// Copyright 2016 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // main.cpp: DLL entry point and management of thread-local data. #include "main.h" #include "libEGL.hpp" #include "Context.hpp" #include "Surface.hpp" #include "resource.h" #include "Common/Thread.hpp" #include "Common/SharedLibrary.hpp" #include "common/debug.h" #include static sw::Thread::LocalStorageKey currentTLS = TLS_OUT_OF_INDEXES; #if !defined(_MSC_VER) #define CONSTRUCTOR __attribute__((constructor)) #define DESTRUCTOR __attribute__((destructor)) #else #define CONSTRUCTOR #define DESTRUCTOR #endif namespace egl { Current *attachThread() { TRACE("()"); if(currentTLS == TLS_OUT_OF_INDEXES) { currentTLS = sw::Thread::allocateLocalStorageKey(); } Current *current = (Current*)sw::Thread::getLocalStorage(currentTLS); if(!current) { current = new Current; sw::Thread::setLocalStorage(currentTLS, current); } current->error = EGL_SUCCESS; current->API = EGL_OPENGL_ES_API; current->context = nullptr; current->drawSurface = nullptr; current->readSurface = nullptr; return current; } void detachThread() { TRACE("()"); eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_CONTEXT, EGL_NO_SURFACE, EGL_NO_SURFACE); delete (Current*)sw::Thread::getLocalStorage(currentTLS); sw::Thread::setLocalStorage(currentTLS, nullptr); } CONSTRUCTOR void attachProcess() { TRACE("()"); #if !defined(ANGLE_DISABLE_TRACE) && defined(TRACE_OUTPUT_FILE) FILE *debug = fopen(TRACE_OUTPUT_FILE, "rt"); if(debug) { fclose(debug); debug = fopen(TRACE_OUTPUT_FILE, "wt"); // Erase fclose(debug); } #endif attachThread(); } DESTRUCTOR void detachProcess() { TRACE("()"); detachThread(); sw::Thread::freeLocalStorageKey(currentTLS); } } #if defined(_WIN32) #ifdef DEBUGGER_WAIT_DIALOG static INT_PTR CALLBACK DebuggerWaitDialogProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { RECT rect; switch(uMsg) { case WM_INITDIALOG: GetWindowRect(GetDesktopWindow(), &rect); SetWindowPos(hwnd, HWND_TOP, rect.right / 2, rect.bottom / 2, 0, 0, SWP_NOSIZE); SetTimer(hwnd, 1, 100, NULL); return TRUE; case WM_COMMAND: if(LOWORD(wParam) == IDCANCEL) { EndDialog(hwnd, 0); } break; case WM_TIMER: if(IsDebuggerPresent()) { EndDialog(hwnd, 0); } } return FALSE; } static void WaitForDebugger(HINSTANCE instance) { if(!IsDebuggerPresent()) { HRSRC dialog = FindResource(instance, MAKEINTRESOURCE(IDD_DIALOG1), RT_DIALOG); DLGTEMPLATE *dialogTemplate = (DLGTEMPLATE*)LoadResource(instance, dialog); DialogBoxIndirect(instance, dialogTemplate, NULL, DebuggerWaitDialogProc); } } #endif extern "C" BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved) { switch(reason) { case DLL_PROCESS_ATTACH: #ifdef DEBUGGER_WAIT_DIALOG WaitForDebugger(instance); #endif egl::attachProcess(); break; case DLL_THREAD_ATTACH: egl::attachThread(); break; case DLL_THREAD_DETACH: egl::detachThread(); break; case DLL_PROCESS_DETACH: egl::detachProcess(); break; default: break; } return TRUE; } #endif namespace egl { static Current *getCurrent(void) { Current *current = (Current*)sw::Thread::getLocalStorage(currentTLS); if(!current) { current = attachThread(); } return current; } void setCurrentError(EGLint error) { Current *current = getCurrent(); current->error = error; } EGLint getCurrentError() { Current *current = getCurrent(); return current->error; } void setCurrentAPI(EGLenum API) { Current *current = getCurrent(); current->API = API; } EGLenum getCurrentAPI() { Current *current = getCurrent(); return current->API; } void setCurrentContext(egl::Context *ctx) { Current *current = getCurrent(); if(ctx) { ctx->addRef(); } if(current->context) { current->context->release(); } current->context = ctx; } NO_SANITIZE_FUNCTION egl::Context *getCurrentContext() { Current *current = getCurrent(); return current->context; } void setCurrentDrawSurface(egl::Surface *surface) { Current *current = getCurrent(); if(surface) { surface->addRef(); } if(current->drawSurface) { current->drawSurface->release(); } current->drawSurface = surface; } egl::Surface *getCurrentDrawSurface() { Current *current = getCurrent(); return current->drawSurface; } void setCurrentReadSurface(egl::Surface *surface) { Current *current = getCurrent(); if(surface) { surface->addRef(); } if(current->readSurface) { current->readSurface->release(); } current->readSurface = surface; } egl::Surface *getCurrentReadSurface() { Current *current = getCurrent(); return current->readSurface; } void error(EGLint errorCode) { egl::setCurrentError(errorCode); if(errorCode != EGL_SUCCESS) { switch(errorCode) { case EGL_NOT_INITIALIZED: TRACE("\t! Error generated: not initialized\n"); break; case EGL_BAD_ACCESS: TRACE("\t! Error generated: bad access\n"); break; case EGL_BAD_ALLOC: TRACE("\t! Error generated: bad alloc\n"); break; case EGL_BAD_ATTRIBUTE: TRACE("\t! Error generated: bad attribute\n"); break; case EGL_BAD_CONFIG: TRACE("\t! Error generated: bad config\n"); break; case EGL_BAD_CONTEXT: TRACE("\t! Error generated: bad context\n"); break; case EGL_BAD_CURRENT_SURFACE: TRACE("\t! Error generated: bad current surface\n"); break; case EGL_BAD_DISPLAY: TRACE("\t! Error generated: bad display\n"); break; case EGL_BAD_MATCH: TRACE("\t! Error generated: bad match\n"); break; case EGL_BAD_NATIVE_PIXMAP: TRACE("\t! Error generated: bad native pixmap\n"); break; case EGL_BAD_NATIVE_WINDOW: TRACE("\t! Error generated: bad native window\n"); break; case EGL_BAD_PARAMETER: TRACE("\t! Error generated: bad parameter\n"); break; case EGL_BAD_SURFACE: TRACE("\t! Error generated: bad surface\n"); break; case EGL_CONTEXT_LOST: TRACE("\t! Error generated: context lost\n"); break; default: TRACE("\t! Error generated: <0x%X>\n", errorCode); break; } } } } namespace egl { EGLint GetError(void); EGLDisplay GetDisplay(EGLNativeDisplayType display_id); EGLBoolean Initialize(EGLDisplay dpy, EGLint *major, EGLint *minor); EGLBoolean Terminate(EGLDisplay dpy); const char *QueryString(EGLDisplay dpy, EGLint name); EGLBoolean GetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config); EGLBoolean ChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config); EGLBoolean GetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value); EGLSurface CreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType window, const EGLint *attrib_list); EGLSurface CreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); EGLSurface CreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list); EGLBoolean DestroySurface(EGLDisplay dpy, EGLSurface surface); EGLBoolean QuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value); EGLBoolean BindAPI(EGLenum api); EGLenum QueryAPI(void); EGLBoolean WaitClient(void); EGLBoolean ReleaseThread(void); EGLSurface CreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list); EGLBoolean SurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value); EGLBoolean BindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); EGLBoolean ReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); EGLBoolean SwapInterval(EGLDisplay dpy, EGLint interval); EGLContext CreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list); EGLBoolean DestroyContext(EGLDisplay dpy, EGLContext ctx); EGLBoolean MakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); EGLContext GetCurrentContext(void); EGLSurface GetCurrentSurface(EGLint readdraw); EGLDisplay GetCurrentDisplay(void); EGLBoolean QueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value); EGLBoolean WaitGL(void); EGLBoolean WaitNative(EGLint engine); EGLBoolean SwapBuffers(EGLDisplay dpy, EGLSurface surface); EGLBoolean CopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target); EGLImageKHR CreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); EGLBoolean DestroyImageKHR(EGLDisplay dpy, EGLImageKHR image); EGLDisplay GetPlatformDisplayEXT(EGLenum platform, void *native_display, const EGLint *attrib_list); EGLSurface CreatePlatformWindowSurfaceEXT(EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list); EGLSurface CreatePlatformPixmapSurfaceEXT(EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list); EGLSyncKHR CreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list); EGLBoolean DestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync); EGLint ClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); EGLBoolean GetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value); __eglMustCastToProperFunctionPointerType GetProcAddress(const char *procname); } extern "C" { EGLAPI EGLint EGLAPIENTRY eglGetError(void) { return egl::GetError(); } EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id) { return egl::GetDisplay(display_id); } EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) { return egl::Initialize(dpy, major, minor); } EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy) { return egl::Terminate(dpy); } EGLAPI const char *EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name) { return egl::QueryString(dpy, name); } EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config) { return egl::GetConfigs(dpy, configs, config_size, num_config); } EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config) { return egl::ChooseConfig(dpy, attrib_list, configs, config_size, num_config); } EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value) { return egl::GetConfigAttrib(dpy, config, attribute, value); } EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType window, const EGLint *attrib_list) { return egl::CreateWindowSurface(dpy, config, window, attrib_list); } EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list) { return egl::CreatePbufferSurface(dpy, config, attrib_list); } EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list) { return egl::CreatePixmapSurface(dpy, config, pixmap, attrib_list); } EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface) { return egl::DestroySurface(dpy, surface); } EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value) { return egl::QuerySurface(dpy, surface, attribute, value); } EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api) { return egl::BindAPI(api); } EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void) { return egl::QueryAPI(); } EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void) { return egl::WaitClient(); } EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void) { return egl::ReleaseThread(); } EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list) { return egl::CreatePbufferFromClientBuffer(dpy, buftype, buffer, config, attrib_list); } EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value) { return egl::SurfaceAttrib(dpy, surface, attribute, value); } EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) { return egl::BindTexImage(dpy, surface, buffer); } EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) { return egl::ReleaseTexImage(dpy, surface, buffer); } EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval) { return egl::SwapInterval(dpy, interval); } EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list) { return egl::CreateContext(dpy, config, share_context, attrib_list); } EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx) { return egl::DestroyContext(dpy, ctx); } EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) { return egl::MakeCurrent(dpy, draw, read, ctx); } EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void) { return egl::GetCurrentContext(); } EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw) { return egl::GetCurrentSurface(readdraw); } EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void) { return egl::GetCurrentDisplay(); } EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value) { return egl::QueryContext(dpy, ctx, attribute, value); } EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void) { return egl::WaitClient(); } EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine) { return egl::WaitNative(engine); } EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface) { return egl::SwapBuffers(dpy, surface); } EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target) { return egl::CopyBuffers(dpy, surface, target); } EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list) { return egl::CreateImageKHR(dpy, ctx, target, buffer, attrib_list); } EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR image) { return egl::DestroyImageKHR(dpy, image); } EGLAPI EGLDisplay EGLAPIENTRY eglGetPlatformDisplayEXT(EGLenum platform, void *native_display, const EGLint *attrib_list) { return egl::GetPlatformDisplayEXT(platform, native_display, attrib_list); } EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformWindowSurfaceEXT(EGLDisplay dpy, EGLConfig config, void *native_window, const EGLint *attrib_list) { return egl::CreatePlatformWindowSurfaceEXT(dpy, config, native_window, attrib_list); } EGLAPI EGLSurface EGLAPIENTRY eglCreatePlatformPixmapSurfaceEXT(EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLint *attrib_list) { return egl::CreatePlatformPixmapSurfaceEXT(dpy, config, native_pixmap, attrib_list); } EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list) { return egl::CreateSyncKHR(dpy, type, attrib_list); } EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync) { return egl::DestroySyncKHR(dpy, sync); } EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout) { return egl::ClientWaitSyncKHR(dpy, sync, flags, timeout); } EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value) { return egl::GetSyncAttribKHR(dpy, sync, attribute, value); } EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY eglGetProcAddress(const char *procname) { return egl::GetProcAddress(procname); } } LibEGLexports::LibEGLexports() { this->eglGetError = egl::GetError; this->eglGetDisplay = egl::GetDisplay; this->eglInitialize = egl::Initialize; this->eglTerminate = egl::Terminate; this->eglQueryString = egl::QueryString; this->eglGetConfigs = egl::GetConfigs; this->eglChooseConfig = egl::ChooseConfig; this->eglGetConfigAttrib = egl::GetConfigAttrib; this->eglCreateWindowSurface = egl::CreateWindowSurface; this->eglCreatePbufferSurface = egl::CreatePbufferSurface; this->eglCreatePixmapSurface = egl::CreatePixmapSurface; this->eglDestroySurface = egl::DestroySurface; this->eglQuerySurface = egl::QuerySurface; this->eglBindAPI = egl::BindAPI; this->eglQueryAPI = egl::QueryAPI; this->eglWaitClient = egl::WaitClient; this->eglReleaseThread = egl::ReleaseThread; this->eglCreatePbufferFromClientBuffer = egl::CreatePbufferFromClientBuffer; this->eglSurfaceAttrib = egl::SurfaceAttrib; this->eglBindTexImage = egl::BindTexImage; this->eglReleaseTexImage = egl::ReleaseTexImage; this->eglSwapInterval = egl::SwapInterval; this->eglCreateContext = egl::CreateContext; this->eglDestroyContext = egl::DestroyContext; this->eglMakeCurrent = egl::MakeCurrent; this->eglGetCurrentContext = egl::GetCurrentContext; this->eglGetCurrentSurface = egl::GetCurrentSurface; this->eglGetCurrentDisplay = egl::GetCurrentDisplay; this->eglQueryContext = egl::QueryContext; this->eglWaitGL = egl::WaitGL; this->eglWaitNative = egl::WaitNative; this->eglSwapBuffers = egl::SwapBuffers; this->eglCopyBuffers = egl::CopyBuffers; this->eglCreateImageKHR = egl::CreateImageKHR; this->eglDestroyImageKHR = egl::DestroyImageKHR; this->eglGetProcAddress = egl::GetProcAddress; this->eglCreateSyncKHR = egl::CreateSyncKHR; this->eglDestroySyncKHR = egl::DestroySyncKHR; this->eglClientWaitSyncKHR = egl::ClientWaitSyncKHR; this->eglGetSyncAttribKHR = egl::GetSyncAttribKHR; this->clientGetCurrentContext = egl::getCurrentContext; } extern "C" EGLAPI LibEGLexports *libEGL_swiftshader() { static LibEGLexports libEGL; return &libEGL; } LibGLES_CM libGLES_CM; LibGLESv2 libGLESv2;