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Lines Matching refs:assert

193     assert(context == NULL);  in prefetch_callback()
196 assert(SL_RESULT_SUCCESS == result); in prefetch_callback()
199 assert(SL_RESULT_SUCCESS == result); in prefetch_callback()
212 assert(ok == 0); in prefetch_callback()
215 assert(ok == 0); in prefetch_callback()
217 assert(ok == 0); in prefetch_callback()
312 assert(SL_RESULT_SUCCESS == result); in main()
314 assert(SL_RESULT_SUCCESS == result); in main()
317 assert(SL_RESULT_SUCCESS == result); in main()
333 assert(SL_RESULT_SUCCESS == result); in main()
335 assert(SL_RESULT_SUCCESS == result); in main()
341 assert(SL_RESULT_SUCCESS == result); in main()
344 assert(SL_RESULT_SUCCESS == result); in main()
352 assert(SL_RESULT_SUCCESS == result); in main()
353 assert(getPresetReverb == outputMixPresetNumber); in main()
368 assert(SL_RESULT_SUCCESS == result); in main()
372 assert(SL_RESULT_SUCCESS == result); in main()
380 assert(SL_RESULT_SUCCESS == result); in main()
387 assert(SL_RESULT_SUCCESS == result); in main()
431 assert(SL_RESULT_SUCCESS == result); in main()
435 assert(SL_RESULT_SUCCESS == result); in main()
441 assert(SL_RESULT_SUCCESS == result); in main()
448 assert(SL_RESULT_SUCCESS == result); in main()
453 assert(SL_RESULT_SUCCESS == result); in main()
459 assert(SL_RESULT_SUCCESS == result); in main()
465 assert(SL_RESULT_SUCCESS == result); in main()
468 assert(SL_RESULT_SUCCESS == result); in main()
471 assert(SL_RESULT_SUCCESS == result); in main()
475 assert(SL_RESULT_SUCCESS == result); in main()
484 assert(SL_RESULT_SUCCESS == result); in main()
489 assert(SL_RESULT_SUCCESS == result); in main()
495 assert(SL_RESULT_SUCCESS == result); in main()
500 assert(SL_RESULT_SUCCESS == result); in main()
503 assert(SL_RESULT_SUCCESS == result); in main()
506 assert(SL_RESULT_SUCCESS == result); in main()
510 assert(SL_RESULT_SUCCESS == result); in main()
523 assert(SL_RESULT_SUCCESS == result); in main()
532 assert(SL_RESULT_SUCCESS == result); in main()
533 assert(getPresetReverb == playerPresetNumber); in main()
550 assert(SL_RESULT_SUCCESS == result); in main()
563 assert(SL_RESULT_SUCCESS == result); in main()
570 assert(SL_RESULT_SUCCESS == result); in main()
591 assert(SL_RESULT_SUCCESS == result); in main()
597 assert(SL_RESULT_SUCCESS == result); in main()
602 assert(SL_RESULT_SUCCESS == result); in main()
605 assert(SL_RESULT_SUCCESS == result); in main()
609 assert(SL_RESULT_SUCCESS == result); in main()
625 assert(SL_RESULT_SUCCESS == result); in main()
636 assert(SL_RESULT_SUCCESS == result); in main()
639 assert(SL_RESULT_SUCCESS == result); in main()
644 assert(SL_RESULT_SUCCESS == result); in main()
650 assert(SL_RESULT_SUCCESS == result); in main()
655 assert(SL_PLAYSTATE_PAUSED == state); in main()