/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_RUNTIME_SCOPED_THREAD_STATE_CHANGE_H_ #define ART_RUNTIME_SCOPED_THREAD_STATE_CHANGE_H_ #include "jni.h" #include "base/macros.h" #include "base/mutex.h" #include "base/value_object.h" #include "thread_state.h" namespace art { class JavaVMExt; struct JNIEnvExt; template class ObjPtr; class Thread; namespace mirror { class Object; } // namespace mirror // Scoped change into and out of a particular state. Handles Runnable transitions that require // more complicated suspension checking. The subclasses ScopedObjectAccessUnchecked and // ScopedObjectAccess are used to handle the change into Runnable to Get direct access to objects, // the unchecked variant doesn't aid annotalysis. class ScopedThreadStateChange : public ValueObject { public: ALWAYS_INLINE ScopedThreadStateChange(Thread* self, ThreadState new_thread_state) REQUIRES(!Locks::thread_suspend_count_lock_); ALWAYS_INLINE ~ScopedThreadStateChange() REQUIRES(!Locks::thread_suspend_count_lock_); ALWAYS_INLINE Thread* Self() const { return self_; } protected: // Constructor used by ScopedJniThreadState for an unattached thread that has access to the VM*. ScopedThreadStateChange() {} Thread* const self_ = nullptr; const ThreadState thread_state_ = kTerminated; private: ThreadState old_thread_state_ = kTerminated; const bool expected_has_no_thread_ = true; friend class ScopedObjectAccessUnchecked; DISALLOW_COPY_AND_ASSIGN(ScopedThreadStateChange); }; // Assumes we are already runnable. class ScopedObjectAccessAlreadyRunnable : public ValueObject { public: Thread* Self() const { return self_; } JNIEnvExt* Env() const { return env_; } JavaVMExt* Vm() const { return vm_; } bool ForceCopy() const; /* * Add a local reference for an object to the indirect reference table associated with the * current stack frame. When the native function returns, the reference will be discarded. * * We need to allow the same reference to be added multiple times, and cope with nullptr. * * This will be called on otherwise unreferenced objects. We cannot do GC allocations here, and * it's best if we don't grab a mutex. */ template T AddLocalReference(ObjPtr obj) const REQUIRES_SHARED(Locks::mutator_lock_); template ObjPtr Decode(jobject obj) const REQUIRES_SHARED(Locks::mutator_lock_); ALWAYS_INLINE bool IsRunnable() const; protected: ALWAYS_INLINE explicit ScopedObjectAccessAlreadyRunnable(JNIEnv* env) REQUIRES(!Locks::thread_suspend_count_lock_); ALWAYS_INLINE explicit ScopedObjectAccessAlreadyRunnable(Thread* self) REQUIRES(!Locks::thread_suspend_count_lock_); // Used when we want a scoped JNI thread state but have no thread/JNIEnv. Consequently doesn't // change into Runnable or acquire a share on the mutator_lock_. // Note: The reinterpret_cast is backed by a static_assert in the cc file. Avoid a down_cast, // as it prevents forward declaration of JavaVMExt. explicit ScopedObjectAccessAlreadyRunnable(JavaVM* vm) : self_(nullptr), env_(nullptr), vm_(reinterpret_cast(vm)) {} // Here purely to force inlining. ALWAYS_INLINE ~ScopedObjectAccessAlreadyRunnable() {} static void DCheckObjIsNotClearedJniWeakGlobal(ObjPtr obj) REQUIRES_SHARED(Locks::mutator_lock_); // Self thread, can be null. Thread* const self_; // The full JNIEnv. JNIEnvExt* const env_; // The full JavaVM. JavaVMExt* const vm_; }; // Entry/exit processing for transitions from Native to Runnable (ie within JNI functions). // // This class performs the necessary thread state switching to and from Runnable and lets us // amortize the cost of working out the current thread. Additionally it lets us check (and repair) // apps that are using a JNIEnv on the wrong thread. The class also decodes and encodes Objects // into jobjects via methods of this class. Performing this here enforces the Runnable thread state // for use of Object, thereby inhibiting the Object being modified by GC whilst native or VM code // is also manipulating the Object. // // The destructor transitions back to the previous thread state, typically Native. In this state // GC and thread suspension may occur. // // For annotalysis the subclass ScopedObjectAccess (below) makes it explicit that a shared of // the mutator_lock_ will be acquired on construction. class ScopedObjectAccessUnchecked : public ScopedObjectAccessAlreadyRunnable { public: ALWAYS_INLINE explicit ScopedObjectAccessUnchecked(JNIEnv* env) REQUIRES(!Locks::thread_suspend_count_lock_); ALWAYS_INLINE explicit ScopedObjectAccessUnchecked(Thread* self) REQUIRES(!Locks::thread_suspend_count_lock_); ALWAYS_INLINE ~ScopedObjectAccessUnchecked() REQUIRES(!Locks::thread_suspend_count_lock_) {} // Used when we want a scoped JNI thread state but have no thread/JNIEnv. Consequently doesn't // change into Runnable or acquire a share on the mutator_lock_. explicit ScopedObjectAccessUnchecked(JavaVM* vm) ALWAYS_INLINE : ScopedObjectAccessAlreadyRunnable(vm), tsc_() {} private: // The scoped thread state change makes sure that we are runnable and restores the thread state // in the destructor. const ScopedThreadStateChange tsc_; DISALLOW_COPY_AND_ASSIGN(ScopedObjectAccessUnchecked); }; // Annotalysis helping variant of the above. class ScopedObjectAccess : public ScopedObjectAccessUnchecked { public: ALWAYS_INLINE explicit ScopedObjectAccess(JNIEnv* env) REQUIRES(!Locks::thread_suspend_count_lock_) SHARED_LOCK_FUNCTION(Locks::mutator_lock_); ALWAYS_INLINE explicit ScopedObjectAccess(Thread* self) REQUIRES(!Locks::thread_suspend_count_lock_) SHARED_LOCK_FUNCTION(Locks::mutator_lock_); // Base class will release share of lock. Invoked after this destructor. ~ScopedObjectAccess() UNLOCK_FUNCTION(Locks::mutator_lock_) ALWAYS_INLINE; private: // TODO: remove this constructor. It is used by check JNI's ScopedCheck to make it believe that // routines operating with just a VM are sound, they are not, but when you have just a VM // you cannot call the unsound routines. explicit ScopedObjectAccess(JavaVM* vm) SHARED_LOCK_FUNCTION(Locks::mutator_lock_) : ScopedObjectAccessUnchecked(vm) {} friend class ScopedCheck; DISALLOW_COPY_AND_ASSIGN(ScopedObjectAccess); }; // Annotalysis helper for going to a suspended state from runnable. class ScopedThreadSuspension : public ValueObject { public: ALWAYS_INLINE explicit ScopedThreadSuspension(Thread* self, ThreadState suspended_state) REQUIRES(!Locks::thread_suspend_count_lock_, !Roles::uninterruptible_) UNLOCK_FUNCTION(Locks::mutator_lock_); ALWAYS_INLINE ~ScopedThreadSuspension() SHARED_LOCK_FUNCTION(Locks::mutator_lock_); private: Thread* const self_; const ThreadState suspended_state_; DISALLOW_COPY_AND_ASSIGN(ScopedThreadSuspension); }; } // namespace art #endif // ART_RUNTIME_SCOPED_THREAD_STATE_CHANGE_H_