Lines Matching refs:backBuffer
40 backBuffer = 0; in Surface()
54 backBuffer = 0; in Surface()
72 ASSERT(!frameBuffer && !backBuffer && !mDepthStencil); in initialize()
85 if(backBuffer) in release()
87 backBuffer->release(); in release()
88 backBuffer = 0; in release()
132 backBuffer = new Image(0, backBufferWidth, backBufferHeight, GL_RGB, GL_UNSIGNED_BYTE); in reset()
134 if(!backBuffer) in reset()
161 if(backBuffer) in swap()
163 void *source = backBuffer->lockInternal(0, 0, 0, sw::LOCK_READONLY, sw::PUBLIC); in swap()
164 …frameBuffer->flip(source, backBuffer->Surface::getInternalFormat(), backBuffer->getInternalPitchB(… in swap()
165 backBuffer->unlockInternal(); in swap()
173 if(backBuffer) in getRenderTarget()
175 backBuffer->addRef(); in getRenderTarget()
178 return backBuffer; in getRenderTarget()