/*****************************************************************************/ // Copyright 2008 Adobe Systems Incorporated // All Rights Reserved. // // NOTICE: Adobe permits you to use, modify, and distribute this file in // accordance with the terms of the Adobe license agreement accompanying it. /*****************************************************************************/ /* $Id: //mondo/dng_sdk_1_4/dng_sdk/source/dng_bad_pixels.h#3 $ */ /* $DateTime: 2012/07/11 10:36:56 $ */ /* $Change: 838485 $ */ /* $Author: tknoll $ */ /** \file * Opcodes to fix defective pixels, including individual pixels and regions (such as * defective rows and columns). */ /*****************************************************************************/ #ifndef __dng_bad_pixels__ #define __dng_bad_pixels__ /*****************************************************************************/ #include "dng_memory.h" #include "dng_opcodes.h" #include /*****************************************************************************/ /// \brief An opcode to fix individual bad pixels that are marked with a constant /// value (e.g., 0) in a Bayer image. class dng_opcode_FixBadPixelsConstant: public dng_filter_opcode { private: uint32 fConstant; uint32 fBayerPhase; public: /// Construct an opcode to fix an individual bad pixels that are marked with /// a constant value in a Bayer image. /// \param constant The constant value that indicates a bad pixel. /// \param bayerPhase The phase of the Bayer mosaic pattern (0, 1, 2, 3). dng_opcode_FixBadPixelsConstant (uint32 constant, uint32 bayerPhase); dng_opcode_FixBadPixelsConstant (dng_stream &stream); virtual void PutData (dng_stream &stream) const; virtual dng_point SrcRepeat (); virtual dng_rect SrcArea (const dng_rect &dstArea, const dng_rect &imageBounds); virtual void Prepare (dng_negative &negative, uint32 threadCount, const dng_point &tileSize, const dng_rect &imageBounds, uint32 imagePlanes, uint32 bufferPixelType, dng_memory_allocator &allocator); virtual void ProcessArea (dng_negative &negative, uint32 threadIndex, dng_pixel_buffer &srcBuffer, dng_pixel_buffer &dstBuffer, const dng_rect &dstArea, const dng_rect &imageBounds); protected: #if defined(__clang__) && defined(__has_attribute) #if __has_attribute(no_sanitize) __attribute__((no_sanitize("unsigned-integer-overflow"))) #endif #endif bool IsGreen (int32 row, int32 col) const { return (((uint32) row + (uint32) col + fBayerPhase + (fBayerPhase >> 1)) & 1) == 0; } }; /*****************************************************************************/ /// \brief A list of bad pixels and rectangles (usually single rows or columns). class dng_bad_pixel_list { public: enum { kNoIndex = 0xFFFFFFFF }; private: // List of bad single pixels. dng_std_vector fBadPoints; // List of bad rectangles (usually single rows or columns). dng_std_vector fBadRects; public: /// Create an empty bad pixel list. dng_bad_pixel_list (); /// Returns the number of bad single pixels. uint32 PointCount () const { return (uint32) fBadPoints.size (); } /// Retrieves the bad single pixel coordinate via the specified list index. /// /// \param index The list index from which to retrieve the bad single pixel /// coordinate. const dng_point & Point (uint32 index) const { return fBadPoints [index]; } /// Returns the number of bad rectangles. uint32 RectCount () const { return (uint32) fBadRects.size (); } /// Retrieves the bad rectangle via the specified list index. /// /// \param index The list index from which to retrieve the bad rectangle /// coordinates. const dng_rect & Rect (uint32 index) const { return fBadRects [index]; } /// Returns true iff there are zero bad single pixels and zero bad /// rectangles. bool IsEmpty () const { return PointCount () == 0 && RectCount () == 0; } /// Returns true iff there is at least one bad single pixel or at least one /// bad rectangle. bool NotEmpty () const { return !IsEmpty (); } /// Add the specified coordinate to the list of bad single pixels. /// /// \param pt The bad single pixel to add. void AddPoint (const dng_point &pt); /// Add the specified rectangle to the list of bad rectangles. /// /// \param pt The bad rectangle to add. void AddRect (const dng_rect &r); /// Sort the bad single pixels and bad rectangles by coordinates (top to /// bottom, then left to right). void Sort (); /// Returns true iff the specified bad single pixel is isolated, i.e., there /// is no other bad single pixel or bad rectangle that lies within radius /// pixels of this bad single pixel. /// /// \param index The index of the bad single pixel to test. /// \param radius The pixel radius to test for isolation. bool IsPointIsolated (uint32 index, uint32 radius) const; /// Returns true iff the specified bad rectangle is isolated, i.e., there /// is no other bad single pixel or bad rectangle that lies within radius /// pixels of this bad rectangle. /// /// \param index The index of the bad rectangle to test. /// \param radius The pixel radius to test for isolation. bool IsRectIsolated (uint32 index, uint32 radius) const; /// Returns true iff the specified point is valid, i.e., lies within the /// specified image bounds, is different from all other bad single pixels, /// and is not contained in any bad rectangle. The second and third /// conditions are only checked if provided with a starting search index. /// /// \param pt The point to test for validity. /// \param imageBounds The pt must lie within imageBounds to be valid. /// \index The search index to use (or kNoIndex, to avoid a search) for /// checking for validity. bool IsPointValid (const dng_point &pt, const dng_rect &imageBounds, uint32 index = kNoIndex) const; }; /*****************************************************************************/ /// \brief An opcode to fix lists of bad pixels (indicated by position) in a Bayer /// image. class dng_opcode_FixBadPixelsList: public dng_filter_opcode { protected: enum { kBadPointPadding = 2, kBadRectPadding = 4 }; private: AutoPtr fList; uint32 fBayerPhase; public: /// Construct an opcode to fix lists of bad pixels (indicated by position) in /// a Bayer image. /// \param list The list of bad pixels to fix. /// \param bayerPhase The phase of the Bayer mosaic pattern (0, 1, 2, 3). dng_opcode_FixBadPixelsList (AutoPtr &list, uint32 bayerPhase); dng_opcode_FixBadPixelsList (dng_stream &stream); virtual void PutData (dng_stream &stream) const; virtual dng_point SrcRepeat (); virtual dng_rect SrcArea (const dng_rect &dstArea, const dng_rect &imageBounds); virtual void Prepare (dng_negative &negative, uint32 threadCount, const dng_point &tileSize, const dng_rect &imageBounds, uint32 imagePlanes, uint32 bufferPixelType, dng_memory_allocator &allocator); virtual void ProcessArea (dng_negative &negative, uint32 threadIndex, dng_pixel_buffer &srcBuffer, dng_pixel_buffer &dstBuffer, const dng_rect &dstArea, const dng_rect &imageBounds); protected: bool IsGreen (int32 row, int32 col) const { return ((row + col + fBayerPhase + (fBayerPhase >> 1)) & 1) == 0; } virtual void FixIsolatedPixel (dng_pixel_buffer &buffer, dng_point &badPoint); virtual void FixClusteredPixel (dng_pixel_buffer &buffer, uint32 pointIndex, const dng_rect &imageBounds); virtual void FixSingleColumn (dng_pixel_buffer &buffer, const dng_rect &badRect); virtual void FixSingleRow (dng_pixel_buffer &buffer, const dng_rect &badRect); virtual void FixClusteredRect (dng_pixel_buffer &buffer, const dng_rect &badRect, const dng_rect &imageBounds); }; /*****************************************************************************/ #endif /*****************************************************************************/