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Lines Matching refs:EXT

7967 		#define EXT(function) {#function, (PROC)function}  in wglGetProcAddress()  macro
7970 EXT(glDrawRangeElements), in wglGetProcAddress()
7971 EXT(glTexImage3D), in wglGetProcAddress()
7972 EXT(glTexSubImage3D), in wglGetProcAddress()
7973 EXT(glCopyTexSubImage3D), in wglGetProcAddress()
7974 EXT(glActiveTexture), in wglGetProcAddress()
7975 EXT(glClientActiveTexture), in wglGetProcAddress()
7976 EXT(glCompressedTexImage1D), in wglGetProcAddress()
7977 EXT(glCompressedTexImage2D), in wglGetProcAddress()
7978 EXT(glCompressedTexImage3D), in wglGetProcAddress()
7979 EXT(glCompressedTexSubImage1D), in wglGetProcAddress()
7980 EXT(glCompressedTexSubImage2D), in wglGetProcAddress()
7981 EXT(glCompressedTexSubImage3D), in wglGetProcAddress()
7982 EXT(glGetCompressedTexImage), in wglGetProcAddress()
7983 EXT(glMultiTexCoord1f), in wglGetProcAddress()
7984 EXT(glMultiTexCoord1d), in wglGetProcAddress()
7985 EXT(glMultiTexCoord2f), in wglGetProcAddress()
7986 EXT(glMultiTexCoord2d), in wglGetProcAddress()
7987 EXT(glMultiTexCoord3f), in wglGetProcAddress()
7988 EXT(glMultiTexCoord3d), in wglGetProcAddress()
7989 EXT(glMultiTexCoord4f), in wglGetProcAddress()
7990 EXT(glMultiTexCoord4d), in wglGetProcAddress()
7991 EXT(glLoadTransposeMatrixf), in wglGetProcAddress()
7992 EXT(glLoadTransposeMatrixd), in wglGetProcAddress()
7993 EXT(glMultTransposeMatrixf), in wglGetProcAddress()
7994 EXT(glMultTransposeMatrixd), in wglGetProcAddress()
7995 EXT(glSampleCoverage), in wglGetProcAddress()
7996 EXT(glBlendEquation), in wglGetProcAddress()
7997 EXT(glBlendColor), in wglGetProcAddress()
7998 EXT(glFogCoordf), in wglGetProcAddress()
7999 EXT(glFogCoordd), in wglGetProcAddress()
8000 EXT(glFogCoordPointer), in wglGetProcAddress()
8001 EXT(glMultiDrawArrays), in wglGetProcAddress()
8002 EXT(glPointParameteri), in wglGetProcAddress()
8003 EXT(glPointParameterf), in wglGetProcAddress()
8004 EXT(glPointParameteriv), in wglGetProcAddress()
8005 EXT(glPointParameterfv), in wglGetProcAddress()
8006 EXT(glSecondaryColor3b), in wglGetProcAddress()
8007 EXT(glSecondaryColor3f), in wglGetProcAddress()
8008 EXT(glSecondaryColor3d), in wglGetProcAddress()
8009 EXT(glSecondaryColor3ub), in wglGetProcAddress()
8010 EXT(glSecondaryColorPointer), in wglGetProcAddress()
8011 EXT(glBlendFuncSeparate), in wglGetProcAddress()
8012 EXT(glWindowPos2f), in wglGetProcAddress()
8013 EXT(glWindowPos2d), in wglGetProcAddress()
8014 EXT(glWindowPos2i), in wglGetProcAddress()
8015 EXT(glWindowPos3f), in wglGetProcAddress()
8016 EXT(glWindowPos3d), in wglGetProcAddress()
8017 EXT(glWindowPos3i), in wglGetProcAddress()
8018 EXT(glBindBuffer), in wglGetProcAddress()
8019 EXT(glDeleteBuffers), in wglGetProcAddress()
8020 EXT(glGenBuffers), in wglGetProcAddress()
8021 EXT(glIsBuffer), in wglGetProcAddress()
8022 EXT(glBufferData), in wglGetProcAddress()
8023 EXT(glBufferSubData), in wglGetProcAddress()
8024 EXT(glGetBufferSubData), in wglGetProcAddress()
8025 EXT(glMapBuffer), in wglGetProcAddress()
8026 EXT(glUnmapBuffer), in wglGetProcAddress()
8027 EXT(glGetBufferParameteriv), in wglGetProcAddress()
8028 EXT(glGetBufferPointerv), in wglGetProcAddress()
8029 EXT(glGenQueries), in wglGetProcAddress()
8030 EXT(glDeleteQueries), in wglGetProcAddress()
8031 EXT(glIsQuery), in wglGetProcAddress()
8032 EXT(glBeginQuery), in wglGetProcAddress()
8033 EXT(glEndQuery), in wglGetProcAddress()
8034 EXT(glGetQueryiv), in wglGetProcAddress()
8035 EXT(glGetQueryObjectiv), in wglGetProcAddress()
8036 EXT(glGetQueryObjectuiv), in wglGetProcAddress()
8037 EXT(glShaderSource), in wglGetProcAddress()
8038 EXT(glCreateShader), in wglGetProcAddress()
8039 EXT(glIsShader), in wglGetProcAddress()
8040 EXT(glCompileShader), in wglGetProcAddress()
8041 EXT(glDeleteShader), in wglGetProcAddress()
8042 EXT(glCreateProgram), in wglGetProcAddress()
8043 EXT(glIsProgram), in wglGetProcAddress()
8044 EXT(glAttachShader), in wglGetProcAddress()
8045 EXT(glDetachShader), in wglGetProcAddress()
8046 EXT(glLinkProgram), in wglGetProcAddress()
8047 EXT(glUseProgram), in wglGetProcAddress()
8048 EXT(glValidateProgram), in wglGetProcAddress()
8049 EXT(glDeleteProgram), in wglGetProcAddress()
8050 EXT(glUniform1f), in wglGetProcAddress()
8051 EXT(glUniform2f), in wglGetProcAddress()
8052 EXT(glUniform3f), in wglGetProcAddress()
8053 EXT(glUniform4f), in wglGetProcAddress()
8054 EXT(glUniform1i), in wglGetProcAddress()
8055 EXT(glUniform2i), in wglGetProcAddress()
8056 EXT(glUniform3i), in wglGetProcAddress()
8057 EXT(glUniform4i), in wglGetProcAddress()
8058 EXT(glUniform1fv), in wglGetProcAddress()
8059 EXT(glUniform2fv), in wglGetProcAddress()
8060 EXT(glUniform3fv), in wglGetProcAddress()
8061 EXT(glUniform4fv), in wglGetProcAddress()
8062 EXT(glUniform1iv), in wglGetProcAddress()
8063 EXT(glUniform2iv), in wglGetProcAddress()
8064 EXT(glUniform3iv), in wglGetProcAddress()
8065 EXT(glUniform4iv), in wglGetProcAddress()
8066 EXT(glUniformMatrix2fv), in wglGetProcAddress()
8067 EXT(glUniformMatrix3fv), in wglGetProcAddress()
8068 EXT(glUniformMatrix4fv), in wglGetProcAddress()
8069 EXT(glGetShaderiv), in wglGetProcAddress()
8070 EXT(glGetProgramiv), in wglGetProcAddress()
8071 EXT(glGetShaderInfoLog), in wglGetProcAddress()
8072 EXT(glGetProgramInfoLog), in wglGetProcAddress()
8073 EXT(glGetAttachedShaders), in wglGetProcAddress()
8074 EXT(glGetUniformLocation), in wglGetProcAddress()
8075 EXT(glGetActiveUniform), in wglGetProcAddress()
8076 EXT(glGetUniformfv), in wglGetProcAddress()
8077 EXT(glGetUniformiv), in wglGetProcAddress()
8078 EXT(glGetShaderSource), in wglGetProcAddress()
8079 EXT(glVertexAttrib1s), in wglGetProcAddress()
8080 EXT(glVertexAttrib1f), in wglGetProcAddress()
8081 EXT(glVertexAttrib1d), in wglGetProcAddress()
8082 EXT(glVertexAttrib2s), in wglGetProcAddress()
8083 EXT(glVertexAttrib2f), in wglGetProcAddress()
8084 EXT(glVertexAttrib2d), in wglGetProcAddress()
8085 EXT(glVertexAttrib3s), in wglGetProcAddress()
8086 EXT(glVertexAttrib3f), in wglGetProcAddress()
8087 EXT(glVertexAttrib3d), in wglGetProcAddress()
8088 EXT(glVertexAttrib4s), in wglGetProcAddress()
8089 EXT(glVertexAttrib4f), in wglGetProcAddress()
8090 EXT(glVertexAttrib4d), in wglGetProcAddress()
8091 EXT(glVertexAttrib4Nub), in wglGetProcAddress()
8092 EXT(glVertexAttribPointer), in wglGetProcAddress()
8093 EXT(glEnableVertexAttribArray), in wglGetProcAddress()
8094 EXT(glDisableVertexAttribArray), in wglGetProcAddress()
8095 EXT(glGetVertexAttribfv), in wglGetProcAddress()
8096 EXT(glGetVertexAttribdv), in wglGetProcAddress()
8097 EXT(glGetVertexAttribiv), in wglGetProcAddress()
8098 EXT(glGetVertexAttribPointerv), in wglGetProcAddress()
8099 EXT(glBindAttribLocation), in wglGetProcAddress()
8100 EXT(glGetActiveAttrib), in wglGetProcAddress()
8101 EXT(glGetAttribLocation), in wglGetProcAddress()
8102 EXT(glDrawBuffers), in wglGetProcAddress()
8103 EXT(glStencilOpSeparate), in wglGetProcAddress()
8104 EXT(glStencilFuncSeparate), in wglGetProcAddress()
8105 EXT(glStencilMaskSeparate), in wglGetProcAddress()
8106 EXT(glBlendEquationSeparate), in wglGetProcAddress()
8107 EXT(glUniformMatrix2x3fv), in wglGetProcAddress()
8108 EXT(glUniformMatrix3x2fv), in wglGetProcAddress()
8109 EXT(glUniformMatrix2x4fv), in wglGetProcAddress()
8110 EXT(glUniformMatrix4x2fv), in wglGetProcAddress()
8111 EXT(glUniformMatrix3x4fv), in wglGetProcAddress()
8112 EXT(glUniformMatrix4x3fv), in wglGetProcAddress()
8113 EXT(glGenFencesNV), in wglGetProcAddress()
8114 EXT(glDeleteFencesNV), in wglGetProcAddress()
8115 EXT(glSetFenceNV), in wglGetProcAddress()
8116 EXT(glTestFenceNV), in wglGetProcAddress()
8117 EXT(glFinishFenceNV), in wglGetProcAddress()
8118 EXT(glIsFenceNV), in wglGetProcAddress()
8119 EXT(glGetFenceivNV), in wglGetProcAddress()
8121 EXT(glIsRenderbuffer), in wglGetProcAddress()
8122 EXT(glBindRenderbuffer), in wglGetProcAddress()
8123 EXT(glDeleteRenderbuffers), in wglGetProcAddress()
8124 EXT(glGenRenderbuffers), in wglGetProcAddress()
8125 EXT(glRenderbufferStorage), in wglGetProcAddress()
8126 EXT(glGetRenderbufferParameteriv), in wglGetProcAddress()
8127 EXT(glIsFramebuffer), in wglGetProcAddress()
8128 EXT(glBindFramebuffer), in wglGetProcAddress()
8129 EXT(glDeleteFramebuffers), in wglGetProcAddress()
8130 EXT(glGenFramebuffers), in wglGetProcAddress()
8131 EXT(glCheckFramebufferStatus), in wglGetProcAddress()
8132 EXT(glFramebufferTexture1D), in wglGetProcAddress()
8133 EXT(glFramebufferTexture2D), in wglGetProcAddress()
8134 EXT(glFramebufferTexture3D), in wglGetProcAddress()
8135 EXT(glFramebufferRenderbuffer), in wglGetProcAddress()
8136 EXT(glGetFramebufferAttachmentParameteriv), in wglGetProcAddress()
8137 EXT(glGenerateMipmap), in wglGetProcAddress()
8138 EXT(glReleaseShaderCompiler), in wglGetProcAddress()
8139 EXT(glShaderBinary), in wglGetProcAddress()
8140 EXT(glGetShaderPrecisionFormat), in wglGetProcAddress()
8141 EXT(glDepthRangef), in wglGetProcAddress()
8142 EXT(glClearDepthf), in wglGetProcAddress()
8145 EXT(wglGetExtensionsStringARB), in wglGetProcAddress()
8146 EXT(glIsRenderbuffer), in wglGetProcAddress()
8147 EXT(glBindRenderbuffer), in wglGetProcAddress()
8148 EXT(glDeleteRenderbuffers), in wglGetProcAddress()
8149 EXT(glGenRenderbuffers), in wglGetProcAddress()
8150 EXT(glRenderbufferStorage), in wglGetProcAddress()
8151 EXT(glRenderbufferStorageMultisample), in wglGetProcAddress()
8152 EXT(glGetRenderbufferParameteriv), in wglGetProcAddress()
8153 EXT(glIsFramebuffer), in wglGetProcAddress()
8154 EXT(glBindFramebuffer), in wglGetProcAddress()
8155 EXT(glDeleteFramebuffers), in wglGetProcAddress()
8156 EXT(glGenFramebuffers), in wglGetProcAddress()
8157 EXT(glCheckFramebufferStatus), in wglGetProcAddress()
8158 EXT(glFramebufferTexture1D), in wglGetProcAddress()
8159 EXT(glFramebufferTexture2D), in wglGetProcAddress()
8160 EXT(glFramebufferTexture3D), in wglGetProcAddress()
8161 EXT(glFramebufferTextureLayer), in wglGetProcAddress()
8162 EXT(glFramebufferRenderbuffer), in wglGetProcAddress()
8163 EXT(glGetFramebufferAttachmentParameteriv), in wglGetProcAddress()
8164 EXT(glBlitFramebuffer), in wglGetProcAddress()
8165 EXT(glGenerateMipmap), in wglGetProcAddress()
8168 EXT(wglSwapIntervalEXT), in wglGetProcAddress()
8169 EXT(wglGetExtensionsStringEXT), in wglGetProcAddress()
8170 #undef EXT in wglGetProcAddress()