Lines Matching refs:AlignedVector
465 PVRTVECTOR3f BaseVector1, BaseVector2, AlignedVector; in PVRTVertexTangentBitangent() local
502 AlignedVector = BaseVector1; in PVRTVertexTangentBitangent()
504 AlignedVector.x = -AlignedVector.x; in PVRTVertexTangentBitangent()
505 AlignedVector.y = -AlignedVector.y; in PVRTVertexTangentBitangent()
506 AlignedVector.z = -AlignedVector.z; in PVRTVertexTangentBitangent()
509 AlignedVector = BaseVector2; in PVRTVertexTangentBitangent()
511 AlignedVector.x = -AlignedVector.x; in PVRTVertexTangentBitangent()
512 AlignedVector.y = -AlignedVector.y; in PVRTVertexTangentBitangent()
513 AlignedVector.z = -AlignedVector.z; in PVRTVertexTangentBitangent()
521 AlignedVector.x = BaseVector1.x + BaseVector2.x * fFac; in PVRTVertexTangentBitangent()
522 AlignedVector.y = BaseVector1.y + BaseVector2.y * fFac; in PVRTVertexTangentBitangent()
523 AlignedVector.z = BaseVector1.z + BaseVector2.z * fFac; in PVRTVertexTangentBitangent()
526 AlignedVector.x = -AlignedVector.x; in PVRTVertexTangentBitangent()
527 AlignedVector.y = -AlignedVector.y; in PVRTVertexTangentBitangent()
528 AlignedVector.z = -AlignedVector.z; in PVRTVertexTangentBitangent()
532 PVRTMatrixVec3NormalizeF(AlignedVector, AlignedVector); in PVRTVertexTangentBitangent()
535 PVRTMatrixVec3CrossProductF(*pvTan, *pvNor, AlignedVector); in PVRTVertexTangentBitangent()
541 _ASSERT(PVRTMatrixVec3DotProductF(*pvBin, AlignedVector) > 0.0f); in PVRTVertexTangentBitangent()