/external/skia/src/core/ |
D | SkMipMap.cpp | 135 auto c00 = F::Expand(p0[0]); in downsample_1_2() local 153 auto c00 = F::Expand(p0[0]); in downsample_1_3() local 171 auto c00 = F::Expand(p0[0]); in downsample_2_1() local 187 auto c00 = F::Expand(p0[0]); in downsample_2_2() local 207 auto c00 = F::Expand(p0[0]); in downsample_2_3() local 229 auto c00 = c02; in downsample_3_1() local
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/external/clang/test/CXX/lex/lex.charset/ |
D | p2-cxx11.cpp | 3 char c00 = '\u0000'; // ok variable
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D | p2-cxx98.cpp | 3 char c00 = '\u0000'; // expected-error {{universal character name refers to a control character}} variable
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/external/skia/src/utils/ |
D | SkPatchUtils.cpp | 144 static SkScalar bilerp(SkScalar tx, SkScalar ty, SkScalar c00, SkScalar c10, SkScalar c01, in bilerp() 152 const Sk4f& c00, const Sk4f& c10, const Sk4f& c01, const Sk4f& c11) { in bilerp()
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/external/swiftshader/src/Renderer/ |
D | Blitter.cpp | 1272 Float4 c00; if(!read(c00, s00, state.sourceFormat)) return nullptr; in generate() local
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D | Surface.cpp | 1055 Color<float> c00 = read(x0, y0); in sample() local
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/external/deqp/framework/common/ |
D | tcuTexCompareVerifier.cpp | 924 …const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+0)… in isSeamplessLinearMipmapLinearCompareResultValid() local 951 …const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+0)… in isSeamplessLinearMipmapLinearCompareResultValid() local 1033 …const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+0, j+0)),… in isSeamlessLinearCompareResultValid() local
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D | tcuTexLookupVerifier.cpp | 485 …const Vec4 c00 = quad00.p00*(1.0f-a0)*(1.0f-b0) + quad00.p10*a0*(1.0f-b0) + quad00.p01*(1.0f-a0)*… in is3DTrilinearFilterResultValid() local 1473 …const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+0, j+0)),… in isSeamlessLinearSampleResultValid() local 1552 …const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+0)… in isSeamplessLinearMipmapLinearSampleResultValid() local 1586 …const CubeFaceIntCoords c00 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+0)… in isSeamplessLinearMipmapLinearSampleResultValid() local
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderTextureFunctionTests.cpp | 394 …tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture() local
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/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.cpp | 690 Vec4 c00 = colors[v00]; in computeVertexReference() local
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 743 …tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture() local 2118 …tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_minCoord[0], m_minCoord[1], m_minCoo… in TextureQueryLodInstance() local
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D | vktShaderRender.cpp | 3090 const tcu::Vec4 c00 = colors[v00]; in computeVertexReference() local
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/external/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_sample_soa.c | 1240 LLVMValueRef c_weight, c00, c01, c10, c11; in lp_build_sample_image_linear() local
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 653 …tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture() local
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