/************************************************************************** * * Copyright 2006-2008 Tungsten Graphics, Inc., Cedar Park, TX., USA * All Rights Reserved. * Copyright 2009 Vmware, Inc., Palo Alto, CA., USA * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Authors: Thomas Hellström * Keith Whitwell */ #ifndef _WSBM_MANAGER_H_ #define _WSBM_MANAGER_H_ #include "wsbm_fencemgr.h" #include "wsbm_util.h" #include "wsbm_driver.h" #define WSBM_VERSION_MAJOR 1 #define WSBM_VERSION_MINOR 1 #define WSBM_VERSION_PL 0 struct _WsbmFenceObject; struct _WsbmBufferObject; struct _WsbmBufferPool; struct _WsbmBufferList; /* * These flags mimics the TTM closely, but since * this library is not dependant on TTM, we need to * replicate them here, and if there is a discrepancy, * that needs to be resolved in the buffer pool using * the TTM flags. */ #define WSBM_PL_MASK_MEM 0x0000FFFF #define WSBM_PL_FLAG_SYSTEM (1 << 0) #define WSBM_PL_FLAG_TT (1 << 1) #define WSBM_PL_FLAG_VRAM (1 << 2) #define WSBM_PL_FLAG_PRIV0 (1 << 3) #define WSBM_PL_FLAG_SWAPPED (1 << 15) #define WSBM_PL_FLAG_CACHED (1 << 16) #define WSBM_PL_FLAG_UNCACHED (1 << 17) #define WSBM_PL_FLAG_WC (1 << 18) #define WSBM_PL_FLAG_SHARED (1 << 20) #define WSBM_PL_FLAG_NO_EVICT (1 << 21) #define WSBM_ACCESS_READ (1 << 0) #define WSBM_ACCESS_WRITE (1 << 1) #define WSBM_SYNCCPU_READ WSBM_ACCESS_READ #define WSBM_SYNCCPU_WRITE WSBM_ACCESS_WRITE #define WSBM_SYNCCPU_DONT_BLOCK (1 << 2) #define WSBM_SYNCCPU_TRY_CACHED (1 << 3) extern void *wsbmBOMap(struct _WsbmBufferObject *buf, unsigned mode); extern void wsbmBOUnmap(struct _WsbmBufferObject *buf); extern int wsbmBOSyncForCpu(struct _WsbmBufferObject *buf, unsigned mode); extern void wsbmBOReleaseFromCpu(struct _WsbmBufferObject *buf, unsigned mode); extern unsigned long wsbmBOOffsetHint(struct _WsbmBufferObject *buf); extern unsigned long wsbmBOPoolOffset(struct _WsbmBufferObject *buf); extern uint32_t wsbmBOPlacementHint(struct _WsbmBufferObject *buf); extern struct _WsbmBufferObject *wsbmBOReference(struct _WsbmBufferObject *buf); extern void wsbmBOUnreference(struct _WsbmBufferObject **p_buf); extern int wsbmBOData(struct _WsbmBufferObject *r_buf, unsigned size, const void *data, struct _WsbmBufferPool *pool, uint32_t placement); extern int wsbmBODataUB(struct _WsbmBufferObject *buf, unsigned size, const void *data, struct _WsbmBufferPool *newPool, uint32_t placement, const unsigned long *user_ptr, int fd); extern int wsbmBOSetStatus(struct _WsbmBufferObject *buf, uint32_t setPlacement, uint32_t clrPlacement); extern int wsbmBOSubData(struct _WsbmBufferObject *buf, unsigned long offset, unsigned long size, const void *data, int (*accelCopy) (struct _WsbmBufferObject *, struct _WsbmBufferObject *)); extern struct _WsbmBufferObject *wsbmBOClone(struct _WsbmBufferObject *buf, int (*accelCopy) (struct _WsbmBufferObject *, struct _WsbmBufferObject *)); extern int wsbmBOGetSubData(struct _WsbmBufferObject *buf, unsigned long offset, unsigned long size, void *data); extern int wsbmGenBuffers(struct _WsbmBufferPool *pool, unsigned n, struct _WsbmBufferObject *buffers[], unsigned alignment, uint32_t placement); struct _WsbmBufferObject *wsbmBOCreateSimple(struct _WsbmBufferPool *pool, unsigned long size, uint32_t placement, unsigned alignment, size_t extra_size, size_t * offset); extern void wsbmDeleteBuffers(unsigned n, struct _WsbmBufferObject *buffers[]); extern struct _WsbmBufferList *wsbmBOCreateList(int target, int hasKernelBuffers); extern int wsbmBOResetList(struct _WsbmBufferList *list); extern int wsbmBOAddListItem(struct _WsbmBufferList *list, struct _WsbmBufferObject *buf, uint64_t flags, uint64_t mask, int *itemLoc, struct _ValidateNode **node); extern void wsbmBOFreeList(struct _WsbmBufferList *list); extern int wsbmBOFenceUserList(struct _WsbmBufferList *list, struct _WsbmFenceObject *fence); extern int wsbmBOUnrefUserList(struct _WsbmBufferList *list); extern int wsbmBOValidateUserList(struct _WsbmBufferList *list); extern int wsbmBOUnvalidateUserList(struct _WsbmBufferList *list); extern void wsbmBOFence(struct _WsbmBufferObject *buf, struct _WsbmFenceObject *fence); extern void wsbmPoolTakeDown(struct _WsbmBufferPool *pool); extern int wsbmBOSetReferenced(struct _WsbmBufferObject *buf, unsigned long handle); unsigned long wsbmBOSize(struct _WsbmBufferObject *buf); extern void wsbmBOWaitIdle(struct _WsbmBufferObject *buf, int lazy); extern int wsbmBOOnList(const struct _WsbmBufferObject *buf); extern void wsbmPoolTakeDown(struct _WsbmBufferPool *pool); extern void wsbmReadLockKernelBO(void); extern void wsbmReadUnlockKernelBO(void); extern void wsbmWriteLockKernelBO(void); extern void wsbmWriteUnlockKernelBO(void); extern int wsbmInit(struct _WsbmThreadFuncs *tf, struct _WsbmVNodeFuncs *vf); extern void wsbmTakedown(void); extern int wsbmIsInitialized(void); extern void wsbmCommonDataSet(void *d); extern void *wsbmCommonDataGet(void); extern struct _ValidateList *wsbmGetKernelValidateList(struct _WsbmBufferList *list); extern struct _ValidateList *wsbmGetUserValidateList(struct _WsbmBufferList *list); extern struct _ValidateNode *validateListNode(void *iterator); extern void *validateListIterator(struct _ValidateList *list); extern void *validateListNext(struct _ValidateList *list, void *iterator); extern uint32_t wsbmKBufHandle(const struct _WsbmKernelBuf *); extern void wsbmUpdateKBuf(struct _WsbmKernelBuf *, uint64_t gpuOffset, uint32_t placement, uint32_t fence_flags); extern struct _WsbmKernelBuf *wsbmKBuf(const struct _WsbmBufferObject *buf); #endif