Lines Matching refs:Player_pt
44 } Player_t, *Player_pt; typedef
46 typedef State_t (*Action_pt)(Player_pt player);
54 State_t actionPause(Player_pt p) in actionPause()
62 State_t actionPlay(Player_pt p) in actionPlay()
70 State_t actionStop(Player_pt p) in actionStop()
78 State_t actionRewind(Player_pt p) in actionRewind()
86 State_t actionDestroy(Player_pt p) in actionDestroy()
96 State_t actionCreate(Player_pt p) in actionCreate()
126 State_t actionRealize(Player_pt p) in actionRealize()
140 State_t actionSleep(Player_pt p __unused) in actionSleep()
148 State_t actionSleep3(Player_pt p)
155 State_t actionTerminateIfDone(Player_pt p) in actionTerminateIfDone()
171 State_t actionInitialize(Player_pt p __unused) in actionInitialize()