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Lines Matching refs:nVertexBones

400 	const int				nVertexBones);	// Number of bones affecting each vertex
441 const int nVertexBones) in Create() argument
458 if(nVertexBones <= 0 || nVertexBones > 4) in Create()
481 …, &pui32Idx[i * 3], pVtx, nStride, nOffsetWeight, eTypeWeight, nOffsetIdx, eTypeIdx, nVertexBones)) in Create()
548 …, &pui32Idx[i * 3], pVtx, nStride, nOffsetWeight, eTypeWeight, nOffsetIdx, eTypeIdx, nVertexBones)) in Create()
596 PVRTVertexRead(&vWeight, &pV[nOffsetWeight], eTypeWeight, nVertexBones); in Create()
597 PVRTVertexRead(&vIdx, &pV[nOffsetIdx], eTypeIdx, nVertexBones); in Create()
599 iBatch->GetVertexBoneIndices(&vIdx.x, &vWeight.x, nVertexBones); in Create()
607 PVRTVertexRead(&vWeight2, &pV2[nOffsetWeight], eTypeWeight, nVertexBones); in Create()
608 PVRTVertexRead(&vIdx2, &pV2[nOffsetIdx], eTypeIdx, nVertexBones); in Create()
624 PVRTVertexWrite(&pVtxBuf->last()[nOffsetIdx], eTypeIdx, nVertexBones, &vIdx); in Create()
676 const int nVertexBones) in FillBatch() argument
690 PVRTVertexRead(&vWeight, &pV[nOffsetWeight], eTypeWeight, nVertexBones); in FillBatch()
691 PVRTVertexRead(&vIdx, &pV[nOffsetIdx], eTypeIdx, nVertexBones); in FillBatch()
693 if(nVertexBones >= 1 && vWeight.x != 0) bOk &= batch.Add((int)vIdx.x); in FillBatch()
694 if(nVertexBones >= 2 && vWeight.y != 0) bOk &= batch.Add((int)vIdx.y); in FillBatch()
695 if(nVertexBones >= 3 && vWeight.z != 0) bOk &= batch.Add((int)vIdx.z); in FillBatch()
696 if(nVertexBones >= 4 && vWeight.w != 0) bOk &= batch.Add((int)vIdx.w); in FillBatch()