Lines Matching +defs:floor +defs:w +defs:d
33 Vector4s::Vector4s(unsigned short x, unsigned short y, unsigned short z, unsigned short w) in Vector4s()
76 Vector4f::Vector4f(float x, float y, float z, float w) in Vector4f()
1075 void ShaderCore::packHalf2x16(Vector4f &d, const Vector4f &s0) in packHalf2x16()
1089 void ShaderCore::packSnorm2x16(Vector4f &d, const Vector4f &s0) in packSnorm2x16()
1096 void ShaderCore::packUnorm2x16(Vector4f &d, const Vector4f &s0) in packUnorm2x16()
1161 void ShaderCore::floor(Vector4f &dst, const Vector4f &src) in floor() function in sw::ShaderCore
1265 Float4 d = N.x * I.x; in reflect1() local
1272 Float4 d = dot2(N, I); in reflect2() local
1280 Float4 d = dot3(N, I); in reflect3() local
1289 Float4 d = dot4(N, I); in reflect4() local
1299 Float4 d = N.x * I.x; in refract1() local
1309 Float4 d = dot2(N, I); in refract2() local
1320 Float4 d = dot3(N, I); in refract3() local
1332 Float4 d = dot4(N, I); in refract4() local
1523 Float4 floor = src.x - frc; in expp() local