// Copyright 2013 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #if V8_TARGET_ARCH_ARM64 #include "src/base/bits.h" #include "src/base/division-by-constant.h" #include "src/bootstrapper.h" #include "src/codegen.h" #include "src/debug/debug.h" #include "src/register-configuration.h" #include "src/runtime/runtime.h" #include "src/arm64/frames-arm64.h" #include "src/arm64/macro-assembler-arm64.h" namespace v8 { namespace internal { // Define a fake double underscore to use with the ASM_UNIMPLEMENTED macros. #define __ MacroAssembler::MacroAssembler(Isolate* arg_isolate, byte* buffer, unsigned buffer_size, CodeObjectRequired create_code_object) : Assembler(arg_isolate, buffer, buffer_size), generating_stub_(false), #if DEBUG allow_macro_instructions_(true), #endif has_frame_(false), use_real_aborts_(true), sp_(jssp), tmp_list_(DefaultTmpList()), fptmp_list_(DefaultFPTmpList()) { if (create_code_object == CodeObjectRequired::kYes) { code_object_ = Handle::New(isolate()->heap()->undefined_value(), isolate()); } } CPURegList MacroAssembler::DefaultTmpList() { return CPURegList(ip0, ip1); } CPURegList MacroAssembler::DefaultFPTmpList() { return CPURegList(fp_scratch1, fp_scratch2); } void MacroAssembler::LogicalMacro(const Register& rd, const Register& rn, const Operand& operand, LogicalOp op) { UseScratchRegisterScope temps(this); if (operand.NeedsRelocation(this)) { Register temp = temps.AcquireX(); Ldr(temp, operand.immediate()); Logical(rd, rn, temp, op); } else if (operand.IsImmediate()) { int64_t immediate = operand.ImmediateValue(); unsigned reg_size = rd.SizeInBits(); // If the operation is NOT, invert the operation and immediate. if ((op & NOT) == NOT) { op = static_cast(op & ~NOT); immediate = ~immediate; } // Ignore the top 32 bits of an immediate if we're moving to a W register. if (rd.Is32Bits()) { // Check that the top 32 bits are consistent. DCHECK(((immediate >> kWRegSizeInBits) == 0) || ((immediate >> kWRegSizeInBits) == -1)); immediate &= kWRegMask; } DCHECK(rd.Is64Bits() || is_uint32(immediate)); // Special cases for all set or all clear immediates. if (immediate == 0) { switch (op) { case AND: Mov(rd, 0); return; case ORR: // Fall through. case EOR: Mov(rd, rn); return; case ANDS: // Fall through. case BICS: break; default: UNREACHABLE(); } } else if ((rd.Is64Bits() && (immediate == -1L)) || (rd.Is32Bits() && (immediate == 0xffffffffL))) { switch (op) { case AND: Mov(rd, rn); return; case ORR: Mov(rd, immediate); return; case EOR: Mvn(rd, rn); return; case ANDS: // Fall through. case BICS: break; default: UNREACHABLE(); } } unsigned n, imm_s, imm_r; if (IsImmLogical(immediate, reg_size, &n, &imm_s, &imm_r)) { // Immediate can be encoded in the instruction. LogicalImmediate(rd, rn, n, imm_s, imm_r, op); } else { // Immediate can't be encoded: synthesize using move immediate. Register temp = temps.AcquireSameSizeAs(rn); Operand imm_operand = MoveImmediateForShiftedOp(temp, immediate); if (rd.Is(csp)) { // If rd is the stack pointer we cannot use it as the destination // register so we use the temp register as an intermediate again. Logical(temp, rn, imm_operand, op); Mov(csp, temp); AssertStackConsistency(); } else { Logical(rd, rn, imm_operand, op); } } } else if (operand.IsExtendedRegister()) { DCHECK(operand.reg().SizeInBits() <= rd.SizeInBits()); // Add/sub extended supports shift <= 4. We want to support exactly the // same modes here. DCHECK(operand.shift_amount() <= 4); DCHECK(operand.reg().Is64Bits() || ((operand.extend() != UXTX) && (operand.extend() != SXTX))); Register temp = temps.AcquireSameSizeAs(rn); EmitExtendShift(temp, operand.reg(), operand.extend(), operand.shift_amount()); Logical(rd, rn, temp, op); } else { // The operand can be encoded in the instruction. DCHECK(operand.IsShiftedRegister()); Logical(rd, rn, operand, op); } } void MacroAssembler::Mov(const Register& rd, uint64_t imm) { DCHECK(allow_macro_instructions_); DCHECK(is_uint32(imm) || is_int32(imm) || rd.Is64Bits()); DCHECK(!rd.IsZero()); // TODO(all) extend to support more immediates. // // Immediates on Aarch64 can be produced using an initial value, and zero to // three move keep operations. // // Initial values can be generated with: // 1. 64-bit move zero (movz). // 2. 32-bit move inverted (movn). // 3. 64-bit move inverted. // 4. 32-bit orr immediate. // 5. 64-bit orr immediate. // Move-keep may then be used to modify each of the 16-bit half-words. // // The code below supports all five initial value generators, and // applying move-keep operations to move-zero and move-inverted initial // values. // Try to move the immediate in one instruction, and if that fails, switch to // using multiple instructions. if (!TryOneInstrMoveImmediate(rd, imm)) { unsigned reg_size = rd.SizeInBits(); // Generic immediate case. Imm will be represented by // [imm3, imm2, imm1, imm0], where each imm is 16 bits. // A move-zero or move-inverted is generated for the first non-zero or // non-0xffff immX, and a move-keep for subsequent non-zero immX. uint64_t ignored_halfword = 0; bool invert_move = false; // If the number of 0xffff halfwords is greater than the number of 0x0000 // halfwords, it's more efficient to use move-inverted. if (CountClearHalfWords(~imm, reg_size) > CountClearHalfWords(imm, reg_size)) { ignored_halfword = 0xffffL; invert_move = true; } // Mov instructions can't move immediate values into the stack pointer, so // set up a temporary register, if needed. UseScratchRegisterScope temps(this); Register temp = rd.IsSP() ? temps.AcquireSameSizeAs(rd) : rd; // Iterate through the halfwords. Use movn/movz for the first non-ignored // halfword, and movk for subsequent halfwords. DCHECK((reg_size % 16) == 0); bool first_mov_done = false; for (int i = 0; i < (rd.SizeInBits() / 16); i++) { uint64_t imm16 = (imm >> (16 * i)) & 0xffffL; if (imm16 != ignored_halfword) { if (!first_mov_done) { if (invert_move) { movn(temp, (~imm16) & 0xffffL, 16 * i); } else { movz(temp, imm16, 16 * i); } first_mov_done = true; } else { // Construct a wider constant. movk(temp, imm16, 16 * i); } } } DCHECK(first_mov_done); // Move the temporary if the original destination register was the stack // pointer. if (rd.IsSP()) { mov(rd, temp); AssertStackConsistency(); } } } void MacroAssembler::Mov(const Register& rd, const Operand& operand, DiscardMoveMode discard_mode) { DCHECK(allow_macro_instructions_); DCHECK(!rd.IsZero()); // Provide a swap register for instructions that need to write into the // system stack pointer (and can't do this inherently). UseScratchRegisterScope temps(this); Register dst = (rd.IsSP()) ? temps.AcquireSameSizeAs(rd) : rd; if (operand.NeedsRelocation(this)) { Ldr(dst, operand.immediate()); } else if (operand.IsImmediate()) { // Call the macro assembler for generic immediates. Mov(dst, operand.ImmediateValue()); } else if (operand.IsShiftedRegister() && (operand.shift_amount() != 0)) { // Emit a shift instruction if moving a shifted register. This operation // could also be achieved using an orr instruction (like orn used by Mvn), // but using a shift instruction makes the disassembly clearer. EmitShift(dst, operand.reg(), operand.shift(), operand.shift_amount()); } else if (operand.IsExtendedRegister()) { // Emit an extend instruction if moving an extended register. This handles // extend with post-shift operations, too. EmitExtendShift(dst, operand.reg(), operand.extend(), operand.shift_amount()); } else { // Otherwise, emit a register move only if the registers are distinct, or // if they are not X registers. // // Note that mov(w0, w0) is not a no-op because it clears the top word of // x0. A flag is provided (kDiscardForSameWReg) if a move between the same W // registers is not required to clear the top word of the X register. In // this case, the instruction is discarded. // // If csp is an operand, add #0 is emitted, otherwise, orr #0. if (!rd.Is(operand.reg()) || (rd.Is32Bits() && (discard_mode == kDontDiscardForSameWReg))) { Assembler::mov(rd, operand.reg()); } // This case can handle writes into the system stack pointer directly. dst = rd; } // Copy the result to the system stack pointer. if (!dst.Is(rd)) { DCHECK(rd.IsSP()); Assembler::mov(rd, dst); } } void MacroAssembler::Mvn(const Register& rd, const Operand& operand) { DCHECK(allow_macro_instructions_); if (operand.NeedsRelocation(this)) { Ldr(rd, operand.immediate()); mvn(rd, rd); } else if (operand.IsImmediate()) { // Call the macro assembler for generic immediates. Mov(rd, ~operand.ImmediateValue()); } else if (operand.IsExtendedRegister()) { // Emit two instructions for the extend case. This differs from Mov, as // the extend and invert can't be achieved in one instruction. EmitExtendShift(rd, operand.reg(), operand.extend(), operand.shift_amount()); mvn(rd, rd); } else { mvn(rd, operand); } } unsigned MacroAssembler::CountClearHalfWords(uint64_t imm, unsigned reg_size) { DCHECK((reg_size % 8) == 0); int count = 0; for (unsigned i = 0; i < (reg_size / 16); i++) { if ((imm & 0xffff) == 0) { count++; } imm >>= 16; } return count; } // The movz instruction can generate immediates containing an arbitrary 16-bit // half-word, with remaining bits clear, eg. 0x00001234, 0x0000123400000000. bool MacroAssembler::IsImmMovz(uint64_t imm, unsigned reg_size) { DCHECK((reg_size == kXRegSizeInBits) || (reg_size == kWRegSizeInBits)); return CountClearHalfWords(imm, reg_size) >= ((reg_size / 16) - 1); } // The movn instruction can generate immediates containing an arbitrary 16-bit // half-word, with remaining bits set, eg. 0xffff1234, 0xffff1234ffffffff. bool MacroAssembler::IsImmMovn(uint64_t imm, unsigned reg_size) { return IsImmMovz(~imm, reg_size); } void MacroAssembler::ConditionalCompareMacro(const Register& rn, const Operand& operand, StatusFlags nzcv, Condition cond, ConditionalCompareOp op) { DCHECK((cond != al) && (cond != nv)); if (operand.NeedsRelocation(this)) { UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); Ldr(temp, operand.immediate()); ConditionalCompareMacro(rn, temp, nzcv, cond, op); } else if ((operand.IsShiftedRegister() && (operand.shift_amount() == 0)) || (operand.IsImmediate() && IsImmConditionalCompare(operand.ImmediateValue()))) { // The immediate can be encoded in the instruction, or the operand is an // unshifted register: call the assembler. ConditionalCompare(rn, operand, nzcv, cond, op); } else { // The operand isn't directly supported by the instruction: perform the // operation on a temporary register. UseScratchRegisterScope temps(this); Register temp = temps.AcquireSameSizeAs(rn); Mov(temp, operand); ConditionalCompare(rn, temp, nzcv, cond, op); } } void MacroAssembler::Csel(const Register& rd, const Register& rn, const Operand& operand, Condition cond) { DCHECK(allow_macro_instructions_); DCHECK(!rd.IsZero()); DCHECK((cond != al) && (cond != nv)); if (operand.IsImmediate()) { // Immediate argument. Handle special cases of 0, 1 and -1 using zero // register. int64_t imm = operand.ImmediateValue(); Register zr = AppropriateZeroRegFor(rn); if (imm == 0) { csel(rd, rn, zr, cond); } else if (imm == 1) { csinc(rd, rn, zr, cond); } else if (imm == -1) { csinv(rd, rn, zr, cond); } else { UseScratchRegisterScope temps(this); Register temp = temps.AcquireSameSizeAs(rn); Mov(temp, imm); csel(rd, rn, temp, cond); } } else if (operand.IsShiftedRegister() && (operand.shift_amount() == 0)) { // Unshifted register argument. csel(rd, rn, operand.reg(), cond); } else { // All other arguments. UseScratchRegisterScope temps(this); Register temp = temps.AcquireSameSizeAs(rn); Mov(temp, operand); csel(rd, rn, temp, cond); } } bool MacroAssembler::TryOneInstrMoveImmediate(const Register& dst, int64_t imm) { unsigned n, imm_s, imm_r; int reg_size = dst.SizeInBits(); if (IsImmMovz(imm, reg_size) && !dst.IsSP()) { // Immediate can be represented in a move zero instruction. Movz can't write // to the stack pointer. movz(dst, imm); return true; } else if (IsImmMovn(imm, reg_size) && !dst.IsSP()) { // Immediate can be represented in a move not instruction. Movn can't write // to the stack pointer. movn(dst, dst.Is64Bits() ? ~imm : (~imm & kWRegMask)); return true; } else if (IsImmLogical(imm, reg_size, &n, &imm_s, &imm_r)) { // Immediate can be represented in a logical orr instruction. LogicalImmediate(dst, AppropriateZeroRegFor(dst), n, imm_s, imm_r, ORR); return true; } return false; } Operand MacroAssembler::MoveImmediateForShiftedOp(const Register& dst, int64_t imm) { int reg_size = dst.SizeInBits(); // Encode the immediate in a single move instruction, if possible. if (TryOneInstrMoveImmediate(dst, imm)) { // The move was successful; nothing to do here. } else { // Pre-shift the immediate to the least-significant bits of the register. int shift_low = CountTrailingZeros(imm, reg_size); int64_t imm_low = imm >> shift_low; // Pre-shift the immediate to the most-significant bits of the register. We // insert set bits in the least-significant bits, as this creates a // different immediate that may be encodable using movn or orr-immediate. // If this new immediate is encodable, the set bits will be eliminated by // the post shift on the following instruction. int shift_high = CountLeadingZeros(imm, reg_size); int64_t imm_high = (imm << shift_high) | ((1 << shift_high) - 1); if (TryOneInstrMoveImmediate(dst, imm_low)) { // The new immediate has been moved into the destination's low bits: // return a new leftward-shifting operand. return Operand(dst, LSL, shift_low); } else if (TryOneInstrMoveImmediate(dst, imm_high)) { // The new immediate has been moved into the destination's high bits: // return a new rightward-shifting operand. return Operand(dst, LSR, shift_high); } else { // Use the generic move operation to set up the immediate. Mov(dst, imm); } } return Operand(dst); } void MacroAssembler::AddSubMacro(const Register& rd, const Register& rn, const Operand& operand, FlagsUpdate S, AddSubOp op) { if (operand.IsZero() && rd.Is(rn) && rd.Is64Bits() && rn.Is64Bits() && !operand.NeedsRelocation(this) && (S == LeaveFlags)) { // The instruction would be a nop. Avoid generating useless code. return; } if (operand.NeedsRelocation(this)) { UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); Ldr(temp, operand.immediate()); AddSubMacro(rd, rn, temp, S, op); } else if ((operand.IsImmediate() && !IsImmAddSub(operand.ImmediateValue())) || (rn.IsZero() && !operand.IsShiftedRegister()) || (operand.IsShiftedRegister() && (operand.shift() == ROR))) { UseScratchRegisterScope temps(this); Register temp = temps.AcquireSameSizeAs(rn); if (operand.IsImmediate()) { Operand imm_operand = MoveImmediateForShiftedOp(temp, operand.ImmediateValue()); AddSub(rd, rn, imm_operand, S, op); } else { Mov(temp, operand); AddSub(rd, rn, temp, S, op); } } else { AddSub(rd, rn, operand, S, op); } } void MacroAssembler::AddSubWithCarryMacro(const Register& rd, const Register& rn, const Operand& operand, FlagsUpdate S, AddSubWithCarryOp op) { DCHECK(rd.SizeInBits() == rn.SizeInBits()); UseScratchRegisterScope temps(this); if (operand.NeedsRelocation(this)) { Register temp = temps.AcquireX(); Ldr(temp, operand.immediate()); AddSubWithCarryMacro(rd, rn, temp, S, op); } else if (operand.IsImmediate() || (operand.IsShiftedRegister() && (operand.shift() == ROR))) { // Add/sub with carry (immediate or ROR shifted register.) Register temp = temps.AcquireSameSizeAs(rn); Mov(temp, operand); AddSubWithCarry(rd, rn, temp, S, op); } else if (operand.IsShiftedRegister() && (operand.shift_amount() != 0)) { // Add/sub with carry (shifted register). DCHECK(operand.reg().SizeInBits() == rd.SizeInBits()); DCHECK(operand.shift() != ROR); DCHECK(is_uintn(operand.shift_amount(), rd.SizeInBits() == kXRegSizeInBits ? kXRegSizeInBitsLog2 : kWRegSizeInBitsLog2)); Register temp = temps.AcquireSameSizeAs(rn); EmitShift(temp, operand.reg(), operand.shift(), operand.shift_amount()); AddSubWithCarry(rd, rn, temp, S, op); } else if (operand.IsExtendedRegister()) { // Add/sub with carry (extended register). DCHECK(operand.reg().SizeInBits() <= rd.SizeInBits()); // Add/sub extended supports a shift <= 4. We want to support exactly the // same modes. DCHECK(operand.shift_amount() <= 4); DCHECK(operand.reg().Is64Bits() || ((operand.extend() != UXTX) && (operand.extend() != SXTX))); Register temp = temps.AcquireSameSizeAs(rn); EmitExtendShift(temp, operand.reg(), operand.extend(), operand.shift_amount()); AddSubWithCarry(rd, rn, temp, S, op); } else { // The addressing mode is directly supported by the instruction. AddSubWithCarry(rd, rn, operand, S, op); } } void MacroAssembler::LoadStoreMacro(const CPURegister& rt, const MemOperand& addr, LoadStoreOp op) { int64_t offset = addr.offset(); LSDataSize size = CalcLSDataSize(op); // Check if an immediate offset fits in the immediate field of the // appropriate instruction. If not, emit two instructions to perform // the operation. if (addr.IsImmediateOffset() && !IsImmLSScaled(offset, size) && !IsImmLSUnscaled(offset)) { // Immediate offset that can't be encoded using unsigned or unscaled // addressing modes. UseScratchRegisterScope temps(this); Register temp = temps.AcquireSameSizeAs(addr.base()); Mov(temp, addr.offset()); LoadStore(rt, MemOperand(addr.base(), temp), op); } else if (addr.IsPostIndex() && !IsImmLSUnscaled(offset)) { // Post-index beyond unscaled addressing range. LoadStore(rt, MemOperand(addr.base()), op); add(addr.base(), addr.base(), offset); } else if (addr.IsPreIndex() && !IsImmLSUnscaled(offset)) { // Pre-index beyond unscaled addressing range. add(addr.base(), addr.base(), offset); LoadStore(rt, MemOperand(addr.base()), op); } else { // Encodable in one load/store instruction. LoadStore(rt, addr, op); } } void MacroAssembler::LoadStorePairMacro(const CPURegister& rt, const CPURegister& rt2, const MemOperand& addr, LoadStorePairOp op) { // TODO(all): Should we support register offset for load-store-pair? DCHECK(!addr.IsRegisterOffset()); int64_t offset = addr.offset(); LSDataSize size = CalcLSPairDataSize(op); // Check if the offset fits in the immediate field of the appropriate // instruction. If not, emit two instructions to perform the operation. if (IsImmLSPair(offset, size)) { // Encodable in one load/store pair instruction. LoadStorePair(rt, rt2, addr, op); } else { Register base = addr.base(); if (addr.IsImmediateOffset()) { UseScratchRegisterScope temps(this); Register temp = temps.AcquireSameSizeAs(base); Add(temp, base, offset); LoadStorePair(rt, rt2, MemOperand(temp), op); } else if (addr.IsPostIndex()) { LoadStorePair(rt, rt2, MemOperand(base), op); Add(base, base, offset); } else { DCHECK(addr.IsPreIndex()); Add(base, base, offset); LoadStorePair(rt, rt2, MemOperand(base), op); } } } void MacroAssembler::Load(const Register& rt, const MemOperand& addr, Representation r) { DCHECK(!r.IsDouble()); if (r.IsInteger8()) { Ldrsb(rt, addr); } else if (r.IsUInteger8()) { Ldrb(rt, addr); } else if (r.IsInteger16()) { Ldrsh(rt, addr); } else if (r.IsUInteger16()) { Ldrh(rt, addr); } else if (r.IsInteger32()) { Ldr(rt.W(), addr); } else { DCHECK(rt.Is64Bits()); Ldr(rt, addr); } } void MacroAssembler::Store(const Register& rt, const MemOperand& addr, Representation r) { DCHECK(!r.IsDouble()); if (r.IsInteger8() || r.IsUInteger8()) { Strb(rt, addr); } else if (r.IsInteger16() || r.IsUInteger16()) { Strh(rt, addr); } else if (r.IsInteger32()) { Str(rt.W(), addr); } else { DCHECK(rt.Is64Bits()); if (r.IsHeapObject()) { AssertNotSmi(rt); } else if (r.IsSmi()) { AssertSmi(rt); } Str(rt, addr); } } bool MacroAssembler::NeedExtraInstructionsOrRegisterBranch( Label *label, ImmBranchType b_type) { bool need_longer_range = false; // There are two situations in which we care about the offset being out of // range: // - The label is bound but too far away. // - The label is not bound but linked, and the previous branch // instruction in the chain is too far away. if (label->is_bound() || label->is_linked()) { need_longer_range = !Instruction::IsValidImmPCOffset(b_type, label->pos() - pc_offset()); } if (!need_longer_range && !label->is_bound()) { int max_reachable_pc = pc_offset() + Instruction::ImmBranchRange(b_type); unresolved_branches_.insert( std::pair(max_reachable_pc, FarBranchInfo(pc_offset(), label))); // Also maintain the next pool check. next_veneer_pool_check_ = Min(next_veneer_pool_check_, max_reachable_pc - kVeneerDistanceCheckMargin); } return need_longer_range; } void MacroAssembler::Adr(const Register& rd, Label* label, AdrHint hint) { DCHECK(allow_macro_instructions_); DCHECK(!rd.IsZero()); if (hint == kAdrNear) { adr(rd, label); return; } DCHECK(hint == kAdrFar); if (label->is_bound()) { int label_offset = label->pos() - pc_offset(); if (Instruction::IsValidPCRelOffset(label_offset)) { adr(rd, label); } else { DCHECK(label_offset <= 0); int min_adr_offset = -(1 << (Instruction::ImmPCRelRangeBitwidth - 1)); adr(rd, min_adr_offset); Add(rd, rd, label_offset - min_adr_offset); } } else { UseScratchRegisterScope temps(this); Register scratch = temps.AcquireX(); InstructionAccurateScope scope( this, PatchingAssembler::kAdrFarPatchableNInstrs); adr(rd, label); for (int i = 0; i < PatchingAssembler::kAdrFarPatchableNNops; ++i) { nop(ADR_FAR_NOP); } movz(scratch, 0); } } void MacroAssembler::B(Label* label, BranchType type, Register reg, int bit) { DCHECK((reg.Is(NoReg) || type >= kBranchTypeFirstUsingReg) && (bit == -1 || type >= kBranchTypeFirstUsingBit)); if (kBranchTypeFirstCondition <= type && type <= kBranchTypeLastCondition) { B(static_cast(type), label); } else { switch (type) { case always: B(label); break; case never: break; case reg_zero: Cbz(reg, label); break; case reg_not_zero: Cbnz(reg, label); break; case reg_bit_clear: Tbz(reg, bit, label); break; case reg_bit_set: Tbnz(reg, bit, label); break; default: UNREACHABLE(); } } } void MacroAssembler::B(Label* label, Condition cond) { DCHECK(allow_macro_instructions_); DCHECK((cond != al) && (cond != nv)); Label done; bool need_extra_instructions = NeedExtraInstructionsOrRegisterBranch(label, CondBranchType); if (need_extra_instructions) { b(&done, NegateCondition(cond)); B(label); } else { b(label, cond); } bind(&done); } void MacroAssembler::Tbnz(const Register& rt, unsigned bit_pos, Label* label) { DCHECK(allow_macro_instructions_); Label done; bool need_extra_instructions = NeedExtraInstructionsOrRegisterBranch(label, TestBranchType); if (need_extra_instructions) { tbz(rt, bit_pos, &done); B(label); } else { tbnz(rt, bit_pos, label); } bind(&done); } void MacroAssembler::Tbz(const Register& rt, unsigned bit_pos, Label* label) { DCHECK(allow_macro_instructions_); Label done; bool need_extra_instructions = NeedExtraInstructionsOrRegisterBranch(label, TestBranchType); if (need_extra_instructions) { tbnz(rt, bit_pos, &done); B(label); } else { tbz(rt, bit_pos, label); } bind(&done); } void MacroAssembler::Cbnz(const Register& rt, Label* label) { DCHECK(allow_macro_instructions_); Label done; bool need_extra_instructions = NeedExtraInstructionsOrRegisterBranch(label, CompareBranchType); if (need_extra_instructions) { cbz(rt, &done); B(label); } else { cbnz(rt, label); } bind(&done); } void MacroAssembler::Cbz(const Register& rt, Label* label) { DCHECK(allow_macro_instructions_); Label done; bool need_extra_instructions = NeedExtraInstructionsOrRegisterBranch(label, CompareBranchType); if (need_extra_instructions) { cbnz(rt, &done); B(label); } else { cbz(rt, label); } bind(&done); } // Pseudo-instructions. void MacroAssembler::Abs(const Register& rd, const Register& rm, Label* is_not_representable, Label* is_representable) { DCHECK(allow_macro_instructions_); DCHECK(AreSameSizeAndType(rd, rm)); Cmp(rm, 1); Cneg(rd, rm, lt); // If the comparison sets the v flag, the input was the smallest value // representable by rm, and the mathematical result of abs(rm) is not // representable using two's complement. if ((is_not_representable != NULL) && (is_representable != NULL)) { B(is_not_representable, vs); B(is_representable); } else if (is_not_representable != NULL) { B(is_not_representable, vs); } else if (is_representable != NULL) { B(is_representable, vc); } } // Abstracted stack operations. void MacroAssembler::Push(const CPURegister& src0, const CPURegister& src1, const CPURegister& src2, const CPURegister& src3) { DCHECK(AreSameSizeAndType(src0, src1, src2, src3)); int count = 1 + src1.IsValid() + src2.IsValid() + src3.IsValid(); int size = src0.SizeInBytes(); PushPreamble(count, size); PushHelper(count, size, src0, src1, src2, src3); } void MacroAssembler::Push(const CPURegister& src0, const CPURegister& src1, const CPURegister& src2, const CPURegister& src3, const CPURegister& src4, const CPURegister& src5, const CPURegister& src6, const CPURegister& src7) { DCHECK(AreSameSizeAndType(src0, src1, src2, src3, src4, src5, src6, src7)); int count = 5 + src5.IsValid() + src6.IsValid() + src6.IsValid(); int size = src0.SizeInBytes(); PushPreamble(count, size); PushHelper(4, size, src0, src1, src2, src3); PushHelper(count - 4, size, src4, src5, src6, src7); } void MacroAssembler::Pop(const CPURegister& dst0, const CPURegister& dst1, const CPURegister& dst2, const CPURegister& dst3) { // It is not valid to pop into the same register more than once in one // instruction, not even into the zero register. DCHECK(!AreAliased(dst0, dst1, dst2, dst3)); DCHECK(AreSameSizeAndType(dst0, dst1, dst2, dst3)); DCHECK(dst0.IsValid()); int count = 1 + dst1.IsValid() + dst2.IsValid() + dst3.IsValid(); int size = dst0.SizeInBytes(); PopHelper(count, size, dst0, dst1, dst2, dst3); PopPostamble(count, size); } void MacroAssembler::Pop(const CPURegister& dst0, const CPURegister& dst1, const CPURegister& dst2, const CPURegister& dst3, const CPURegister& dst4, const CPURegister& dst5, const CPURegister& dst6, const CPURegister& dst7) { // It is not valid to pop into the same register more than once in one // instruction, not even into the zero register. DCHECK(!AreAliased(dst0, dst1, dst2, dst3, dst4, dst5, dst6, dst7)); DCHECK(AreSameSizeAndType(dst0, dst1, dst2, dst3, dst4, dst5, dst6, dst7)); DCHECK(dst0.IsValid()); int count = 5 + dst5.IsValid() + dst6.IsValid() + dst7.IsValid(); int size = dst0.SizeInBytes(); PopHelper(4, size, dst0, dst1, dst2, dst3); PopHelper(count - 4, size, dst4, dst5, dst6, dst7); PopPostamble(count, size); } void MacroAssembler::Push(const Register& src0, const FPRegister& src1) { int size = src0.SizeInBytes() + src1.SizeInBytes(); PushPreamble(size); // Reserve room for src0 and push src1. str(src1, MemOperand(StackPointer(), -size, PreIndex)); // Fill the gap with src0. str(src0, MemOperand(StackPointer(), src1.SizeInBytes())); } void MacroAssembler::PushPopQueue::PushQueued( PreambleDirective preamble_directive) { if (queued_.empty()) return; if (preamble_directive == WITH_PREAMBLE) { masm_->PushPreamble(size_); } size_t count = queued_.size(); size_t index = 0; while (index < count) { // PushHelper can only handle registers with the same size and type, and it // can handle only four at a time. Batch them up accordingly. CPURegister batch[4] = {NoReg, NoReg, NoReg, NoReg}; int batch_index = 0; do { batch[batch_index++] = queued_[index++]; } while ((batch_index < 4) && (index < count) && batch[0].IsSameSizeAndType(queued_[index])); masm_->PushHelper(batch_index, batch[0].SizeInBytes(), batch[0], batch[1], batch[2], batch[3]); } queued_.clear(); } void MacroAssembler::PushPopQueue::PopQueued() { if (queued_.empty()) return; size_t count = queued_.size(); size_t index = 0; while (index < count) { // PopHelper can only handle registers with the same size and type, and it // can handle only four at a time. Batch them up accordingly. CPURegister batch[4] = {NoReg, NoReg, NoReg, NoReg}; int batch_index = 0; do { batch[batch_index++] = queued_[index++]; } while ((batch_index < 4) && (index < count) && batch[0].IsSameSizeAndType(queued_[index])); masm_->PopHelper(batch_index, batch[0].SizeInBytes(), batch[0], batch[1], batch[2], batch[3]); } masm_->PopPostamble(size_); queued_.clear(); } void MacroAssembler::PushCPURegList(CPURegList registers) { int size = registers.RegisterSizeInBytes(); PushPreamble(registers.Count(), size); // Push up to four registers at a time because if the current stack pointer is // csp and reg_size is 32, registers must be pushed in blocks of four in order // to maintain the 16-byte alignment for csp. while (!registers.IsEmpty()) { int count_before = registers.Count(); const CPURegister& src0 = registers.PopHighestIndex(); const CPURegister& src1 = registers.PopHighestIndex(); const CPURegister& src2 = registers.PopHighestIndex(); const CPURegister& src3 = registers.PopHighestIndex(); int count = count_before - registers.Count(); PushHelper(count, size, src0, src1, src2, src3); } } void MacroAssembler::PopCPURegList(CPURegList registers) { int size = registers.RegisterSizeInBytes(); // Pop up to four registers at a time because if the current stack pointer is // csp and reg_size is 32, registers must be pushed in blocks of four in // order to maintain the 16-byte alignment for csp. while (!registers.IsEmpty()) { int count_before = registers.Count(); const CPURegister& dst0 = registers.PopLowestIndex(); const CPURegister& dst1 = registers.PopLowestIndex(); const CPURegister& dst2 = registers.PopLowestIndex(); const CPURegister& dst3 = registers.PopLowestIndex(); int count = count_before - registers.Count(); PopHelper(count, size, dst0, dst1, dst2, dst3); } PopPostamble(registers.Count(), size); } void MacroAssembler::PushMultipleTimes(CPURegister src, int count) { int size = src.SizeInBytes(); PushPreamble(count, size); if (FLAG_optimize_for_size && count > 8) { UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); Label loop; __ Mov(temp, count / 2); __ Bind(&loop); PushHelper(2, size, src, src, NoReg, NoReg); __ Subs(temp, temp, 1); __ B(ne, &loop); count %= 2; } // Push up to four registers at a time if possible because if the current // stack pointer is csp and the register size is 32, registers must be pushed // in blocks of four in order to maintain the 16-byte alignment for csp. while (count >= 4) { PushHelper(4, size, src, src, src, src); count -= 4; } if (count >= 2) { PushHelper(2, size, src, src, NoReg, NoReg); count -= 2; } if (count == 1) { PushHelper(1, size, src, NoReg, NoReg, NoReg); count -= 1; } DCHECK(count == 0); } void MacroAssembler::PushMultipleTimes(CPURegister src, Register count) { PushPreamble(Operand(count, UXTW, WhichPowerOf2(src.SizeInBytes()))); UseScratchRegisterScope temps(this); Register temp = temps.AcquireSameSizeAs(count); if (FLAG_optimize_for_size) { Label loop, done; Subs(temp, count, 1); B(mi, &done); // Push all registers individually, to save code size. Bind(&loop); Subs(temp, temp, 1); PushHelper(1, src.SizeInBytes(), src, NoReg, NoReg, NoReg); B(pl, &loop); Bind(&done); } else { Label loop, leftover2, leftover1, done; Subs(temp, count, 4); B(mi, &leftover2); // Push groups of four first. Bind(&loop); Subs(temp, temp, 4); PushHelper(4, src.SizeInBytes(), src, src, src, src); B(pl, &loop); // Push groups of two. Bind(&leftover2); Tbz(count, 1, &leftover1); PushHelper(2, src.SizeInBytes(), src, src, NoReg, NoReg); // Push the last one (if required). Bind(&leftover1); Tbz(count, 0, &done); PushHelper(1, src.SizeInBytes(), src, NoReg, NoReg, NoReg); Bind(&done); } } void MacroAssembler::PushHelper(int count, int size, const CPURegister& src0, const CPURegister& src1, const CPURegister& src2, const CPURegister& src3) { // Ensure that we don't unintentially modify scratch or debug registers. InstructionAccurateScope scope(this); DCHECK(AreSameSizeAndType(src0, src1, src2, src3)); DCHECK(size == src0.SizeInBytes()); // When pushing multiple registers, the store order is chosen such that // Push(a, b) is equivalent to Push(a) followed by Push(b). switch (count) { case 1: DCHECK(src1.IsNone() && src2.IsNone() && src3.IsNone()); str(src0, MemOperand(StackPointer(), -1 * size, PreIndex)); break; case 2: DCHECK(src2.IsNone() && src3.IsNone()); stp(src1, src0, MemOperand(StackPointer(), -2 * size, PreIndex)); break; case 3: DCHECK(src3.IsNone()); stp(src2, src1, MemOperand(StackPointer(), -3 * size, PreIndex)); str(src0, MemOperand(StackPointer(), 2 * size)); break; case 4: // Skip over 4 * size, then fill in the gap. This allows four W registers // to be pushed using csp, whilst maintaining 16-byte alignment for csp // at all times. stp(src3, src2, MemOperand(StackPointer(), -4 * size, PreIndex)); stp(src1, src0, MemOperand(StackPointer(), 2 * size)); break; default: UNREACHABLE(); } } void MacroAssembler::PopHelper(int count, int size, const CPURegister& dst0, const CPURegister& dst1, const CPURegister& dst2, const CPURegister& dst3) { // Ensure that we don't unintentially modify scratch or debug registers. InstructionAccurateScope scope(this); DCHECK(AreSameSizeAndType(dst0, dst1, dst2, dst3)); DCHECK(size == dst0.SizeInBytes()); // When popping multiple registers, the load order is chosen such that // Pop(a, b) is equivalent to Pop(a) followed by Pop(b). switch (count) { case 1: DCHECK(dst1.IsNone() && dst2.IsNone() && dst3.IsNone()); ldr(dst0, MemOperand(StackPointer(), 1 * size, PostIndex)); break; case 2: DCHECK(dst2.IsNone() && dst3.IsNone()); ldp(dst0, dst1, MemOperand(StackPointer(), 2 * size, PostIndex)); break; case 3: DCHECK(dst3.IsNone()); ldr(dst2, MemOperand(StackPointer(), 2 * size)); ldp(dst0, dst1, MemOperand(StackPointer(), 3 * size, PostIndex)); break; case 4: // Load the higher addresses first, then load the lower addresses and // skip the whole block in the second instruction. This allows four W // registers to be popped using csp, whilst maintaining 16-byte alignment // for csp at all times. ldp(dst2, dst3, MemOperand(StackPointer(), 2 * size)); ldp(dst0, dst1, MemOperand(StackPointer(), 4 * size, PostIndex)); break; default: UNREACHABLE(); } } void MacroAssembler::PushPreamble(Operand total_size) { if (csp.Is(StackPointer())) { // If the current stack pointer is csp, then it must be aligned to 16 bytes // on entry and the total size of the specified registers must also be a // multiple of 16 bytes. if (total_size.IsImmediate()) { DCHECK((total_size.ImmediateValue() % 16) == 0); } // Don't check access size for non-immediate sizes. It's difficult to do // well, and it will be caught by hardware (or the simulator) anyway. } else { // Even if the current stack pointer is not the system stack pointer (csp), // the system stack pointer will still be modified in order to comply with // ABI rules about accessing memory below the system stack pointer. BumpSystemStackPointer(total_size); } } void MacroAssembler::PopPostamble(Operand total_size) { if (csp.Is(StackPointer())) { // If the current stack pointer is csp, then it must be aligned to 16 bytes // on entry and the total size of the specified registers must also be a // multiple of 16 bytes. if (total_size.IsImmediate()) { DCHECK((total_size.ImmediateValue() % 16) == 0); } // Don't check access size for non-immediate sizes. It's difficult to do // well, and it will be caught by hardware (or the simulator) anyway. } else if (emit_debug_code()) { // It is safe to leave csp where it is when unwinding the JavaScript stack, // but if we keep it matching StackPointer, the simulator can detect memory // accesses in the now-free part of the stack. SyncSystemStackPointer(); } } void MacroAssembler::Poke(const CPURegister& src, const Operand& offset) { if (offset.IsImmediate()) { DCHECK(offset.ImmediateValue() >= 0); } else if (emit_debug_code()) { Cmp(xzr, offset); Check(le, kStackAccessBelowStackPointer); } Str(src, MemOperand(StackPointer(), offset)); } void MacroAssembler::Peek(const CPURegister& dst, const Operand& offset) { if (offset.IsImmediate()) { DCHECK(offset.ImmediateValue() >= 0); } else if (emit_debug_code()) { Cmp(xzr, offset); Check(le, kStackAccessBelowStackPointer); } Ldr(dst, MemOperand(StackPointer(), offset)); } void MacroAssembler::PokePair(const CPURegister& src1, const CPURegister& src2, int offset) { DCHECK(AreSameSizeAndType(src1, src2)); DCHECK((offset >= 0) && ((offset % src1.SizeInBytes()) == 0)); Stp(src1, src2, MemOperand(StackPointer(), offset)); } void MacroAssembler::PeekPair(const CPURegister& dst1, const CPURegister& dst2, int offset) { DCHECK(AreSameSizeAndType(dst1, dst2)); DCHECK((offset >= 0) && ((offset % dst1.SizeInBytes()) == 0)); Ldp(dst1, dst2, MemOperand(StackPointer(), offset)); } void MacroAssembler::PushCalleeSavedRegisters() { // Ensure that the macro-assembler doesn't use any scratch registers. InstructionAccurateScope scope(this); // This method must not be called unless the current stack pointer is the // system stack pointer (csp). DCHECK(csp.Is(StackPointer())); MemOperand tos(csp, -2 * static_cast(kXRegSize), PreIndex); stp(d14, d15, tos); stp(d12, d13, tos); stp(d10, d11, tos); stp(d8, d9, tos); stp(x29, x30, tos); stp(x27, x28, tos); // x28 = jssp stp(x25, x26, tos); stp(x23, x24, tos); stp(x21, x22, tos); stp(x19, x20, tos); } void MacroAssembler::PopCalleeSavedRegisters() { // Ensure that the macro-assembler doesn't use any scratch registers. InstructionAccurateScope scope(this); // This method must not be called unless the current stack pointer is the // system stack pointer (csp). DCHECK(csp.Is(StackPointer())); MemOperand tos(csp, 2 * kXRegSize, PostIndex); ldp(x19, x20, tos); ldp(x21, x22, tos); ldp(x23, x24, tos); ldp(x25, x26, tos); ldp(x27, x28, tos); // x28 = jssp ldp(x29, x30, tos); ldp(d8, d9, tos); ldp(d10, d11, tos); ldp(d12, d13, tos); ldp(d14, d15, tos); } void MacroAssembler::AssertStackConsistency() { // Avoid emitting code when !use_real_abort() since non-real aborts cause too // much code to be generated. if (emit_debug_code() && use_real_aborts()) { if (csp.Is(StackPointer())) { // Always check the alignment of csp if ALWAYS_ALIGN_CSP is true. We // can't check the alignment of csp without using a scratch register (or // clobbering the flags), but the processor (or simulator) will abort if // it is not properly aligned during a load. ldr(xzr, MemOperand(csp, 0)); } if (FLAG_enable_slow_asserts && !csp.Is(StackPointer())) { Label ok; // Check that csp <= StackPointer(), preserving all registers and NZCV. sub(StackPointer(), csp, StackPointer()); cbz(StackPointer(), &ok); // Ok if csp == StackPointer(). tbnz(StackPointer(), kXSignBit, &ok); // Ok if csp < StackPointer(). // Avoid generating AssertStackConsistency checks for the Push in Abort. { DontEmitDebugCodeScope dont_emit_debug_code_scope(this); // Restore StackPointer(). sub(StackPointer(), csp, StackPointer()); Abort(kTheCurrentStackPointerIsBelowCsp); } bind(&ok); // Restore StackPointer(). sub(StackPointer(), csp, StackPointer()); } } } void MacroAssembler::AssertCspAligned() { if (emit_debug_code() && use_real_aborts()) { // TODO(titzer): use a real assert for alignment check? UseScratchRegisterScope scope(this); Register temp = scope.AcquireX(); ldr(temp, MemOperand(csp)); } } void MacroAssembler::AssertFPCRState(Register fpcr) { if (emit_debug_code()) { Label unexpected_mode, done; UseScratchRegisterScope temps(this); if (fpcr.IsNone()) { fpcr = temps.AcquireX(); Mrs(fpcr, FPCR); } // Settings left to their default values: // - Assert that flush-to-zero is not set. Tbnz(fpcr, FZ_offset, &unexpected_mode); // - Assert that the rounding mode is nearest-with-ties-to-even. STATIC_ASSERT(FPTieEven == 0); Tst(fpcr, RMode_mask); B(eq, &done); Bind(&unexpected_mode); Abort(kUnexpectedFPCRMode); Bind(&done); } } void MacroAssembler::CanonicalizeNaN(const FPRegister& dst, const FPRegister& src) { AssertFPCRState(); // Subtracting 0.0 preserves all inputs except for signalling NaNs, which // become quiet NaNs. We use fsub rather than fadd because fsub preserves -0.0 // inputs: -0.0 + 0.0 = 0.0, but -0.0 - 0.0 = -0.0. Fsub(dst, src, fp_zero); } void MacroAssembler::LoadRoot(CPURegister destination, Heap::RootListIndex index) { // TODO(jbramley): Most root values are constants, and can be synthesized // without a load. Refer to the ARM back end for details. Ldr(destination, MemOperand(root, index << kPointerSizeLog2)); } void MacroAssembler::StoreRoot(Register source, Heap::RootListIndex index) { DCHECK(Heap::RootCanBeWrittenAfterInitialization(index)); Str(source, MemOperand(root, index << kPointerSizeLog2)); } void MacroAssembler::LoadTrueFalseRoots(Register true_root, Register false_root) { STATIC_ASSERT((Heap::kTrueValueRootIndex + 1) == Heap::kFalseValueRootIndex); Ldp(true_root, false_root, MemOperand(root, Heap::kTrueValueRootIndex << kPointerSizeLog2)); } void MacroAssembler::LoadHeapObject(Register result, Handle object) { Mov(result, Operand(object)); } void MacroAssembler::LoadInstanceDescriptors(Register map, Register descriptors) { Ldr(descriptors, FieldMemOperand(map, Map::kDescriptorsOffset)); } void MacroAssembler::NumberOfOwnDescriptors(Register dst, Register map) { Ldr(dst, FieldMemOperand(map, Map::kBitField3Offset)); DecodeField(dst); } void MacroAssembler::EnumLengthUntagged(Register dst, Register map) { STATIC_ASSERT(Map::EnumLengthBits::kShift == 0); Ldrsw(dst, FieldMemOperand(map, Map::kBitField3Offset)); And(dst, dst, Map::EnumLengthBits::kMask); } void MacroAssembler::EnumLengthSmi(Register dst, Register map) { EnumLengthUntagged(dst, map); SmiTag(dst, dst); } void MacroAssembler::LoadAccessor(Register dst, Register holder, int accessor_index, AccessorComponent accessor) { Ldr(dst, FieldMemOperand(holder, HeapObject::kMapOffset)); LoadInstanceDescriptors(dst, dst); Ldr(dst, FieldMemOperand(dst, DescriptorArray::GetValueOffset(accessor_index))); int offset = accessor == ACCESSOR_GETTER ? AccessorPair::kGetterOffset : AccessorPair::kSetterOffset; Ldr(dst, FieldMemOperand(dst, offset)); } void MacroAssembler::CheckEnumCache(Register object, Register scratch0, Register scratch1, Register scratch2, Register scratch3, Register scratch4, Label* call_runtime) { DCHECK(!AreAliased(object, scratch0, scratch1, scratch2, scratch3, scratch4)); Register empty_fixed_array_value = scratch0; Register current_object = scratch1; Register null_value = scratch4; LoadRoot(empty_fixed_array_value, Heap::kEmptyFixedArrayRootIndex); Label next, start; Mov(current_object, object); // Check if the enum length field is properly initialized, indicating that // there is an enum cache. Register map = scratch2; Register enum_length = scratch3; Ldr(map, FieldMemOperand(current_object, HeapObject::kMapOffset)); EnumLengthUntagged(enum_length, map); Cmp(enum_length, kInvalidEnumCacheSentinel); B(eq, call_runtime); LoadRoot(null_value, Heap::kNullValueRootIndex); B(&start); Bind(&next); Ldr(map, FieldMemOperand(current_object, HeapObject::kMapOffset)); // For all objects but the receiver, check that the cache is empty. EnumLengthUntagged(enum_length, map); Cbnz(enum_length, call_runtime); Bind(&start); // Check that there are no elements. Register current_object contains the // current JS object we've reached through the prototype chain. Label no_elements; Ldr(current_object, FieldMemOperand(current_object, JSObject::kElementsOffset)); Cmp(current_object, empty_fixed_array_value); B(eq, &no_elements); // Second chance, the object may be using the empty slow element dictionary. CompareRoot(current_object, Heap::kEmptySlowElementDictionaryRootIndex); B(ne, call_runtime); Bind(&no_elements); Ldr(current_object, FieldMemOperand(map, Map::kPrototypeOffset)); Cmp(current_object, null_value); B(ne, &next); } void MacroAssembler::TestJSArrayForAllocationMemento(Register receiver, Register scratch1, Register scratch2, Label* no_memento_found) { Label map_check; Label top_check; ExternalReference new_space_allocation_top_adr = ExternalReference::new_space_allocation_top_address(isolate()); const int kMementoMapOffset = JSArray::kSize - kHeapObjectTag; const int kMementoLastWordOffset = kMementoMapOffset + AllocationMemento::kSize - kPointerSize; // Bail out if the object is not in new space. JumpIfNotInNewSpace(receiver, no_memento_found); Add(scratch1, receiver, kMementoLastWordOffset); // If the object is in new space, we need to check whether it is on the same // page as the current top. Mov(scratch2, new_space_allocation_top_adr); Ldr(scratch2, MemOperand(scratch2)); Eor(scratch2, scratch1, scratch2); Tst(scratch2, ~Page::kPageAlignmentMask); B(eq, &top_check); // The object is on a different page than allocation top. Bail out if the // object sits on the page boundary as no memento can follow and we cannot // touch the memory following it. Eor(scratch2, scratch1, receiver); Tst(scratch2, ~Page::kPageAlignmentMask); B(ne, no_memento_found); // Continue with the actual map check. jmp(&map_check); // If top is on the same page as the current object, we need to check whether // we are below top. bind(&top_check); Mov(scratch2, new_space_allocation_top_adr); Ldr(scratch2, MemOperand(scratch2)); Cmp(scratch1, scratch2); B(ge, no_memento_found); // Memento map check. bind(&map_check); Ldr(scratch1, MemOperand(receiver, kMementoMapOffset)); Cmp(scratch1, Operand(isolate()->factory()->allocation_memento_map())); } void MacroAssembler::InNewSpace(Register object, Condition cond, Label* branch) { DCHECK(cond == eq || cond == ne); UseScratchRegisterScope temps(this); CheckPageFlag(object, temps.AcquireSameSizeAs(object), MemoryChunk::kIsInNewSpaceMask, cond, branch); } void MacroAssembler::AssertSmi(Register object, BailoutReason reason) { if (emit_debug_code()) { STATIC_ASSERT(kSmiTag == 0); Tst(object, kSmiTagMask); Check(eq, reason); } } void MacroAssembler::AssertNotSmi(Register object, BailoutReason reason) { if (emit_debug_code()) { STATIC_ASSERT(kSmiTag == 0); Tst(object, kSmiTagMask); Check(ne, reason); } } void MacroAssembler::AssertName(Register object) { if (emit_debug_code()) { AssertNotSmi(object, kOperandIsASmiAndNotAName); UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); Ldr(temp, FieldMemOperand(object, HeapObject::kMapOffset)); CompareInstanceType(temp, temp, LAST_NAME_TYPE); Check(ls, kOperandIsNotAName); } } void MacroAssembler::AssertFunction(Register object) { if (emit_debug_code()) { AssertNotSmi(object, kOperandIsASmiAndNotAFunction); UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); CompareObjectType(object, temp, temp, JS_FUNCTION_TYPE); Check(eq, kOperandIsNotAFunction); } } void MacroAssembler::AssertBoundFunction(Register object) { if (emit_debug_code()) { AssertNotSmi(object, kOperandIsASmiAndNotABoundFunction); UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); CompareObjectType(object, temp, temp, JS_BOUND_FUNCTION_TYPE); Check(eq, kOperandIsNotABoundFunction); } } void MacroAssembler::AssertGeneratorObject(Register object) { if (emit_debug_code()) { AssertNotSmi(object, kOperandIsASmiAndNotAGeneratorObject); UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); CompareObjectType(object, temp, temp, JS_GENERATOR_OBJECT_TYPE); Check(eq, kOperandIsNotAGeneratorObject); } } void MacroAssembler::AssertReceiver(Register object) { if (emit_debug_code()) { AssertNotSmi(object, kOperandIsASmiAndNotAReceiver); UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); STATIC_ASSERT(LAST_TYPE == LAST_JS_RECEIVER_TYPE); CompareObjectType(object, temp, temp, FIRST_JS_RECEIVER_TYPE); Check(hs, kOperandIsNotAReceiver); } } void MacroAssembler::AssertUndefinedOrAllocationSite(Register object, Register scratch) { if (emit_debug_code()) { Label done_checking; AssertNotSmi(object); JumpIfRoot(object, Heap::kUndefinedValueRootIndex, &done_checking); Ldr(scratch, FieldMemOperand(object, HeapObject::kMapOffset)); CompareRoot(scratch, Heap::kAllocationSiteMapRootIndex); Assert(eq, kExpectedUndefinedOrCell); Bind(&done_checking); } } void MacroAssembler::AssertString(Register object) { if (emit_debug_code()) { UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); STATIC_ASSERT(kSmiTag == 0); Tst(object, kSmiTagMask); Check(ne, kOperandIsASmiAndNotAString); Ldr(temp, FieldMemOperand(object, HeapObject::kMapOffset)); CompareInstanceType(temp, temp, FIRST_NONSTRING_TYPE); Check(lo, kOperandIsNotAString); } } void MacroAssembler::AssertPositiveOrZero(Register value) { if (emit_debug_code()) { Label done; int sign_bit = value.Is64Bits() ? kXSignBit : kWSignBit; Tbz(value, sign_bit, &done); Abort(kUnexpectedNegativeValue); Bind(&done); } } void MacroAssembler::AssertNotNumber(Register value) { if (emit_debug_code()) { STATIC_ASSERT(kSmiTag == 0); Tst(value, kSmiTagMask); Check(ne, kOperandIsANumber); Label done; JumpIfNotHeapNumber(value, &done); Abort(kOperandIsANumber); Bind(&done); } } void MacroAssembler::AssertNumber(Register value) { if (emit_debug_code()) { Label done; JumpIfSmi(value, &done); JumpIfHeapNumber(value, &done); Abort(kOperandIsNotANumber); Bind(&done); } } void MacroAssembler::CallStub(CodeStub* stub, TypeFeedbackId ast_id) { DCHECK(AllowThisStubCall(stub)); // Stub calls are not allowed in some stubs. Call(stub->GetCode(), RelocInfo::CODE_TARGET, ast_id); } void MacroAssembler::TailCallStub(CodeStub* stub) { Jump(stub->GetCode(), RelocInfo::CODE_TARGET); } void MacroAssembler::CallRuntime(const Runtime::Function* f, int num_arguments, SaveFPRegsMode save_doubles) { // All arguments must be on the stack before this function is called. // x0 holds the return value after the call. // Check that the number of arguments matches what the function expects. // If f->nargs is -1, the function can accept a variable number of arguments. CHECK(f->nargs < 0 || f->nargs == num_arguments); // Place the necessary arguments. Mov(x0, num_arguments); Mov(x1, ExternalReference(f, isolate())); CEntryStub stub(isolate(), 1, save_doubles); CallStub(&stub); } void MacroAssembler::CallExternalReference(const ExternalReference& ext, int num_arguments) { Mov(x0, num_arguments); Mov(x1, ext); CEntryStub stub(isolate(), 1); CallStub(&stub); } void MacroAssembler::JumpToExternalReference(const ExternalReference& builtin, bool builtin_exit_frame) { Mov(x1, builtin); CEntryStub stub(isolate(), 1, kDontSaveFPRegs, kArgvOnStack, builtin_exit_frame); Jump(stub.GetCode(), RelocInfo::CODE_TARGET); } void MacroAssembler::TailCallRuntime(Runtime::FunctionId fid) { const Runtime::Function* function = Runtime::FunctionForId(fid); DCHECK_EQ(1, function->result_size); if (function->nargs >= 0) { // TODO(1236192): Most runtime routines don't need the number of // arguments passed in because it is constant. At some point we // should remove this need and make the runtime routine entry code // smarter. Mov(x0, function->nargs); } JumpToExternalReference(ExternalReference(fid, isolate())); } int MacroAssembler::ActivationFrameAlignment() { #if V8_HOST_ARCH_ARM64 // Running on the real platform. Use the alignment as mandated by the local // environment. // Note: This will break if we ever start generating snapshots on one ARM // platform for another ARM platform with a different alignment. return base::OS::ActivationFrameAlignment(); #else // V8_HOST_ARCH_ARM64 // If we are using the simulator then we should always align to the expected // alignment. As the simulator is used to generate snapshots we do not know // if the target platform will need alignment, so this is controlled from a // flag. return FLAG_sim_stack_alignment; #endif // V8_HOST_ARCH_ARM64 } void MacroAssembler::CallCFunction(ExternalReference function, int num_of_reg_args) { CallCFunction(function, num_of_reg_args, 0); } void MacroAssembler::CallCFunction(ExternalReference function, int num_of_reg_args, int num_of_double_args) { UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); Mov(temp, function); CallCFunction(temp, num_of_reg_args, num_of_double_args); } void MacroAssembler::CallCFunction(Register function, int num_of_reg_args, int num_of_double_args) { DCHECK(has_frame()); // We can pass 8 integer arguments in registers. If we need to pass more than // that, we'll need to implement support for passing them on the stack. DCHECK(num_of_reg_args <= 8); // If we're passing doubles, we're limited to the following prototypes // (defined by ExternalReference::Type): // BUILTIN_COMPARE_CALL: int f(double, double) // BUILTIN_FP_FP_CALL: double f(double, double) // BUILTIN_FP_CALL: double f(double) // BUILTIN_FP_INT_CALL: double f(double, int) if (num_of_double_args > 0) { DCHECK(num_of_reg_args <= 1); DCHECK((num_of_double_args + num_of_reg_args) <= 2); } // If the stack pointer is not csp, we need to derive an aligned csp from the // current stack pointer. const Register old_stack_pointer = StackPointer(); if (!csp.Is(old_stack_pointer)) { AssertStackConsistency(); int sp_alignment = ActivationFrameAlignment(); // The ABI mandates at least 16-byte alignment. DCHECK(sp_alignment >= 16); DCHECK(base::bits::IsPowerOfTwo32(sp_alignment)); // The current stack pointer is a callee saved register, and is preserved // across the call. DCHECK(kCalleeSaved.IncludesAliasOf(old_stack_pointer)); // Align and synchronize the system stack pointer with jssp. Bic(csp, old_stack_pointer, sp_alignment - 1); SetStackPointer(csp); } // Call directly. The function called cannot cause a GC, or allow preemption, // so the return address in the link register stays correct. Call(function); if (!csp.Is(old_stack_pointer)) { if (emit_debug_code()) { // Because the stack pointer must be aligned on a 16-byte boundary, the // aligned csp can be up to 12 bytes below the jssp. This is the case // where we only pushed one W register on top of an aligned jssp. UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); DCHECK(ActivationFrameAlignment() == 16); Sub(temp, csp, old_stack_pointer); // We want temp <= 0 && temp >= -12. Cmp(temp, 0); Ccmp(temp, -12, NFlag, le); Check(ge, kTheStackWasCorruptedByMacroAssemblerCall); } SetStackPointer(old_stack_pointer); } } void MacroAssembler::Jump(Register target) { Br(target); } void MacroAssembler::Jump(intptr_t target, RelocInfo::Mode rmode, Condition cond) { if (cond == nv) return; UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); Label done; if (cond != al) B(NegateCondition(cond), &done); Mov(temp, Operand(target, rmode)); Br(temp); Bind(&done); } void MacroAssembler::Jump(Address target, RelocInfo::Mode rmode, Condition cond) { DCHECK(!RelocInfo::IsCodeTarget(rmode)); Jump(reinterpret_cast(target), rmode, cond); } void MacroAssembler::Jump(Handle code, RelocInfo::Mode rmode, Condition cond) { DCHECK(RelocInfo::IsCodeTarget(rmode)); AllowDeferredHandleDereference embedding_raw_address; Jump(reinterpret_cast(code.location()), rmode, cond); } void MacroAssembler::Call(Register target) { BlockPoolsScope scope(this); #ifdef DEBUG Label start_call; Bind(&start_call); #endif Blr(target); #ifdef DEBUG AssertSizeOfCodeGeneratedSince(&start_call, CallSize(target)); #endif } void MacroAssembler::Call(Label* target) { BlockPoolsScope scope(this); #ifdef DEBUG Label start_call; Bind(&start_call); #endif Bl(target); #ifdef DEBUG AssertSizeOfCodeGeneratedSince(&start_call, CallSize(target)); #endif } // MacroAssembler::CallSize is sensitive to changes in this function, as it // requires to know how many instructions are used to branch to the target. void MacroAssembler::Call(Address target, RelocInfo::Mode rmode) { BlockPoolsScope scope(this); #ifdef DEBUG Label start_call; Bind(&start_call); #endif // Addresses always have 64 bits, so we shouldn't encounter NONE32. DCHECK(rmode != RelocInfo::NONE32); UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); if (rmode == RelocInfo::NONE64) { // Addresses are 48 bits so we never need to load the upper 16 bits. uint64_t imm = reinterpret_cast(target); // If we don't use ARM tagged addresses, the 16 higher bits must be 0. DCHECK(((imm >> 48) & 0xffff) == 0); movz(temp, (imm >> 0) & 0xffff, 0); movk(temp, (imm >> 16) & 0xffff, 16); movk(temp, (imm >> 32) & 0xffff, 32); } else { Ldr(temp, Immediate(reinterpret_cast(target), rmode)); } Blr(temp); #ifdef DEBUG AssertSizeOfCodeGeneratedSince(&start_call, CallSize(target, rmode)); #endif } void MacroAssembler::Call(Handle code, RelocInfo::Mode rmode, TypeFeedbackId ast_id) { #ifdef DEBUG Label start_call; Bind(&start_call); #endif if ((rmode == RelocInfo::CODE_TARGET) && (!ast_id.IsNone())) { SetRecordedAstId(ast_id); rmode = RelocInfo::CODE_TARGET_WITH_ID; } AllowDeferredHandleDereference embedding_raw_address; Call(reinterpret_cast
(code.location()), rmode); #ifdef DEBUG // Check the size of the code generated. AssertSizeOfCodeGeneratedSince(&start_call, CallSize(code, rmode, ast_id)); #endif } int MacroAssembler::CallSize(Register target) { USE(target); return kInstructionSize; } int MacroAssembler::CallSize(Label* target) { USE(target); return kInstructionSize; } int MacroAssembler::CallSize(Address target, RelocInfo::Mode rmode) { USE(target); // Addresses always have 64 bits, so we shouldn't encounter NONE32. DCHECK(rmode != RelocInfo::NONE32); if (rmode == RelocInfo::NONE64) { return kCallSizeWithoutRelocation; } else { return kCallSizeWithRelocation; } } int MacroAssembler::CallSize(Handle code, RelocInfo::Mode rmode, TypeFeedbackId ast_id) { USE(code); USE(ast_id); // Addresses always have 64 bits, so we shouldn't encounter NONE32. DCHECK(rmode != RelocInfo::NONE32); if (rmode == RelocInfo::NONE64) { return kCallSizeWithoutRelocation; } else { return kCallSizeWithRelocation; } } void MacroAssembler::JumpIfHeapNumber(Register object, Label* on_heap_number, SmiCheckType smi_check_type) { Label on_not_heap_number; if (smi_check_type == DO_SMI_CHECK) { JumpIfSmi(object, &on_not_heap_number); } AssertNotSmi(object); UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); Ldr(temp, FieldMemOperand(object, HeapObject::kMapOffset)); JumpIfRoot(temp, Heap::kHeapNumberMapRootIndex, on_heap_number); Bind(&on_not_heap_number); } void MacroAssembler::JumpIfNotHeapNumber(Register object, Label* on_not_heap_number, SmiCheckType smi_check_type) { if (smi_check_type == DO_SMI_CHECK) { JumpIfSmi(object, on_not_heap_number); } AssertNotSmi(object); UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); Ldr(temp, FieldMemOperand(object, HeapObject::kMapOffset)); JumpIfNotRoot(temp, Heap::kHeapNumberMapRootIndex, on_not_heap_number); } void MacroAssembler::TryRepresentDoubleAsInt(Register as_int, FPRegister value, FPRegister scratch_d, Label* on_successful_conversion, Label* on_failed_conversion) { // Convert to an int and back again, then compare with the original value. Fcvtzs(as_int, value); Scvtf(scratch_d, as_int); Fcmp(value, scratch_d); if (on_successful_conversion) { B(on_successful_conversion, eq); } if (on_failed_conversion) { B(on_failed_conversion, ne); } } void MacroAssembler::TestForMinusZero(DoubleRegister input) { UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); // Floating point -0.0 is kMinInt as an integer, so subtracting 1 (cmp) will // cause overflow. Fmov(temp, input); Cmp(temp, 1); } void MacroAssembler::JumpIfMinusZero(DoubleRegister input, Label* on_negative_zero) { TestForMinusZero(input); B(vs, on_negative_zero); } void MacroAssembler::JumpIfMinusZero(Register input, Label* on_negative_zero) { DCHECK(input.Is64Bits()); // Floating point value is in an integer register. Detect -0.0 by subtracting // 1 (cmp), which will cause overflow. Cmp(input, 1); B(vs, on_negative_zero); } void MacroAssembler::ClampInt32ToUint8(Register output, Register input) { // Clamp the value to [0..255]. Cmp(input.W(), Operand(input.W(), UXTB)); // If input < input & 0xff, it must be < 0, so saturate to 0. Csel(output.W(), wzr, input.W(), lt); // If input <= input & 0xff, it must be <= 255. Otherwise, saturate to 255. Csel(output.W(), output.W(), 255, le); } void MacroAssembler::ClampInt32ToUint8(Register in_out) { ClampInt32ToUint8(in_out, in_out); } void MacroAssembler::ClampDoubleToUint8(Register output, DoubleRegister input, DoubleRegister dbl_scratch) { // This conversion follows the WebIDL "[Clamp]" rules for PIXEL types: // - Inputs lower than 0 (including -infinity) produce 0. // - Inputs higher than 255 (including +infinity) produce 255. // Also, it seems that PIXEL types use round-to-nearest rather than // round-towards-zero. // Squash +infinity before the conversion, since Fcvtnu will normally // convert it to 0. Fmov(dbl_scratch, 255); Fmin(dbl_scratch, dbl_scratch, input); // Convert double to unsigned integer. Values less than zero become zero. // Values greater than 255 have already been clamped to 255. Fcvtnu(output, dbl_scratch); } void MacroAssembler::InitializeFieldsWithFiller(Register current_address, Register end_address, Register filler) { DCHECK(!current_address.Is(csp)); UseScratchRegisterScope temps(this); Register distance_in_words = temps.AcquireX(); Label done; // Calculate the distance. If it's <= zero then there's nothing to do. Subs(distance_in_words, end_address, current_address); B(le, &done); // There's at least one field to fill, so do this unconditionally. Str(filler, MemOperand(current_address)); // If the distance_in_words consists of odd number of words we advance // start_address by one word, otherwise the pairs loop will ovwerite the // field that was stored above. And(distance_in_words, distance_in_words, kPointerSize); Add(current_address, current_address, distance_in_words); // Store filler to memory in pairs. Label loop, entry; B(&entry); Bind(&loop); Stp(filler, filler, MemOperand(current_address, 2 * kPointerSize, PostIndex)); Bind(&entry); Cmp(current_address, end_address); B(lo, &loop); Bind(&done); } void MacroAssembler::JumpIfBothInstanceTypesAreNotSequentialOneByte( Register first, Register second, Register scratch1, Register scratch2, Label* failure) { DCHECK(!AreAliased(first, second, scratch1, scratch2)); const int kFlatOneByteStringMask = kIsNotStringMask | kStringEncodingMask | kStringRepresentationMask; const int kFlatOneByteStringTag = kStringTag | kOneByteStringTag | kSeqStringTag; And(scratch1, first, kFlatOneByteStringMask); And(scratch2, second, kFlatOneByteStringMask); Cmp(scratch1, kFlatOneByteStringTag); Ccmp(scratch2, kFlatOneByteStringTag, NoFlag, eq); B(ne, failure); } void MacroAssembler::JumpIfNotUniqueNameInstanceType(Register type, Label* not_unique_name) { STATIC_ASSERT((kInternalizedTag == 0) && (kStringTag == 0)); // if ((type is string && type is internalized) || type == SYMBOL_TYPE) { // continue // } else { // goto not_unique_name // } Tst(type, kIsNotStringMask | kIsNotInternalizedMask); Ccmp(type, SYMBOL_TYPE, ZFlag, ne); B(ne, not_unique_name); } void MacroAssembler::PrepareForTailCall(const ParameterCount& callee_args_count, Register caller_args_count_reg, Register scratch0, Register scratch1) { #if DEBUG if (callee_args_count.is_reg()) { DCHECK(!AreAliased(callee_args_count.reg(), caller_args_count_reg, scratch0, scratch1)); } else { DCHECK(!AreAliased(caller_args_count_reg, scratch0, scratch1)); } #endif // Calculate the end of destination area where we will put the arguments // after we drop current frame. We add kPointerSize to count the receiver // argument which is not included into formal parameters count. Register dst_reg = scratch0; __ add(dst_reg, fp, Operand(caller_args_count_reg, LSL, kPointerSizeLog2)); __ add(dst_reg, dst_reg, Operand(StandardFrameConstants::kCallerSPOffset + kPointerSize)); Register src_reg = caller_args_count_reg; // Calculate the end of source area. +kPointerSize is for the receiver. if (callee_args_count.is_reg()) { add(src_reg, jssp, Operand(callee_args_count.reg(), LSL, kPointerSizeLog2)); add(src_reg, src_reg, Operand(kPointerSize)); } else { add(src_reg, jssp, Operand((callee_args_count.immediate() + 1) * kPointerSize)); } if (FLAG_debug_code) { __ Cmp(src_reg, dst_reg); __ Check(lo, kStackAccessBelowStackPointer); } // Restore caller's frame pointer and return address now as they will be // overwritten by the copying loop. __ Ldr(lr, MemOperand(fp, StandardFrameConstants::kCallerPCOffset)); __ Ldr(fp, MemOperand(fp, StandardFrameConstants::kCallerFPOffset)); // Now copy callee arguments to the caller frame going backwards to avoid // callee arguments corruption (source and destination areas could overlap). // Both src_reg and dst_reg are pointing to the word after the one to copy, // so they must be pre-decremented in the loop. Register tmp_reg = scratch1; Label loop, entry; __ B(&entry); __ bind(&loop); __ Ldr(tmp_reg, MemOperand(src_reg, -kPointerSize, PreIndex)); __ Str(tmp_reg, MemOperand(dst_reg, -kPointerSize, PreIndex)); __ bind(&entry); __ Cmp(jssp, src_reg); __ B(ne, &loop); // Leave current frame. __ Mov(jssp, dst_reg); __ SetStackPointer(jssp); __ AssertStackConsistency(); } void MacroAssembler::InvokePrologue(const ParameterCount& expected, const ParameterCount& actual, Label* done, InvokeFlag flag, bool* definitely_mismatches, const CallWrapper& call_wrapper) { bool definitely_matches = false; *definitely_mismatches = false; Label regular_invoke; // Check whether the expected and actual arguments count match. If not, // setup registers according to contract with ArgumentsAdaptorTrampoline: // x0: actual arguments count. // x1: function (passed through to callee). // x2: expected arguments count. // The code below is made a lot easier because the calling code already sets // up actual and expected registers according to the contract if values are // passed in registers. DCHECK(actual.is_immediate() || actual.reg().is(x0)); DCHECK(expected.is_immediate() || expected.reg().is(x2)); if (expected.is_immediate()) { DCHECK(actual.is_immediate()); Mov(x0, actual.immediate()); if (expected.immediate() == actual.immediate()) { definitely_matches = true; } else { if (expected.immediate() == SharedFunctionInfo::kDontAdaptArgumentsSentinel) { // Don't worry about adapting arguments for builtins that // don't want that done. Skip adaption code by making it look // like we have a match between expected and actual number of // arguments. definitely_matches = true; } else { *definitely_mismatches = true; // Set up x2 for the argument adaptor. Mov(x2, expected.immediate()); } } } else { // expected is a register. Operand actual_op = actual.is_immediate() ? Operand(actual.immediate()) : Operand(actual.reg()); Mov(x0, actual_op); // If actual == expected perform a regular invocation. Cmp(expected.reg(), actual_op); B(eq, ®ular_invoke); } // If the argument counts may mismatch, generate a call to the argument // adaptor. if (!definitely_matches) { Handle adaptor = isolate()->builtins()->ArgumentsAdaptorTrampoline(); if (flag == CALL_FUNCTION) { call_wrapper.BeforeCall(CallSize(adaptor)); Call(adaptor); call_wrapper.AfterCall(); if (!*definitely_mismatches) { // If the arg counts don't match, no extra code is emitted by // MAsm::InvokeFunctionCode and we can just fall through. B(done); } } else { Jump(adaptor, RelocInfo::CODE_TARGET); } } Bind(®ular_invoke); } void MacroAssembler::CheckDebugHook(Register fun, Register new_target, const ParameterCount& expected, const ParameterCount& actual) { Label skip_hook; ExternalReference debug_hook_active = ExternalReference::debug_hook_on_function_call_address(isolate()); Mov(x4, Operand(debug_hook_active)); Ldrsb(x4, MemOperand(x4)); CompareAndBranch(x4, Operand(0), eq, &skip_hook); { FrameScope frame(this, has_frame() ? StackFrame::NONE : StackFrame::INTERNAL); if (expected.is_reg()) { SmiTag(expected.reg()); Push(expected.reg()); } if (actual.is_reg()) { SmiTag(actual.reg()); Push(actual.reg()); } if (new_target.is_valid()) { Push(new_target); } Push(fun); Push(fun); CallRuntime(Runtime::kDebugOnFunctionCall); Pop(fun); if (new_target.is_valid()) { Pop(new_target); } if (actual.is_reg()) { Pop(actual.reg()); SmiUntag(actual.reg()); } if (expected.is_reg()) { Pop(expected.reg()); SmiUntag(expected.reg()); } } bind(&skip_hook); } void MacroAssembler::InvokeFunctionCode(Register function, Register new_target, const ParameterCount& expected, const ParameterCount& actual, InvokeFlag flag, const CallWrapper& call_wrapper) { // You can't call a function without a valid frame. DCHECK(flag == JUMP_FUNCTION || has_frame()); DCHECK(function.is(x1)); DCHECK_IMPLIES(new_target.is_valid(), new_target.is(x3)); if (call_wrapper.NeedsDebugHookCheck()) { CheckDebugHook(function, new_target, expected, actual); } // Clear the new.target register if not given. if (!new_target.is_valid()) { LoadRoot(x3, Heap::kUndefinedValueRootIndex); } Label done; bool definitely_mismatches = false; InvokePrologue(expected, actual, &done, flag, &definitely_mismatches, call_wrapper); // If we are certain that actual != expected, then we know InvokePrologue will // have handled the call through the argument adaptor mechanism. // The called function expects the call kind in x5. if (!definitely_mismatches) { // We call indirectly through the code field in the function to // allow recompilation to take effect without changing any of the // call sites. Register code = x4; Ldr(code, FieldMemOperand(function, JSFunction::kCodeEntryOffset)); if (flag == CALL_FUNCTION) { call_wrapper.BeforeCall(CallSize(code)); Call(code); call_wrapper.AfterCall(); } else { DCHECK(flag == JUMP_FUNCTION); Jump(code); } } // Continue here if InvokePrologue does handle the invocation due to // mismatched parameter counts. Bind(&done); } void MacroAssembler::InvokeFunction(Register function, Register new_target, const ParameterCount& actual, InvokeFlag flag, const CallWrapper& call_wrapper) { // You can't call a function without a valid frame. DCHECK(flag == JUMP_FUNCTION || has_frame()); // Contract with called JS functions requires that function is passed in x1. // (See FullCodeGenerator::Generate().) DCHECK(function.is(x1)); Register expected_reg = x2; Ldr(cp, FieldMemOperand(function, JSFunction::kContextOffset)); // The number of arguments is stored as an int32_t, and -1 is a marker // (SharedFunctionInfo::kDontAdaptArgumentsSentinel), so we need sign // extension to correctly handle it. Ldr(expected_reg, FieldMemOperand(function, JSFunction::kSharedFunctionInfoOffset)); Ldrsw(expected_reg, FieldMemOperand(expected_reg, SharedFunctionInfo::kFormalParameterCountOffset)); ParameterCount expected(expected_reg); InvokeFunctionCode(function, new_target, expected, actual, flag, call_wrapper); } void MacroAssembler::InvokeFunction(Register function, const ParameterCount& expected, const ParameterCount& actual, InvokeFlag flag, const CallWrapper& call_wrapper) { // You can't call a function without a valid frame. DCHECK(flag == JUMP_FUNCTION || has_frame()); // Contract with called JS functions requires that function is passed in x1. // (See FullCodeGenerator::Generate().) DCHECK(function.Is(x1)); // Set up the context. Ldr(cp, FieldMemOperand(function, JSFunction::kContextOffset)); InvokeFunctionCode(function, no_reg, expected, actual, flag, call_wrapper); } void MacroAssembler::InvokeFunction(Handle function, const ParameterCount& expected, const ParameterCount& actual, InvokeFlag flag, const CallWrapper& call_wrapper) { // Contract with called JS functions requires that function is passed in x1. // (See FullCodeGenerator::Generate().) __ LoadObject(x1, function); InvokeFunction(x1, expected, actual, flag, call_wrapper); } void MacroAssembler::TryConvertDoubleToInt64(Register result, DoubleRegister double_input, Label* done) { // Try to convert with an FPU convert instruction. It's trivial to compute // the modulo operation on an integer register so we convert to a 64-bit // integer. // // Fcvtzs will saturate to INT64_MIN (0x800...00) or INT64_MAX (0x7ff...ff) // when the double is out of range. NaNs and infinities will be converted to 0 // (as ECMA-262 requires). Fcvtzs(result.X(), double_input); // The values INT64_MIN (0x800...00) or INT64_MAX (0x7ff...ff) are not // representable using a double, so if the result is one of those then we know // that saturation occured, and we need to manually handle the conversion. // // It is easy to detect INT64_MIN and INT64_MAX because adding or subtracting // 1 will cause signed overflow. Cmp(result.X(), 1); Ccmp(result.X(), -1, VFlag, vc); B(vc, done); } void MacroAssembler::TruncateDoubleToI(Register result, DoubleRegister double_input) { Label done; // Try to convert the double to an int64. If successful, the bottom 32 bits // contain our truncated int32 result. TryConvertDoubleToInt64(result, double_input, &done); const Register old_stack_pointer = StackPointer(); if (csp.Is(old_stack_pointer)) { // This currently only happens during compiler-unittest. If it arises // during regular code generation the DoubleToI stub should be updated to // cope with csp and have an extra parameter indicating which stack pointer // it should use. Push(jssp, xzr); // Push xzr to maintain csp required 16-bytes alignment. Mov(jssp, csp); SetStackPointer(jssp); } // If we fell through then inline version didn't succeed - call stub instead. Push(lr, double_input); DoubleToIStub stub(isolate(), jssp, result, 0, true, // is_truncating true); // skip_fastpath CallStub(&stub); // DoubleToIStub preserves any registers it needs to clobber DCHECK_EQ(xzr.SizeInBytes(), double_input.SizeInBytes()); Pop(xzr, lr); // xzr to drop the double input on the stack. if (csp.Is(old_stack_pointer)) { Mov(csp, jssp); SetStackPointer(csp); AssertStackConsistency(); Pop(xzr, jssp); } Bind(&done); } void MacroAssembler::TruncateHeapNumberToI(Register result, Register object) { Label done; DCHECK(!result.is(object)); DCHECK(jssp.Is(StackPointer())); Ldr(fp_scratch, FieldMemOperand(object, HeapNumber::kValueOffset)); // Try to convert the double to an int64. If successful, the bottom 32 bits // contain our truncated int32 result. TryConvertDoubleToInt64(result, fp_scratch, &done); // If we fell through then inline version didn't succeed - call stub instead. Push(lr); DoubleToIStub stub(isolate(), object, result, HeapNumber::kValueOffset - kHeapObjectTag, true, // is_truncating true); // skip_fastpath CallStub(&stub); // DoubleToIStub preserves any registers it needs to clobber Pop(lr); Bind(&done); } void MacroAssembler::StubPrologue(StackFrame::Type type, int frame_slots) { UseScratchRegisterScope temps(this); frame_slots -= TypedFrameConstants::kFixedSlotCountAboveFp; Register temp = temps.AcquireX(); Mov(temp, StackFrame::TypeToMarker(type)); Push(lr, fp); Mov(fp, StackPointer()); Claim(frame_slots); str(temp, MemOperand(fp, TypedFrameConstants::kFrameTypeOffset)); } void MacroAssembler::Prologue(bool code_pre_aging) { if (code_pre_aging) { Code* stub = Code::GetPreAgedCodeAgeStub(isolate()); __ EmitCodeAgeSequence(stub); } else { __ EmitFrameSetupForCodeAgePatching(); } } void MacroAssembler::EmitLoadFeedbackVector(Register vector) { Ldr(vector, MemOperand(fp, JavaScriptFrameConstants::kFunctionOffset)); Ldr(vector, FieldMemOperand(vector, JSFunction::kFeedbackVectorOffset)); Ldr(vector, FieldMemOperand(vector, Cell::kValueOffset)); } void MacroAssembler::EnterFrame(StackFrame::Type type, bool load_constant_pool_pointer_reg) { // Out-of-line constant pool not implemented on arm64. UNREACHABLE(); } void MacroAssembler::EnterFrame(StackFrame::Type type) { UseScratchRegisterScope temps(this); Register type_reg = temps.AcquireX(); Register code_reg = temps.AcquireX(); if (type == StackFrame::INTERNAL) { DCHECK(jssp.Is(StackPointer())); Mov(type_reg, StackFrame::TypeToMarker(type)); Push(lr, fp); Push(type_reg); Mov(code_reg, Operand(CodeObject())); Push(code_reg); Add(fp, jssp, InternalFrameConstants::kFixedFrameSizeFromFp); // jssp[4] : lr // jssp[3] : fp // jssp[1] : type // jssp[0] : [code object] } else if (type == StackFrame::WASM_COMPILED) { DCHECK(csp.Is(StackPointer())); Mov(type_reg, StackFrame::TypeToMarker(type)); Push(lr, fp); Mov(fp, csp); Push(type_reg, xzr); // csp[3] : lr // csp[2] : fp // csp[1] : type // csp[0] : for alignment } else { DCHECK(jssp.Is(StackPointer())); Mov(type_reg, StackFrame::TypeToMarker(type)); Push(lr, fp); Push(type_reg); Add(fp, jssp, TypedFrameConstants::kFixedFrameSizeFromFp); // jssp[2] : lr // jssp[1] : fp // jssp[0] : type } } void MacroAssembler::LeaveFrame(StackFrame::Type type) { if (type == StackFrame::WASM_COMPILED) { DCHECK(csp.Is(StackPointer())); Mov(csp, fp); AssertStackConsistency(); Pop(fp, lr); } else { DCHECK(jssp.Is(StackPointer())); // Drop the execution stack down to the frame pointer and restore // the caller frame pointer and return address. Mov(jssp, fp); AssertStackConsistency(); Pop(fp, lr); } } void MacroAssembler::ExitFramePreserveFPRegs() { PushCPURegList(kCallerSavedFP); } void MacroAssembler::ExitFrameRestoreFPRegs() { // Read the registers from the stack without popping them. The stack pointer // will be reset as part of the unwinding process. CPURegList saved_fp_regs = kCallerSavedFP; DCHECK(saved_fp_regs.Count() % 2 == 0); int offset = ExitFrameConstants::kLastExitFrameField; while (!saved_fp_regs.IsEmpty()) { const CPURegister& dst0 = saved_fp_regs.PopHighestIndex(); const CPURegister& dst1 = saved_fp_regs.PopHighestIndex(); offset -= 2 * kDRegSize; Ldp(dst1, dst0, MemOperand(fp, offset)); } } void MacroAssembler::EnterBuiltinFrame(Register context, Register target, Register argc) { Push(lr, fp, context, target); add(fp, jssp, Operand(2 * kPointerSize)); Push(argc); } void MacroAssembler::LeaveBuiltinFrame(Register context, Register target, Register argc) { Pop(argc); Pop(target, context, fp, lr); } void MacroAssembler::EnterExitFrame(bool save_doubles, const Register& scratch, int extra_space, StackFrame::Type frame_type) { DCHECK(jssp.Is(StackPointer())); DCHECK(frame_type == StackFrame::EXIT || frame_type == StackFrame::BUILTIN_EXIT); // Set up the new stack frame. Push(lr, fp); Mov(fp, StackPointer()); Mov(scratch, StackFrame::TypeToMarker(frame_type)); Push(scratch); Push(xzr); Mov(scratch, Operand(CodeObject())); Push(scratch); // fp[8]: CallerPC (lr) // fp -> fp[0]: CallerFP (old fp) // fp[-8]: STUB marker // fp[-16]: Space reserved for SPOffset. // jssp -> fp[-24]: CodeObject() STATIC_ASSERT((2 * kPointerSize) == ExitFrameConstants::kCallerSPOffset); STATIC_ASSERT((1 * kPointerSize) == ExitFrameConstants::kCallerPCOffset); STATIC_ASSERT((0 * kPointerSize) == ExitFrameConstants::kCallerFPOffset); STATIC_ASSERT((-2 * kPointerSize) == ExitFrameConstants::kSPOffset); STATIC_ASSERT((-3 * kPointerSize) == ExitFrameConstants::kCodeOffset); // Save the frame pointer and context pointer in the top frame. Mov(scratch, Operand(ExternalReference(Isolate::kCEntryFPAddress, isolate()))); Str(fp, MemOperand(scratch)); Mov(scratch, Operand(ExternalReference(Isolate::kContextAddress, isolate()))); Str(cp, MemOperand(scratch)); STATIC_ASSERT((-3 * kPointerSize) == ExitFrameConstants::kLastExitFrameField); if (save_doubles) { ExitFramePreserveFPRegs(); } // Reserve space for the return address and for user requested memory. // We do this before aligning to make sure that we end up correctly // aligned with the minimum of wasted space. Claim(extra_space + 1, kXRegSize); // fp[8]: CallerPC (lr) // fp -> fp[0]: CallerFP (old fp) // fp[-8]: STUB marker // fp[-16]: Space reserved for SPOffset. // fp[-24]: CodeObject() // fp[-24 - fp_size]: Saved doubles (if save_doubles is true). // jssp[8]: Extra space reserved for caller (if extra_space != 0). // jssp -> jssp[0]: Space reserved for the return address. // Align and synchronize the system stack pointer with jssp. AlignAndSetCSPForFrame(); DCHECK(csp.Is(StackPointer())); // fp[8]: CallerPC (lr) // fp -> fp[0]: CallerFP (old fp) // fp[-8]: STUB marker // fp[-16]: Space reserved for SPOffset. // fp[-24]: CodeObject() // fp[-24 - fp_size]: Saved doubles (if save_doubles is true). // csp[8]: Memory reserved for the caller if extra_space != 0. // Alignment padding, if necessary. // csp -> csp[0]: Space reserved for the return address. // ExitFrame::GetStateForFramePointer expects to find the return address at // the memory address immediately below the pointer stored in SPOffset. // It is not safe to derive much else from SPOffset, because the size of the // padding can vary. Add(scratch, csp, kXRegSize); Str(scratch, MemOperand(fp, ExitFrameConstants::kSPOffset)); } // Leave the current exit frame. void MacroAssembler::LeaveExitFrame(bool restore_doubles, const Register& scratch, bool restore_context) { DCHECK(csp.Is(StackPointer())); if (restore_doubles) { ExitFrameRestoreFPRegs(); } // Restore the context pointer from the top frame. if (restore_context) { Mov(scratch, Operand(ExternalReference(Isolate::kContextAddress, isolate()))); Ldr(cp, MemOperand(scratch)); } if (emit_debug_code()) { // Also emit debug code to clear the cp in the top frame. Mov(scratch, Operand(ExternalReference(Isolate::kContextAddress, isolate()))); Str(xzr, MemOperand(scratch)); } // Clear the frame pointer from the top frame. Mov(scratch, Operand(ExternalReference(Isolate::kCEntryFPAddress, isolate()))); Str(xzr, MemOperand(scratch)); // Pop the exit frame. // fp[8]: CallerPC (lr) // fp -> fp[0]: CallerFP (old fp) // fp[...]: The rest of the frame. Mov(jssp, fp); SetStackPointer(jssp); AssertStackConsistency(); Pop(fp, lr); } void MacroAssembler::SetCounter(StatsCounter* counter, int value, Register scratch1, Register scratch2) { if (FLAG_native_code_counters && counter->Enabled()) { Mov(scratch1, value); Mov(scratch2, ExternalReference(counter)); Str(scratch1.W(), MemOperand(scratch2)); } } void MacroAssembler::IncrementCounter(StatsCounter* counter, int value, Register scratch1, Register scratch2) { DCHECK(value != 0); if (FLAG_native_code_counters && counter->Enabled()) { Mov(scratch2, ExternalReference(counter)); Ldr(scratch1.W(), MemOperand(scratch2)); Add(scratch1.W(), scratch1.W(), value); Str(scratch1.W(), MemOperand(scratch2)); } } void MacroAssembler::DecrementCounter(StatsCounter* counter, int value, Register scratch1, Register scratch2) { IncrementCounter(counter, -value, scratch1, scratch2); } void MacroAssembler::LoadContext(Register dst, int context_chain_length) { if (context_chain_length > 0) { // Move up the chain of contexts to the context containing the slot. Ldr(dst, MemOperand(cp, Context::SlotOffset(Context::PREVIOUS_INDEX))); for (int i = 1; i < context_chain_length; i++) { Ldr(dst, MemOperand(dst, Context::SlotOffset(Context::PREVIOUS_INDEX))); } } else { // Slot is in the current function context. Move it into the // destination register in case we store into it (the write barrier // cannot be allowed to destroy the context in cp). Mov(dst, cp); } } void MacroAssembler::MaybeDropFrames() { // Check whether we need to drop frames to restart a function on the stack. ExternalReference restart_fp = ExternalReference::debug_restart_fp_address(isolate()); Mov(x1, Operand(restart_fp)); Ldr(x1, MemOperand(x1)); Tst(x1, x1); Jump(isolate()->builtins()->FrameDropperTrampoline(), RelocInfo::CODE_TARGET, ne); } void MacroAssembler::PushStackHandler() { DCHECK(jssp.Is(StackPointer())); // Adjust this code if the asserts don't hold. STATIC_ASSERT(StackHandlerConstants::kSize == 1 * kPointerSize); STATIC_ASSERT(StackHandlerConstants::kNextOffset == 0 * kPointerSize); // For the JSEntry handler, we must preserve the live registers x0-x4. // (See JSEntryStub::GenerateBody().) // Link the current handler as the next handler. Mov(x11, ExternalReference(Isolate::kHandlerAddress, isolate())); Ldr(x10, MemOperand(x11)); Push(x10); // Set this new handler as the current one. Str(jssp, MemOperand(x11)); } void MacroAssembler::PopStackHandler() { STATIC_ASSERT(StackHandlerConstants::kNextOffset == 0); Pop(x10); Mov(x11, ExternalReference(Isolate::kHandlerAddress, isolate())); Drop(StackHandlerConstants::kSize - kXRegSize, kByteSizeInBytes); Str(x10, MemOperand(x11)); } void MacroAssembler::Allocate(int object_size, Register result, Register scratch1, Register scratch2, Label* gc_required, AllocationFlags flags) { DCHECK(object_size <= kMaxRegularHeapObjectSize); DCHECK((flags & ALLOCATION_FOLDED) == 0); if (!FLAG_inline_new) { if (emit_debug_code()) { // Trash the registers to simulate an allocation failure. // We apply salt to the original zap value to easily spot the values. Mov(result, (kDebugZapValue & ~0xffL) | 0x11L); Mov(scratch1, (kDebugZapValue & ~0xffL) | 0x21L); Mov(scratch2, (kDebugZapValue & ~0xffL) | 0x21L); } B(gc_required); return; } UseScratchRegisterScope temps(this); Register scratch3 = temps.AcquireX(); DCHECK(!AreAliased(result, scratch1, scratch2, scratch3)); DCHECK(result.Is64Bits() && scratch1.Is64Bits() && scratch2.Is64Bits()); // Make object size into bytes. if ((flags & SIZE_IN_WORDS) != 0) { object_size *= kPointerSize; } DCHECK(0 == (object_size & kObjectAlignmentMask)); // Check relative positions of allocation top and limit addresses. // The values must be adjacent in memory to allow the use of LDP. ExternalReference heap_allocation_top = AllocationUtils::GetAllocationTopReference(isolate(), flags); ExternalReference heap_allocation_limit = AllocationUtils::GetAllocationLimitReference(isolate(), flags); intptr_t top = reinterpret_cast(heap_allocation_top.address()); intptr_t limit = reinterpret_cast(heap_allocation_limit.address()); DCHECK((limit - top) == kPointerSize); // Set up allocation top address and allocation limit registers. Register top_address = scratch1; Register alloc_limit = scratch2; Register result_end = scratch3; Mov(top_address, Operand(heap_allocation_top)); if ((flags & RESULT_CONTAINS_TOP) == 0) { // Load allocation top into result and allocation limit into alloc_limit. Ldp(result, alloc_limit, MemOperand(top_address)); } else { if (emit_debug_code()) { // Assert that result actually contains top on entry. Ldr(alloc_limit, MemOperand(top_address)); Cmp(result, alloc_limit); Check(eq, kUnexpectedAllocationTop); } // Load allocation limit. Result already contains allocation top. Ldr(alloc_limit, MemOperand(top_address, limit - top)); } // We can ignore DOUBLE_ALIGNMENT flags here because doubles and pointers have // the same alignment on ARM64. STATIC_ASSERT(kPointerAlignment == kDoubleAlignment); // Calculate new top and bail out if new space is exhausted. Adds(result_end, result, object_size); Ccmp(result_end, alloc_limit, NoFlag, cc); B(hi, gc_required); if ((flags & ALLOCATION_FOLDING_DOMINATOR) == 0) { // The top pointer is not updated for allocation folding dominators. Str(result_end, MemOperand(top_address)); } // Tag the object. ObjectTag(result, result); } void MacroAssembler::Allocate(Register object_size, Register result, Register result_end, Register scratch, Label* gc_required, AllocationFlags flags) { if (!FLAG_inline_new) { if (emit_debug_code()) { // Trash the registers to simulate an allocation failure. // We apply salt to the original zap value to easily spot the values. Mov(result, (kDebugZapValue & ~0xffL) | 0x11L); Mov(scratch, (kDebugZapValue & ~0xffL) | 0x21L); Mov(result_end, (kDebugZapValue & ~0xffL) | 0x21L); } B(gc_required); return; } UseScratchRegisterScope temps(this); Register scratch2 = temps.AcquireX(); // |object_size| and |result_end| may overlap, other registers must not. DCHECK(!AreAliased(object_size, result, scratch, scratch2)); DCHECK(!AreAliased(result_end, result, scratch, scratch2)); DCHECK(object_size.Is64Bits() && result.Is64Bits() && scratch.Is64Bits() && result_end.Is64Bits()); // Check relative positions of allocation top and limit addresses. // The values must be adjacent in memory to allow the use of LDP. ExternalReference heap_allocation_top = AllocationUtils::GetAllocationTopReference(isolate(), flags); ExternalReference heap_allocation_limit = AllocationUtils::GetAllocationLimitReference(isolate(), flags); intptr_t top = reinterpret_cast(heap_allocation_top.address()); intptr_t limit = reinterpret_cast(heap_allocation_limit.address()); DCHECK((limit - top) == kPointerSize); // Set up allocation top address and allocation limit registers. Register top_address = scratch; Register alloc_limit = scratch2; Mov(top_address, heap_allocation_top); if ((flags & RESULT_CONTAINS_TOP) == 0) { // Load allocation top into result and allocation limit into alloc_limit. Ldp(result, alloc_limit, MemOperand(top_address)); } else { if (emit_debug_code()) { // Assert that result actually contains top on entry. Ldr(alloc_limit, MemOperand(top_address)); Cmp(result, alloc_limit); Check(eq, kUnexpectedAllocationTop); } // Load allocation limit. Result already contains allocation top. Ldr(alloc_limit, MemOperand(top_address, limit - top)); } // We can ignore DOUBLE_ALIGNMENT flags here because doubles and pointers have // the same alignment on ARM64. STATIC_ASSERT(kPointerAlignment == kDoubleAlignment); // Calculate new top and bail out if new space is exhausted if ((flags & SIZE_IN_WORDS) != 0) { Adds(result_end, result, Operand(object_size, LSL, kPointerSizeLog2)); } else { Adds(result_end, result, object_size); } if (emit_debug_code()) { Tst(result_end, kObjectAlignmentMask); Check(eq, kUnalignedAllocationInNewSpace); } Ccmp(result_end, alloc_limit, NoFlag, cc); B(hi, gc_required); if ((flags & ALLOCATION_FOLDING_DOMINATOR) == 0) { // The top pointer is not updated for allocation folding dominators. Str(result_end, MemOperand(top_address)); } // Tag the object. ObjectTag(result, result); } void MacroAssembler::FastAllocate(int object_size, Register result, Register scratch1, Register scratch2, AllocationFlags flags) { DCHECK(object_size <= kMaxRegularHeapObjectSize); DCHECK(!AreAliased(result, scratch1, scratch2)); DCHECK(result.Is64Bits() && scratch1.Is64Bits() && scratch2.Is64Bits()); // Make object size into bytes. if ((flags & SIZE_IN_WORDS) != 0) { object_size *= kPointerSize; } DCHECK(0 == (object_size & kObjectAlignmentMask)); ExternalReference heap_allocation_top = AllocationUtils::GetAllocationTopReference(isolate(), flags); // Set up allocation top address and allocation limit registers. Register top_address = scratch1; Register result_end = scratch2; Mov(top_address, Operand(heap_allocation_top)); Ldr(result, MemOperand(top_address)); // We can ignore DOUBLE_ALIGNMENT flags here because doubles and pointers have // the same alignment on ARM64. STATIC_ASSERT(kPointerAlignment == kDoubleAlignment); // Calculate new top and write it back. Adds(result_end, result, object_size); Str(result_end, MemOperand(top_address)); ObjectTag(result, result); } void MacroAssembler::FastAllocate(Register object_size, Register result, Register result_end, Register scratch, AllocationFlags flags) { // |object_size| and |result_end| may overlap, other registers must not. DCHECK(!AreAliased(object_size, result, scratch)); DCHECK(!AreAliased(result_end, result, scratch)); DCHECK(object_size.Is64Bits() && result.Is64Bits() && scratch.Is64Bits() && result_end.Is64Bits()); ExternalReference heap_allocation_top = AllocationUtils::GetAllocationTopReference(isolate(), flags); // Set up allocation top address and allocation limit registers. Register top_address = scratch; Mov(top_address, heap_allocation_top); Ldr(result, MemOperand(top_address)); // We can ignore DOUBLE_ALIGNMENT flags here because doubles and pointers have // the same alignment on ARM64. STATIC_ASSERT(kPointerAlignment == kDoubleAlignment); // Calculate new top and write it back. if ((flags & SIZE_IN_WORDS) != 0) { Adds(result_end, result, Operand(object_size, LSL, kPointerSizeLog2)); } else { Adds(result_end, result, object_size); } Str(result_end, MemOperand(top_address)); if (emit_debug_code()) { Tst(result_end, kObjectAlignmentMask); Check(eq, kUnalignedAllocationInNewSpace); } ObjectTag(result, result); } // Allocates a heap number or jumps to the need_gc label if the young space // is full and a scavenge is needed. void MacroAssembler::AllocateHeapNumber(Register result, Label* gc_required, Register scratch1, Register scratch2, CPURegister value, CPURegister heap_number_map, MutableMode mode) { DCHECK(!value.IsValid() || value.Is64Bits()); UseScratchRegisterScope temps(this); // Allocate an object in the heap for the heap number and tag it as a heap // object. Allocate(HeapNumber::kSize, result, scratch1, scratch2, gc_required, NO_ALLOCATION_FLAGS); Heap::RootListIndex map_index = mode == MUTABLE ? Heap::kMutableHeapNumberMapRootIndex : Heap::kHeapNumberMapRootIndex; // Prepare the heap number map. if (!heap_number_map.IsValid()) { // If we have a valid value register, use the same type of register to store // the map so we can use STP to store both in one instruction. if (value.IsValid() && value.IsFPRegister()) { heap_number_map = temps.AcquireD(); } else { heap_number_map = scratch1; } LoadRoot(heap_number_map, map_index); } if (emit_debug_code()) { Register map; if (heap_number_map.IsFPRegister()) { map = scratch1; Fmov(map, DoubleRegister(heap_number_map)); } else { map = Register(heap_number_map); } AssertRegisterIsRoot(map, map_index); } // Store the heap number map and the value in the allocated object. if (value.IsSameSizeAndType(heap_number_map)) { STATIC_ASSERT(HeapObject::kMapOffset + kPointerSize == HeapNumber::kValueOffset); Stp(heap_number_map, value, FieldMemOperand(result, HeapObject::kMapOffset)); } else { Str(heap_number_map, FieldMemOperand(result, HeapObject::kMapOffset)); if (value.IsValid()) { Str(value, FieldMemOperand(result, HeapNumber::kValueOffset)); } } } void MacroAssembler::JumpIfObjectType(Register object, Register map, Register type_reg, InstanceType type, Label* if_cond_pass, Condition cond) { CompareObjectType(object, map, type_reg, type); B(cond, if_cond_pass); } void MacroAssembler::AllocateJSValue(Register result, Register constructor, Register value, Register scratch1, Register scratch2, Label* gc_required) { DCHECK(!result.is(constructor)); DCHECK(!result.is(scratch1)); DCHECK(!result.is(scratch2)); DCHECK(!result.is(value)); // Allocate JSValue in new space. Allocate(JSValue::kSize, result, scratch1, scratch2, gc_required, NO_ALLOCATION_FLAGS); // Initialize the JSValue. LoadGlobalFunctionInitialMap(constructor, scratch1, scratch2); Str(scratch1, FieldMemOperand(result, HeapObject::kMapOffset)); LoadRoot(scratch1, Heap::kEmptyFixedArrayRootIndex); Str(scratch1, FieldMemOperand(result, JSObject::kPropertiesOffset)); Str(scratch1, FieldMemOperand(result, JSObject::kElementsOffset)); Str(value, FieldMemOperand(result, JSValue::kValueOffset)); STATIC_ASSERT(JSValue::kSize == 4 * kPointerSize); } void MacroAssembler::JumpIfNotObjectType(Register object, Register map, Register type_reg, InstanceType type, Label* if_not_object) { JumpIfObjectType(object, map, type_reg, type, if_not_object, ne); } // Sets condition flags based on comparison, and returns type in type_reg. void MacroAssembler::CompareObjectType(Register object, Register map, Register type_reg, InstanceType type) { Ldr(map, FieldMemOperand(object, HeapObject::kMapOffset)); CompareInstanceType(map, type_reg, type); } // Sets condition flags based on comparison, and returns type in type_reg. void MacroAssembler::CompareInstanceType(Register map, Register type_reg, InstanceType type) { Ldrb(type_reg, FieldMemOperand(map, Map::kInstanceTypeOffset)); Cmp(type_reg, type); } void MacroAssembler::CompareObjectMap(Register obj, Heap::RootListIndex index) { UseScratchRegisterScope temps(this); Register obj_map = temps.AcquireX(); Ldr(obj_map, FieldMemOperand(obj, HeapObject::kMapOffset)); CompareRoot(obj_map, index); } void MacroAssembler::CompareObjectMap(Register obj, Register scratch, Handle map) { Ldr(scratch, FieldMemOperand(obj, HeapObject::kMapOffset)); CompareMap(scratch, map); } void MacroAssembler::CompareMap(Register obj_map, Handle map) { Cmp(obj_map, Operand(map)); } void MacroAssembler::CheckMap(Register obj, Register scratch, Handle map, Label* fail, SmiCheckType smi_check_type) { if (smi_check_type == DO_SMI_CHECK) { JumpIfSmi(obj, fail); } CompareObjectMap(obj, scratch, map); B(ne, fail); } void MacroAssembler::CheckMap(Register obj, Register scratch, Heap::RootListIndex index, Label* fail, SmiCheckType smi_check_type) { if (smi_check_type == DO_SMI_CHECK) { JumpIfSmi(obj, fail); } Ldr(scratch, FieldMemOperand(obj, HeapObject::kMapOffset)); JumpIfNotRoot(scratch, index, fail); } void MacroAssembler::CheckMap(Register obj_map, Handle map, Label* fail, SmiCheckType smi_check_type) { if (smi_check_type == DO_SMI_CHECK) { JumpIfSmi(obj_map, fail); } CompareMap(obj_map, map); B(ne, fail); } void MacroAssembler::DispatchWeakMap(Register obj, Register scratch1, Register scratch2, Handle cell, Handle success, SmiCheckType smi_check_type) { Label fail; if (smi_check_type == DO_SMI_CHECK) { JumpIfSmi(obj, &fail); } Ldr(scratch1, FieldMemOperand(obj, HeapObject::kMapOffset)); CmpWeakValue(scratch1, cell, scratch2); B(ne, &fail); Jump(success, RelocInfo::CODE_TARGET); Bind(&fail); } void MacroAssembler::CmpWeakValue(Register value, Handle cell, Register scratch) { Mov(scratch, Operand(cell)); Ldr(scratch, FieldMemOperand(scratch, WeakCell::kValueOffset)); Cmp(value, scratch); } void MacroAssembler::GetWeakValue(Register value, Handle cell) { Mov(value, Operand(cell)); Ldr(value, FieldMemOperand(value, WeakCell::kValueOffset)); } void MacroAssembler::LoadWeakValue(Register value, Handle cell, Label* miss) { GetWeakValue(value, cell); JumpIfSmi(value, miss); } void MacroAssembler::TestMapBitfield(Register object, uint64_t mask) { UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); Ldr(temp, FieldMemOperand(object, HeapObject::kMapOffset)); Ldrb(temp, FieldMemOperand(temp, Map::kBitFieldOffset)); Tst(temp, mask); } void MacroAssembler::LoadElementsKindFromMap(Register result, Register map) { // Load the map's "bit field 2". __ Ldrb(result, FieldMemOperand(map, Map::kBitField2Offset)); // Retrieve elements_kind from bit field 2. DecodeField(result); } void MacroAssembler::GetMapConstructor(Register result, Register map, Register temp, Register temp2) { Label done, loop; Ldr(result, FieldMemOperand(map, Map::kConstructorOrBackPointerOffset)); Bind(&loop); JumpIfSmi(result, &done); CompareObjectType(result, temp, temp2, MAP_TYPE); B(ne, &done); Ldr(result, FieldMemOperand(result, Map::kConstructorOrBackPointerOffset)); B(&loop); Bind(&done); } void MacroAssembler::PushRoot(Heap::RootListIndex index) { UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); LoadRoot(temp, index); Push(temp); } void MacroAssembler::CompareRoot(const Register& obj, Heap::RootListIndex index) { UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); DCHECK(!AreAliased(obj, temp)); LoadRoot(temp, index); Cmp(obj, temp); } void MacroAssembler::JumpIfRoot(const Register& obj, Heap::RootListIndex index, Label* if_equal) { CompareRoot(obj, index); B(eq, if_equal); } void MacroAssembler::JumpIfNotRoot(const Register& obj, Heap::RootListIndex index, Label* if_not_equal) { CompareRoot(obj, index); B(ne, if_not_equal); } void MacroAssembler::CompareAndSplit(const Register& lhs, const Operand& rhs, Condition cond, Label* if_true, Label* if_false, Label* fall_through) { if ((if_true == if_false) && (if_false == fall_through)) { // Fall through. } else if (if_true == if_false) { B(if_true); } else if (if_false == fall_through) { CompareAndBranch(lhs, rhs, cond, if_true); } else if (if_true == fall_through) { CompareAndBranch(lhs, rhs, NegateCondition(cond), if_false); } else { CompareAndBranch(lhs, rhs, cond, if_true); B(if_false); } } void MacroAssembler::TestAndSplit(const Register& reg, uint64_t bit_pattern, Label* if_all_clear, Label* if_any_set, Label* fall_through) { if ((if_all_clear == if_any_set) && (if_any_set == fall_through)) { // Fall through. } else if (if_all_clear == if_any_set) { B(if_all_clear); } else if (if_all_clear == fall_through) { TestAndBranchIfAnySet(reg, bit_pattern, if_any_set); } else if (if_any_set == fall_through) { TestAndBranchIfAllClear(reg, bit_pattern, if_all_clear); } else { TestAndBranchIfAnySet(reg, bit_pattern, if_any_set); B(if_all_clear); } } bool MacroAssembler::AllowThisStubCall(CodeStub* stub) { return has_frame_ || !stub->SometimesSetsUpAFrame(); } void MacroAssembler::EmitSeqStringSetCharCheck( Register string, Register index, SeqStringSetCharCheckIndexType index_type, Register scratch, uint32_t encoding_mask) { DCHECK(!AreAliased(string, index, scratch)); if (index_type == kIndexIsSmi) { AssertSmi(index); } // Check that string is an object. AssertNotSmi(string, kNonObject); // Check that string has an appropriate map. Ldr(scratch, FieldMemOperand(string, HeapObject::kMapOffset)); Ldrb(scratch, FieldMemOperand(scratch, Map::kInstanceTypeOffset)); And(scratch, scratch, kStringRepresentationMask | kStringEncodingMask); Cmp(scratch, encoding_mask); Check(eq, kUnexpectedStringType); Ldr(scratch, FieldMemOperand(string, String::kLengthOffset)); Cmp(index, index_type == kIndexIsSmi ? scratch : Operand::UntagSmi(scratch)); Check(lt, kIndexIsTooLarge); DCHECK_EQ(static_cast(0), Smi::kZero); Cmp(index, 0); Check(ge, kIndexIsNegative); } // Compute the hash code from the untagged key. This must be kept in sync with // ComputeIntegerHash in utils.h and KeyedLoadGenericStub in // code-stub-hydrogen.cc void MacroAssembler::GetNumberHash(Register key, Register scratch) { DCHECK(!AreAliased(key, scratch)); // Xor original key with a seed. LoadRoot(scratch, Heap::kHashSeedRootIndex); Eor(key, key, Operand::UntagSmi(scratch)); // The algorithm uses 32-bit integer values. key = key.W(); scratch = scratch.W(); // Compute the hash code from the untagged key. This must be kept in sync // with ComputeIntegerHash in utils.h. // // hash = ~hash + (hash <<1 15); Mvn(scratch, key); Add(key, scratch, Operand(key, LSL, 15)); // hash = hash ^ (hash >> 12); Eor(key, key, Operand(key, LSR, 12)); // hash = hash + (hash << 2); Add(key, key, Operand(key, LSL, 2)); // hash = hash ^ (hash >> 4); Eor(key, key, Operand(key, LSR, 4)); // hash = hash * 2057; Mov(scratch, Operand(key, LSL, 11)); Add(key, key, Operand(key, LSL, 3)); Add(key, key, scratch); // hash = hash ^ (hash >> 16); Eor(key, key, Operand(key, LSR, 16)); Bic(key, key, Operand(0xc0000000u)); } void MacroAssembler::RecordWriteCodeEntryField(Register js_function, Register code_entry, Register scratch) { const int offset = JSFunction::kCodeEntryOffset; // Since a code entry (value) is always in old space, we don't need to update // remembered set. If incremental marking is off, there is nothing for us to // do. if (!FLAG_incremental_marking) return; DCHECK(js_function.is(x1)); DCHECK(code_entry.is(x7)); DCHECK(scratch.is(x5)); AssertNotSmi(js_function); if (emit_debug_code()) { UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); Add(scratch, js_function, offset - kHeapObjectTag); Ldr(temp, MemOperand(scratch)); Cmp(temp, code_entry); Check(eq, kWrongAddressOrValuePassedToRecordWrite); } // First, check if a write barrier is even needed. The tests below // catch stores of Smis and stores into young gen. Label done; CheckPageFlagClear(code_entry, scratch, MemoryChunk::kPointersToHereAreInterestingMask, &done); CheckPageFlagClear(js_function, scratch, MemoryChunk::kPointersFromHereAreInterestingMask, &done); const Register dst = scratch; Add(dst, js_function, offset - kHeapObjectTag); // Save caller-saved registers.Both input registers (x1 and x7) are caller // saved, so there is no need to push them. PushCPURegList(kCallerSaved); int argument_count = 3; Mov(x0, js_function); Mov(x1, dst); Mov(x2, ExternalReference::isolate_address(isolate())); { AllowExternalCallThatCantCauseGC scope(this); CallCFunction( ExternalReference::incremental_marking_record_write_code_entry_function( isolate()), argument_count); } // Restore caller-saved registers. PopCPURegList(kCallerSaved); Bind(&done); } void MacroAssembler::RememberedSetHelper(Register object, // For debug tests. Register address, Register scratch1, SaveFPRegsMode fp_mode, RememberedSetFinalAction and_then) { DCHECK(!AreAliased(object, address, scratch1)); Label done, store_buffer_overflow; if (emit_debug_code()) { Label ok; JumpIfNotInNewSpace(object, &ok); Abort(kRememberedSetPointerInNewSpace); bind(&ok); } UseScratchRegisterScope temps(this); Register scratch2 = temps.AcquireX(); // Load store buffer top. Mov(scratch2, ExternalReference::store_buffer_top(isolate())); Ldr(scratch1, MemOperand(scratch2)); // Store pointer to buffer and increment buffer top. Str(address, MemOperand(scratch1, kPointerSize, PostIndex)); // Write back new top of buffer. Str(scratch1, MemOperand(scratch2)); // Call stub on end of buffer. // Check for end of buffer. Tst(scratch1, StoreBuffer::kStoreBufferMask); if (and_then == kFallThroughAtEnd) { B(ne, &done); } else { DCHECK(and_then == kReturnAtEnd); B(eq, &store_buffer_overflow); Ret(); } Bind(&store_buffer_overflow); Push(lr); StoreBufferOverflowStub store_buffer_overflow_stub(isolate(), fp_mode); CallStub(&store_buffer_overflow_stub); Pop(lr); Bind(&done); if (and_then == kReturnAtEnd) { Ret(); } } void MacroAssembler::PopSafepointRegisters() { const int num_unsaved = kNumSafepointRegisters - kNumSafepointSavedRegisters; PopXRegList(kSafepointSavedRegisters); Drop(num_unsaved); } void MacroAssembler::PushSafepointRegisters() { // Safepoints expect a block of kNumSafepointRegisters values on the stack, so // adjust the stack for unsaved registers. const int num_unsaved = kNumSafepointRegisters - kNumSafepointSavedRegisters; DCHECK(num_unsaved >= 0); Claim(num_unsaved); PushXRegList(kSafepointSavedRegisters); } void MacroAssembler::PushSafepointRegistersAndDoubles() { PushSafepointRegisters(); PushCPURegList(CPURegList( CPURegister::kFPRegister, kDRegSizeInBits, RegisterConfiguration::Crankshaft()->allocatable_double_codes_mask())); } void MacroAssembler::PopSafepointRegistersAndDoubles() { PopCPURegList(CPURegList( CPURegister::kFPRegister, kDRegSizeInBits, RegisterConfiguration::Crankshaft()->allocatable_double_codes_mask())); PopSafepointRegisters(); } int MacroAssembler::SafepointRegisterStackIndex(int reg_code) { // Make sure the safepoint registers list is what we expect. DCHECK(CPURegList::GetSafepointSavedRegisters().list() == 0x6ffcffff); // Safepoint registers are stored contiguously on the stack, but not all the // registers are saved. The following registers are excluded: // - x16 and x17 (ip0 and ip1) because they shouldn't be preserved outside of // the macro assembler. // - x28 (jssp) because JS stack pointer doesn't need to be included in // safepoint registers. // - x31 (csp) because the system stack pointer doesn't need to be included // in safepoint registers. // // This function implements the mapping of register code to index into the // safepoint register slots. if ((reg_code >= 0) && (reg_code <= 15)) { return reg_code; } else if ((reg_code >= 18) && (reg_code <= 27)) { // Skip ip0 and ip1. return reg_code - 2; } else if ((reg_code == 29) || (reg_code == 30)) { // Also skip jssp. return reg_code - 3; } else { // This register has no safepoint register slot. UNREACHABLE(); return -1; } } void MacroAssembler::CheckPageFlag(const Register& object, const Register& scratch, int mask, Condition cc, Label* condition_met) { And(scratch, object, ~Page::kPageAlignmentMask); Ldr(scratch, MemOperand(scratch, MemoryChunk::kFlagsOffset)); if (cc == eq) { TestAndBranchIfAnySet(scratch, mask, condition_met); } else { TestAndBranchIfAllClear(scratch, mask, condition_met); } } void MacroAssembler::CheckPageFlagSet(const Register& object, const Register& scratch, int mask, Label* if_any_set) { And(scratch, object, ~Page::kPageAlignmentMask); Ldr(scratch, MemOperand(scratch, MemoryChunk::kFlagsOffset)); TestAndBranchIfAnySet(scratch, mask, if_any_set); } void MacroAssembler::CheckPageFlagClear(const Register& object, const Register& scratch, int mask, Label* if_all_clear) { And(scratch, object, ~Page::kPageAlignmentMask); Ldr(scratch, MemOperand(scratch, MemoryChunk::kFlagsOffset)); TestAndBranchIfAllClear(scratch, mask, if_all_clear); } void MacroAssembler::RecordWriteField( Register object, int offset, Register value, Register scratch, LinkRegisterStatus lr_status, SaveFPRegsMode save_fp, RememberedSetAction remembered_set_action, SmiCheck smi_check, PointersToHereCheck pointers_to_here_check_for_value) { // First, check if a write barrier is even needed. The tests below // catch stores of Smis. Label done; // Skip the barrier if writing a smi. if (smi_check == INLINE_SMI_CHECK) { JumpIfSmi(value, &done); } // Although the object register is tagged, the offset is relative to the start // of the object, so offset must be a multiple of kPointerSize. DCHECK(IsAligned(offset, kPointerSize)); Add(scratch, object, offset - kHeapObjectTag); if (emit_debug_code()) { Label ok; Tst(scratch, (1 << kPointerSizeLog2) - 1); B(eq, &ok); Abort(kUnalignedCellInWriteBarrier); Bind(&ok); } RecordWrite(object, scratch, value, lr_status, save_fp, remembered_set_action, OMIT_SMI_CHECK, pointers_to_here_check_for_value); Bind(&done); // Clobber clobbered input registers when running with the debug-code flag // turned on to provoke errors. if (emit_debug_code()) { Mov(value, Operand(bit_cast(kZapValue + 4))); Mov(scratch, Operand(bit_cast(kZapValue + 8))); } } // Will clobber: object, map, dst. // If lr_status is kLRHasBeenSaved, lr will also be clobbered. void MacroAssembler::RecordWriteForMap(Register object, Register map, Register dst, LinkRegisterStatus lr_status, SaveFPRegsMode fp_mode) { ASM_LOCATION("MacroAssembler::RecordWrite"); DCHECK(!AreAliased(object, map)); if (emit_debug_code()) { UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); CompareObjectMap(map, temp, isolate()->factory()->meta_map()); Check(eq, kWrongAddressOrValuePassedToRecordWrite); } if (!FLAG_incremental_marking) { return; } if (emit_debug_code()) { UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); Ldr(temp, FieldMemOperand(object, HeapObject::kMapOffset)); Cmp(temp, map); Check(eq, kWrongAddressOrValuePassedToRecordWrite); } // First, check if a write barrier is even needed. The tests below // catch stores of smis and stores into the young generation. Label done; // A single check of the map's pages interesting flag suffices, since it is // only set during incremental collection, and then it's also guaranteed that // the from object's page's interesting flag is also set. This optimization // relies on the fact that maps can never be in new space. CheckPageFlagClear(map, map, // Used as scratch. MemoryChunk::kPointersToHereAreInterestingMask, &done); // Record the actual write. if (lr_status == kLRHasNotBeenSaved) { Push(lr); } Add(dst, object, HeapObject::kMapOffset - kHeapObjectTag); RecordWriteStub stub(isolate(), object, map, dst, OMIT_REMEMBERED_SET, fp_mode); CallStub(&stub); if (lr_status == kLRHasNotBeenSaved) { Pop(lr); } Bind(&done); // Count number of write barriers in generated code. isolate()->counters()->write_barriers_static()->Increment(); IncrementCounter(isolate()->counters()->write_barriers_dynamic(), 1, map, dst); // Clobber clobbered registers when running with the debug-code flag // turned on to provoke errors. if (emit_debug_code()) { Mov(dst, Operand(bit_cast(kZapValue + 12))); Mov(map, Operand(bit_cast(kZapValue + 16))); } } // Will clobber: object, address, value. // If lr_status is kLRHasBeenSaved, lr will also be clobbered. // // The register 'object' contains a heap object pointer. The heap object tag is // shifted away. void MacroAssembler::RecordWrite( Register object, Register address, Register value, LinkRegisterStatus lr_status, SaveFPRegsMode fp_mode, RememberedSetAction remembered_set_action, SmiCheck smi_check, PointersToHereCheck pointers_to_here_check_for_value) { ASM_LOCATION("MacroAssembler::RecordWrite"); DCHECK(!AreAliased(object, value)); if (emit_debug_code()) { UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); Ldr(temp, MemOperand(address)); Cmp(temp, value); Check(eq, kWrongAddressOrValuePassedToRecordWrite); } // First, check if a write barrier is even needed. The tests below // catch stores of smis and stores into the young generation. Label done; if (smi_check == INLINE_SMI_CHECK) { DCHECK_EQ(0, kSmiTag); JumpIfSmi(value, &done); } if (pointers_to_here_check_for_value != kPointersToHereAreAlwaysInteresting) { CheckPageFlagClear(value, value, // Used as scratch. MemoryChunk::kPointersToHereAreInterestingMask, &done); } CheckPageFlagClear(object, value, // Used as scratch. MemoryChunk::kPointersFromHereAreInterestingMask, &done); // Record the actual write. if (lr_status == kLRHasNotBeenSaved) { Push(lr); } RecordWriteStub stub(isolate(), object, value, address, remembered_set_action, fp_mode); CallStub(&stub); if (lr_status == kLRHasNotBeenSaved) { Pop(lr); } Bind(&done); // Count number of write barriers in generated code. isolate()->counters()->write_barriers_static()->Increment(); IncrementCounter(isolate()->counters()->write_barriers_dynamic(), 1, address, value); // Clobber clobbered registers when running with the debug-code flag // turned on to provoke errors. if (emit_debug_code()) { Mov(address, Operand(bit_cast(kZapValue + 12))); Mov(value, Operand(bit_cast(kZapValue + 16))); } } void MacroAssembler::AssertHasValidColor(const Register& reg) { if (emit_debug_code()) { // The bit sequence is backward. The first character in the string // represents the least significant bit. DCHECK(strcmp(Marking::kImpossibleBitPattern, "01") == 0); Label color_is_valid; Tbnz(reg, 0, &color_is_valid); Tbz(reg, 1, &color_is_valid); Abort(kUnexpectedColorFound); Bind(&color_is_valid); } } void MacroAssembler::GetMarkBits(Register addr_reg, Register bitmap_reg, Register shift_reg) { DCHECK(!AreAliased(addr_reg, bitmap_reg, shift_reg)); DCHECK(addr_reg.Is64Bits() && bitmap_reg.Is64Bits() && shift_reg.Is64Bits()); // addr_reg is divided into fields: // |63 page base 20|19 high 8|7 shift 3|2 0| // 'high' gives the index of the cell holding color bits for the object. // 'shift' gives the offset in the cell for this object's color. const int kShiftBits = kPointerSizeLog2 + Bitmap::kBitsPerCellLog2; UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); Ubfx(temp, addr_reg, kShiftBits, kPageSizeBits - kShiftBits); Bic(bitmap_reg, addr_reg, Page::kPageAlignmentMask); Add(bitmap_reg, bitmap_reg, Operand(temp, LSL, Bitmap::kBytesPerCellLog2)); // bitmap_reg: // |63 page base 20|19 zeros 15|14 high 3|2 0| Ubfx(shift_reg, addr_reg, kPointerSizeLog2, Bitmap::kBitsPerCellLog2); } void MacroAssembler::HasColor(Register object, Register bitmap_scratch, Register shift_scratch, Label* has_color, int first_bit, int second_bit) { // See mark-compact.h for color definitions. DCHECK(!AreAliased(object, bitmap_scratch, shift_scratch)); GetMarkBits(object, bitmap_scratch, shift_scratch); Ldr(bitmap_scratch, MemOperand(bitmap_scratch, MemoryChunk::kHeaderSize)); // Shift the bitmap down to get the color of the object in bits [1:0]. Lsr(bitmap_scratch, bitmap_scratch, shift_scratch); AssertHasValidColor(bitmap_scratch); // These bit sequences are backwards. The first character in the string // represents the least significant bit. DCHECK(strcmp(Marking::kWhiteBitPattern, "00") == 0); DCHECK(strcmp(Marking::kBlackBitPattern, "11") == 0); DCHECK(strcmp(Marking::kGreyBitPattern, "10") == 0); // Check for the color. if (first_bit == 0) { // Checking for white. DCHECK(second_bit == 0); // We only need to test the first bit. Tbz(bitmap_scratch, 0, has_color); } else { Label other_color; // Checking for grey or black. Tbz(bitmap_scratch, 0, &other_color); if (second_bit == 0) { Tbz(bitmap_scratch, 1, has_color); } else { Tbnz(bitmap_scratch, 1, has_color); } Bind(&other_color); } // Fall through if it does not have the right color. } void MacroAssembler::JumpIfBlack(Register object, Register scratch0, Register scratch1, Label* on_black) { DCHECK(strcmp(Marking::kBlackBitPattern, "11") == 0); HasColor(object, scratch0, scratch1, on_black, 1, 1); // kBlackBitPattern. } void MacroAssembler::JumpIfWhite(Register value, Register bitmap_scratch, Register shift_scratch, Register load_scratch, Register length_scratch, Label* value_is_white) { DCHECK(!AreAliased( value, bitmap_scratch, shift_scratch, load_scratch, length_scratch)); // These bit sequences are backwards. The first character in the string // represents the least significant bit. DCHECK(strcmp(Marking::kWhiteBitPattern, "00") == 0); DCHECK(strcmp(Marking::kBlackBitPattern, "11") == 0); DCHECK(strcmp(Marking::kGreyBitPattern, "10") == 0); GetMarkBits(value, bitmap_scratch, shift_scratch); Ldr(load_scratch, MemOperand(bitmap_scratch, MemoryChunk::kHeaderSize)); Lsr(load_scratch, load_scratch, shift_scratch); AssertHasValidColor(load_scratch); // If the value is black or grey we don't need to do anything. // Since both black and grey have a 1 in the first position and white does // not have a 1 there we only need to check one bit. Tbz(load_scratch, 0, value_is_white); } void MacroAssembler::Assert(Condition cond, BailoutReason reason) { if (emit_debug_code()) { Check(cond, reason); } } void MacroAssembler::AssertRegisterIsClear(Register reg, BailoutReason reason) { if (emit_debug_code()) { CheckRegisterIsClear(reg, reason); } } void MacroAssembler::AssertRegisterIsRoot(Register reg, Heap::RootListIndex index, BailoutReason reason) { if (emit_debug_code()) { CompareRoot(reg, index); Check(eq, reason); } } void MacroAssembler::AssertFastElements(Register elements) { if (emit_debug_code()) { UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); Label ok; Ldr(temp, FieldMemOperand(elements, HeapObject::kMapOffset)); JumpIfRoot(temp, Heap::kFixedArrayMapRootIndex, &ok); JumpIfRoot(temp, Heap::kFixedDoubleArrayMapRootIndex, &ok); JumpIfRoot(temp, Heap::kFixedCOWArrayMapRootIndex, &ok); Abort(kJSObjectWithFastElementsMapHasSlowElements); Bind(&ok); } } void MacroAssembler::AssertIsString(const Register& object) { if (emit_debug_code()) { UseScratchRegisterScope temps(this); Register temp = temps.AcquireX(); STATIC_ASSERT(kSmiTag == 0); Tst(object, kSmiTagMask); Check(ne, kOperandIsNotAString); Ldr(temp, FieldMemOperand(object, HeapObject::kMapOffset)); CompareInstanceType(temp, temp, FIRST_NONSTRING_TYPE); Check(lo, kOperandIsNotAString); } } void MacroAssembler::Check(Condition cond, BailoutReason reason) { Label ok; B(cond, &ok); Abort(reason); // Will not return here. Bind(&ok); } void MacroAssembler::CheckRegisterIsClear(Register reg, BailoutReason reason) { Label ok; Cbz(reg, &ok); Abort(reason); // Will not return here. Bind(&ok); } void MacroAssembler::Abort(BailoutReason reason) { #ifdef DEBUG RecordComment("Abort message: "); RecordComment(GetBailoutReason(reason)); if (FLAG_trap_on_abort) { Brk(0); return; } #endif // Abort is used in some contexts where csp is the stack pointer. In order to // simplify the CallRuntime code, make sure that jssp is the stack pointer. // There is no risk of register corruption here because Abort doesn't return. Register old_stack_pointer = StackPointer(); SetStackPointer(jssp); Mov(jssp, old_stack_pointer); // We need some scratch registers for the MacroAssembler, so make sure we have // some. This is safe here because Abort never returns. RegList old_tmp_list = TmpList()->list(); TmpList()->Combine(MacroAssembler::DefaultTmpList()); if (use_real_aborts()) { // Avoid infinite recursion; Push contains some assertions that use Abort. NoUseRealAbortsScope no_real_aborts(this); // Check if Abort() has already been initialized. DCHECK(isolate()->builtins()->Abort()->IsHeapObject()); Move(x1, Smi::FromInt(static_cast(reason))); if (!has_frame_) { // We don't actually want to generate a pile of code for this, so just // claim there is a stack frame, without generating one. FrameScope scope(this, StackFrame::NONE); Call(isolate()->builtins()->Abort(), RelocInfo::CODE_TARGET); } else { Call(isolate()->builtins()->Abort(), RelocInfo::CODE_TARGET); } } else { // Load the string to pass to Printf. Label msg_address; Adr(x0, &msg_address); // Call Printf directly to report the error. CallPrintf(); // We need a way to stop execution on both the simulator and real hardware, // and Unreachable() is the best option. Unreachable(); // Emit the message string directly in the instruction stream. { BlockPoolsScope scope(this); Bind(&msg_address); EmitStringData(GetBailoutReason(reason)); } } SetStackPointer(old_stack_pointer); TmpList()->set_list(old_tmp_list); } void MacroAssembler::LoadNativeContextSlot(int index, Register dst) { Ldr(dst, NativeContextMemOperand()); Ldr(dst, ContextMemOperand(dst, index)); } void MacroAssembler::LoadGlobalFunctionInitialMap(Register function, Register map, Register scratch) { // Load the initial map. The global functions all have initial maps. Ldr(map, FieldMemOperand(function, JSFunction::kPrototypeOrInitialMapOffset)); if (emit_debug_code()) { Label ok, fail; CheckMap(map, scratch, Heap::kMetaMapRootIndex, &fail, DO_SMI_CHECK); B(&ok); Bind(&fail); Abort(kGlobalFunctionsMustHaveInitialMap); Bind(&ok); } } // This is the main Printf implementation. All other Printf variants call // PrintfNoPreserve after setting up one or more PreserveRegisterScopes. void MacroAssembler::PrintfNoPreserve(const char * format, const CPURegister& arg0, const CPURegister& arg1, const CPURegister& arg2, const CPURegister& arg3) { // We cannot handle a caller-saved stack pointer. It doesn't make much sense // in most cases anyway, so this restriction shouldn't be too serious. DCHECK(!kCallerSaved.IncludesAliasOf(__ StackPointer())); // The provided arguments, and their proper procedure-call standard registers. CPURegister args[kPrintfMaxArgCount] = {arg0, arg1, arg2, arg3}; CPURegister pcs[kPrintfMaxArgCount] = {NoReg, NoReg, NoReg, NoReg}; int arg_count = kPrintfMaxArgCount; // The PCS varargs registers for printf. Note that x0 is used for the printf // format string. static const CPURegList kPCSVarargs = CPURegList(CPURegister::kRegister, kXRegSizeInBits, 1, arg_count); static const CPURegList kPCSVarargsFP = CPURegList(CPURegister::kFPRegister, kDRegSizeInBits, 0, arg_count - 1); // We can use caller-saved registers as scratch values, except for the // arguments and the PCS registers where they might need to go. CPURegList tmp_list = kCallerSaved; tmp_list.Remove(x0); // Used to pass the format string. tmp_list.Remove(kPCSVarargs); tmp_list.Remove(arg0, arg1, arg2, arg3); CPURegList fp_tmp_list = kCallerSavedFP; fp_tmp_list.Remove(kPCSVarargsFP); fp_tmp_list.Remove(arg0, arg1, arg2, arg3); // Override the MacroAssembler's scratch register list. The lists will be // reset automatically at the end of the UseScratchRegisterScope. UseScratchRegisterScope temps(this); TmpList()->set_list(tmp_list.list()); FPTmpList()->set_list(fp_tmp_list.list()); // Copies of the printf vararg registers that we can pop from. CPURegList pcs_varargs = kPCSVarargs; CPURegList pcs_varargs_fp = kPCSVarargsFP; // Place the arguments. There are lots of clever tricks and optimizations we // could use here, but Printf is a debug tool so instead we just try to keep // it simple: Move each input that isn't already in the right place to a // scratch register, then move everything back. for (unsigned i = 0; i < kPrintfMaxArgCount; i++) { // Work out the proper PCS register for this argument. if (args[i].IsRegister()) { pcs[i] = pcs_varargs.PopLowestIndex().X(); // We might only need a W register here. We need to know the size of the // argument so we can properly encode it for the simulator call. if (args[i].Is32Bits()) pcs[i] = pcs[i].W(); } else if (args[i].IsFPRegister()) { // In C, floats are always cast to doubles for varargs calls. pcs[i] = pcs_varargs_fp.PopLowestIndex().D(); } else { DCHECK(args[i].IsNone()); arg_count = i; break; } // If the argument is already in the right place, leave it where it is. if (args[i].Aliases(pcs[i])) continue; // Otherwise, if the argument is in a PCS argument register, allocate an // appropriate scratch register and then move it out of the way. if (kPCSVarargs.IncludesAliasOf(args[i]) || kPCSVarargsFP.IncludesAliasOf(args[i])) { if (args[i].IsRegister()) { Register old_arg = Register(args[i]); Register new_arg = temps.AcquireSameSizeAs(old_arg); Mov(new_arg, old_arg); args[i] = new_arg; } else { FPRegister old_arg = FPRegister(args[i]); FPRegister new_arg = temps.AcquireSameSizeAs(old_arg); Fmov(new_arg, old_arg); args[i] = new_arg; } } } // Do a second pass to move values into their final positions and perform any // conversions that may be required. for (int i = 0; i < arg_count; i++) { DCHECK(pcs[i].type() == args[i].type()); if (pcs[i].IsRegister()) { Mov(Register(pcs[i]), Register(args[i]), kDiscardForSameWReg); } else { DCHECK(pcs[i].IsFPRegister()); if (pcs[i].SizeInBytes() == args[i].SizeInBytes()) { Fmov(FPRegister(pcs[i]), FPRegister(args[i])); } else { Fcvt(FPRegister(pcs[i]), FPRegister(args[i])); } } } // Load the format string into x0, as per the procedure-call standard. // // To make the code as portable as possible, the format string is encoded // directly in the instruction stream. It might be cleaner to encode it in a // literal pool, but since Printf is usually used for debugging, it is // beneficial for it to be minimally dependent on other features. Label format_address; Adr(x0, &format_address); // Emit the format string directly in the instruction stream. { BlockPoolsScope scope(this); Label after_data; B(&after_data); Bind(&format_address); EmitStringData(format); Unreachable(); Bind(&after_data); } // We don't pass any arguments on the stack, but we still need to align the C // stack pointer to a 16-byte boundary for PCS compliance. if (!csp.Is(StackPointer())) { Bic(csp, StackPointer(), 0xf); } CallPrintf(arg_count, pcs); } void MacroAssembler::CallPrintf(int arg_count, const CPURegister * args) { // A call to printf needs special handling for the simulator, since the system // printf function will use a different instruction set and the procedure-call // standard will not be compatible. #ifdef USE_SIMULATOR { InstructionAccurateScope scope(this, kPrintfLength / kInstructionSize); hlt(kImmExceptionIsPrintf); dc32(arg_count); // kPrintfArgCountOffset // Determine the argument pattern. uint32_t arg_pattern_list = 0; for (int i = 0; i < arg_count; i++) { uint32_t arg_pattern; if (args[i].IsRegister()) { arg_pattern = args[i].Is32Bits() ? kPrintfArgW : kPrintfArgX; } else { DCHECK(args[i].Is64Bits()); arg_pattern = kPrintfArgD; } DCHECK(arg_pattern < (1 << kPrintfArgPatternBits)); arg_pattern_list |= (arg_pattern << (kPrintfArgPatternBits * i)); } dc32(arg_pattern_list); // kPrintfArgPatternListOffset } #else Call(FUNCTION_ADDR(printf), RelocInfo::EXTERNAL_REFERENCE); #endif } void MacroAssembler::Printf(const char * format, CPURegister arg0, CPURegister arg1, CPURegister arg2, CPURegister arg3) { // We can only print sp if it is the current stack pointer. if (!csp.Is(StackPointer())) { DCHECK(!csp.Aliases(arg0)); DCHECK(!csp.Aliases(arg1)); DCHECK(!csp.Aliases(arg2)); DCHECK(!csp.Aliases(arg3)); } // Printf is expected to preserve all registers, so make sure that none are // available as scratch registers until we've preserved them. RegList old_tmp_list = TmpList()->list(); RegList old_fp_tmp_list = FPTmpList()->list(); TmpList()->set_list(0); FPTmpList()->set_list(0); // Preserve all caller-saved registers as well as NZCV. // If csp is the stack pointer, PushCPURegList asserts that the size of each // list is a multiple of 16 bytes. PushCPURegList(kCallerSaved); PushCPURegList(kCallerSavedFP); // We can use caller-saved registers as scratch values (except for argN). CPURegList tmp_list = kCallerSaved; CPURegList fp_tmp_list = kCallerSavedFP; tmp_list.Remove(arg0, arg1, arg2, arg3); fp_tmp_list.Remove(arg0, arg1, arg2, arg3); TmpList()->set_list(tmp_list.list()); FPTmpList()->set_list(fp_tmp_list.list()); { UseScratchRegisterScope temps(this); // If any of the arguments are the current stack pointer, allocate a new // register for them, and adjust the value to compensate for pushing the // caller-saved registers. bool arg0_sp = StackPointer().Aliases(arg0); bool arg1_sp = StackPointer().Aliases(arg1); bool arg2_sp = StackPointer().Aliases(arg2); bool arg3_sp = StackPointer().Aliases(arg3); if (arg0_sp || arg1_sp || arg2_sp || arg3_sp) { // Allocate a register to hold the original stack pointer value, to pass // to PrintfNoPreserve as an argument. Register arg_sp = temps.AcquireX(); Add(arg_sp, StackPointer(), kCallerSaved.TotalSizeInBytes() + kCallerSavedFP.TotalSizeInBytes()); if (arg0_sp) arg0 = Register::Create(arg_sp.code(), arg0.SizeInBits()); if (arg1_sp) arg1 = Register::Create(arg_sp.code(), arg1.SizeInBits()); if (arg2_sp) arg2 = Register::Create(arg_sp.code(), arg2.SizeInBits()); if (arg3_sp) arg3 = Register::Create(arg_sp.code(), arg3.SizeInBits()); } // Preserve NZCV. { UseScratchRegisterScope temps(this); Register tmp = temps.AcquireX(); Mrs(tmp, NZCV); Push(tmp, xzr); } PrintfNoPreserve(format, arg0, arg1, arg2, arg3); // Restore NZCV. { UseScratchRegisterScope temps(this); Register tmp = temps.AcquireX(); Pop(xzr, tmp); Msr(NZCV, tmp); } } PopCPURegList(kCallerSavedFP); PopCPURegList(kCallerSaved); TmpList()->set_list(old_tmp_list); FPTmpList()->set_list(old_fp_tmp_list); } void MacroAssembler::EmitFrameSetupForCodeAgePatching() { // TODO(jbramley): Other architectures use the internal memcpy to copy the // sequence. If this is a performance bottleneck, we should consider caching // the sequence and copying it in the same way. InstructionAccurateScope scope(this, kNoCodeAgeSequenceLength / kInstructionSize); DCHECK(jssp.Is(StackPointer())); EmitFrameSetupForCodeAgePatching(this); } void MacroAssembler::EmitCodeAgeSequence(Code* stub) { InstructionAccurateScope scope(this, kNoCodeAgeSequenceLength / kInstructionSize); DCHECK(jssp.Is(StackPointer())); EmitCodeAgeSequence(this, stub); } #undef __ #define __ assm-> void MacroAssembler::EmitFrameSetupForCodeAgePatching(Assembler * assm) { Label start; __ bind(&start); // We can do this sequence using four instructions, but the code ageing // sequence that patches it needs five, so we use the extra space to try to // simplify some addressing modes and remove some dependencies (compared to // using two stp instructions with write-back). __ sub(jssp, jssp, 4 * kXRegSize); __ sub(csp, csp, 4 * kXRegSize); __ stp(x1, cp, MemOperand(jssp, 0 * kXRegSize)); __ stp(fp, lr, MemOperand(jssp, 2 * kXRegSize)); __ add(fp, jssp, StandardFrameConstants::kFixedFrameSizeFromFp); __ AssertSizeOfCodeGeneratedSince(&start, kNoCodeAgeSequenceLength); } void MacroAssembler::EmitCodeAgeSequence(Assembler * assm, Code * stub) { Label start; __ bind(&start); // When the stub is called, the sequence is replaced with the young sequence // (as in EmitFrameSetupForCodeAgePatching). After the code is replaced, the // stub jumps to &start, stored in x0. The young sequence does not call the // stub so there is no infinite loop here. // // A branch (br) is used rather than a call (blr) because this code replaces // the frame setup code that would normally preserve lr. __ ldr_pcrel(ip0, kCodeAgeStubEntryOffset >> kLoadLiteralScaleLog2); __ adr(x0, &start); __ br(ip0); // IsCodeAgeSequence in codegen-arm64.cc assumes that the code generated up // until now (kCodeAgeStubEntryOffset) is the same for all code age sequences. __ AssertSizeOfCodeGeneratedSince(&start, kCodeAgeStubEntryOffset); if (stub) { __ dc64(reinterpret_cast(stub->instruction_start())); __ AssertSizeOfCodeGeneratedSince(&start, kNoCodeAgeSequenceLength); } } bool MacroAssembler::IsYoungSequence(Isolate* isolate, byte* sequence) { bool is_young = isolate->code_aging_helper()->IsYoung(sequence); DCHECK(is_young || isolate->code_aging_helper()->IsOld(sequence)); return is_young; } void MacroAssembler::TruncatingDiv(Register result, Register dividend, int32_t divisor) { DCHECK(!AreAliased(result, dividend)); DCHECK(result.Is32Bits() && dividend.Is32Bits()); base::MagicNumbersForDivision mag = base::SignedDivisionByConstant(static_cast(divisor)); Mov(result, mag.multiplier); Smull(result.X(), dividend, result); Asr(result.X(), result.X(), 32); bool neg = (mag.multiplier & (static_cast(1) << 31)) != 0; if (divisor > 0 && neg) Add(result, result, dividend); if (divisor < 0 && !neg && mag.multiplier > 0) Sub(result, result, dividend); if (mag.shift > 0) Asr(result, result, mag.shift); Add(result, result, Operand(dividend, LSR, 31)); } #undef __ UseScratchRegisterScope::~UseScratchRegisterScope() { available_->set_list(old_available_); availablefp_->set_list(old_availablefp_); } Register UseScratchRegisterScope::AcquireSameSizeAs(const Register& reg) { int code = AcquireNextAvailable(available_).code(); return Register::Create(code, reg.SizeInBits()); } FPRegister UseScratchRegisterScope::AcquireSameSizeAs(const FPRegister& reg) { int code = AcquireNextAvailable(availablefp_).code(); return FPRegister::Create(code, reg.SizeInBits()); } CPURegister UseScratchRegisterScope::AcquireNextAvailable( CPURegList* available) { CHECK(!available->IsEmpty()); CPURegister result = available->PopLowestIndex(); DCHECK(!AreAliased(result, xzr, csp)); return result; } CPURegister UseScratchRegisterScope::UnsafeAcquire(CPURegList* available, const CPURegister& reg) { DCHECK(available->IncludesAliasOf(reg)); available->Remove(reg); return reg; } #define __ masm-> void InlineSmiCheckInfo::Emit(MacroAssembler* masm, const Register& reg, const Label* smi_check) { Assembler::BlockPoolsScope scope(masm); if (reg.IsValid()) { DCHECK(smi_check->is_bound()); DCHECK(reg.Is64Bits()); // Encode the register (x0-x30) in the lowest 5 bits, then the offset to // 'check' in the other bits. The possible offset is limited in that we // use BitField to pack the data, and the underlying data type is a // uint32_t. uint32_t delta = static_cast(__ InstructionsGeneratedSince(smi_check)); __ InlineData(RegisterBits::encode(reg.code()) | DeltaBits::encode(delta)); } else { DCHECK(!smi_check->is_bound()); // An offset of 0 indicates that there is no patch site. __ InlineData(0); } } InlineSmiCheckInfo::InlineSmiCheckInfo(Address info) : reg_(NoReg), smi_check_delta_(0), smi_check_(NULL) { InstructionSequence* inline_data = InstructionSequence::At(info); DCHECK(inline_data->IsInlineData()); if (inline_data->IsInlineData()) { uint64_t payload = inline_data->InlineData(); // We use BitField to decode the payload, and BitField can only handle // 32-bit values. DCHECK(is_uint32(payload)); if (payload != 0) { uint32_t payload32 = static_cast(payload); int reg_code = RegisterBits::decode(payload32); reg_ = Register::XRegFromCode(reg_code); smi_check_delta_ = DeltaBits::decode(payload32); DCHECK_NE(0, smi_check_delta_); smi_check_ = inline_data->preceding(smi_check_delta_); } } } #undef __ } // namespace internal } // namespace v8 #endif // V8_TARGET_ARCH_ARM64