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Lines Matching full:bool

136 	bool enabled;
181 bool mNormalized;
192 bool mArrayEnabled; // From glEnable/DisableVertexAttribArray
225 bool cullFaceEnabled;
228 bool depthTestEnabled;
230 bool blendEnabled;
237 bool stencilTestEnabled;
245 bool polygonOffsetFillEnabled;
248 bool sampleAlphaToCoverageEnabled;
249 bool sampleCoverageEnabled;
251 bool sampleCoverageInvert;
252 bool scissorTestEnabled;
253 bool ditherEnabled;
274 bool colorMaskRed;
275 bool colorMaskGreen;
276 bool colorMaskBlue;
277 bool colorMaskAlpha;
278 bool depthMask;
313 void setCullFaceEnabled(bool enabled);
314 bool isCullFaceEnabled() const;
318 void setDepthTestEnabled(bool enabled);
319 bool isDepthTestEnabled() const;
323 void setAlphaTestEnabled(bool enabled);
324 bool isAlphaTestEnabled() const;
327 void setBlendEnabled(bool enabled);
328 bool isBlendEnabled() const;
332 void setStencilTestEnabled(bool enabled);
333 bool isStencilTestEnabled() const;
338 void setPolygonOffsetFillEnabled(bool enabled);
339 bool isPolygonOffsetFillEnabled() const;
342 void setSampleAlphaToCoverageEnabled(bool enabled);
343 bool isSampleAlphaToCoverageEnabled() const;
344 void setSampleCoverageEnabled(bool enabled);
345 bool isSampleCoverageEnabled() const;
346 void setSampleCoverageParams(GLclampf value, bool invert);
349 void setDitherEnabled(bool enabled);
350 bool isDitherEnabled() const;
351 void setLightingEnabled(bool enabled);
352 bool isLightingEnabled() const;
353 void setLightEnabled(int index, bool enable);
354 bool isLightEnabled(int index) const;
372 void setLightModelTwoSide(bool enable);
374 void setFogEnabled(bool enabled);
375 bool isFogEnabled() const;
382 void setTexture2Denabled(bool enabled);
383 bool isTexture2Denabled() const;
384 void setTextureExternalEnabled(bool enabled);
385 bool isTextureExternalEnabled() const;
415 void setScissorTestEnabled(bool enabled);
416 bool isScissorTestEnabled() const;
419 void setColorMask(bool red, bool green, bool blue, bool alpha);
420 void setDepthMask(bool mask);
429 void setVertexAttribArrayEnabled(unsigned int attribNum, bool enabled);
432 bool normalized, GLsizei stride, const void *pointer);
482 bool getFloatv(GLenum pname, GLfloat *params);
483 bool getIntegerv(GLenum pname, GLint *params);
484 bool getBooleanv(GLenum pname, GLboolean *params);
485 bool getPointerv(GLenum pname, const GLvoid **params);
488 bool isQueryParameterInt(GLenum pname);
489 bool isQueryParameterFloat(GLenum pname);
490 bool isQueryParameterBool(GLenum pname);
491 bool isQueryParameterPointer(GLenum pname);
533 void setClipPlaneEnabled(int index, bool enable);
534 bool isClipPlaneEnabled(int index) const;
536 void setColorLogicOpEnabled(bool enable);
537 bool isColorLogicOpEnabled() const;
540 void setPointSmoothEnabled(bool enable);
541 bool isPointSmoothEnabled() const;
543 void setLineSmoothEnabled(bool enable);
544 bool isLineSmoothEnabled() const;
546 void setColorMaterialEnabled(bool enable);
547 bool isColorMaterialEnabled() const;
549 void setNormalizeEnabled(bool enable);
550 bool isNormalizeEnabled() const;
552 void setRescaleNormalEnabled(bool enable);
553 bool isRescaleNormalEnabled() const;
555 void setVertexArrayEnabled(bool enable);
556 bool isVertexArrayEnabled() const;
558 void setNormalArrayEnabled(bool enable);
559 bool isNormalArrayEnabled() const;
561 void setColorArrayEnabled(bool enable);
562 bool isColorArrayEnabled() const;
564 void setPointSizeArrayEnabled(bool enable);
565 bool isPointSizeArrayEnabled() const;
567 void setTextureCoordArrayEnabled(bool enable);
568 bool isTextureCoordArrayEnabled() const;
570 void setMultisampleEnabled(bool enable);
571 bool isMultisampleEnabled() const;
573 void setSampleAlphaToOneEnabled(bool enable);
574 bool isSampleAlphaToOneEnabled() const;
576 void setPointSpriteEnabled(bool enable);
577 bool isPointSpriteEnabled() const;
586 bool applyRenderTarget();
598 bool cullSkipsDraw(GLenum drawMode);
599 bool isTriangleMode(GLenum drawMode);
613 bool lightingEnabled;
621 bool lightModelTwoSide;
624 bool mInvalidEnum;
625 bool mInvalidValue;
626 bool mInvalidOperation;
627 bool mOutOfMemory;
628 bool mInvalidFramebufferOperation;
629 bool mMatrixStackOverflow;
630 bool mMatrixStackUnderflow;
632 bool mHasBeenCurrent;
635 bool mDepthStateDirty;
636 bool mMaskStateDirty;
637 bool mBlendStateDirty;
638 bool mStencilStateDirty;
639 bool mPolygonOffsetStateDirty;
640 bool mSampleStateDirty;
641 bool mFrontFaceDirty;
642 bool mDitherStateDirty;
651 bool texture2Denabled[MAX_TEXTURE_UNITS];
652 bool textureExternalEnabled[MAX_TEXTURE_UNITS];
657 bool alphaTestEnabled;
661 bool fogEnabled;
668 bool lineSmoothEnabled;
669 bool colorMaterialEnabled;
670 bool normalizeEnabled;
671 bool rescaleNormalEnabled;
672 bool multisampleEnabled;
673 bool sampleAlphaToOneEnabled;
675 bool pointSpriteEnabled;
676 bool pointSmoothEnabled;
682 bool colorLogicOpEnabled;