/*****************************************************************************/ // Copyright 2002-2008 Adobe Systems Incorporated // All Rights Reserved. // // NOTICE: Adobe permits you to use, modify, and distribute this file in // accordance with the terms of the Adobe license agreement accompanying it. /*****************************************************************************/ /* $Id: //mondo/dng_sdk_1_4/dng_sdk/source/dng_pthread.h#1 $ */ /* $DateTime: 2012/05/30 13:28:51 $ */ /* $Change: 832332 $ */ /* $Author: tknoll $ */ /*****************************************************************************/ #ifndef __dng_pthread__ #define __dng_pthread__ /*****************************************************************************/ #include "dng_flags.h" /*****************************************************************************/ #if qDNGThreadSafe /*****************************************************************************/ #if !qWinOS /*****************************************************************************/ /* Try generic POSIX compile */ #include #include #define dng_pthread_disassociate() #define dng_pthread_terminate() /*****************************************************************************/ #else /*****************************************************************************/ #include #if _MSC_VER >= 1600 // Get this included so ETIMEDOUT is predefined. #include #endif // Use the standard "timespec" struct as "dng_timespec" for VS2015 and above // from . Define "dng_timespec" as "timespec" otherwise. #if _MSC_VER >= 1900 #include #define dng_timespec timespec #else struct dng_timespec { long tv_sec; long tv_nsec; }; #define timespec dng_timespec #endif #ifdef __cplusplus extern "C" { #endif /*****************************************************************************/ #define DNG_ETIMEDOUT 60 /* Operation timed out */ typedef unsigned long dng_pthread_t; typedef struct dng_pthread_mutex_impl *dng_pthread_mutex_t; typedef struct dng_pthread_cond_impl *dng_pthread_cond_t; typedef unsigned long dng_pthread_key_t; #define DNG_PTHREAD_MUTEX_INITIALIZER ((struct dng_pthread_mutex_impl *)-1) #define DNG_PTHREAD_COND_INITIALIZER ((struct dng_pthread_cond_impl *)-1) struct _dng_pthread_once_t { int inited; long semaphore; }; typedef struct _dng_pthread_once_t dng_pthread_once_t; #define DNG_PTHREAD_ONCE_INIT { 0, -1 } #define dng_pthread_equal(t1, t2) ((t1) == (t2)) typedef struct dng_pthread_attr_impl *dng_pthread_attr_t; int dng_pthread_attr_init(dng_pthread_attr_t *attr); int dng_pthread_attr_destroy(dng_pthread_attr_t *attr); int dng_pthread_attr_setstacksize(dng_pthread_attr_t *attr, size_t stacksize); int dng_pthread_attr_getstacksize(const dng_pthread_attr_t *attr, size_t *stacksize); int dng_pthread_create(dng_pthread_t *thread, const dng_pthread_attr_t * /* attrs */, void * (*func)(void *), void *arg); int dng_pthread_detach(dng_pthread_t thread); int dng_pthread_join(dng_pthread_t thread, void **result); dng_pthread_t dng_pthread_self(); void dng_pthread_exit(void *result); #define DNG_PTHREAD_MUTEX_RECURSIVE 0 typedef unsigned long dng_pthread_mutexattr_t; int dng_pthread_mutexattr_init(dng_pthread_mutexattr_t *mutexattr); int dng_pthread_mutexattr_settype(dng_pthread_mutexattr_t *mutexattr, int /*the options*/); int dng_pthread_mutex_init(dng_pthread_mutex_t *mutex, void * /* attrs */); int dng_pthread_mutex_destroy(dng_pthread_mutex_t *mutex); int dng_pthread_mutex_lock(dng_pthread_mutex_t *mutex); int dng_pthread_mutex_unlock(dng_pthread_mutex_t *mutex); int dng_pthread_cond_init(dng_pthread_cond_t *cond, void * /* attrs */); int dng_pthread_cond_destroy(dng_pthread_cond_t *cond); int dng_pthread_cond_wait(dng_pthread_cond_t *cond, dng_pthread_mutex_t *mutex); int dng_pthread_cond_timedwait(dng_pthread_cond_t *cond, dng_pthread_mutex_t *mutex, struct dng_timespec *latest_time); int dng_pthread_cond_signal(dng_pthread_cond_t *cond); int dng_pthread_cond_broadcast(dng_pthread_cond_t *cond); int dng_pthread_once(dng_pthread_once_t *once, void (*init_func)()); int dng_pthread_key_create(dng_pthread_key_t * key, void (*destructor) (void *)); int dng_pthread_key_delete(dng_pthread_key_t key); int dng_pthread_setspecific(dng_pthread_key_t key, const void *value); void *dng_pthread_getspecific(dng_pthread_key_t key); typedef struct dng_pthread_rwlock_impl *dng_pthread_rwlock_t; typedef void *pthread_rwlockattr_t; int dng_pthread_rwlock_destroy(dng_pthread_rwlock_t * rwlock); int dng_pthread_rwlock_init(dng_pthread_rwlock_t * rwlock, const pthread_rwlockattr_t * attrs); int dng_pthread_rwlock_rdlock(dng_pthread_rwlock_t * rwlock); int dng_pthread_rwlock_tryrdlock(dng_pthread_rwlock_t * rwlock); int dng_pthread_rwlock_trywrlock(dng_pthread_rwlock_t * rwlock); int dng_pthread_rwlock_unlock(dng_pthread_rwlock_t * rwlock); int dng_pthread_rwlock_wrlock(dng_pthread_rwlock_t * rwlock); typedef struct dng_pthread_rwlock_impl *dng_pthread_rwlock_t; typedef void *pthread_rwlockattr_t; int dng_pthread_rwlock_destroy(dng_pthread_rwlock_t * rwlock); int dng_pthread_rwlock_init(dng_pthread_rwlock_t * rwlock, const pthread_rwlockattr_t * attrs); int dng_pthread_rwlock_rdlock(dng_pthread_rwlock_t * rwlock); int dng_pthread_rwlock_tryrdlock(dng_pthread_rwlock_t * rwlock); int dng_pthread_rwlock_trywrlock(dng_pthread_rwlock_t * rwlock); int dng_pthread_rwlock_unlock(dng_pthread_rwlock_t * rwlock); int dng_pthread_rwlock_wrlock(dng_pthread_rwlock_t * rwlock); // dng_pthread may maintain per-thread global state. This routine frees that global state. // there is no need to call this for threads created by dng_pthread and one can call // dng_pthread routines of a thread after dng_pthread_disassociate as the global state will // be recreated as necessary. However dng_pthread_disassociate will need to be called again // and there is a slight performance cost. Do not call this routine while holding a mutex, etc. void dng_pthread_disassociate(); void dng_pthread_terminate(); /*****************************************************************************/ // Map symbols back to plain pthread names. This whole mechanism is so the DNG pthreads library // symbols do not collide with another pthread emulation library // that may be in use in the same linked entity. However if that is the case, it would be far better // to have the DNG code use the same pthread library as the rest of the code. #define pthread_t dng_pthread_t #define pthread_mutex_t dng_pthread_mutex_t #define pthread_cond_t dng_pthread_cond_t #define pthread_once_t dng_pthread_once_t #define pthread_key_t dng_pthread_key_t #undef PTHREAD_MUTEX_INITIALIZER #define PTHREAD_MUTEX_INITIALIZER DNG_PTHREAD_MUTEX_INITIALIZER #undef PTHREAD_COND_INITIALIZER #define PTHREAD_COND_INITIALIZER DNG_PTHREAD_COND_INITIALIZER #undef PTHREAD_ONCE_INIT #define PTHREAD_ONCE_INIT DNG_PTHREAD_ONCE_INIT /* If it is defined on Windows, it probably has the wrong value... */ #if defined(WIN32) || !defined(ETIMEDOUT) #undef ETIMEDOUT #define ETIMEDOUT DNG_ETIMEDOUT #endif #define pthread_equal dng_pthread_equal #define pthread_attr_t dng_pthread_attr_t #define pthread_attr_init dng_pthread_attr_init #define pthread_attr_destroy dng_pthread_attr_destroy #define pthread_attr_setstacksize dng_pthread_attr_setstacksize #define pthread_attr_getstacksize dng_pthread_attr_getstacksize #define pthread_create dng_pthread_create #define pthread_detach dng_pthread_detach #define pthread_join dng_pthread_join #define pthread_self dng_pthread_self #define pthread_exit dng_pthread_exit #define pthread_mutex_init dng_pthread_mutex_init #define pthread_mutex_destroy dng_pthread_mutex_destroy #define pthread_mutex_lock dng_pthread_mutex_lock #define pthread_mutex_unlock dng_pthread_mutex_unlock #define pthread_cond_init dng_pthread_cond_init #define pthread_cond_destroy dng_pthread_cond_destroy #define pthread_cond_wait dng_pthread_cond_wait #define pthread_cond_timedwait dng_pthread_cond_timedwait #define pthread_cond_signal dng_pthread_cond_signal #define pthread_cond_broadcast dng_pthread_cond_broadcast #define pthread_once dng_pthread_once #define pthread_key_create dng_pthread_key_create #define pthread_key_delete dng_pthread_key_delete #define pthread_setspecific dng_pthread_setspecific #define pthread_getspecific dng_pthread_getspecific #define pthread_rwlock_t dng_pthread_rwlock_t #define pthread_rwlock_destroy dng_pthread_rwlock_destroy #define pthread_rwlock_init dng_pthread_rwlock_init #define pthread_rwlock_rdlock dng_pthread_rwlock_rdlock #define pthread_rwlock_tryrdlock dng_pthread_rwlock_tryrdlock #define pthread_rwlock_trywrlock dng_pthread_rwlock_trywrlock #define pthread_rwlock_unlock dng_pthread_rwlock_unlock #define pthread_rwlock_wrlock dng_pthread_rwlock_wrlock /*****************************************************************************/ #ifdef __cplusplus } #endif /*****************************************************************************/ #endif /*****************************************************************************/ #ifdef __cplusplus extern "C" { #endif int dng_pthread_now (struct timespec *now); #ifdef __cplusplus } #endif /*****************************************************************************/ #endif // qDNGThreadSafe /*****************************************************************************/ #endif /*****************************************************************************/