/* * Copyright (C) 2016 Google, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef MESHES_H #define MESHES_H #include #include class Meshes { public: Meshes(VkDevice dev, const std::vector &mem_flags); ~Meshes(); const VkPipelineVertexInputStateCreateInfo &vertex_input_state() const { return vertex_input_state_; } const VkPipelineInputAssemblyStateCreateInfo &input_assembly_state() const { return input_assembly_state_; } enum Type { MESH_PYRAMID, MESH_ICOSPHERE, MESH_TEAPOT, MESH_COUNT, }; void cmd_bind_buffers(VkCommandBuffer cmd) const; void cmd_draw(VkCommandBuffer cmd, Type type) const; private: void allocate_resources(VkDeviceSize vb_size, VkDeviceSize ib_size, const std::vector &mem_flags); VkDevice dev_; VkVertexInputBindingDescription vertex_input_binding_; std::vector vertex_input_attrs_; VkPipelineVertexInputStateCreateInfo vertex_input_state_; VkPipelineInputAssemblyStateCreateInfo input_assembly_state_; VkIndexType index_type_; std::vector draw_commands_; VkBuffer vb_; VkBuffer ib_; VkDeviceMemory mem_; VkDeviceSize ib_mem_offset_; }; #endif // MESHES_H