// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "sandbox/linux/seccomp-bpf/die.h" #include #include #include #include #include #include #include #include "base/logging.h" #include "base/posix/eintr_wrapper.h" #include "sandbox/linux/seccomp-bpf/syscall.h" #include "sandbox/linux/services/syscall_wrappers.h" #include "sandbox/linux/system_headers/linux_signal.h" namespace sandbox { void Die::ExitGroup() { // exit_group() should exit our program. After all, it is defined as a // function that doesn't return. But things can theoretically go wrong. // Especially, since we are dealing with system call filters. Continuing // execution would be very bad in most cases where ExitGroup() gets called. // So, we'll try a few other strategies too. Syscall::Call(__NR_exit_group, 1); // We have no idea what our run-time environment looks like. So, signal // handlers might or might not do the right thing. Try to reset settings // to a defined state; but we have not way to verify whether we actually // succeeded in doing so. Nonetheless, triggering a fatal signal could help // us terminate. struct sigaction sa = {}; sa.sa_handler = LINUX_SIG_DFL; sa.sa_flags = LINUX_SA_RESTART; sys_sigaction(LINUX_SIGSEGV, &sa, nullptr); Syscall::Call(__NR_prctl, PR_SET_DUMPABLE, (void*)0, (void*)0, (void*)0); if (*(volatile char*)0) { } // If there is no way for us to ask for the program to exit, the next // best thing we can do is to loop indefinitely. Maybe, somebody will notice // and file a bug... // We in fact retry the system call inside of our loop so that it will // stand out when somebody tries to diagnose the problem by using "strace". for (;;) { Syscall::Call(__NR_exit_group, 1); } } void Die::SandboxDie(const char* msg, const char* file, int line) { if (simple_exit_) { LogToStderr(msg, file, line); } else { logging::LogMessage(file, line, logging::LOG_FATAL).stream() << msg; } ExitGroup(); } void Die::RawSandboxDie(const char* msg) { if (!msg) msg = ""; RAW_LOG(FATAL, msg); ExitGroup(); } void Die::SandboxInfo(const char* msg, const char* file, int line) { if (!suppress_info_) { logging::LogMessage(file, line, logging::LOG_INFO).stream() << msg; } } void Die::LogToStderr(const char* msg, const char* file, int line) { if (msg) { char buf[40]; snprintf(buf, sizeof(buf), "%d", line); std::string s = std::string(file) + ":" + buf + ":" + msg + "\n"; // No need to loop. Short write()s are unlikely and if they happen we // probably prefer them over a loop that blocks. ignore_result( HANDLE_EINTR(Syscall::Call(__NR_write, 2, s.c_str(), s.length()))); } } bool Die::simple_exit_ = false; bool Die::suppress_info_ = false; } // namespace sandbox