//===- HashBase.h ---------------------------------------------------------===// // // The MCLinker Project // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef MCLD_ADT_HASHBASE_H_ #define MCLD_ADT_HASHBASE_H_ #include #include namespace mcld { /** forward declaration **/ template class ChainIteratorBase; template class EntryIteratorBase; /** \class HashBucket * \brief HashBucket is an entry in the hash table. */ template class HashBucket { public: typedef HashEntryTy entry_type; public: unsigned int FullHashValue; entry_type* Entry; public: static entry_type* getEmptyBucket(); static entry_type* getTombstone(); }; /** \class HashTableImpl * \brief HashTableImpl is the base class of HashTable. * * HashTableImpl uses open-addressing, linear probing hash table. * linear probing hash table obviously has high performance when the * load factor is less than 0.7. * The drawback is that the number of the stored items can notbe more * than the size of the hash table. * * MCLinker tries to merge every things in the same HashEntry. It can * keep every thing in the same cache line and improve the locality * efficiently. HashTableImpl provides a template argument to change the * definition of HashEntries. * * HashEntryTy must provide getKey() and getKenLength() functions. * * Different environments have different demands of HashFunctions. For * example, on-device linkers needs a more light-weight hash function * than static linkers. HashTableImpl also provides a template argument to * change the hash functions. */ template class HashTableImpl { private: static const unsigned int NumOfInitBuckets = 16; public: typedef size_t size_type; typedef HashFunctionTy hasher; typedef HashEntryTy entry_type; typedef typename HashEntryTy::key_type key_type; typedef HashBucket bucket_type; typedef HashTableImpl Self; public: HashTableImpl(); explicit HashTableImpl(unsigned int pInitSize); virtual ~HashTableImpl(); // ----- observers ----- // bool empty() const; size_t numOfBuckets() const { return m_NumOfBuckets; } size_t numOfEntries() const { return m_NumOfEntries; } hasher& hash() { return m_Hasher; } const hasher& hash() const { return m_Hasher; } protected: /// initialize the hash table. void init(unsigned int pInitSize); void clear(); /// lookUpBucketFor - search the index of bucket whose key is p>ey // @return the index of the found bucket unsigned int lookUpBucketFor(const key_type& pKey); /// findKey - finds an element with key pKey // return the index of the element, or -1 when the element does not exist. int findKey(const key_type& pKey) const; /// mayRehash - check the load_factor, compute the new size, and then doRehash void mayRehash(); /// doRehash - re-new the hash table, and rehash all elements into the new /// buckets void doRehash(unsigned int pNewSize); friend class ChainIteratorBase; friend class ChainIteratorBase; friend class EntryIteratorBase; friend class EntryIteratorBase; protected: // Array of Buckets bucket_type* m_Buckets; unsigned int m_NumOfBuckets; unsigned int m_NumOfEntries; unsigned int m_NumOfTombstones; hasher m_Hasher; }; #include "HashBase.tcc" } // namespace mcld #endif // MCLD_ADT_HASHBASE_H_