Lines Matching refs:use_push_constants_
41 : Game("Smoke", args), multithread_(true), use_push_constants_(false), in Smoke()
51 use_push_constants_ = true;
101 if (use_push_constants_ && in attach_shell()
104 use_push_constants_ = false; in attach_shell()
157 if (!use_push_constants_) in detach_shell()
222 if (use_push_constants_) { in create_shader_modules()
241 if (use_push_constants_) in create_descriptor_set_layout()
266 if (use_push_constants_) { in create_pipeline_layout()
372 if (!use_push_constants_) { in create_frame_data()
383 if (!use_push_constants_) { in destroy_frame_data()
670 if (use_push_constants_) { in draw_object()
780 if (!use_push_constants_) { in on_frame()