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Searched defs:c01 (Results 1 – 19 of 19) sorted by relevance

/external/libvpx/libvpx/vp9/encoder/
Dvp9_segmentation.c52 const int c01 = segcounts[0] + segcounts[1]; in calc_segtree_probs() local
68 const int c01 = segcounts[0] + segcounts[1]; in cost_segmap() local
/external/clang/test/CXX/lex/lex.charset/
Dp2-cxx11.cpp4 char c01 = '\u0001'; // ok variable
Dp2-cxx98.cpp4 char c01 = '\u0001'; // expected-error {{universal character name refers to a control character}} variable
/external/skia/src/core/
DSkMipMap.cpp172 auto c01 = F::Expand(p0[1]); in downsample_2_1() local
188 auto c01 = F::Expand(p0[1]); in downsample_2_2() local
208 auto c01 = F::Expand(p0[1]); in downsample_2_3() local
230 auto c01 = F::Expand(p0[1]); in downsample_3_1() local
/external/swiftshader/src/Shader/
DPixelRoutine.cpp1008 Short4 c01; in readPixel() local
1544 Short4 c01 = current.z; in writeColor() local
1570 Int c01 = Extract(As<Int2>(current.x), 0); in writeColor() local
2031 Short4 c01; in alphaBlend() local
/external/skia/src/utils/
DSkPatchUtils.cpp144 static SkScalar bilerp(SkScalar tx, SkScalar ty, SkScalar c00, SkScalar c10, SkScalar c01, in bilerp()
152 const Sk4f& c00, const Sk4f& c10, const Sk4f& c01, const Sk4f& c11) { in bilerp()
/external/swiftshader/src/Renderer/
DBlitter.cpp1273 Float4 c01; if(!read(c01, s01, state.sourceFormat)) return nullptr; in generate() local
DSurface.cpp1057 Color<float> c01 = read(x0, y1); in sample() local
/external/deqp/framework/common/
DtcuTexCompareVerifier.cpp926 …const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+1)… in isSeamplessLinearMipmapLinearCompareResultValid() local
953 …const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+1)… in isSeamplessLinearMipmapLinearCompareResultValid() local
1035 …const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+0, j+1)),… in isSeamlessLinearCompareResultValid() local
DtcuTexLookupVerifier.cpp486 …const Vec4 c01 = quad01.p00*(1.0f-a0)*(1.0f-b0) + quad01.p10*a0*(1.0f-b0) + quad01.p01*(1.0f-a0)*… in is3DTrilinearFilterResultValid() local
1475 …const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+0, j+1)),… in isSeamlessLinearSampleResultValid() local
1554 …const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+1)… in isSeamplessLinearMipmapLinearSampleResultValid() local
1588 …const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+1)… in isSeamplessLinearMipmapLinearSampleResultValid() local
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_setup_tri.c403 __m128i c01, c23, unused; in do_triangle_ccw() local
/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp396 …tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture() local
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dutils.h299 …__m128i c01 = _mm_unpacklo_epi8(c0c2, c1c3); // rgrgrgrgr… in Transpose() local
/external/valgrind/VEX/priv/
Dguest_s390_helpers.c2233 IRExpr *c01, *c3; in guest_s390x_spechelper() local
/external/deqp/modules/glshared/
DglsShaderRenderCase.cpp691 Vec4 c01 = colors[v01]; in computeVertexReference() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp745 …tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture() local
2120 …tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_minCoord[0], m_maxCoord[1], m_minCoo… in TextureQueryLodInstance() local
DvktShaderRender.cpp3091 const tcu::Vec4 c01 = colors[v01]; in computeVertexReference() local
/external/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_sample_soa.c1240 LLVMValueRef c_weight, c00, c01, c10, c11; in lp_build_sample_image_linear() local
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp655 …tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture() local