/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkColorSpaceXformer.h" #include "SkSweepGradient.h" #include "SkPM4fPriv.h" #include "SkRasterPipeline.h" static SkMatrix translate(SkScalar dx, SkScalar dy) { SkMatrix matrix; matrix.setTranslate(dx, dy); return matrix; } SkSweepGradient::SkSweepGradient(SkScalar cx, SkScalar cy, const Descriptor& desc) : SkGradientShaderBase(desc, translate(-cx, -cy)) , fCenter(SkPoint::Make(cx, cy)) { // overwrite the tilemode to a canonical value (since sweep ignores it) fTileMode = SkShader::kClamp_TileMode; } SkShader::GradientType SkSweepGradient::asAGradient(GradientInfo* info) const { if (info) { commonAsAGradient(info); info->fPoint[0] = fCenter; } return kSweep_GradientType; } sk_sp SkSweepGradient::CreateProc(SkReadBuffer& buffer) { DescriptorScope desc; if (!desc.unflatten(buffer)) { return nullptr; } const SkPoint center = buffer.readPoint(); return SkGradientShader::MakeSweep(center.x(), center.y(), desc.fColors, std::move(desc.fColorSpace), desc.fPos, desc.fCount, desc.fGradFlags, desc.fLocalMatrix); } void SkSweepGradient::flatten(SkWriteBuffer& buffer) const { this->INHERITED::flatten(buffer); buffer.writePoint(fCenter); } ///////////////////////////////////////////////////////////////////// #if SK_SUPPORT_GPU #include "SkGr.h" #include "GrShaderCaps.h" #include "gl/GrGLContext.h" #include "glsl/GrGLSLFragmentShaderBuilder.h" class GrSweepGradient : public GrGradientEffect { public: class GLSLSweepProcessor; static sk_sp Make(const CreateArgs& args) { auto processor = sk_sp(new GrSweepGradient(args)); return processor->isValid() ? std::move(processor) : nullptr; } ~GrSweepGradient() override {} const char* name() const override { return "Sweep Gradient"; } private: GrSweepGradient(const CreateArgs& args) : INHERITED(args, args.fShader->colorsAreOpaque()) { this->initClassID(); } GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; virtual void onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override; GR_DECLARE_FRAGMENT_PROCESSOR_TEST typedef GrGradientEffect INHERITED; }; ///////////////////////////////////////////////////////////////////// class GrSweepGradient::GLSLSweepProcessor : public GrGradientEffect::GLSLProcessor { public: GLSLSweepProcessor(const GrProcessor&) {} ~GLSLSweepProcessor() override {} virtual void emitCode(EmitArgs&) override; static void GenKey(const GrProcessor& processor, const GrShaderCaps&, GrProcessorKeyBuilder* b) { b->add32(GenBaseGradientKey(processor)); } private: typedef GrGradientEffect::GLSLProcessor INHERITED; }; ///////////////////////////////////////////////////////////////////// GrGLSLFragmentProcessor* GrSweepGradient::onCreateGLSLInstance() const { return new GrSweepGradient::GLSLSweepProcessor(*this); } void GrSweepGradient::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const { GrSweepGradient::GLSLSweepProcessor::GenKey(*this, caps, b); } ///////////////////////////////////////////////////////////////////// GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSweepGradient); #if GR_TEST_UTILS sk_sp GrSweepGradient::TestCreate(GrProcessorTestData* d) { SkPoint center = {d->fRandom->nextUScalar1(), d->fRandom->nextUScalar1()}; RandomGradientParams params(d->fRandom); auto shader = params.fUseColors4f ? SkGradientShader::MakeSweep(center.fX, center.fY, params.fColors4f, params.fColorSpace, params.fStops, params.fColorCount) : SkGradientShader::MakeSweep(center.fX, center.fY, params.fColors, params.fStops, params.fColorCount); GrTest::TestAsFPArgs asFPArgs(d); sk_sp fp = as_SB(shader)->asFragmentProcessor(asFPArgs.args()); GrAlwaysAssert(fp); return fp; } #endif ///////////////////////////////////////////////////////////////////// void GrSweepGradient::GLSLSweepProcessor::emitCode(EmitArgs& args) { const GrSweepGradient& ge = args.fFp.cast(); this->emitUniforms(args.fUniformHandler, ge); SkString coords2D = args.fFragBuilder->ensureCoords2D(args.fTransformedCoords[0]); SkString t; // 0.1591549430918 is 1/(2*pi), used since atan returns values [-pi, pi] if (args.fShaderCaps->atan2ImplementedAsAtanYOverX()) { // On some devices they incorrectly implement atan2(y,x) as atan(y/x). In actuality it is // atan2(y,x) = 2 * atan(y / (sqrt(x^2 + y^2) + x)). So to work around this we pass in // (sqrt(x^2 + y^2) + x) as the second parameter to atan2 in these cases. We let the device // handle the undefined behavior of the second paramenter being 0 instead of doing the // divide ourselves and using atan instead. t.printf("(2.0 * atan(- %s.y, length(%s) - %s.x) * 0.1591549430918 + 0.5)", coords2D.c_str(), coords2D.c_str(), coords2D.c_str()); } else { t.printf("(atan(- %s.y, - %s.x) * 0.1591549430918 + 0.5)", coords2D.c_str(), coords2D.c_str()); } this->emitColor(args.fFragBuilder, args.fUniformHandler, args.fShaderCaps, ge, t.c_str(), args.fOutputColor, args.fInputColor, args.fTexSamplers); } ///////////////////////////////////////////////////////////////////// sk_sp SkSweepGradient::asFragmentProcessor(const AsFPArgs& args) const { SkMatrix matrix; if (!this->getLocalMatrix().invert(&matrix)) { return nullptr; } if (args.fLocalMatrix) { SkMatrix inv; if (!args.fLocalMatrix->invert(&inv)) { return nullptr; } matrix.postConcat(inv); } matrix.postConcat(fPtsToUnit); sk_sp colorSpaceXform = GrColorSpaceXform::Make(fColorSpace.get(), args.fDstColorSpace); sk_sp inner(GrSweepGradient::Make( GrGradientEffect::CreateArgs(args.fContext, this, &matrix, SkShader::kClamp_TileMode, std::move(colorSpaceXform), SkToBool(args.fDstColorSpace)))); if (!inner) { return nullptr; } return GrFragmentProcessor::MulOutputByInputAlpha(std::move(inner)); } #endif sk_sp SkSweepGradient::onMakeColorSpace(SkColorSpaceXformer* xformer) const { SkSTArray<8, SkColor> xformedColors(fColorCount); xformer->apply(xformedColors.begin(), fOrigColors, fColorCount); return SkGradientShader::MakeSweep(fCenter.fX, fCenter.fY, xformedColors.begin(), fOrigPos, fColorCount, fGradFlags, &this->getLocalMatrix()); } #ifndef SK_IGNORE_TO_STRING void SkSweepGradient::toString(SkString* str) const { str->append("SkSweepGradient: ("); str->append("center: ("); str->appendScalar(fCenter.fX); str->append(", "); str->appendScalar(fCenter.fY); str->append(") "); this->INHERITED::toString(str); str->append(")"); } bool SkSweepGradient::adjustMatrixAndAppendStages(SkArenaAlloc* alloc, SkMatrix* matrix, SkRasterPipeline* p, SkRasterPipeline*) const { matrix->postTranslate(-fCenter.fX, -fCenter.fY); p->append(SkRasterPipeline::xy_to_unit_angle); return true; } #endif