/* * [The "BSD licence"] * Copyright (c) 2005-2008 Terence Parr * All rights reserved. * * Conversion to C#: * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ namespace Antlr.Runtime.Debug { using System.Collections.Generic; using ParseTree = Antlr.Runtime.Tree.ParseTree; /** * This parser listener tracks rule entry/exit and token matches * to build a simple parse tree using ParseTree nodes. * */ public class ParseTreeBuilder : BlankDebugEventListener { public const string EPSILON_PAYLOAD = ""; Stack callStack = new Stack(); List hiddenTokens = new List(); int backtracking = 0; public ParseTreeBuilder( string grammarName ) { ParseTree root = Create( "" ); callStack.Push( root ); } public virtual ParseTree Tree { get { return callStack.Peek(); } } /** * What kind of node to create. You might want to override * so I factored out creation here. * */ public virtual ParseTree Create( object payload ) { return new ParseTree( payload ); } public virtual ParseTree EpsilonNode() { return Create( EPSILON_PAYLOAD ); } /** Backtracking or cyclic DFA, don't want to add nodes to tree */ public override void EnterDecision( int d, bool couldBacktrack ) { backtracking++; } public override void ExitDecision( int i ) { backtracking--; } public override void EnterRule( string filename, string ruleName ) { if ( backtracking > 0 ) return; ParseTree parentRuleNode = callStack.Peek(); ParseTree ruleNode = Create( ruleName ); parentRuleNode.AddChild( ruleNode ); callStack.Push( ruleNode ); } public override void ExitRule( string filename, string ruleName ) { if ( backtracking > 0 ) return; ParseTree ruleNode = callStack.Peek(); if ( ruleNode.ChildCount == 0 ) { ruleNode.AddChild( EpsilonNode() ); } callStack.Pop(); } public override void ConsumeToken( IToken token ) { if ( backtracking > 0 ) return; ParseTree ruleNode = callStack.Peek(); ParseTree elementNode = Create( token ); elementNode.hiddenTokens = this.hiddenTokens; this.hiddenTokens = new List(); ruleNode.AddChild( elementNode ); } public override void ConsumeHiddenToken( IToken token ) { if ( backtracking > 0 ) return; hiddenTokens.Add( token ); } public override void RecognitionException( RecognitionException e ) { if ( backtracking > 0 ) return; ParseTree ruleNode = callStack.Peek(); ParseTree errorNode = Create( e ); ruleNode.AddChild( errorNode ); } } }