/* [The "BSD licence"] Copyright (c) 2005-2007 Kunle Odutola All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code MUST RETAIN the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form MUST REPRODUCE the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. The name of the author may not be used to endorse or promote products derived from this software without specific prior WRITTEN permission. 4. Unless explicitly state otherwise, any contribution intentionally submitted for inclusion in this work to the copyright owner or licensor shall be under the terms and conditions of this license, without any additional terms or conditions. THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ namespace Antlr.Runtime.Collections { using System; using ArrayList = System.Collections.ArrayList; /// /// Stack abstraction that also supports the IList interface /// public class StackList : ArrayList { public StackList() : base() { } /// /// Adds an element to the top of the stack list. /// public void Push(object item) { Add(item); } /// /// Removes the element at the top of the stack list and returns it. /// /// The element at the top of the stack. public object Pop() { object poppedItem = this[this.Count - 1]; RemoveAt(this.Count - 1); return poppedItem; } /// /// Removes the element at the top of the stack list without removing it. /// /// The element at the top of the stack. public object Peek() { return this[this.Count - 1]; } } }