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Lines Matching refs:test_device

1125     VkDeviceObj test_device(0, gpu(), device_extension_names, &features);  in TEST_F()  local
1127 VkRenderpassObj render_pass(&test_device); in TEST_F()
1135 err = vkCreatePipelineLayout(test_device.device(), &pipeline_layout_ci, NULL, &pipeline_layout); in TEST_F()
1144 VkShaderObj vs(&test_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F()
1145 VkShaderObj fs(&test_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F()
1151 VkPipelineObj pipe(&test_device); in TEST_F()
1166 VkPipelineObj pipe(&test_device); in TEST_F()
1177 vkDestroyPipelineLayout(test_device.device(), pipeline_layout, NULL); in TEST_F()
11879 VkDeviceObj test_device(0, gpu(), device_extension_names, &features); in TEST_F() local
11897 VkShaderObj vs(&test_device, vsSource, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F()
11898 VkShaderObj fs(&test_device, fsSource, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F()
11900 VkRenderpassObj render_pass(&test_device); in TEST_F()
11902 VkPipelineObj pipe(&test_device); in TEST_F()
11910 …ASSERT_VK_SUCCESS(vkCreatePipelineLayout(test_device.device(), &pipeline_layout_create_info, nullp… in TEST_F()
11916 vkDestroyPipelineLayout(test_device.device(), pipeline_layout, nullptr); in TEST_F()
18912 VkDeviceObj test_device(0, gpu(), device_extension_names, &features); in TEST_F() local
18914 VkRenderpassObj render_pass(&test_device); in TEST_F()
18922 err = vkCreatePipelineLayout(test_device.device(), &pipeline_layout_ci, NULL, &pipeline_layout); in TEST_F()
18931 VkShaderObj vs(&test_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); in TEST_F()
18932 VkShaderObj fs(&test_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); in TEST_F()
18937 VkPipelineObj pipe(&test_device); in TEST_F()
18948 vkDestroyPipelineLayout(test_device.device(), pipeline_layout, NULL); in TEST_F()