Lines Matching refs:Tween
11 The Universal Tween Engine enables the interpolation of every attribute from any object in any Java…
20 Tween.to(mySprite, Type.POSITION_XY, 1.0f).target(20, 30).ease(Elastic.INOUT);
24 Tween.to(...); // interpolates from the current values to the targets
25 Tween.from(...); // interpolates from the given values to the current ones
26 Tween.set(...); // apply the target values without animation (useful with a delay)
27 Tween.call(...); // calls a method (useful with a delay)
42 Tween.to(...).delay(1.0f).repeat(2, 0.5f).start(myManager);
55 .push(Tween.set(...))
56 .push(Tween.set(...))
57 .push(Tween.set(...))
63 .push(Tween.to(...))
64 .push(Tween.to(...))
65 .push(Tween.to(...))
69 .push(Tween.to(...))
70 .push(Tween.to(...))
71 .push(Tween.to(...))
85 Tween.call(myCallback).delay(3000).start(myManager);
100 * Simple timers can be built with Tween.call().