lines Matching refs:backBuffer
35 backBuffer[i] = 0; in Direct3DSwapChain9()
101 unsigned int stride = backBuffer[0]->getInternalPitchP(); in Present()
152 …void *source = backBuffer[0]->lockInternal(0, 0, 0, sw::LOCK_READONLY, sw::PUBLIC); // FIXME: Ex… in Present()
153 sw::Format format = backBuffer[0]->getInternalFormat(); in Present()
154 int stride = backBuffer[0]->getInternalPitchB(); in Present()
190 backBuffer[0]->unlockInternal(); // FIXME: External in Present()
216 …pChain9::GetBackBuffer(unsigned int index, D3DBACKBUFFER_TYPE type, IDirect3DSurface9 **backBuffer) in GetBackBuffer() argument
222 if(!backBuffer/* || type != D3DBACKBUFFER_TYPE_MONO*/) in GetBackBuffer()
227 *backBuffer = 0; in GetBackBuffer()
229 if(index >= 3 || this->backBuffer[index] == 0) in GetBackBuffer()
234 *backBuffer = this->backBuffer[index]; in GetBackBuffer()
235 this->backBuffer[index]->AddRef(); in GetBackBuffer()
354 backBuffer[0] = 0; in reset()
355 backBuffer[1] = 0; in reset()
356 backBuffer[2] = 0; in reset()
360 …backBuffer[i] = new Direct3DSurface9(device, this, presentParameters->BackBufferWidth, presentPara… in reset()
361 backBuffer[i]->bind(); in reset()
374 if(backBuffer[i]) in release()
376 backBuffer[i]->unbind(); in release()
377 backBuffer[i] = 0; in release()
394 …return backBuffer[index]->lockInternal(0, 0, 0, sw::LOCK_READWRITE, sw::PUBLIC); // FIXME: Exter… in lockBackBuffer()
399 backBuffer[index]->unlockInternal(); // FIXME: External in unlockBackBuffer()