Lines Matching refs:cmp0i
678 cmp0i(dst.x, src1.x, intMax, src1.x); in idiv()
680 cmp0i(dst.y, src1.y, intMax, src1.y); in idiv()
682 cmp0i(dst.z, src1.z, intMax, src1.z); in idiv()
684 cmp0i(dst.w, src1.w, intMax, src1.w); in idiv()
691 cmp0i(dst.x, src1.x, uintMax, src1.x); in udiv()
693 cmp0i(dst.y, src1.y, uintMax, src1.y); in udiv()
695 cmp0i(dst.z, src1.z, uintMax, src1.z); in udiv()
697 cmp0i(dst.w, src1.w, uintMax, src1.w); in udiv()
711 cmp0i(dst.x, src1.x, src0.x, src1.x); in imod()
713 cmp0i(dst.y, src1.y, src0.y, src1.y); in imod()
715 cmp0i(dst.z, src1.z, src0.z, src1.z); in imod()
717 cmp0i(dst.w, src1.w, src0.w, src1.w); in imod()
722 cmp0i(dst.x, src1.x, src0.x, src1.x); in umod()
724 cmp0i(dst.y, src1.y, src0.y, src1.y); in umod()
726 cmp0i(dst.z, src1.z, src0.z, src1.z); in umod()
728 cmp0i(dst.w, src1.w, src0.w, src1.w); in umod()
1618 void ShaderCore::cmp0i(Float4 &dst, const Float4 &src0, const Float4 &src1, const Float4 &src2) in cmp0i() function in sw::ShaderCore