/** * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef PLUGIN_LOADER_H_ #define PLUGIN_LOADER_H_ #include "SharedLibrary.h" #include #include #include namespace android { template class PluginLoader { public: PluginLoader(const char *dir, const char *entry) { /** * scan all plugins in the plugin directory and add them to the * factories list. */ String8 pluginDir(dir); DIR* pDir = opendir(pluginDir.string()); if (pDir == NULL) { ALOGE("Failed to find plugin directory %s", pluginDir.string()); } else { struct dirent* pEntry; while ((pEntry = readdir(pDir))) { String8 file(pEntry->d_name); if (file.getPathExtension() == ".so") { String8 path = pluginDir + "/" + pEntry->d_name; T *plugin = loadOne(path, entry); if (plugin) { factories.push(plugin); } } } closedir(pDir); } } ~PluginLoader() { for (size_t i = 0; i < factories.size(); i++) { delete factories[i]; } } T *getFactory(size_t i) const { return factories[i]; } size_t factoryCount() const {return factories.size();} private: T* loadOne(const char *path, const char *entry) { sp library = new SharedLibrary(String8(path)); if (!library.get()) { ALOGE("Failed to open plugin library %s: %s", path, library->lastError()); } else { typedef T *(*CreateFactoryFunc)(); CreateFactoryFunc createFactoryFunc = (CreateFactoryFunc)library->lookup(entry); if (createFactoryFunc) { ALOGV("Found plugin factory entry %s in %s", entry, path); libraries.push(library); T* result = createFactoryFunc(); return result; } } return NULL; } Vector factories; Vector > libraries; PluginLoader(const PluginLoader &) = delete; void operator=(const PluginLoader &) = delete; }; } // namespace android #endif // PLUGIN_LOADER_H_