/**************************************************************************** * Copyright (C) 2014-2016 Intel Corporation. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * @file LoadTile.cpp * * @brief Functionality for Load * ******************************************************************************/ #include "LoadTile.h" static void BUCKETS_START(UINT id) { #ifdef KNOB_ENABLE_RDTSC gBucketMgr.StartBucket(id); #endif } static void BUCKETS_STOP(UINT id) { #ifdef KNOB_ENABLE_RDTSC gBucketMgr.StopBucket(id); #endif } // on demand buckets for load tiles static std::vector sBuckets(NUM_SWR_FORMATS, -1); static std::mutex sBucketMutex; ////////////////////////////////////////////////////////////////////////// /// @brief Loads a full hottile from a render surface /// @param hPrivateContext - Handle to private DC /// @param dstFormat - Format for hot tile. /// @param renderTargetIndex - Index to src render target /// @param x, y - Coordinates to raster tile. /// @param pDstHotTile - Pointer to Hot Tile void LoadHotTile( const SWR_SURFACE_STATE *pSrcSurface, SWR_FORMAT dstFormat, SWR_RENDERTARGET_ATTACHMENT renderTargetIndex, uint32_t x, uint32_t y, uint32_t renderTargetArrayIndex, uint8_t *pDstHotTile) { PFN_LOAD_TILES pfnLoadTiles = NULL; // don't need to load null surfaces if (pSrcSurface->type == SURFACE_NULL) { return; } // force 0 if requested renderTargetArrayIndex is OOB if (renderTargetArrayIndex >= pSrcSurface->depth) { renderTargetArrayIndex = 0; } if (renderTargetIndex < SWR_ATTACHMENT_DEPTH) { switch (pSrcSurface->tileMode) { case SWR_TILE_NONE: pfnLoadTiles = sLoadTilesColorTable_SWR_TILE_NONE[pSrcSurface->format]; break; case SWR_TILE_MODE_YMAJOR: pfnLoadTiles = sLoadTilesColorTable_SWR_TILE_MODE_YMAJOR[pSrcSurface->format]; break; case SWR_TILE_MODE_XMAJOR: pfnLoadTiles = sLoadTilesColorTable_SWR_TILE_MODE_XMAJOR[pSrcSurface->format]; break; case SWR_TILE_MODE_WMAJOR: SWR_ASSERT(pSrcSurface->format == R8_UINT); pfnLoadTiles = LoadMacroTile, R8_UINT, R8_UINT>::Load; break; default: SWR_ASSERT(0, "Unsupported tiling mode"); break; } } else if (renderTargetIndex == SWR_ATTACHMENT_DEPTH) { // Currently depth can map to linear and tile-y. switch (pSrcSurface->tileMode) { case SWR_TILE_NONE: pfnLoadTiles = sLoadTilesDepthTable_SWR_TILE_NONE[pSrcSurface->format]; break; case SWR_TILE_MODE_YMAJOR: pfnLoadTiles = sLoadTilesDepthTable_SWR_TILE_MODE_YMAJOR[pSrcSurface->format]; break; default: SWR_ASSERT(0, "Unsupported tiling mode"); break; } } else { SWR_ASSERT(renderTargetIndex == SWR_ATTACHMENT_STENCIL); SWR_ASSERT(pSrcSurface->format == R8_UINT); switch (pSrcSurface->tileMode) { case SWR_TILE_NONE: pfnLoadTiles = LoadMacroTile, R8_UINT, R8_UINT>::Load; break; case SWR_TILE_MODE_WMAJOR: pfnLoadTiles = LoadMacroTile, R8_UINT, R8_UINT>::Load; break; default: SWR_ASSERT(0, "Unsupported tiling mode"); break; } } if (pfnLoadTiles == nullptr) { SWR_ASSERT(false, "Unsupported format for load tile"); return; } // Load a macro tile. #ifdef KNOB_ENABLE_RDTSC if (sBuckets[pSrcSurface->format] == -1) { // guard sBuckets update since storetiles is called by multiple threads sBucketMutex.lock(); if (sBuckets[pSrcSurface->format] == -1) { const SWR_FORMAT_INFO& info = GetFormatInfo(pSrcSurface->format); BUCKET_DESC desc{ info.name, "", false, 0xffffffff }; sBuckets[pSrcSurface->format] = gBucketMgr.RegisterBucket(desc); } sBucketMutex.unlock(); } #endif BUCKETS_START(sBuckets[pSrcSurface->format]); pfnLoadTiles(pSrcSurface, pDstHotTile, x, y, renderTargetArrayIndex); BUCKETS_STOP(sBuckets[pSrcSurface->format]); } void InitSimLoadTilesTable() { InitLoadTilesTable_Linear(); InitLoadTilesTable_XMajor(); InitLoadTilesTable_YMajor(); }