Lines Matching full:best
33 // prediction modes 0 to 3 and pick the best one.
203 // Quick estimate of the best candidate. in GetFilterMap()
213 // For large number of colors, try FILTER_NONE in addition to the best in GetFilterMap()
238 FilterTrial best; in ApplyFiltersAndEncode() local
241 InitFilterTrial(&best); in ApplyFiltersAndEncode()
253 if (ok && trial.score < best.score) { in ApplyFiltersAndEncode()
254 VP8BitWriterWipeOut(&best.bw); in ApplyFiltersAndEncode()
255 best = trial; in ApplyFiltersAndEncode()
264 reduce_levels, effort_level, NULL, &best); in ApplyFiltersAndEncode()
268 stats->lossless_features = best.stats.lossless_features; in ApplyFiltersAndEncode()
269 stats->histogram_bits = best.stats.histogram_bits; in ApplyFiltersAndEncode()
270 stats->transform_bits = best.stats.transform_bits; in ApplyFiltersAndEncode()
271 stats->cache_bits = best.stats.cache_bits; in ApplyFiltersAndEncode()
272 stats->palette_size = best.stats.palette_size; in ApplyFiltersAndEncode()
273 stats->lossless_size = best.stats.lossless_size; in ApplyFiltersAndEncode()
274 stats->lossless_hdr_size = best.stats.lossless_hdr_size; in ApplyFiltersAndEncode()
275 stats->lossless_data_size = best.stats.lossless_data_size; in ApplyFiltersAndEncode()
277 *output_size = VP8BitWriterSize(&best.bw); in ApplyFiltersAndEncode()
278 *output = VP8BitWriterBuf(&best.bw); in ApplyFiltersAndEncode()
280 VP8BitWriterWipeOut(&best.bw); in ApplyFiltersAndEncode()