; RUN: opt -slp-vectorizer -S < %s | FileCheck %s target datalayout = "e-m:w-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-pc-windows-msvc18.0.0" %struct.B = type { i64, i64 } define void @test1(%struct.B* %p) personality i32 (...)* @__CxxFrameHandler3 { invoke.cont: %gep1 = getelementptr inbounds %struct.B, %struct.B* %p, i64 0, i32 0 %gep2 = getelementptr inbounds %struct.B, %struct.B* %p, i64 0, i32 1 %load1 = load i64, i64* %gep1, align 8 %load2 = load i64, i64* %gep2, align 8 store i64 %load1, i64* %gep1, align 8 store i64 %load2, i64* %gep2, align 8 invoke void @throw() to label %unreachable unwind label %catch.dispatch catch.dispatch: ; preds = %invoke.cont %cs = catchswitch within none [label %invoke.cont1] unwind label %ehcleanup invoke.cont1: ; preds = %catch.dispatch %catch = catchpad within %cs [i8* null, i32 64, i8* null] invoke void @throw() [ "funclet"(token %catch) ] to label %unreachable unwind label %ehcleanup ehcleanup: ; preds = %invoke.cont1, %catch.dispatch %phi = phi i64 [ %load1, %catch.dispatch ], [ 9, %invoke.cont1 ] %cleanup = cleanuppad within none [] call void @release(i64 %phi) [ "funclet"(token %cleanup) ] cleanupret from %cleanup unwind to caller unreachable: ; preds = %invoke.cont1, %invoke.cont unreachable } ; CHECK-LABEL: define void @test1( ; CHECK: %[[gep:.*]] = getelementptr inbounds %struct.B, %struct.B* %p, i64 0, i32 0 ; CHECK: %[[bc:.*]] = bitcast i64* %[[gep]] to <2 x i64>* ; CHECK: %[[ld:.*]] = load <2 x i64>, <2 x i64>* %[[bc]], align 8 ; CHECK: %[[ee:.*]] = extractelement <2 x i64> %[[ld]], i32 0 ; CHECK: %[[phi:.*]] = phi i64 [ %[[ee]], {{.*}} ], [ 9, {{.*}} ] ; CHECK: call void @release(i64 %[[phi]]) declare i32 @__CxxFrameHandler3(...) declare void @throw() declare void @release(i64)