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Lines Matching refs:thiz

26     I3DSource *thiz = (I3DSource *) self;  in I3DSource_SetHeadRelative()  local
27 interface_lock_poke(thiz); in I3DSource_SetHeadRelative()
28 thiz->mHeadRelative = SL_BOOLEAN_FALSE != headRelative; // normalize in I3DSource_SetHeadRelative()
29 interface_unlock_poke(thiz); in I3DSource_SetHeadRelative()
43 I3DSource *thiz = (I3DSource *) self; in I3DSource_GetHeadRelative() local
44 interface_lock_peek(thiz); in I3DSource_GetHeadRelative()
45 SLboolean headRelative = thiz->mHeadRelative; in I3DSource_GetHeadRelative()
46 interface_unlock_peek(thiz); in I3DSource_GetHeadRelative()
64 I3DSource *thiz = (I3DSource *) self; in I3DSource_SetRolloffDistances() local
65 interface_lock_exclusive(thiz); in I3DSource_SetRolloffDistances()
66 thiz->mMinDistance = minDistance; in I3DSource_SetRolloffDistances()
67 thiz->mMaxDistance = maxDistance; in I3DSource_SetRolloffDistances()
68 interface_unlock_exclusive(thiz); in I3DSource_SetRolloffDistances()
84 I3DSource *thiz = (I3DSource *) self; interface_lock_shared(thiz); in I3DSource_GetRolloffDistances() local
85 SLmillimeter minDistance = thiz->mMinDistance; in I3DSource_GetRolloffDistances()
86 SLmillimeter maxDistance = thiz->mMaxDistance; in I3DSource_GetRolloffDistances()
87 interface_unlock_shared(thiz); in I3DSource_GetRolloffDistances()
101 I3DSource *thiz = (I3DSource *) self; in I3DSource_SetRolloffMaxDistanceMute() local
102 interface_lock_poke(thiz); in I3DSource_SetRolloffMaxDistanceMute()
103 thiz->mRolloffMaxDistanceMute = SL_BOOLEAN_FALSE != mute; // normalize in I3DSource_SetRolloffMaxDistanceMute()
104 interface_unlock_poke(thiz); in I3DSource_SetRolloffMaxDistanceMute()
118 I3DSource *thiz = (I3DSource *) self; in I3DSource_GetRolloffMaxDistanceMute() local
119 interface_lock_peek(thiz); in I3DSource_GetRolloffMaxDistanceMute()
120 SLboolean mute = thiz->mRolloffMaxDistanceMute; in I3DSource_GetRolloffMaxDistanceMute()
121 interface_unlock_peek(thiz); in I3DSource_GetRolloffMaxDistanceMute()
137 I3DSource *thiz = (I3DSource *) self; in I3DSource_SetRolloffFactor() local
138 interface_lock_poke(thiz); in I3DSource_SetRolloffFactor()
139 thiz->mRolloffFactor = rolloffFactor; in I3DSource_SetRolloffFactor()
140 interface_unlock_poke(thiz); in I3DSource_SetRolloffFactor()
152 I3DSource *thiz = (I3DSource *) self; in I3DSource_GetRolloffFactor() local
153 interface_lock_peek(thiz); in I3DSource_GetRolloffFactor()
154 SLpermille rolloffFactor = thiz->mRolloffFactor; in I3DSource_GetRolloffFactor()
155 interface_unlock_peek(thiz); in I3DSource_GetRolloffFactor()
170 I3DSource *thiz = (I3DSource *) self; in I3DSource_SetRoomRolloffFactor() local
171 interface_lock_poke(thiz); in I3DSource_SetRoomRolloffFactor()
172 thiz->mRoomRolloffFactor = roomRolloffFactor; in I3DSource_SetRoomRolloffFactor()
173 interface_unlock_poke(thiz); in I3DSource_SetRoomRolloffFactor()
185 I3DSource *thiz = (I3DSource *) self; in I3DSource_GetRoomRolloffFactor() local
186 interface_lock_peek(thiz); in I3DSource_GetRoomRolloffFactor()
187 SLpermille roomRolloffFactor = thiz->mRoomRolloffFactor; in I3DSource_GetRoomRolloffFactor()
188 interface_unlock_peek(thiz); in I3DSource_GetRoomRolloffFactor()
204 I3DSource *thiz = (I3DSource *) self; in I3DSource_SetRolloffModel() local
205 interface_lock_poke(thiz); in I3DSource_SetRolloffModel()
206 thiz->mDistanceModel = model; in I3DSource_SetRolloffModel()
207 interface_unlock_poke(thiz); in I3DSource_SetRolloffModel()
224 I3DSource *thiz = (I3DSource *) self; in I3DSource_GetRolloffModel() local
225 interface_lock_peek(thiz); in I3DSource_GetRolloffModel()
226 SLuint8 model = thiz->mDistanceModel; in I3DSource_GetRolloffModel()
227 interface_unlock_peek(thiz); in I3DSource_GetRolloffModel()
245 I3DSource *thiz = (I3DSource *) self; in I3DSource_SetCone() local
246 interface_lock_exclusive(thiz); in I3DSource_SetCone()
247 thiz->mConeInnerAngle = innerAngle; in I3DSource_SetCone()
248 thiz->mConeOuterAngle = outerAngle; in I3DSource_SetCone()
249 thiz->mConeOuterLevel = outerLevel; in I3DSource_SetCone()
250 interface_unlock_exclusive(thiz); in I3DSource_SetCone()
266 I3DSource *thiz = (I3DSource *) self; in I3DSource_GetCone() local
267 interface_lock_shared(thiz); in I3DSource_GetCone()
268 SLmillidegree innerAngle = thiz->mConeInnerAngle; in I3DSource_GetCone()
269 SLmillidegree outerAngle = thiz->mConeOuterAngle; in I3DSource_GetCone()
270 SLmillibel outerLevel = thiz->mConeOuterLevel; in I3DSource_GetCone()
271 interface_unlock_shared(thiz); in I3DSource_GetCone()
301 I3DSource *thiz = (I3DSource *) self; in I3DSource_init() local
302 thiz->mItf = &I3DSource_Itf; in I3DSource_init()
303 thiz->mHeadRelative = SL_BOOLEAN_FALSE; in I3DSource_init()
304 thiz->mRolloffMaxDistanceMute = SL_BOOLEAN_FALSE; in I3DSource_init()
305 thiz->mMaxDistance = SL_MILLIMETER_MAX; in I3DSource_init()
306 thiz->mMinDistance = 1000; in I3DSource_init()
307 thiz->mConeInnerAngle = 360000; in I3DSource_init()
308 thiz->mConeOuterAngle = 360000; in I3DSource_init()
309 thiz->mConeOuterLevel = 0; in I3DSource_init()
310 thiz->mRolloffFactor = 1000; in I3DSource_init()
311 thiz->mRoomRolloffFactor = 0; in I3DSource_init()
312 thiz->mDistanceModel = SL_ROLLOFFMODEL_EXPONENTIAL; in I3DSource_init()