Lines Matching refs:GL_RGBA_INTEGER
62 InsertFormatMapping(&map, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, GL_RGBA8UI); in BuildFormatMap()
63 InsertFormatMapping(&map, GL_RGBA_INTEGER, GL_BYTE, GL_RGBA8I); in BuildFormatMap()
64 InsertFormatMapping(&map, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, GL_RGBA16UI); in BuildFormatMap()
65 InsertFormatMapping(&map, GL_RGBA_INTEGER, GL_SHORT, GL_RGBA16I); in BuildFormatMap()
66 InsertFormatMapping(&map, GL_RGBA_INTEGER, GL_UNSIGNED_INT, GL_RGBA32UI); in BuildFormatMap()
67 InsertFormatMapping(&map, GL_RGBA_INTEGER, GL_INT, GL_RGBA32I); in BuildFormatMap()
68 InsertFormatMapping(&map, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV, GL_RGB10_A2UI); in BuildFormatMap()
163 case GL_RGBA_INTEGER: in GetSizedInternalFormat()
664 if(format == GL_RGBA_INTEGER && type == GL_INT) in IsValidReadPixelsFormatType()
673 if(format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT) in IsValidReadPixelsFormatType()
806 case GL_RGBA_INTEGER: in ValidateTextureFormatType()
907 case GL_RGBA_INTEGER: in ValidateTextureFormatType()