// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/files/important_file_writer.h" #include #include #include #include #include #include "base/bind.h" #include "base/critical_closure.h" #include "base/debug/alias.h" #include "base/files/file.h" #include "base/files/file_path.h" #include "base/files/file_util.h" #include "base/logging.h" #include "base/macros.h" #include "base/metrics/histogram.h" #include "base/numerics/safe_conversions.h" #include "base/strings/string_number_conversions.h" #include "base/strings/string_util.h" #include "base/task_runner.h" #include "base/task_runner_util.h" #include "base/threading/thread.h" #include "base/time/time.h" #include "build/build_config.h" namespace base { namespace { const int kDefaultCommitIntervalMs = 10000; // This enum is used to define the buckets for an enumerated UMA histogram. // Hence, // (a) existing enumerated constants should never be deleted or reordered, and // (b) new constants should only be appended at the end of the enumeration. enum TempFileFailure { FAILED_CREATING, FAILED_OPENING, FAILED_CLOSING, // Unused. FAILED_WRITING, FAILED_RENAMING, FAILED_FLUSHING, TEMP_FILE_FAILURE_MAX }; void LogFailure(const FilePath& path, TempFileFailure failure_code, StringPiece message) { UMA_HISTOGRAM_ENUMERATION("ImportantFile.TempFileFailures", failure_code, TEMP_FILE_FAILURE_MAX); DPLOG(WARNING) << "temp file failure: " << path.value() << " : " << message; } // Helper function to call WriteFileAtomically() with a // std::unique_ptr. bool WriteScopedStringToFileAtomically(const FilePath& path, std::unique_ptr data) { return ImportantFileWriter::WriteFileAtomically(path, *data); } } // namespace // static bool ImportantFileWriter::WriteFileAtomically(const FilePath& path, StringPiece data) { #if defined(OS_CHROMEOS) // On Chrome OS, chrome gets killed when it cannot finish shutdown quickly, // and this function seems to be one of the slowest shutdown steps. // Include some info to the report for investigation. crbug.com/418627 // TODO(hashimoto): Remove this. struct { size_t data_size; char path[128]; } file_info; file_info.data_size = data.size(); strlcpy(file_info.path, path.value().c_str(), arraysize(file_info.path)); debug::Alias(&file_info); #endif // Write the data to a temp file then rename to avoid data loss if we crash // while writing the file. Ensure that the temp file is on the same volume // as target file, so it can be moved in one step, and that the temp file // is securely created. FilePath tmp_file_path; if (!CreateTemporaryFileInDir(path.DirName(), &tmp_file_path)) { LogFailure(path, FAILED_CREATING, "could not create temporary file"); return false; } File tmp_file(tmp_file_path, File::FLAG_OPEN | File::FLAG_WRITE); if (!tmp_file.IsValid()) { LogFailure(path, FAILED_OPENING, "could not open temporary file"); return false; } // If this fails in the wild, something really bad is going on. const int data_length = checked_cast(data.length()); int bytes_written = tmp_file.Write(0, data.data(), data_length); bool flush_success = tmp_file.Flush(); tmp_file.Close(); if (bytes_written < data_length) { LogFailure(path, FAILED_WRITING, "error writing, bytes_written=" + IntToString(bytes_written)); DeleteFile(tmp_file_path, false); return false; } if (!flush_success) { LogFailure(path, FAILED_FLUSHING, "error flushing"); DeleteFile(tmp_file_path, false); return false; } if (!ReplaceFile(tmp_file_path, path, nullptr)) { LogFailure(path, FAILED_RENAMING, "could not rename temporary file"); DeleteFile(tmp_file_path, false); return false; } return true; } ImportantFileWriter::ImportantFileWriter( const FilePath& path, scoped_refptr task_runner) : ImportantFileWriter( path, std::move(task_runner), TimeDelta::FromMilliseconds(kDefaultCommitIntervalMs)) {} ImportantFileWriter::ImportantFileWriter( const FilePath& path, scoped_refptr task_runner, TimeDelta interval) : path_(path), task_runner_(std::move(task_runner)), serializer_(nullptr), commit_interval_(interval), weak_factory_(this) { DCHECK(CalledOnValidThread()); DCHECK(task_runner_); } ImportantFileWriter::~ImportantFileWriter() { // We're usually a member variable of some other object, which also tends // to be our serializer. It may not be safe to call back to the parent object // being destructed. DCHECK(!HasPendingWrite()); } bool ImportantFileWriter::HasPendingWrite() const { DCHECK(CalledOnValidThread()); return timer_.IsRunning(); } void ImportantFileWriter::WriteNow(std::unique_ptr data) { DCHECK(CalledOnValidThread()); if (!IsValueInRangeForNumericType(data->length())) { NOTREACHED(); return; } if (HasPendingWrite()) timer_.Stop(); auto task = Bind(&WriteScopedStringToFileAtomically, path_, Passed(&data)); if (!PostWriteTask(task)) { // Posting the task to background message loop is not expected // to fail, but if it does, avoid losing data and just hit the disk // on the current thread. NOTREACHED(); task.Run(); } } void ImportantFileWriter::ScheduleWrite(DataSerializer* serializer) { DCHECK(CalledOnValidThread()); DCHECK(serializer); serializer_ = serializer; if (!timer_.IsRunning()) { timer_.Start(FROM_HERE, commit_interval_, this, &ImportantFileWriter::DoScheduledWrite); } } void ImportantFileWriter::DoScheduledWrite() { DCHECK(serializer_); std::unique_ptr data(new std::string); if (serializer_->SerializeData(data.get())) { WriteNow(std::move(data)); } else { DLOG(WARNING) << "failed to serialize data to be saved in " << path_.value(); } serializer_ = nullptr; } void ImportantFileWriter::RegisterOnNextSuccessfulWriteCallback( const Closure& on_next_successful_write) { DCHECK(on_next_successful_write_.is_null()); on_next_successful_write_ = on_next_successful_write; } bool ImportantFileWriter::PostWriteTask(const Callback& task) { // TODO(gab): This code could always use PostTaskAndReplyWithResult and let // ForwardSuccessfulWrite() no-op if |on_next_successful_write_| is null, but // PostTaskAndReply causes memory leaks in tests (crbug.com/371974) and // suppressing all of those is unrealistic hence we avoid most of them by // using PostTask() in the typical scenario below. if (!on_next_successful_write_.is_null()) { return PostTaskAndReplyWithResult( task_runner_.get(), FROM_HERE, MakeCriticalClosure(task), Bind(&ImportantFileWriter::ForwardSuccessfulWrite, weak_factory_.GetWeakPtr())); } return task_runner_->PostTask( FROM_HERE, MakeCriticalClosure(Bind(IgnoreResult(task)))); } void ImportantFileWriter::ForwardSuccessfulWrite(bool result) { DCHECK(CalledOnValidThread()); if (result && !on_next_successful_write_.is_null()) { on_next_successful_write_.Run(); on_next_successful_write_.Reset(); } } } // namespace base