Lines Matching refs:block_effects
79 BlockEffectControlMap* block_effects) { in UpdateEffectPhi() argument
89 block_effects->For(predecessor, block); in UpdateEffectPhi()
97 BlockEffectControlMap* block_effects) { in UpdateBlockControl() argument
116 block_effects->For(predecessor, block); in UpdateBlockControl()
153 BlockEffectControlMap* block_effects, in TryCloneBranch() argument
267 &block_effects->For(block, block->SuccessorAt(true_index)); in TryCloneBranch()
269 &block_effects->For(block, block->SuccessorAt(true_index ^ 1)); in TryCloneBranch()
308 BlockEffectControlMap block_effects(temp_zone()); in Run() local
327 UpdateBlockControl(block, &block_effects); in Run()
351 UpdateEffectPhi(node, block, &block_effects); in Run()
379 block_effects.For(block->PredecessorAt(0), block).current_effect; in Run()
381 if (block_effects.For(block->PredecessorAt(i), block) in Run()
401 UpdateEffectPhi(effect, block, &block_effects); in Run()
427 block_effects.For(block->PredecessorAt(0), block).current_frame_state; in Run()
429 if (block_effects.For(block->PredecessorAt(i), block) in Run()
460 &block_effects, source_positions_); in Run()
466 BlockEffectControlData* data = &block_effects.For(block, successor); in Run()
481 &block_effects); in Run()
484 UpdateBlockControl(pending_block_control, &block_effects); in Run()