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Lines Matching refs:PVRTuint32

127 	PVRTuint32		n;			/*!< Number of values per vertex */
128 PVRTuint32 nStride; /*!< Distance in bytes from one array entry to the next */
164 PVRTuint32 nNumVertex; /*!< Number of vertices in the mesh */
165 PVRTuint32 nNumFaces; /*!< Number of triangles in the mesh */
166 PVRTuint32 nNumUVW; /*!< Number of texture coordinate channels per vertex */
168 PVRTuint32 *pnStripLength; /*!< If mesh is stripped: number of tris per strip. */
169PVRTuint32 nNumStrips; /*!< If mesh is stripped: number of strips, length of pnStripLength arra…
199 PVRTuint32 nAnimFlags; /*!< Stores which animation arrays the POD Node contains */
201 PVRTuint32 *pnAnimPositionIdx;
204 PVRTuint32 *pnAnimRotationIdx;
207 PVRTuint32 *pnAnimScaleIdx;
210 PVRTuint32 *pnAnimMatrixIdx;
213 PVRTuint32 nUserDataSize;
258 PVRTuint32 nFlags; /*!< Stores information about the material e.g. Enable blending */
260 PVRTuint32 nUserDataSize;
273 PVRTuint32 nNumCamera; /*!< The length of the array pCamera */
276 PVRTuint32 nNumLight; /*!< The length of the array pLight */
279 PVRTuint32 nNumMesh; /*!< The length of the array pMesh */
282 PVRTuint32 nNumNode; /*!< Number of items in the array pNode */
283 PVRTuint32 nNumMeshNode; /*!< Number of items in the array pNode which are objects */
286 PVRTuint32 nNumTexture; /*!< Number of textures in the array pTexture */
289 PVRTuint32 nNumMaterial; /*!< Number of materials in the array pMaterial */
292 PVRTuint32 nNumFrame; /*!< Number of frames of animation */
293 PVRTuint32 nFPS; /*!< The frames per second the animation should be played at */
295 PVRTuint32 nFlags; /*!< PVRTMODELPODSF_* bit-flags */
297 PVRTuint32 nUserDataSize;
689 PVRTuint32 PVRTModelPODDataTypeSize(const EPVRTDataType type);
697 PVRTuint32 PVRTModelPODDataTypeComponentCount(const EPVRTDataType type);
705 PVRTuint32 PVRTModelPODDataStride(const CPODData &data);
715 PVRTuint32 PVRTModelPODGetAnimArraySize(PVRTuint32 *pAnimDataIdx, PVRTuint32 ui32Frames, PVRTuint32