/*------------------------------------------------------------------------- * drawElements Quality Program Reference Renderer * ----------------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Multisampled pixel buffer access *//*--------------------------------------------------------------------*/ #include "rrMultisamplePixelBufferAccess.hpp" #include "tcuTextureUtil.hpp" namespace rr { MultisamplePixelBufferAccess::MultisamplePixelBufferAccess (const tcu::PixelBufferAccess& rawAccess) : m_access(rawAccess) { } MultisamplePixelBufferAccess::MultisamplePixelBufferAccess (void) : m_access(tcu::PixelBufferAccess()) { } const tcu::PixelBufferAccess MultisamplePixelBufferAccess::toSinglesampleAccess (void) const { DE_ASSERT(getNumSamples() == 1); return tcu::PixelBufferAccess(m_access.getFormat(), tcu::IVec3(m_access.getHeight(), m_access.getDepth(), 1), tcu::IVec3(m_access.getRowPitch(), m_access.getSlicePitch(), m_access.getSlicePitch() * m_access.getDepth()), m_access.getDataPtr()); } MultisamplePixelBufferAccess MultisamplePixelBufferAccess::fromSinglesampleAccess (const tcu::PixelBufferAccess& original) { return MultisamplePixelBufferAccess( tcu::PixelBufferAccess( original.getFormat(), tcu::IVec3(1, original.getWidth(), original.getHeight()), tcu::IVec3(original.getPixelPitch(), original.getPixelPitch(), original.getRowPitch()), original.getDataPtr())); } MultisamplePixelBufferAccess MultisamplePixelBufferAccess::fromMultisampleAccess (const tcu::PixelBufferAccess& multisampledAccess) { return MultisamplePixelBufferAccess(multisampledAccess); } MultisampleConstPixelBufferAccess::MultisampleConstPixelBufferAccess (void) : m_access(tcu::ConstPixelBufferAccess()) { } MultisampleConstPixelBufferAccess::MultisampleConstPixelBufferAccess (const tcu::ConstPixelBufferAccess& rawAccess) : m_access(rawAccess) { } MultisampleConstPixelBufferAccess::MultisampleConstPixelBufferAccess (const rr::MultisamplePixelBufferAccess& msAccess) : m_access(msAccess.raw()) { } const tcu::ConstPixelBufferAccess MultisampleConstPixelBufferAccess::toSinglesampleAccess (void) const { DE_ASSERT(getNumSamples() == 1); return tcu::ConstPixelBufferAccess(m_access.getFormat(), tcu::IVec3(m_access.getHeight(), m_access.getDepth(), 1), tcu::IVec3(m_access.getRowPitch(), m_access.getSlicePitch(), m_access.getSlicePitch() * m_access.getDepth()), m_access.getDataPtr()); } MultisampleConstPixelBufferAccess MultisampleConstPixelBufferAccess::fromSinglesampleAccess (const tcu::ConstPixelBufferAccess& original) { return MultisampleConstPixelBufferAccess( tcu::ConstPixelBufferAccess( original.getFormat(), tcu::IVec3(1, original.getWidth(), original.getHeight()), tcu::IVec3(original.getPixelPitch(), original.getPixelPitch(), original.getRowPitch()), original.getDataPtr())); } MultisampleConstPixelBufferAccess MultisampleConstPixelBufferAccess::fromMultisampleAccess (const tcu::ConstPixelBufferAccess& multisampledAccess) { return MultisampleConstPixelBufferAccess(multisampledAccess); } MultisamplePixelBufferAccess getSubregion (const MultisamplePixelBufferAccess& access, int x, int y, int width, int height) { return MultisamplePixelBufferAccess::fromMultisampleAccess(tcu::getSubregion(access.raw(), 0, x, y, access.getNumSamples(), width, height)); } MultisampleConstPixelBufferAccess getSubregion (const MultisampleConstPixelBufferAccess& access, int x, int y, int width, int height) { return MultisampleConstPixelBufferAccess::fromMultisampleAccess(tcu::getSubregion(access.raw(), 0, x, y, access.getNumSamples(), width, height)); } void resolveMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const MultisampleConstPixelBufferAccess& src) { DE_ASSERT(dst.getWidth() == src.raw().getHeight()); DE_ASSERT(dst.getHeight() == src.raw().getDepth()); if (src.getNumSamples() == 1) { // fast-path for non-multisampled cases tcu::copy(dst, src.toSinglesampleAccess()); } else { const float numSamplesInv = 1.0f / (float)src.getNumSamples(); for (int y = 0; y < dst.getHeight(); y++) for (int x = 0; x < dst.getWidth(); x++) { tcu::Vec4 sum; for (int s = 0; s < src.raw().getWidth(); s++) sum += src.raw().getPixel(s, x, y); dst.setPixel(sum*numSamplesInv, x, y); } } } void resolveMultisampleDepthBuffer (const tcu::PixelBufferAccess& dst, const MultisampleConstPixelBufferAccess& src) { DE_ASSERT(dst.getWidth() == src.raw().getHeight()); DE_ASSERT(dst.getHeight() == src.raw().getDepth()); const tcu::ConstPixelBufferAccess effectiveSrc = tcu::getEffectiveDepthStencilAccess(src.raw(), tcu::Sampler::MODE_DEPTH); const tcu::PixelBufferAccess effectiveDst = tcu::getEffectiveDepthStencilAccess(dst, tcu::Sampler::MODE_DEPTH); if (src.getNumSamples() == 1) { // fast-path for non-multisampled cases tcu::copy(effectiveDst, MultisampleConstPixelBufferAccess::fromMultisampleAccess(effectiveSrc).toSinglesampleAccess()); } else { const float numSamplesInv = 1.0f / (float)src.getNumSamples(); for (int y = 0; y < dst.getHeight(); y++) for (int x = 0; x < dst.getWidth(); x++) { float sum = 0.0f; for (int s = 0; s < src.getNumSamples(); s++) sum += effectiveSrc.getPixDepth(s, x, y); effectiveDst.setPixDepth(sum*numSamplesInv, x, y); } } } void resolveMultisampleStencilBuffer (const tcu::PixelBufferAccess& dst, const MultisampleConstPixelBufferAccess& src) { DE_ASSERT(dst.getWidth() == src.raw().getHeight()); DE_ASSERT(dst.getHeight() == src.raw().getDepth()); const tcu::ConstPixelBufferAccess effectiveSrc = tcu::getEffectiveDepthStencilAccess(src.raw(), tcu::Sampler::MODE_STENCIL); const tcu::PixelBufferAccess effectiveDst = tcu::getEffectiveDepthStencilAccess(dst, tcu::Sampler::MODE_STENCIL); if (src.getNumSamples() == 1) { // fast-path for non-multisampled cases tcu::copy(effectiveDst, MultisampleConstPixelBufferAccess::fromMultisampleAccess(effectiveSrc).toSinglesampleAccess()); } else { // Resolve by selecting one for (int y = 0; y < dst.getHeight(); y++) for (int x = 0; x < dst.getWidth(); x++) effectiveDst.setPixStencil(effectiveSrc.getPixStencil(0, x, y), x, y); } } void resolveMultisampleBuffer (const tcu::PixelBufferAccess& dst, const MultisampleConstPixelBufferAccess& src) { switch (src.raw().getFormat().order) { case tcu::TextureFormat::D: resolveMultisampleDepthBuffer(dst, src); return; case tcu::TextureFormat::S: resolveMultisampleStencilBuffer(dst, src); return; case tcu::TextureFormat::DS: resolveMultisampleDepthBuffer(dst, src); resolveMultisampleStencilBuffer(dst, src); return; default: resolveMultisampleColorBuffer(dst, src); return; } } tcu::Vec4 resolveMultisamplePixel (const MultisampleConstPixelBufferAccess& access, int x, int y) { tcu::Vec4 sum; for (int s = 0; s < access.getNumSamples(); s++) sum += access.raw().getPixel(s, x, y); return sum / (float)access.getNumSamples(); } void clear (const MultisamplePixelBufferAccess& access, const tcu::Vec4& color) { tcu::clear(access.raw(), color); } void clear (const MultisamplePixelBufferAccess& access, const tcu::IVec4& color) { tcu::clear(access.raw(), color); } void clearDepth (const MultisamplePixelBufferAccess& access, float depth) { tcu::clearDepth(access.raw(), depth); } void clearStencil (const MultisamplePixelBufferAccess& access, int stencil) { tcu::clearStencil(access.raw(), stencil); } } // rr