bb_pos = $_i; $this->bb = $_bb; return $this; } /** * @return float */ public function GetX() { return $this->bb->getFloat($this->bb_pos + 0); } /** * @return float */ public function GetY() { return $this->bb->getFloat($this->bb_pos + 4); } /** * @return float */ public function GetZ() { return $this->bb->getFloat($this->bb_pos + 8); } /** * @return double */ public function GetTest1() { return $this->bb->getDouble($this->bb_pos + 16); } /** * @return sbyte */ public function GetTest2() { return $this->bb->getSbyte($this->bb_pos + 24); } /** * @return Test */ public function getTest3() { $obj = new Test(); $obj->init($this->bb_pos + 26, $this->bb); return $obj; } /** * @return int offset */ public static function createVec3(FlatBufferBuilder $builder, $x, $y, $z, $test1, $test2, $test3_a, $test3_b) { $builder->prep(16, 32); $builder->pad(2); $builder->prep(2, 4); $builder->pad(1); $builder->putSbyte($test3_b); $builder->putShort($test3_a); $builder->pad(1); $builder->putSbyte($test2); $builder->putDouble($test1); $builder->pad(4); $builder->putFloat($z); $builder->putFloat($y); $builder->putFloat($x); return $builder->offset(); } }