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Lines Matching refs:component

181         int component,  in build_iterated_color()  argument
186 if (!mInfo[component].iterated) in build_iterated_color()
191 extract(fragment, parts.iterated, component); in build_iterated_color()
202 CONTEXT_LOAD(fragment.reg, generated_vars.argb[component].c); in build_iterated_color()
203 CONTEXT_LOAD(dx, generated_vars.argb[component].dx); in build_iterated_color()
205 CONTEXT_STORE(dx, generated_vars.argb[component].c); in build_iterated_color()
207 CONTEXT_LOAD(fragment.reg, generated_vars.argb[component].c); in build_iterated_color()
213 fragment.reg = parts.argb[component].reg; in build_iterated_color()
216 if (mInfo[component].smooth && mAA) { in build_iterated_color()
980 int component, in build_texture_environment() argument
983 const uint32_t component_mask = 1<<component; in build_texture_environment()
1011 extract(fragment, texel, component); in build_texture_environment()
1014 modulate(fragment, incoming, texel, component); in build_texture_environment()
1017 decal(fragment, incoming, texel, component); in build_texture_environment()
1020 blend(fragment, incoming, texel, component, i); in build_texture_environment()
1023 add(fragment, incoming, texel, component); in build_texture_environment()
1071 const pixel_t& incomingTexel, int component) in modulate() argument
1075 extract(texel, incomingTexel, component); in modulate()
1161 const pixel_t& incomingTexel, int component) in decal() argument
1169 extract(texel, incomingTexel, component); in decal()
1192 const pixel_t& incomingTexel, int component, int tmu) in blend() argument
1198 if (component == GGLFormat::ALPHA) { in blend()
1199 modulate(dest, incoming, incomingTexel, component); in blend()
1207 immed12_pre(GGL_OFFSETOF(state.texture[tmu].env_color[component]))); in blend()
1208 extract(factor, incomingTexel, component); in blend()
1230 const pixel_t& incomingTexel, int component) in add() argument
1243 extract(texel, incomingTexel, component); in add()