// Copyright 2013 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/base/platform/condition-variable.h" #include #include #include "src/base/platform/time.h" namespace v8 { namespace base { #if V8_OS_POSIX ConditionVariable::ConditionVariable() { #if (V8_OS_FREEBSD || V8_OS_NETBSD || V8_OS_OPENBSD || \ (V8_OS_LINUX && V8_LIBC_GLIBC)) // On Free/Net/OpenBSD and Linux with glibc we can change the time // source for pthread_cond_timedwait() to use the monotonic clock. pthread_condattr_t attr; int result = pthread_condattr_init(&attr); DCHECK_EQ(0, result); result = pthread_condattr_setclock(&attr, CLOCK_MONOTONIC); DCHECK_EQ(0, result); result = pthread_cond_init(&native_handle_, &attr); DCHECK_EQ(0, result); result = pthread_condattr_destroy(&attr); #else int result = pthread_cond_init(&native_handle_, NULL); #endif DCHECK_EQ(0, result); USE(result); } ConditionVariable::~ConditionVariable() { #if defined(V8_OS_MACOSX) // This hack is necessary to avoid a fatal pthreads subsystem bug in the // Darwin kernel. http://crbug.com/517681. { Mutex lock; LockGuard l(&lock); struct timespec ts; ts.tv_sec = 0; ts.tv_nsec = 1; pthread_cond_timedwait_relative_np(&native_handle_, &lock.native_handle(), &ts); } #endif int result = pthread_cond_destroy(&native_handle_); DCHECK_EQ(0, result); USE(result); } void ConditionVariable::NotifyOne() { int result = pthread_cond_signal(&native_handle_); DCHECK_EQ(0, result); USE(result); } void ConditionVariable::NotifyAll() { int result = pthread_cond_broadcast(&native_handle_); DCHECK_EQ(0, result); USE(result); } void ConditionVariable::Wait(Mutex* mutex) { mutex->AssertHeldAndUnmark(); int result = pthread_cond_wait(&native_handle_, &mutex->native_handle()); DCHECK_EQ(0, result); USE(result); mutex->AssertUnheldAndMark(); } bool ConditionVariable::WaitFor(Mutex* mutex, const TimeDelta& rel_time) { struct timespec ts; int result; mutex->AssertHeldAndUnmark(); #if V8_OS_MACOSX // Mac OS X provides pthread_cond_timedwait_relative_np(), which does // not depend on the real time clock, which is what you really WANT here! ts = rel_time.ToTimespec(); DCHECK_GE(ts.tv_sec, 0); DCHECK_GE(ts.tv_nsec, 0); result = pthread_cond_timedwait_relative_np( &native_handle_, &mutex->native_handle(), &ts); #else #if (V8_OS_FREEBSD || V8_OS_NETBSD || V8_OS_OPENBSD || \ (V8_OS_LINUX && V8_LIBC_GLIBC)) // On Free/Net/OpenBSD and Linux with glibc we can change the time // source for pthread_cond_timedwait() to use the monotonic clock. result = clock_gettime(CLOCK_MONOTONIC, &ts); DCHECK_EQ(0, result); Time now = Time::FromTimespec(ts); #else // The timeout argument to pthread_cond_timedwait() is in absolute time. Time now = Time::NowFromSystemTime(); #endif Time end_time = now + rel_time; DCHECK_GE(end_time, now); ts = end_time.ToTimespec(); result = pthread_cond_timedwait( &native_handle_, &mutex->native_handle(), &ts); #endif // V8_OS_MACOSX mutex->AssertUnheldAndMark(); if (result == ETIMEDOUT) { return false; } DCHECK_EQ(0, result); return true; } #elif V8_OS_WIN struct ConditionVariable::Event { Event() : handle_(::CreateEventA(NULL, true, false, NULL)) { DCHECK(handle_ != NULL); } ~Event() { BOOL ok = ::CloseHandle(handle_); DCHECK(ok); USE(ok); } bool WaitFor(DWORD timeout_ms) { DWORD result = ::WaitForSingleObject(handle_, timeout_ms); if (result == WAIT_OBJECT_0) { return true; } DCHECK(result == WAIT_TIMEOUT); return false; } HANDLE handle_; Event* next_; HANDLE thread_; volatile bool notified_; }; ConditionVariable::NativeHandle::~NativeHandle() { DCHECK(waitlist_ == NULL); while (freelist_ != NULL) { Event* event = freelist_; freelist_ = event->next_; delete event; } } ConditionVariable::Event* ConditionVariable::NativeHandle::Pre() { LockGuard lock_guard(&mutex_); // Grab an event from the free list or create a new one. Event* event = freelist_; if (event != NULL) { freelist_ = event->next_; } else { event = new Event; } event->thread_ = GetCurrentThread(); event->notified_ = false; #ifdef DEBUG // The event must not be on the wait list. for (Event* we = waitlist_; we != NULL; we = we->next_) { DCHECK_NE(event, we); } #endif // Prepend the event to the wait list. event->next_ = waitlist_; waitlist_ = event; return event; } void ConditionVariable::NativeHandle::Post(Event* event, bool result) { LockGuard lock_guard(&mutex_); // Remove the event from the wait list. for (Event** wep = &waitlist_;; wep = &(*wep)->next_) { DCHECK(*wep); if (*wep == event) { *wep = event->next_; break; } } #ifdef DEBUG // The event must not be on the free list. for (Event* fe = freelist_; fe != NULL; fe = fe->next_) { DCHECK_NE(event, fe); } #endif // Reset the event. BOOL ok = ::ResetEvent(event->handle_); DCHECK(ok); USE(ok); // Insert the event into the free list. event->next_ = freelist_; freelist_ = event; // Forward signals delivered after the timeout to the next waiting event. if (!result && event->notified_ && waitlist_ != NULL) { ok = ::SetEvent(waitlist_->handle_); DCHECK(ok); USE(ok); waitlist_->notified_ = true; } } ConditionVariable::ConditionVariable() {} ConditionVariable::~ConditionVariable() {} void ConditionVariable::NotifyOne() { // Notify the thread with the highest priority in the waitlist // that was not already signalled. LockGuard lock_guard(native_handle_.mutex()); Event* highest_event = NULL; int highest_priority = std::numeric_limits::min(); for (Event* event = native_handle().waitlist(); event != NULL; event = event->next_) { if (event->notified_) { continue; } int priority = GetThreadPriority(event->thread_); DCHECK_NE(THREAD_PRIORITY_ERROR_RETURN, priority); if (priority >= highest_priority) { highest_priority = priority; highest_event = event; } } if (highest_event != NULL) { DCHECK(!highest_event->notified_); ::SetEvent(highest_event->handle_); highest_event->notified_ = true; } } void ConditionVariable::NotifyAll() { // Notify all threads on the waitlist. LockGuard lock_guard(native_handle_.mutex()); for (Event* event = native_handle().waitlist(); event != NULL; event = event->next_) { if (!event->notified_) { ::SetEvent(event->handle_); event->notified_ = true; } } } void ConditionVariable::Wait(Mutex* mutex) { // Create and setup the wait event. Event* event = native_handle_.Pre(); // Release the user mutex. mutex->Unlock(); // Wait on the wait event. while (!event->WaitFor(INFINITE)) { } // Reaquire the user mutex. mutex->Lock(); // Release the wait event (we must have been notified). DCHECK(event->notified_); native_handle_.Post(event, true); } bool ConditionVariable::WaitFor(Mutex* mutex, const TimeDelta& rel_time) { // Create and setup the wait event. Event* event = native_handle_.Pre(); // Release the user mutex. mutex->Unlock(); // Wait on the wait event. TimeTicks now = TimeTicks::Now(); TimeTicks end = now + rel_time; bool result = false; while (true) { int64_t msec = (end - now).InMilliseconds(); if (msec >= static_cast(INFINITE)) { result = event->WaitFor(INFINITE - 1); if (result) { break; } now = TimeTicks::Now(); } else { result = event->WaitFor((msec < 0) ? 0 : static_cast(msec)); break; } } // Reaquire the user mutex. mutex->Lock(); // Release the wait event. DCHECK(!result || event->notified_); native_handle_.Post(event, result); return result; } #endif // V8_OS_POSIX } // namespace base } // namespace v8