// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/compiler/frame-elider.h" #include "src/base/adapters.h" namespace v8 { namespace internal { namespace compiler { FrameElider::FrameElider(InstructionSequence* code) : code_(code) {} void FrameElider::Run() { MarkBlocks(); PropagateMarks(); MarkDeConstruction(); } void FrameElider::MarkBlocks() { for (InstructionBlock* block : instruction_blocks()) { if (block->needs_frame()) continue; for (int i = block->code_start(); i < block->code_end(); ++i) { const Instruction* instr = InstructionAt(i); if (instr->IsCall() || instr->IsDeoptimizeCall() || instr->arch_opcode() == ArchOpcode::kArchStackPointer || instr->arch_opcode() == ArchOpcode::kArchFramePointer) { block->mark_needs_frame(); break; } } } } void FrameElider::PropagateMarks() { while (PropagateInOrder() || PropagateReversed()) { } } void FrameElider::MarkDeConstruction() { for (InstructionBlock* block : instruction_blocks()) { if (block->needs_frame()) { // Special case: The start block needs a frame. if (block->predecessors().empty()) { block->mark_must_construct_frame(); } // Find "frame -> no frame" transitions, inserting frame // deconstructions. for (RpoNumber& succ : block->successors()) { if (!InstructionBlockAt(succ)->needs_frame()) { DCHECK_EQ(1U, block->SuccessorCount()); const Instruction* last = InstructionAt(block->last_instruction_index()); if (last->IsThrow() || last->IsTailCall() || last->IsDeoptimizeCall()) { // We need to keep the frame if we exit the block through any // of these. continue; } // The only cases when we need to deconstruct are ret and jump. DCHECK(last->IsRet() || last->IsJump()); block->mark_must_deconstruct_frame(); } } } else { // Find "no frame -> frame" transitions, inserting frame constructions. for (RpoNumber& succ : block->successors()) { if (InstructionBlockAt(succ)->needs_frame()) { DCHECK_NE(1U, block->SuccessorCount()); InstructionBlockAt(succ)->mark_must_construct_frame(); } } } } } bool FrameElider::PropagateInOrder() { bool changed = false; for (InstructionBlock* block : instruction_blocks()) { changed |= PropagateIntoBlock(block); } return changed; } bool FrameElider::PropagateReversed() { bool changed = false; for (InstructionBlock* block : base::Reversed(instruction_blocks())) { changed |= PropagateIntoBlock(block); } return changed; } bool FrameElider::PropagateIntoBlock(InstructionBlock* block) { // Already marked, nothing to do... if (block->needs_frame()) return false; // Never mark the dummy end node, otherwise we might incorrectly decide to // put frame deconstruction code there later, if (block->successors().empty()) return false; // Propagate towards the end ("downwards") if there is a predecessor needing // a frame, but don't "bleed" from deferred code to non-deferred code. for (RpoNumber& pred : block->predecessors()) { if (InstructionBlockAt(pred)->needs_frame() && (!InstructionBlockAt(pred)->IsDeferred() || block->IsDeferred())) { block->mark_needs_frame(); return true; } } // Propagate towards start ("upwards") bool need_frame_successors = false; if (block->SuccessorCount() == 1) { // For single successors, propagate the needs_frame information. need_frame_successors = InstructionBlockAt(block->successors()[0])->needs_frame(); } else { // For multiple successors, each successor must only have a single // predecessor (because the graph is in edge-split form), so each successor // can independently create/dismantle a frame if needed. Given this // independent control, only propagate needs_frame if all non-deferred // blocks need a frame. for (RpoNumber& succ : block->successors()) { InstructionBlock* successor_block = InstructionBlockAt(succ); DCHECK_EQ(1, successor_block->PredecessorCount()); if (!successor_block->IsDeferred()) { if (successor_block->needs_frame()) { need_frame_successors = true; } else { return false; } } } } if (need_frame_successors) { block->mark_needs_frame(); return true; } else { return false; } } const InstructionBlocks& FrameElider::instruction_blocks() const { return code_->instruction_blocks(); } InstructionBlock* FrameElider::InstructionBlockAt(RpoNumber rpo_number) const { return code_->InstructionBlockAt(rpo_number); } Instruction* FrameElider::InstructionAt(int index) const { return code_->InstructionAt(index); } } // namespace compiler } // namespace internal } // namespace v8