Lines Matching +defs:div +defs:d
667 void ShaderCore::div(Vector4f &dst, const Vector4f &src0, const Vector4f &src1) in div() function in sw::ShaderCore
1075 void ShaderCore::packHalf2x16(Vector4f &d, const Vector4f &s0) in packHalf2x16()
1089 void ShaderCore::packSnorm2x16(Vector4f &d, const Vector4f &s0) in packSnorm2x16()
1096 void ShaderCore::packUnorm2x16(Vector4f &d, const Vector4f &s0) in packUnorm2x16()
1265 Float4 d = N.x * I.x; in reflect1() local
1272 Float4 d = dot2(N, I); in reflect2() local
1280 Float4 d = dot3(N, I); in reflect3() local
1289 Float4 d = dot4(N, I); in reflect4() local
1299 Float4 d = N.x * I.x; in refract1() local
1309 Float4 d = dot2(N, I); in refract2() local
1320 Float4 d = dot3(N, I); in refract3() local
1332 Float4 d = dot4(N, I); in refract4() local