# # Various array and rectangle tools, but mostly rectangles, hence the # name of this module (not). # from __future__ import print_function, division, absolute_import from fontTools.misc.py23 import * import math def calcBounds(array): """Return the bounding rectangle of a 2D points array as a tuple: (xMin, yMin, xMax, yMax) """ if len(array) == 0: return 0, 0, 0, 0 xs = [x for x, y in array] ys = [y for x, y in array] return min(xs), min(ys), max(xs), max(ys) def calcIntBounds(array): """Return the integer bounding rectangle of a 2D points array as a tuple: (xMin, yMin, xMax, yMax) """ xMin, yMin, xMax, yMax = calcBounds(array) xMin = int(math.floor(xMin)) xMax = int(math.ceil(xMax)) yMin = int(math.floor(yMin)) yMax = int(math.ceil(yMax)) return xMin, yMin, xMax, yMax def updateBounds(bounds, p, min=min, max=max): """Return the bounding recangle of rectangle bounds and point (x, y).""" (x, y) = p xMin, yMin, xMax, yMax = bounds return min(xMin, x), min(yMin, y), max(xMax, x), max(yMax, y) def pointInRect(p, rect): """Return True when point (x, y) is inside rect.""" (x, y) = p xMin, yMin, xMax, yMax = rect return (xMin <= x <= xMax) and (yMin <= y <= yMax) def pointsInRect(array, rect): """Find out which points or array are inside rect. Returns an array with a boolean for each point. """ if len(array) < 1: return [] xMin, yMin, xMax, yMax = rect return [(xMin <= x <= xMax) and (yMin <= y <= yMax) for x, y in array] def vectorLength(vector): """Return the length of the given vector.""" x, y = vector return math.sqrt(x**2 + y**2) def asInt16(array): """Round and cast to 16 bit integer.""" return [int(math.floor(i+0.5)) for i in array] def normRect(rect): """Normalize the rectangle so that the following holds: xMin <= xMax and yMin <= yMax """ (xMin, yMin, xMax, yMax) = rect return min(xMin, xMax), min(yMin, yMax), max(xMin, xMax), max(yMin, yMax) def scaleRect(rect, x, y): """Scale the rectangle by x, y.""" (xMin, yMin, xMax, yMax) = rect return xMin * x, yMin * y, xMax * x, yMax * y def offsetRect(rect, dx, dy): """Offset the rectangle by dx, dy.""" (xMin, yMin, xMax, yMax) = rect return xMin+dx, yMin+dy, xMax+dx, yMax+dy def insetRect(rect, dx, dy): """Inset the rectangle by dx, dy on all sides.""" (xMin, yMin, xMax, yMax) = rect return xMin+dx, yMin+dy, xMax-dx, yMax-dy def sectRect(rect1, rect2): """Return a boolean and a rectangle. If the input rectangles intersect, return True and the intersecting rectangle. Return False and (0, 0, 0, 0) if the input rectangles don't intersect. """ (xMin1, yMin1, xMax1, yMax1) = rect1 (xMin2, yMin2, xMax2, yMax2) = rect2 xMin, yMin, xMax, yMax = (max(xMin1, xMin2), max(yMin1, yMin2), min(xMax1, xMax2), min(yMax1, yMax2)) if xMin >= xMax or yMin >= yMax: return False, (0, 0, 0, 0) return True, (xMin, yMin, xMax, yMax) def unionRect(rect1, rect2): """Return the smallest rectangle in which both input rectangles are fully enclosed. In other words, return the total bounding rectangle of both input rectangles. """ (xMin1, yMin1, xMax1, yMax1) = rect1 (xMin2, yMin2, xMax2, yMax2) = rect2 xMin, yMin, xMax, yMax = (min(xMin1, xMin2), min(yMin1, yMin2), max(xMax1, xMax2), max(yMax1, yMax2)) return (xMin, yMin, xMax, yMax) def rectCenter(rect0): """Return the center of the rectangle as an (x, y) coordinate.""" (xMin, yMin, xMax, yMax) = rect0 return (xMin+xMax)/2, (yMin+yMax)/2 def intRect(rect1): """Return the rectangle, rounded off to integer values, but guaranteeing that the resulting rectangle is NOT smaller than the original. """ (xMin, yMin, xMax, yMax) = rect1 xMin = int(math.floor(xMin)) yMin = int(math.floor(yMin)) xMax = int(math.ceil(xMax)) yMax = int(math.ceil(yMax)) return (xMin, yMin, xMax, yMax) def _test(): """ >>> import math >>> calcBounds([]) (0, 0, 0, 0) >>> calcBounds([(0, 40), (0, 100), (50, 50), (80, 10)]) (0, 10, 80, 100) >>> updateBounds((0, 0, 0, 0), (100, 100)) (0, 0, 100, 100) >>> pointInRect((50, 50), (0, 0, 100, 100)) True >>> pointInRect((0, 0), (0, 0, 100, 100)) True >>> pointInRect((100, 100), (0, 0, 100, 100)) True >>> not pointInRect((101, 100), (0, 0, 100, 100)) True >>> list(pointsInRect([(50, 50), (0, 0), (100, 100), (101, 100)], (0, 0, 100, 100))) [True, True, True, False] >>> vectorLength((3, 4)) 5.0 >>> vectorLength((1, 1)) == math.sqrt(2) True >>> list(asInt16([0, 0.1, 0.5, 0.9])) [0, 0, 1, 1] >>> normRect((0, 10, 100, 200)) (0, 10, 100, 200) >>> normRect((100, 200, 0, 10)) (0, 10, 100, 200) >>> scaleRect((10, 20, 50, 150), 1.5, 2) (15.0, 40, 75.0, 300) >>> offsetRect((10, 20, 30, 40), 5, 6) (15, 26, 35, 46) >>> insetRect((10, 20, 50, 60), 5, 10) (15, 30, 45, 50) >>> insetRect((10, 20, 50, 60), -5, -10) (5, 10, 55, 70) >>> intersects, rect = sectRect((0, 10, 20, 30), (0, 40, 20, 50)) >>> not intersects True >>> intersects, rect = sectRect((0, 10, 20, 30), (5, 20, 35, 50)) >>> intersects 1 >>> rect (5, 20, 20, 30) >>> unionRect((0, 10, 20, 30), (0, 40, 20, 50)) (0, 10, 20, 50) >>> rectCenter((0, 0, 100, 200)) (50.0, 100.0) >>> rectCenter((0, 0, 100, 199.0)) (50.0, 99.5) >>> intRect((0.9, 2.9, 3.1, 4.1)) (0, 2, 4, 5) """ if __name__ == "__main__": import doctest doctest.testmod()