1======================================== 2:mod:`turtle` --- Turtle graphics for Tk 3======================================== 4 5.. module:: turtle 6 :synopsis: Turtle graphics for Tk 7.. sectionauthor:: Gregor Lingl <gregor.lingl@aon.at> 8 9.. testsetup:: default 10 11 from turtle import * 12 turtle = Turtle() 13 14Introduction 15============ 16 17Turtle graphics is a popular way for introducing programming to kids. It was 18part of the original Logo programming language developed by Wally Feurzig and 19Seymour Papert in 1966. 20 21Imagine a robotic turtle starting at (0, 0) in the x-y plane. After an ``import turtle``, give it the 22command ``turtle.forward(15)``, and it moves (on-screen!) 15 pixels in the 23direction it is facing, drawing a line as it moves. Give it the command 24``turtle.right(25)``, and it rotates in-place 25 degrees clockwise. 25 26By combining together these and similar commands, intricate shapes and pictures 27can easily be drawn. 28 29The :mod:`turtle` module is an extended reimplementation of the same-named 30module from the Python standard distribution up to version Python 2.5. 31 32It tries to keep the merits of the old turtle module and to be (nearly) 100% 33compatible with it. This means in the first place to enable the learning 34programmer to use all the commands, classes and methods interactively when using 35the module from within IDLE run with the ``-n`` switch. 36 37The turtle module provides turtle graphics primitives, in both object-oriented 38and procedure-oriented ways. Because it uses :mod:`Tkinter` for the underlying 39graphics, it needs a version of Python installed with Tk support. 40 41The object-oriented interface uses essentially two+two classes: 42 431. The :class:`TurtleScreen` class defines graphics windows as a playground for 44 the drawing turtles. Its constructor needs a :class:`Tkinter.Canvas` or a 45 :class:`ScrolledCanvas` as argument. It should be used when :mod:`turtle` is 46 used as part of some application. 47 48 The function :func:`Screen` returns a singleton object of a 49 :class:`TurtleScreen` subclass. This function should be used when 50 :mod:`turtle` is used as a standalone tool for doing graphics. 51 As a singleton object, inheriting from its class is not possible. 52 53 All methods of TurtleScreen/Screen also exist as functions, i.e. as part of 54 the procedure-oriented interface. 55 562. :class:`RawTurtle` (alias: :class:`RawPen`) defines Turtle objects which draw 57 on a :class:`TurtleScreen`. Its constructor needs a Canvas, ScrolledCanvas 58 or TurtleScreen as argument, so the RawTurtle objects know where to draw. 59 60 Derived from RawTurtle is the subclass :class:`Turtle` (alias: :class:`Pen`), 61 which draws on "the" :class:`Screen` - instance which is automatically 62 created, if not already present. 63 64 All methods of RawTurtle/Turtle also exist as functions, i.e. part of the 65 procedure-oriented interface. 66 67The procedural interface provides functions which are derived from the methods 68of the classes :class:`Screen` and :class:`Turtle`. They have the same names as 69the corresponding methods. A screen object is automatically created whenever a 70function derived from a Screen method is called. An (unnamed) turtle object is 71automatically created whenever any of the functions derived from a Turtle method 72is called. 73 74To use multiple turtles an a screen one has to use the object-oriented interface. 75 76.. note:: 77 In the following documentation the argument list for functions is given. 78 Methods, of course, have the additional first argument *self* which is 79 omitted here. 80 81 82Overview over available Turtle and Screen methods 83================================================= 84 85Turtle methods 86-------------- 87 88Turtle motion 89 Move and draw 90 | :func:`forward` | :func:`fd` 91 | :func:`backward` | :func:`bk` | :func:`back` 92 | :func:`right` | :func:`rt` 93 | :func:`left` | :func:`lt` 94 | :func:`goto` | :func:`setpos` | :func:`setposition` 95 | :func:`setx` 96 | :func:`sety` 97 | :func:`setheading` | :func:`seth` 98 | :func:`home` 99 | :func:`circle` 100 | :func:`dot` 101 | :func:`stamp` 102 | :func:`clearstamp` 103 | :func:`clearstamps` 104 | :func:`undo` 105 | :func:`speed` 106 107 Tell Turtle's state 108 | :func:`position` | :func:`pos` 109 | :func:`towards` 110 | :func:`xcor` 111 | :func:`ycor` 112 | :func:`heading` 113 | :func:`distance` 114 115 Setting and measurement 116 | :func:`degrees` 117 | :func:`radians` 118 119Pen control 120 Drawing state 121 | :func:`pendown` | :func:`pd` | :func:`down` 122 | :func:`penup` | :func:`pu` | :func:`up` 123 | :func:`pensize` | :func:`width` 124 | :func:`pen` 125 | :func:`isdown` 126 127 Color control 128 | :func:`color` 129 | :func:`pencolor` 130 | :func:`fillcolor` 131 132 Filling 133 | :func:`fill` 134 | :func:`begin_fill` 135 | :func:`end_fill` 136 137 More drawing control 138 | :func:`reset` 139 | :func:`clear` 140 | :func:`write` 141 142Turtle state 143 Visibility 144 | :func:`showturtle` | :func:`st` 145 | :func:`hideturtle` | :func:`ht` 146 | :func:`isvisible` 147 148 Appearance 149 | :func:`shape` 150 | :func:`resizemode` 151 | :func:`shapesize` | :func:`turtlesize` 152 | :func:`settiltangle` 153 | :func:`tiltangle` 154 | :func:`tilt` 155 156Using events 157 | :func:`onclick` 158 | :func:`onrelease` 159 | :func:`ondrag` 160 | :func:`mainloop` | :func:`done` 161 162Special Turtle methods 163 | :func:`begin_poly` 164 | :func:`end_poly` 165 | :func:`get_poly` 166 | :func:`clone` 167 | :func:`getturtle` | :func:`getpen` 168 | :func:`getscreen` 169 | :func:`setundobuffer` 170 | :func:`undobufferentries` 171 | :func:`tracer` 172 | :func:`window_width` 173 | :func:`window_height` 174 175 176Methods of TurtleScreen/Screen 177------------------------------ 178 179Window control 180 | :func:`bgcolor` 181 | :func:`bgpic` 182 | :func:`clear` | :func:`clearscreen` 183 | :func:`reset` | :func:`resetscreen` 184 | :func:`screensize` 185 | :func:`setworldcoordinates` 186 187Animation control 188 | :func:`delay` 189 | :func:`tracer` 190 | :func:`update` 191 192Using screen events 193 | :func:`listen` 194 | :func:`onkey` 195 | :func:`onclick` | :func:`onscreenclick` 196 | :func:`ontimer` 197 198Settings and special methods 199 | :func:`mode` 200 | :func:`colormode` 201 | :func:`getcanvas` 202 | :func:`getshapes` 203 | :func:`register_shape` | :func:`addshape` 204 | :func:`turtles` 205 | :func:`window_height` 206 | :func:`window_width` 207 208Methods specific to Screen 209 | :func:`bye` 210 | :func:`exitonclick` 211 | :func:`setup` 212 | :func:`title` 213 214 215Methods of RawTurtle/Turtle and corresponding functions 216======================================================= 217 218Most of the examples in this section refer to a Turtle instance called 219``turtle``. 220 221Turtle motion 222------------- 223 224.. function:: forward(distance) 225 fd(distance) 226 227 :param distance: a number (integer or float) 228 229 Move the turtle forward by the specified *distance*, in the direction the 230 turtle is headed. 231 232 .. doctest:: 233 234 >>> turtle.position() 235 (0.00,0.00) 236 >>> turtle.forward(25) 237 >>> turtle.position() 238 (25.00,0.00) 239 >>> turtle.forward(-75) 240 >>> turtle.position() 241 (-50.00,0.00) 242 243 244.. function:: back(distance) 245 bk(distance) 246 backward(distance) 247 248 :param distance: a number 249 250 Move the turtle backward by *distance*, opposite to the direction the 251 turtle is headed. Do not change the turtle's heading. 252 253 .. doctest:: 254 :hide: 255 256 >>> turtle.goto(0, 0) 257 258 .. doctest:: 259 260 >>> turtle.position() 261 (0.00,0.00) 262 >>> turtle.backward(30) 263 >>> turtle.position() 264 (-30.00,0.00) 265 266 267.. function:: right(angle) 268 rt(angle) 269 270 :param angle: a number (integer or float) 271 272 Turn turtle right by *angle* units. (Units are by default degrees, but 273 can be set via the :func:`degrees` and :func:`radians` functions.) Angle 274 orientation depends on the turtle mode, see :func:`mode`. 275 276 .. doctest:: 277 :hide: 278 279 >>> turtle.setheading(22) 280 281 .. doctest:: 282 283 >>> turtle.heading() 284 22.0 285 >>> turtle.right(45) 286 >>> turtle.heading() 287 337.0 288 289 290.. function:: left(angle) 291 lt(angle) 292 293 :param angle: a number (integer or float) 294 295 Turn turtle left by *angle* units. (Units are by default degrees, but 296 can be set via the :func:`degrees` and :func:`radians` functions.) Angle 297 orientation depends on the turtle mode, see :func:`mode`. 298 299 .. doctest:: 300 :hide: 301 302 >>> turtle.setheading(22) 303 304 .. doctest:: 305 306 >>> turtle.heading() 307 22.0 308 >>> turtle.left(45) 309 >>> turtle.heading() 310 67.0 311 312 313.. function:: goto(x, y=None) 314 setpos(x, y=None) 315 setposition(x, y=None) 316 317 :param x: a number or a pair/vector of numbers 318 :param y: a number or ``None`` 319 320 If *y* is ``None``, *x* must be a pair of coordinates or a :class:`Vec2D` 321 (e.g. as returned by :func:`pos`). 322 323 Move turtle to an absolute position. If the pen is down, draw line. Do 324 not change the turtle's orientation. 325 326 .. doctest:: 327 :hide: 328 329 >>> turtle.goto(0, 0) 330 331 .. doctest:: 332 333 >>> tp = turtle.pos() 334 >>> tp 335 (0.00,0.00) 336 >>> turtle.setpos(60,30) 337 >>> turtle.pos() 338 (60.00,30.00) 339 >>> turtle.setpos((20,80)) 340 >>> turtle.pos() 341 (20.00,80.00) 342 >>> turtle.setpos(tp) 343 >>> turtle.pos() 344 (0.00,0.00) 345 346 347.. function:: setx(x) 348 349 :param x: a number (integer or float) 350 351 Set the turtle's first coordinate to *x*, leave second coordinate 352 unchanged. 353 354 .. doctest:: 355 :hide: 356 357 >>> turtle.goto(0, 240) 358 359 .. doctest:: 360 361 >>> turtle.position() 362 (0.00,240.00) 363 >>> turtle.setx(10) 364 >>> turtle.position() 365 (10.00,240.00) 366 367 368.. function:: sety(y) 369 370 :param y: a number (integer or float) 371 372 Set the turtle's second coordinate to *y*, leave first coordinate unchanged. 373 374 .. doctest:: 375 :hide: 376 377 >>> turtle.goto(0, 40) 378 379 .. doctest:: 380 381 >>> turtle.position() 382 (0.00,40.00) 383 >>> turtle.sety(-10) 384 >>> turtle.position() 385 (0.00,-10.00) 386 387 388.. function:: setheading(to_angle) 389 seth(to_angle) 390 391 :param to_angle: a number (integer or float) 392 393 Set the orientation of the turtle to *to_angle*. Here are some common 394 directions in degrees: 395 396 =================== ==================== 397 standard mode logo mode 398 =================== ==================== 399 0 - east 0 - north 400 90 - north 90 - east 401 180 - west 180 - south 402 270 - south 270 - west 403 =================== ==================== 404 405 .. doctest:: 406 407 >>> turtle.setheading(90) 408 >>> turtle.heading() 409 90.0 410 411 412.. function:: home() 413 414 Move turtle to the origin -- coordinates (0,0) -- and set its heading to 415 its start-orientation (which depends on the mode, see :func:`mode`). 416 417 .. doctest:: 418 :hide: 419 420 >>> turtle.setheading(90) 421 >>> turtle.goto(0, -10) 422 423 .. doctest:: 424 425 >>> turtle.heading() 426 90.0 427 >>> turtle.position() 428 (0.00,-10.00) 429 >>> turtle.home() 430 >>> turtle.position() 431 (0.00,0.00) 432 >>> turtle.heading() 433 0.0 434 435 436.. function:: circle(radius, extent=None, steps=None) 437 438 :param radius: a number 439 :param extent: a number (or ``None``) 440 :param steps: an integer (or ``None``) 441 442 Draw a circle with given *radius*. The center is *radius* units left of 443 the turtle; *extent* -- an angle -- determines which part of the circle 444 is drawn. If *extent* is not given, draw the entire circle. If *extent* 445 is not a full circle, one endpoint of the arc is the current pen 446 position. Draw the arc in counterclockwise direction if *radius* is 447 positive, otherwise in clockwise direction. Finally the direction of the 448 turtle is changed by the amount of *extent*. 449 450 As the circle is approximated by an inscribed regular polygon, *steps* 451 determines the number of steps to use. If not given, it will be 452 calculated automatically. May be used to draw regular polygons. 453 454 .. doctest:: 455 456 >>> turtle.home() 457 >>> turtle.position() 458 (0.00,0.00) 459 >>> turtle.heading() 460 0.0 461 >>> turtle.circle(50) 462 >>> turtle.position() 463 (-0.00,0.00) 464 >>> turtle.heading() 465 0.0 466 >>> turtle.circle(120, 180) # draw a semicircle 467 >>> turtle.position() 468 (0.00,240.00) 469 >>> turtle.heading() 470 180.0 471 472 473.. function:: dot(size=None, *color) 474 475 :param size: an integer >= 1 (if given) 476 :param color: a colorstring or a numeric color tuple 477 478 Draw a circular dot with diameter *size*, using *color*. If *size* is 479 not given, the maximum of pensize+4 and 2*pensize is used. 480 481 482 .. doctest:: 483 484 >>> turtle.home() 485 >>> turtle.dot() 486 >>> turtle.fd(50); turtle.dot(20, "blue"); turtle.fd(50) 487 >>> turtle.position() 488 (100.00,-0.00) 489 >>> turtle.heading() 490 0.0 491 492 493.. function:: stamp() 494 495 Stamp a copy of the turtle shape onto the canvas at the current turtle 496 position. Return a stamp_id for that stamp, which can be used to delete 497 it by calling ``clearstamp(stamp_id)``. 498 499 .. doctest:: 500 501 >>> turtle.color("blue") 502 >>> turtle.stamp() 503 11 504 >>> turtle.fd(50) 505 506 507.. function:: clearstamp(stampid) 508 509 :param stampid: an integer, must be return value of previous 510 :func:`stamp` call 511 512 Delete stamp with given *stampid*. 513 514 .. doctest:: 515 516 >>> turtle.position() 517 (150.00,-0.00) 518 >>> turtle.color("blue") 519 >>> astamp = turtle.stamp() 520 >>> turtle.fd(50) 521 >>> turtle.position() 522 (200.00,-0.00) 523 >>> turtle.clearstamp(astamp) 524 >>> turtle.position() 525 (200.00,-0.00) 526 527 528.. function:: clearstamps(n=None) 529 530 :param n: an integer (or ``None``) 531 532 Delete all or first/last *n* of turtle's stamps. If *n* is ``None``, delete 533 all stamps, if *n* > 0 delete first *n* stamps, else if *n* < 0 delete 534 last *n* stamps. 535 536 .. doctest:: 537 538 >>> for i in range(8): 539 ... turtle.stamp(); turtle.fd(30) 540 13 541 14 542 15 543 16 544 17 545 18 546 19 547 20 548 >>> turtle.clearstamps(2) 549 >>> turtle.clearstamps(-2) 550 >>> turtle.clearstamps() 551 552 553.. function:: undo() 554 555 Undo (repeatedly) the last turtle action(s). Number of available 556 undo actions is determined by the size of the undobuffer. 557 558 .. doctest:: 559 560 >>> for i in range(4): 561 ... turtle.fd(50); turtle.lt(80) 562 ... 563 >>> for i in range(8): 564 ... turtle.undo() 565 566 567.. function:: speed(speed=None) 568 569 :param speed: an integer in the range 0..10 or a speedstring (see below) 570 571 Set the turtle's speed to an integer value in the range 0..10. If no 572 argument is given, return current speed. 573 574 If input is a number greater than 10 or smaller than 0.5, speed is set 575 to 0. Speedstrings are mapped to speedvalues as follows: 576 577 * "fastest": 0 578 * "fast": 10 579 * "normal": 6 580 * "slow": 3 581 * "slowest": 1 582 583 Speeds from 1 to 10 enforce increasingly faster animation of line drawing 584 and turtle turning. 585 586 Attention: *speed* = 0 means that *no* animation takes 587 place. forward/back makes turtle jump and likewise left/right make the 588 turtle turn instantly. 589 590 .. doctest:: 591 592 >>> turtle.speed() 593 3 594 >>> turtle.speed('normal') 595 >>> turtle.speed() 596 6 597 >>> turtle.speed(9) 598 >>> turtle.speed() 599 9 600 601 602Tell Turtle's state 603------------------- 604 605.. function:: position() 606 pos() 607 608 Return the turtle's current location (x,y) (as a :class:`Vec2D` vector). 609 610 .. doctest:: 611 612 >>> turtle.pos() 613 (440.00,-0.00) 614 615 616.. function:: towards(x, y=None) 617 618 :param x: a number or a pair/vector of numbers or a turtle instance 619 :param y: a number if *x* is a number, else ``None`` 620 621 Return the angle between the line from turtle position to position specified 622 by (x,y), the vector or the other turtle. This depends on the turtle's start 623 orientation which depends on the mode - "standard"/"world" or "logo"). 624 625 .. doctest:: 626 627 >>> turtle.goto(10, 10) 628 >>> turtle.towards(0,0) 629 225.0 630 631 632.. function:: xcor() 633 634 Return the turtle's x coordinate. 635 636 .. doctest:: 637 638 >>> turtle.home() 639 >>> turtle.left(50) 640 >>> turtle.forward(100) 641 >>> turtle.pos() 642 (64.28,76.60) 643 >>> print turtle.xcor() 644 64.2787609687 645 646 647.. function:: ycor() 648 649 Return the turtle's y coordinate. 650 651 .. doctest:: 652 653 >>> turtle.home() 654 >>> turtle.left(60) 655 >>> turtle.forward(100) 656 >>> print turtle.pos() 657 (50.00,86.60) 658 >>> print turtle.ycor() 659 86.6025403784 660 661 662.. function:: heading() 663 664 Return the turtle's current heading (value depends on the turtle mode, see 665 :func:`mode`). 666 667 .. doctest:: 668 669 >>> turtle.home() 670 >>> turtle.left(67) 671 >>> turtle.heading() 672 67.0 673 674 675.. function:: distance(x, y=None) 676 677 :param x: a number or a pair/vector of numbers or a turtle instance 678 :param y: a number if *x* is a number, else ``None`` 679 680 Return the distance from the turtle to (x,y), the given vector, or the given 681 other turtle, in turtle step units. 682 683 .. doctest:: 684 685 >>> turtle.home() 686 >>> turtle.distance(30,40) 687 50.0 688 >>> turtle.distance((30,40)) 689 50.0 690 >>> joe = Turtle() 691 >>> joe.forward(77) 692 >>> turtle.distance(joe) 693 77.0 694 695 696Settings for measurement 697------------------------ 698 699.. function:: degrees(fullcircle=360.0) 700 701 :param fullcircle: a number 702 703 Set angle measurement units, i.e. set number of "degrees" for a full circle. 704 Default value is 360 degrees. 705 706 .. doctest:: 707 708 >>> turtle.home() 709 >>> turtle.left(90) 710 >>> turtle.heading() 711 90.0 712 713 Change angle measurement unit to grad (also known as gon, 714 grade, or gradian and equals 1/100-th of the right angle.) 715 >>> turtle.degrees(400.0) 716 >>> turtle.heading() 717 100.0 718 >>> turtle.degrees(360) 719 >>> turtle.heading() 720 90.0 721 722 723.. function:: radians() 724 725 Set the angle measurement units to radians. Equivalent to 726 ``degrees(2*math.pi)``. 727 728 .. doctest:: 729 730 >>> turtle.home() 731 >>> turtle.left(90) 732 >>> turtle.heading() 733 90.0 734 >>> turtle.radians() 735 >>> turtle.heading() 736 1.5707963267948966 737 738 .. doctest:: 739 :hide: 740 741 >>> turtle.degrees(360) 742 743 744Pen control 745----------- 746 747Drawing state 748~~~~~~~~~~~~~ 749 750.. function:: pendown() 751 pd() 752 down() 753 754 Pull the pen down -- drawing when moving. 755 756 757.. function:: penup() 758 pu() 759 up() 760 761 Pull the pen up -- no drawing when moving. 762 763 764.. function:: pensize(width=None) 765 width(width=None) 766 767 :param width: a positive number 768 769 Set the line thickness to *width* or return it. If resizemode is set to 770 "auto" and turtleshape is a polygon, that polygon is drawn with the same line 771 thickness. If no argument is given, the current pensize is returned. 772 773 .. doctest:: 774 775 >>> turtle.pensize() 776 1 777 >>> turtle.pensize(10) # from here on lines of width 10 are drawn 778 779 780.. function:: pen(pen=None, **pendict) 781 782 :param pen: a dictionary with some or all of the below listed keys 783 :param pendict: one or more keyword-arguments with the below listed keys as keywords 784 785 Return or set the pen's attributes in a "pen-dictionary" with the following 786 key/value pairs: 787 788 * "shown": True/False 789 * "pendown": True/False 790 * "pencolor": color-string or color-tuple 791 * "fillcolor": color-string or color-tuple 792 * "pensize": positive number 793 * "speed": number in range 0..10 794 * "resizemode": "auto" or "user" or "noresize" 795 * "stretchfactor": (positive number, positive number) 796 * "outline": positive number 797 * "tilt": number 798 799 This dictionary can be used as argument for a subsequent call to :func:`pen` 800 to restore the former pen-state. Moreover one or more of these attributes 801 can be provided as keyword-arguments. This can be used to set several pen 802 attributes in one statement. 803 804 .. doctest:: 805 :options: +NORMALIZE_WHITESPACE 806 807 >>> turtle.pen(fillcolor="black", pencolor="red", pensize=10) 808 >>> sorted(turtle.pen().items()) 809 [('fillcolor', 'black'), ('outline', 1), ('pencolor', 'red'), 810 ('pendown', True), ('pensize', 10), ('resizemode', 'noresize'), 811 ('shown', True), ('speed', 9), ('stretchfactor', (1, 1)), ('tilt', 0)] 812 >>> penstate=turtle.pen() 813 >>> turtle.color("yellow", "") 814 >>> turtle.penup() 815 >>> sorted(turtle.pen().items()) 816 [('fillcolor', ''), ('outline', 1), ('pencolor', 'yellow'), 817 ('pendown', False), ('pensize', 10), ('resizemode', 'noresize'), 818 ('shown', True), ('speed', 9), ('stretchfactor', (1, 1)), ('tilt', 0)] 819 >>> turtle.pen(penstate, fillcolor="green") 820 >>> sorted(turtle.pen().items()) 821 [('fillcolor', 'green'), ('outline', 1), ('pencolor', 'red'), 822 ('pendown', True), ('pensize', 10), ('resizemode', 'noresize'), 823 ('shown', True), ('speed', 9), ('stretchfactor', (1, 1)), ('tilt', 0)] 824 825 826.. function:: isdown() 827 828 Return ``True`` if pen is down, ``False`` if it's up. 829 830 .. doctest:: 831 832 >>> turtle.penup() 833 >>> turtle.isdown() 834 False 835 >>> turtle.pendown() 836 >>> turtle.isdown() 837 True 838 839 840Color control 841~~~~~~~~~~~~~ 842 843.. function:: pencolor(*args) 844 845 Return or set the pencolor. 846 847 Four input formats are allowed: 848 849 ``pencolor()`` 850 Return the current pencolor as color specification string or 851 as a tuple (see example). May be used as input to another 852 color/pencolor/fillcolor call. 853 854 ``pencolor(colorstring)`` 855 Set pencolor to *colorstring*, which is a Tk color specification string, 856 such as ``"red"``, ``"yellow"``, or ``"#33cc8c"``. 857 858 ``pencolor((r, g, b))`` 859 Set pencolor to the RGB color represented by the tuple of *r*, *g*, and 860 *b*. Each of *r*, *g*, and *b* must be in the range 0..colormode, where 861 colormode is either 1.0 or 255 (see :func:`colormode`). 862 863 ``pencolor(r, g, b)`` 864 Set pencolor to the RGB color represented by *r*, *g*, and *b*. Each of 865 *r*, *g*, and *b* must be in the range 0..colormode. 866 867 If turtleshape is a polygon, the outline of that polygon is drawn with the 868 newly set pencolor. 869 870 .. doctest:: 871 872 >>> colormode() 873 1.0 874 >>> turtle.pencolor() 875 'red' 876 >>> turtle.pencolor("brown") 877 >>> turtle.pencolor() 878 'brown' 879 >>> tup = (0.2, 0.8, 0.55) 880 >>> turtle.pencolor(tup) 881 >>> turtle.pencolor() 882 (0.2, 0.8, 0.5490196078431373) 883 >>> colormode(255) 884 >>> turtle.pencolor() 885 (51, 204, 140) 886 >>> turtle.pencolor('#32c18f') 887 >>> turtle.pencolor() 888 (50, 193, 143) 889 890 891.. function:: fillcolor(*args) 892 893 Return or set the fillcolor. 894 895 Four input formats are allowed: 896 897 ``fillcolor()`` 898 Return the current fillcolor as color specification string, possibly 899 in tuple format (see example). May be used as input to another 900 color/pencolor/fillcolor call. 901 902 ``fillcolor(colorstring)`` 903 Set fillcolor to *colorstring*, which is a Tk color specification string, 904 such as ``"red"``, ``"yellow"``, or ``"#33cc8c"``. 905 906 ``fillcolor((r, g, b))`` 907 Set fillcolor to the RGB color represented by the tuple of *r*, *g*, and 908 *b*. Each of *r*, *g*, and *b* must be in the range 0..colormode, where 909 colormode is either 1.0 or 255 (see :func:`colormode`). 910 911 ``fillcolor(r, g, b)`` 912 Set fillcolor to the RGB color represented by *r*, *g*, and *b*. Each of 913 *r*, *g*, and *b* must be in the range 0..colormode. 914 915 If turtleshape is a polygon, the interior of that polygon is drawn 916 with the newly set fillcolor. 917 918 .. doctest:: 919 920 >>> turtle.fillcolor("violet") 921 >>> turtle.fillcolor() 922 'violet' 923 >>> col = turtle.pencolor() 924 >>> col 925 (50, 193, 143) 926 >>> turtle.fillcolor(col) 927 >>> turtle.fillcolor() 928 (50, 193, 143) 929 >>> turtle.fillcolor('#ffffff') 930 >>> turtle.fillcolor() 931 (255, 255, 255) 932 933 934.. function:: color(*args) 935 936 Return or set pencolor and fillcolor. 937 938 Several input formats are allowed. They use 0 to 3 arguments as 939 follows: 940 941 ``color()`` 942 Return the current pencolor and the current fillcolor as a pair of color 943 specification strings or tuples as returned by :func:`pencolor` and 944 :func:`fillcolor`. 945 946 ``color(colorstring)``, ``color((r,g,b))``, ``color(r,g,b)`` 947 Inputs as in :func:`pencolor`, set both, fillcolor and pencolor, to the 948 given value. 949 950 ``color(colorstring1, colorstring2)``, ``color((r1,g1,b1), (r2,g2,b2))`` 951 Equivalent to ``pencolor(colorstring1)`` and ``fillcolor(colorstring2)`` 952 and analogously if the other input format is used. 953 954 If turtleshape is a polygon, outline and interior of that polygon is drawn 955 with the newly set colors. 956 957 .. doctest:: 958 959 >>> turtle.color("red", "green") 960 >>> turtle.color() 961 ('red', 'green') 962 >>> color("#285078", "#a0c8f0") 963 >>> color() 964 ((40, 80, 120), (160, 200, 240)) 965 966 967See also: Screen method :func:`colormode`. 968 969 970Filling 971~~~~~~~ 972 973.. doctest:: 974 :hide: 975 976 >>> turtle.home() 977 978.. function:: fill(flag) 979 980 :param flag: True/False (or 1/0 respectively) 981 982 Call ``fill(True)`` before drawing the shape you want to fill, and 983 ``fill(False)`` when done. When used without argument: return fillstate 984 (``True`` if filling, ``False`` else). 985 986 .. doctest:: 987 988 >>> turtle.fill(True) 989 >>> for _ in range(3): 990 ... turtle.forward(100) 991 ... turtle.left(120) 992 ... 993 >>> turtle.fill(False) 994 995 996.. function:: begin_fill() 997 998 Call just before drawing a shape to be filled. Equivalent to ``fill(True)``. 999 1000 1001.. function:: end_fill() 1002 1003 Fill the shape drawn after the last call to :func:`begin_fill`. Equivalent 1004 to ``fill(False)``. 1005 1006 .. doctest:: 1007 1008 >>> turtle.color("black", "red") 1009 >>> turtle.begin_fill() 1010 >>> turtle.circle(80) 1011 >>> turtle.end_fill() 1012 1013 1014More drawing control 1015~~~~~~~~~~~~~~~~~~~~ 1016 1017.. function:: reset() 1018 1019 Delete the turtle's drawings from the screen, re-center the turtle and set 1020 variables to the default values. 1021 1022 .. doctest:: 1023 1024 >>> turtle.goto(0,-22) 1025 >>> turtle.left(100) 1026 >>> turtle.position() 1027 (0.00,-22.00) 1028 >>> turtle.heading() 1029 100.0 1030 >>> turtle.reset() 1031 >>> turtle.position() 1032 (0.00,0.00) 1033 >>> turtle.heading() 1034 0.0 1035 1036 1037.. function:: clear() 1038 1039 Delete the turtle's drawings from the screen. Do not move turtle. State and 1040 position of the turtle as well as drawings of other turtles are not affected. 1041 1042 1043.. function:: write(arg, move=False, align="left", font=("Arial", 8, "normal")) 1044 1045 :param arg: object to be written to the TurtleScreen 1046 :param move: True/False 1047 :param align: one of the strings "left", "center" or right" 1048 :param font: a triple (fontname, fontsize, fonttype) 1049 1050 Write text - the string representation of *arg* - at the current turtle 1051 position according to *align* ("left", "center" or right") and with the given 1052 font. If *move* is true, the pen is moved to the bottom-right corner of the 1053 text. By default, *move* is ``False``. 1054 1055 >>> turtle.write("Home = ", True, align="center") 1056 >>> turtle.write((0,0), True) 1057 1058 1059Turtle state 1060------------ 1061 1062Visibility 1063~~~~~~~~~~ 1064 1065.. function:: hideturtle() 1066 ht() 1067 1068 Make the turtle invisible. It's a good idea to do this while you're in the 1069 middle of doing some complex drawing, because hiding the turtle speeds up the 1070 drawing observably. 1071 1072 .. doctest:: 1073 1074 >>> turtle.hideturtle() 1075 1076 1077.. function:: showturtle() 1078 st() 1079 1080 Make the turtle visible. 1081 1082 .. doctest:: 1083 1084 >>> turtle.showturtle() 1085 1086 1087.. function:: isvisible() 1088 1089 Return ``True`` if the Turtle is shown, ``False`` if it's hidden. 1090 1091 >>> turtle.hideturtle() 1092 >>> turtle.isvisible() 1093 False 1094 >>> turtle.showturtle() 1095 >>> turtle.isvisible() 1096 True 1097 1098 1099Appearance 1100~~~~~~~~~~ 1101 1102.. function:: shape(name=None) 1103 1104 :param name: a string which is a valid shapename 1105 1106 Set turtle shape to shape with given *name* or, if name is not given, return 1107 name of current shape. Shape with *name* must exist in the TurtleScreen's 1108 shape dictionary. Initially there are the following polygon shapes: "arrow", 1109 "turtle", "circle", "square", "triangle", "classic". To learn about how to 1110 deal with shapes see Screen method :func:`register_shape`. 1111 1112 .. doctest:: 1113 1114 >>> turtle.shape() 1115 'classic' 1116 >>> turtle.shape("turtle") 1117 >>> turtle.shape() 1118 'turtle' 1119 1120 1121.. function:: resizemode(rmode=None) 1122 1123 :param rmode: one of the strings "auto", "user", "noresize" 1124 1125 Set resizemode to one of the values: "auto", "user", "noresize". If *rmode* 1126 is not given, return current resizemode. Different resizemodes have the 1127 following effects: 1128 1129 - "auto": adapts the appearance of the turtle corresponding to the value of pensize. 1130 - "user": adapts the appearance of the turtle according to the values of 1131 stretchfactor and outlinewidth (outline), which are set by 1132 :func:`shapesize`. 1133 - "noresize": no adaption of the turtle's appearance takes place. 1134 1135 resizemode("user") is called by :func:`shapesize` when used with arguments. 1136 1137 .. doctest:: 1138 1139 >>> turtle.resizemode() 1140 'noresize' 1141 >>> turtle.resizemode("auto") 1142 >>> turtle.resizemode() 1143 'auto' 1144 1145 1146.. function:: shapesize(stretch_wid=None, stretch_len=None, outline=None) 1147 turtlesize(stretch_wid=None, stretch_len=None, outline=None) 1148 1149 :param stretch_wid: positive number 1150 :param stretch_len: positive number 1151 :param outline: positive number 1152 1153 Return or set the pen's attributes x/y-stretchfactors and/or outline. Set 1154 resizemode to "user". If and only if resizemode is set to "user", the turtle 1155 will be displayed stretched according to its stretchfactors: *stretch_wid* is 1156 stretchfactor perpendicular to its orientation, *stretch_len* is 1157 stretchfactor in direction of its orientation, *outline* determines the width 1158 of the shapes's outline. 1159 1160 .. doctest:: 1161 1162 >>> turtle.shapesize() 1163 (1, 1, 1) 1164 >>> turtle.resizemode("user") 1165 >>> turtle.shapesize(5, 5, 12) 1166 >>> turtle.shapesize() 1167 (5, 5, 12) 1168 >>> turtle.shapesize(outline=8) 1169 >>> turtle.shapesize() 1170 (5, 5, 8) 1171 1172 1173.. function:: tilt(angle) 1174 1175 :param angle: a number 1176 1177 Rotate the turtleshape by *angle* from its current tilt-angle, but do *not* 1178 change the turtle's heading (direction of movement). 1179 1180 .. doctest:: 1181 1182 >>> turtle.reset() 1183 >>> turtle.shape("circle") 1184 >>> turtle.shapesize(5,2) 1185 >>> turtle.tilt(30) 1186 >>> turtle.fd(50) 1187 >>> turtle.tilt(30) 1188 >>> turtle.fd(50) 1189 1190 1191.. function:: settiltangle(angle) 1192 1193 :param angle: a number 1194 1195 Rotate the turtleshape to point in the direction specified by *angle*, 1196 regardless of its current tilt-angle. *Do not* change the turtle's heading 1197 (direction of movement). 1198 1199 .. doctest:: 1200 1201 >>> turtle.reset() 1202 >>> turtle.shape("circle") 1203 >>> turtle.shapesize(5,2) 1204 >>> turtle.settiltangle(45) 1205 >>> turtle.fd(50) 1206 >>> turtle.settiltangle(-45) 1207 >>> turtle.fd(50) 1208 1209 1210.. function:: tiltangle() 1211 1212 Return the current tilt-angle, i.e. the angle between the orientation of the 1213 turtleshape and the heading of the turtle (its direction of movement). 1214 1215 .. doctest:: 1216 1217 >>> turtle.reset() 1218 >>> turtle.shape("circle") 1219 >>> turtle.shapesize(5,2) 1220 >>> turtle.tilt(45) 1221 >>> turtle.tiltangle() 1222 45.0 1223 1224 1225Using events 1226------------ 1227 1228.. function:: onclick(fun, btn=1, add=None) 1229 1230 :param fun: a function with two arguments which will be called with the 1231 coordinates of the clicked point on the canvas 1232 :param num: number of the mouse-button, defaults to 1 (left mouse button) 1233 :param add: ``True`` or ``False`` -- if ``True``, a new binding will be 1234 added, otherwise it will replace a former binding 1235 1236 Bind *fun* to mouse-click events on this turtle. If *fun* is ``None``, 1237 existing bindings are removed. Example for the anonymous turtle, i.e. the 1238 procedural way: 1239 1240 .. doctest:: 1241 1242 >>> def turn(x, y): 1243 ... left(180) 1244 ... 1245 >>> onclick(turn) # Now clicking into the turtle will turn it. 1246 >>> onclick(None) # event-binding will be removed 1247 1248 1249.. function:: onrelease(fun, btn=1, add=None) 1250 1251 :param fun: a function with two arguments which will be called with the 1252 coordinates of the clicked point on the canvas 1253 :param num: number of the mouse-button, defaults to 1 (left mouse button) 1254 :param add: ``True`` or ``False`` -- if ``True``, a new binding will be 1255 added, otherwise it will replace a former binding 1256 1257 Bind *fun* to mouse-button-release events on this turtle. If *fun* is 1258 ``None``, existing bindings are removed. 1259 1260 .. doctest:: 1261 1262 >>> class MyTurtle(Turtle): 1263 ... def glow(self,x,y): 1264 ... self.fillcolor("red") 1265 ... def unglow(self,x,y): 1266 ... self.fillcolor("") 1267 ... 1268 >>> turtle = MyTurtle() 1269 >>> turtle.onclick(turtle.glow) # clicking on turtle turns fillcolor red, 1270 >>> turtle.onrelease(turtle.unglow) # releasing turns it to transparent. 1271 1272 1273.. function:: ondrag(fun, btn=1, add=None) 1274 1275 :param fun: a function with two arguments which will be called with the 1276 coordinates of the clicked point on the canvas 1277 :param num: number of the mouse-button, defaults to 1 (left mouse button) 1278 :param add: ``True`` or ``False`` -- if ``True``, a new binding will be 1279 added, otherwise it will replace a former binding 1280 1281 Bind *fun* to mouse-move events on this turtle. If *fun* is ``None``, 1282 existing bindings are removed. 1283 1284 Remark: Every sequence of mouse-move-events on a turtle is preceded by a 1285 mouse-click event on that turtle. 1286 1287 .. doctest:: 1288 1289 >>> turtle.ondrag(turtle.goto) 1290 1291 Subsequently, clicking and dragging the Turtle will move it across 1292 the screen thereby producing handdrawings (if pen is down). 1293 1294 1295.. function:: mainloop() 1296 done() 1297 1298 Starts event loop - calling Tkinter's mainloop function. Must be the last 1299 statement in a turtle graphics program. 1300 1301 >>> turtle.mainloop() 1302 1303 1304Special Turtle methods 1305---------------------- 1306 1307.. function:: begin_poly() 1308 1309 Start recording the vertices of a polygon. Current turtle position is first 1310 vertex of polygon. 1311 1312 1313.. function:: end_poly() 1314 1315 Stop recording the vertices of a polygon. Current turtle position is last 1316 vertex of polygon. This will be connected with the first vertex. 1317 1318 1319.. function:: get_poly() 1320 1321 Return the last recorded polygon. 1322 1323 .. doctest:: 1324 1325 >>> turtle.home() 1326 >>> turtle.begin_poly() 1327 >>> turtle.fd(100) 1328 >>> turtle.left(20) 1329 >>> turtle.fd(30) 1330 >>> turtle.left(60) 1331 >>> turtle.fd(50) 1332 >>> turtle.end_poly() 1333 >>> p = turtle.get_poly() 1334 >>> register_shape("myFavouriteShape", p) 1335 1336 1337.. function:: clone() 1338 1339 Create and return a clone of the turtle with same position, heading and 1340 turtle properties. 1341 1342 .. doctest:: 1343 1344 >>> mick = Turtle() 1345 >>> joe = mick.clone() 1346 1347 1348.. function:: getturtle() 1349 getpen() 1350 1351 Return the Turtle object itself. Only reasonable use: as a function to 1352 return the "anonymous turtle": 1353 1354 .. doctest:: 1355 1356 >>> pet = getturtle() 1357 >>> pet.fd(50) 1358 >>> pet 1359 <turtle.Turtle object at 0x...> 1360 1361 1362.. function:: getscreen() 1363 1364 Return the :class:`TurtleScreen` object the turtle is drawing on. 1365 TurtleScreen methods can then be called for that object. 1366 1367 .. doctest:: 1368 1369 >>> ts = turtle.getscreen() 1370 >>> ts 1371 <turtle._Screen object at 0x...> 1372 >>> ts.bgcolor("pink") 1373 1374 1375.. function:: setundobuffer(size) 1376 1377 :param size: an integer or ``None`` 1378 1379 Set or disable undobuffer. If *size* is an integer an empty undobuffer of 1380 given size is installed. *size* gives the maximum number of turtle actions 1381 that can be undone by the :func:`undo` method/function. If *size* is 1382 ``None``, the undobuffer is disabled. 1383 1384 .. doctest:: 1385 1386 >>> turtle.setundobuffer(42) 1387 1388 1389.. function:: undobufferentries() 1390 1391 Return number of entries in the undobuffer. 1392 1393 .. doctest:: 1394 1395 >>> while undobufferentries(): 1396 ... undo() 1397 1398 1399.. function:: tracer(flag=None, delay=None) 1400 1401 A replica of the corresponding TurtleScreen method. 1402 1403 .. deprecated:: 2.6 1404 1405 1406.. function:: window_width() 1407 window_height() 1408 1409 Both are replicas of the corresponding TurtleScreen methods. 1410 1411 .. deprecated:: 2.6 1412 1413 1414.. _compoundshapes: 1415 1416Excursus about the use of compound shapes 1417----------------------------------------- 1418 1419To use compound turtle shapes, which consist of several polygons of different 1420color, you must use the helper class :class:`Shape` explicitly as described 1421below: 1422 14231. Create an empty Shape object of type "compound". 14242. Add as many components to this object as desired, using the 1425 :meth:`addcomponent` method. 1426 1427 For example: 1428 1429 .. doctest:: 1430 1431 >>> s = Shape("compound") 1432 >>> poly1 = ((0,0),(10,-5),(0,10),(-10,-5)) 1433 >>> s.addcomponent(poly1, "red", "blue") 1434 >>> poly2 = ((0,0),(10,-5),(-10,-5)) 1435 >>> s.addcomponent(poly2, "blue", "red") 1436 14373. Now add the Shape to the Screen's shapelist and use it: 1438 1439 .. doctest:: 1440 1441 >>> register_shape("myshape", s) 1442 >>> shape("myshape") 1443 1444 1445.. note:: 1446 1447 The :class:`Shape` class is used internally by the :func:`register_shape` 1448 method in different ways. The application programmer has to deal with the 1449 Shape class *only* when using compound shapes like shown above! 1450 1451 1452Methods of TurtleScreen/Screen and corresponding functions 1453========================================================== 1454 1455Most of the examples in this section refer to a TurtleScreen instance called 1456``screen``. 1457 1458.. doctest:: 1459 :hide: 1460 1461 >>> screen = Screen() 1462 1463Window control 1464-------------- 1465 1466.. function:: bgcolor(*args) 1467 1468 :param args: a color string or three numbers in the range 0..colormode or a 1469 3-tuple of such numbers 1470 1471 1472 Set or return background color of the TurtleScreen. 1473 1474 .. doctest:: 1475 1476 >>> screen.bgcolor("orange") 1477 >>> screen.bgcolor() 1478 'orange' 1479 >>> screen.bgcolor("#800080") 1480 >>> screen.bgcolor() 1481 (128, 0, 128) 1482 1483 1484.. function:: bgpic(picname=None) 1485 1486 :param picname: a string, name of a gif-file or ``"nopic"``, or ``None`` 1487 1488 Set background image or return name of current backgroundimage. If *picname* 1489 is a filename, set the corresponding image as background. If *picname* is 1490 ``"nopic"``, delete background image, if present. If *picname* is ``None``, 1491 return the filename of the current backgroundimage. :: 1492 1493 >>> screen.bgpic() 1494 'nopic' 1495 >>> screen.bgpic("landscape.gif") 1496 >>> screen.bgpic() 1497 "landscape.gif" 1498 1499 1500.. function:: clear() 1501 clearscreen() 1502 1503 Delete all drawings and all turtles from the TurtleScreen. Reset the now 1504 empty TurtleScreen to its initial state: white background, no background 1505 image, no event bindings and tracing on. 1506 1507 .. note:: 1508 This TurtleScreen method is available as a global function only under the 1509 name ``clearscreen``. The global function ``clear`` is another one 1510 derived from the Turtle method ``clear``. 1511 1512 1513.. function:: reset() 1514 resetscreen() 1515 1516 Reset all Turtles on the Screen to their initial state. 1517 1518 .. note:: 1519 This TurtleScreen method is available as a global function only under the 1520 name ``resetscreen``. The global function ``reset`` is another one 1521 derived from the Turtle method ``reset``. 1522 1523 1524.. function:: screensize(canvwidth=None, canvheight=None, bg=None) 1525 1526 :param canvwidth: positive integer, new width of canvas in pixels 1527 :param canvheight: positive integer, new height of canvas in pixels 1528 :param bg: colorstring or color-tuple, new background color 1529 1530 If no arguments are given, return current (canvaswidth, canvasheight). Else 1531 resize the canvas the turtles are drawing on. Do not alter the drawing 1532 window. To observe hidden parts of the canvas, use the scrollbars. With this 1533 method, one can make visible those parts of a drawing which were outside the 1534 canvas before. 1535 1536 >>> screen.screensize() 1537 (400, 300) 1538 >>> screen.screensize(2000,1500) 1539 >>> screen.screensize() 1540 (2000, 1500) 1541 1542 e.g. to search for an erroneously escaped turtle ;-) 1543 1544 1545.. function:: setworldcoordinates(llx, lly, urx, ury) 1546 1547 :param llx: a number, x-coordinate of lower left corner of canvas 1548 :param lly: a number, y-coordinate of lower left corner of canvas 1549 :param urx: a number, x-coordinate of upper right corner of canvas 1550 :param ury: a number, y-coordinate of upper right corner of canvas 1551 1552 Set up user-defined coordinate system and switch to mode "world" if 1553 necessary. This performs a ``screen.reset()``. If mode "world" is already 1554 active, all drawings are redrawn according to the new coordinates. 1555 1556 **ATTENTION**: in user-defined coordinate systems angles may appear 1557 distorted. 1558 1559 .. doctest:: 1560 1561 >>> screen.reset() 1562 >>> screen.setworldcoordinates(-50,-7.5,50,7.5) 1563 >>> for _ in range(72): 1564 ... left(10) 1565 ... 1566 >>> for _ in range(8): 1567 ... left(45); fd(2) # a regular octagon 1568 1569 .. doctest:: 1570 :hide: 1571 1572 >>> screen.reset() 1573 >>> for t in turtles(): 1574 ... t.reset() 1575 1576 1577Animation control 1578----------------- 1579 1580.. function:: delay(delay=None) 1581 1582 :param delay: positive integer 1583 1584 Set or return the drawing *delay* in milliseconds. (This is approximately 1585 the time interval between two consecutive canvas updates.) The longer the 1586 drawing delay, the slower the animation. 1587 1588 Optional argument: 1589 1590 .. doctest:: 1591 1592 >>> screen.delay() 1593 10 1594 >>> screen.delay(5) 1595 >>> screen.delay() 1596 5 1597 1598 1599.. function:: tracer(n=None, delay=None) 1600 1601 :param n: nonnegative integer 1602 :param delay: nonnegative integer 1603 1604 Turn turtle animation on/off and set delay for update drawings. If *n* is 1605 given, only each n-th regular screen update is really performed. (Can be 1606 used to accelerate the drawing of complex graphics.) Second argument sets 1607 delay value (see :func:`delay`). 1608 1609 .. doctest:: 1610 1611 >>> screen.tracer(8, 25) 1612 >>> dist = 2 1613 >>> for i in range(200): 1614 ... fd(dist) 1615 ... rt(90) 1616 ... dist += 2 1617 1618 1619.. function:: update() 1620 1621 Perform a TurtleScreen update. To be used when tracer is turned off. 1622 1623See also the RawTurtle/Turtle method :func:`speed`. 1624 1625 1626Using screen events 1627------------------- 1628 1629.. function:: listen(xdummy=None, ydummy=None) 1630 1631 Set focus on TurtleScreen (in order to collect key-events). Dummy arguments 1632 are provided in order to be able to pass :func:`listen` to the onclick method. 1633 1634 1635.. function:: onkey(fun, key) 1636 1637 :param fun: a function with no arguments or ``None`` 1638 :param key: a string: key (e.g. "a") or key-symbol (e.g. "space") 1639 1640 Bind *fun* to key-release event of key. If *fun* is ``None``, event bindings 1641 are removed. Remark: in order to be able to register key-events, TurtleScreen 1642 must have the focus. (See method :func:`listen`.) 1643 1644 .. doctest:: 1645 1646 >>> def f(): 1647 ... fd(50) 1648 ... lt(60) 1649 ... 1650 >>> screen.onkey(f, "Up") 1651 >>> screen.listen() 1652 1653 1654.. function:: onclick(fun, btn=1, add=None) 1655 onscreenclick(fun, btn=1, add=None) 1656 1657 :param fun: a function with two arguments which will be called with the 1658 coordinates of the clicked point on the canvas 1659 :param num: number of the mouse-button, defaults to 1 (left mouse button) 1660 :param add: ``True`` or ``False`` -- if ``True``, a new binding will be 1661 added, otherwise it will replace a former binding 1662 1663 Bind *fun* to mouse-click events on this screen. If *fun* is ``None``, 1664 existing bindings are removed. 1665 1666 Example for a TurtleScreen instance named ``screen`` and a Turtle instance 1667 named turtle: 1668 1669 .. doctest:: 1670 1671 >>> screen.onclick(turtle.goto) # Subsequently clicking into the TurtleScreen will 1672 >>> # make the turtle move to the clicked point. 1673 >>> screen.onclick(None) # remove event binding again 1674 1675 .. note:: 1676 This TurtleScreen method is available as a global function only under the 1677 name ``onscreenclick``. The global function ``onclick`` is another one 1678 derived from the Turtle method ``onclick``. 1679 1680 1681.. function:: ontimer(fun, t=0) 1682 1683 :param fun: a function with no arguments 1684 :param t: a number >= 0 1685 1686 Install a timer that calls *fun* after *t* milliseconds. 1687 1688 .. doctest:: 1689 1690 >>> running = True 1691 >>> def f(): 1692 ... if running: 1693 ... fd(50) 1694 ... lt(60) 1695 ... screen.ontimer(f, 250) 1696 >>> f() ### makes the turtle march around 1697 >>> running = False 1698 1699 1700Settings and special methods 1701---------------------------- 1702 1703.. function:: mode(mode=None) 1704 1705 :param mode: one of the strings "standard", "logo" or "world" 1706 1707 Set turtle mode ("standard", "logo" or "world") and perform reset. If mode 1708 is not given, current mode is returned. 1709 1710 Mode "standard" is compatible with old :mod:`turtle`. Mode "logo" is 1711 compatible with most Logo turtle graphics. Mode "world" uses user-defined 1712 "world coordinates". **Attention**: in this mode angles appear distorted if 1713 ``x/y`` unit-ratio doesn't equal 1. 1714 1715 ============ ========================= =================== 1716 Mode Initial turtle heading positive angles 1717 ============ ========================= =================== 1718 "standard" to the right (east) counterclockwise 1719 "logo" upward (north) clockwise 1720 ============ ========================= =================== 1721 1722 .. doctest:: 1723 1724 >>> mode("logo") # resets turtle heading to north 1725 >>> mode() 1726 'logo' 1727 1728 1729.. function:: colormode(cmode=None) 1730 1731 :param cmode: one of the values 1.0 or 255 1732 1733 Return the colormode or set it to 1.0 or 255. Subsequently *r*, *g*, *b* 1734 values of color triples have to be in the range 0..\ *cmode*. 1735 1736 .. doctest:: 1737 1738 >>> screen.colormode(1) 1739 >>> turtle.pencolor(240, 160, 80) 1740 Traceback (most recent call last): 1741 ... 1742 TurtleGraphicsError: bad color sequence: (240, 160, 80) 1743 >>> screen.colormode() 1744 1.0 1745 >>> screen.colormode(255) 1746 >>> screen.colormode() 1747 255 1748 >>> turtle.pencolor(240,160,80) 1749 1750 1751.. function:: getcanvas() 1752 1753 Return the Canvas of this TurtleScreen. Useful for insiders who know what to 1754 do with a Tkinter Canvas. 1755 1756 .. doctest:: 1757 1758 >>> cv = screen.getcanvas() 1759 >>> cv 1760 <turtle.ScrolledCanvas instance at 0x...> 1761 1762 1763.. function:: getshapes() 1764 1765 Return a list of names of all currently available turtle shapes. 1766 1767 .. doctest:: 1768 1769 >>> screen.getshapes() 1770 ['arrow', 'blank', 'circle', ..., 'turtle'] 1771 1772 1773.. function:: register_shape(name, shape=None) 1774 addshape(name, shape=None) 1775 1776 There are three different ways to call this function: 1777 1778 (1) *name* is the name of a gif-file and *shape* is ``None``: Install the 1779 corresponding image shape. :: 1780 1781 >>> screen.register_shape("turtle.gif") 1782 1783 .. note:: 1784 Image shapes *do not* rotate when turning the turtle, so they do not 1785 display the heading of the turtle! 1786 1787 (2) *name* is an arbitrary string and *shape* is a tuple of pairs of 1788 coordinates: Install the corresponding polygon shape. 1789 1790 .. doctest:: 1791 1792 >>> screen.register_shape("triangle", ((5,-3), (0,5), (-5,-3))) 1793 1794 (3) *name* is an arbitrary string and shape is a (compound) :class:`Shape` 1795 object: Install the corresponding compound shape. 1796 1797 Add a turtle shape to TurtleScreen's shapelist. Only thusly registered 1798 shapes can be used by issuing the command ``shape(shapename)``. 1799 1800 1801.. function:: turtles() 1802 1803 Return the list of turtles on the screen. 1804 1805 .. doctest:: 1806 1807 >>> for turtle in screen.turtles(): 1808 ... turtle.color("red") 1809 1810 1811.. function:: window_height() 1812 1813 Return the height of the turtle window. :: 1814 1815 >>> screen.window_height() 1816 480 1817 1818 1819.. function:: window_width() 1820 1821 Return the width of the turtle window. :: 1822 1823 >>> screen.window_width() 1824 640 1825 1826 1827.. _screenspecific: 1828 1829Methods specific to Screen, not inherited from TurtleScreen 1830----------------------------------------------------------- 1831 1832.. function:: bye() 1833 1834 Shut the turtlegraphics window. 1835 1836 1837.. function:: exitonclick() 1838 1839 Bind bye() method to mouse clicks on the Screen. 1840 1841 1842 If the value "using_IDLE" in the configuration dictionary is ``False`` 1843 (default value), also enter mainloop. Remark: If IDLE with the ``-n`` switch 1844 (no subprocess) is used, this value should be set to ``True`` in 1845 :file:`turtle.cfg`. In this case IDLE's own mainloop is active also for the 1846 client script. 1847 1848 1849.. function:: setup(width=_CFG["width"], height=_CFG["height"], startx=_CFG["leftright"], starty=_CFG["topbottom"]) 1850 1851 Set the size and position of the main window. Default values of arguments 1852 are stored in the configuration dictionary and can be changed via a 1853 :file:`turtle.cfg` file. 1854 1855 :param width: if an integer, a size in pixels, if a float, a fraction of the 1856 screen; default is 50% of screen 1857 :param height: if an integer, the height in pixels, if a float, a fraction of 1858 the screen; default is 75% of screen 1859 :param startx: if positive, starting position in pixels from the left 1860 edge of the screen, if negative from the right edge, if ``None``, 1861 center window horizontally 1862 :param starty: if positive, starting position in pixels from the top 1863 edge of the screen, if negative from the bottom edge, if ``None``, 1864 center window vertically 1865 1866 .. doctest:: 1867 1868 >>> screen.setup (width=200, height=200, startx=0, starty=0) 1869 >>> # sets window to 200x200 pixels, in upper left of screen 1870 >>> screen.setup(width=.75, height=0.5, startx=None, starty=None) 1871 >>> # sets window to 75% of screen by 50% of screen and centers 1872 1873 1874.. function:: title(titlestring) 1875 1876 :param titlestring: a string that is shown in the titlebar of the turtle 1877 graphics window 1878 1879 Set title of turtle window to *titlestring*. 1880 1881 .. doctest:: 1882 1883 >>> screen.title("Welcome to the turtle zoo!") 1884 1885 1886The public classes of the module :mod:`turtle` 1887============================================== 1888 1889 1890.. class:: RawTurtle(canvas) 1891 RawPen(canvas) 1892 1893 :param canvas: a :class:`Tkinter.Canvas`, a :class:`ScrolledCanvas` or a 1894 :class:`TurtleScreen` 1895 1896 Create a turtle. The turtle has all methods described above as "methods of 1897 Turtle/RawTurtle". 1898 1899 1900.. class:: Turtle() 1901 1902 Subclass of RawTurtle, has the same interface but draws on a default 1903 :class:`Screen` object created automatically when needed for the first time. 1904 1905 1906.. class:: TurtleScreen(cv) 1907 1908 :param cv: a :class:`Tkinter.Canvas` 1909 1910 Provides screen oriented methods like :func:`setbg` etc. that are described 1911 above. 1912 1913.. class:: Screen() 1914 1915 Subclass of TurtleScreen, with :ref:`four methods added <screenspecific>`. 1916 1917 1918.. class:: ScrolledCanvas(master) 1919 1920 :param master: some Tkinter widget to contain the ScrolledCanvas, i.e. 1921 a Tkinter-canvas with scrollbars added 1922 1923 Used by class Screen, which thus automatically provides a ScrolledCanvas as 1924 playground for the turtles. 1925 1926.. class:: Shape(type_, data) 1927 1928 :param type\_: one of the strings "polygon", "image", "compound" 1929 1930 Data structure modeling shapes. The pair ``(type_, data)`` must follow this 1931 specification: 1932 1933 1934 =========== =========== 1935 *type_* *data* 1936 =========== =========== 1937 "polygon" a polygon-tuple, i.e. a tuple of pairs of coordinates 1938 "image" an image (in this form only used internally!) 1939 "compound" ``None`` (a compound shape has to be constructed using the 1940 :meth:`addcomponent` method) 1941 =========== =========== 1942 1943 .. method:: addcomponent(poly, fill, outline=None) 1944 1945 :param poly: a polygon, i.e. a tuple of pairs of numbers 1946 :param fill: a color the *poly* will be filled with 1947 :param outline: a color for the poly's outline (if given) 1948 1949 Example: 1950 1951 .. doctest:: 1952 1953 >>> poly = ((0,0),(10,-5),(0,10),(-10,-5)) 1954 >>> s = Shape("compound") 1955 >>> s.addcomponent(poly, "red", "blue") 1956 >>> # ... add more components and then use register_shape() 1957 1958 See :ref:`compoundshapes`. 1959 1960 1961.. class:: Vec2D(x, y) 1962 1963 A two-dimensional vector class, used as a helper class for implementing 1964 turtle graphics. May be useful for turtle graphics programs too. Derived 1965 from tuple, so a vector is a tuple! 1966 1967 Provides (for *a*, *b* vectors, *k* number): 1968 1969 * ``a + b`` vector addition 1970 * ``a - b`` vector subtraction 1971 * ``a * b`` inner product 1972 * ``k * a`` and ``a * k`` multiplication with scalar 1973 * ``abs(a)`` absolute value of a 1974 * ``a.rotate(angle)`` rotation 1975 1976 1977Help and configuration 1978====================== 1979 1980How to use help 1981--------------- 1982 1983The public methods of the Screen and Turtle classes are documented extensively 1984via docstrings. So these can be used as online-help via the Python help 1985facilities: 1986 1987- When using IDLE, tooltips show the signatures and first lines of the 1988 docstrings of typed in function-/method calls. 1989 1990- Calling :func:`help` on methods or functions displays the docstrings:: 1991 1992 >>> help(Screen.bgcolor) 1993 Help on method bgcolor in module turtle: 1994 1995 bgcolor(self, *args) unbound turtle.Screen method 1996 Set or return backgroundcolor of the TurtleScreen. 1997 1998 Arguments (if given): a color string or three numbers 1999 in the range 0..colormode or a 3-tuple of such numbers. 2000 2001 2002 >>> screen.bgcolor("orange") 2003 >>> screen.bgcolor() 2004 "orange" 2005 >>> screen.bgcolor(0.5,0,0.5) 2006 >>> screen.bgcolor() 2007 "#800080" 2008 2009 >>> help(Turtle.penup) 2010 Help on method penup in module turtle: 2011 2012 penup(self) unbound turtle.Turtle method 2013 Pull the pen up -- no drawing when moving. 2014 2015 Aliases: penup | pu | up 2016 2017 No argument 2018 2019 >>> turtle.penup() 2020 2021- The docstrings of the functions which are derived from methods have a modified 2022 form:: 2023 2024 >>> help(bgcolor) 2025 Help on function bgcolor in module turtle: 2026 2027 bgcolor(*args) 2028 Set or return backgroundcolor of the TurtleScreen. 2029 2030 Arguments (if given): a color string or three numbers 2031 in the range 0..colormode or a 3-tuple of such numbers. 2032 2033 Example:: 2034 2035 >>> bgcolor("orange") 2036 >>> bgcolor() 2037 "orange" 2038 >>> bgcolor(0.5,0,0.5) 2039 >>> bgcolor() 2040 "#800080" 2041 2042 >>> help(penup) 2043 Help on function penup in module turtle: 2044 2045 penup() 2046 Pull the pen up -- no drawing when moving. 2047 2048 Aliases: penup | pu | up 2049 2050 No argument 2051 2052 Example: 2053 >>> penup() 2054 2055These modified docstrings are created automatically together with the function 2056definitions that are derived from the methods at import time. 2057 2058 2059Translation of docstrings into different languages 2060-------------------------------------------------- 2061 2062There is a utility to create a dictionary the keys of which are the method names 2063and the values of which are the docstrings of the public methods of the classes 2064Screen and Turtle. 2065 2066.. function:: write_docstringdict(filename="turtle_docstringdict") 2067 2068 :param filename: a string, used as filename 2069 2070 Create and write docstring-dictionary to a Python script with the given 2071 filename. This function has to be called explicitly (it is not used by the 2072 turtle graphics classes). The docstring dictionary will be written to the 2073 Python script :file:`{filename}.py`. It is intended to serve as a template 2074 for translation of the docstrings into different languages. 2075 2076If you (or your students) want to use :mod:`turtle` with online help in your 2077native language, you have to translate the docstrings and save the resulting 2078file as e.g. :file:`turtle_docstringdict_german.py`. 2079 2080If you have an appropriate entry in your :file:`turtle.cfg` file this dictionary 2081will be read in at import time and will replace the original English docstrings. 2082 2083At the time of this writing there are docstring dictionaries in German and in 2084Italian. (Requests please to glingl@aon.at.) 2085 2086 2087 2088How to configure Screen and Turtles 2089----------------------------------- 2090 2091The built-in default configuration mimics the appearance and behaviour of the 2092old turtle module in order to retain best possible compatibility with it. 2093 2094If you want to use a different configuration which better reflects the features 2095of this module or which better fits to your needs, e.g. for use in a classroom, 2096you can prepare a configuration file ``turtle.cfg`` which will be read at import 2097time and modify the configuration according to its settings. 2098 2099The built in configuration would correspond to the following turtle.cfg:: 2100 2101 width = 0.5 2102 height = 0.75 2103 leftright = None 2104 topbottom = None 2105 canvwidth = 400 2106 canvheight = 300 2107 mode = standard 2108 colormode = 1.0 2109 delay = 10 2110 undobuffersize = 1000 2111 shape = classic 2112 pencolor = black 2113 fillcolor = black 2114 resizemode = noresize 2115 visible = True 2116 language = english 2117 exampleturtle = turtle 2118 examplescreen = screen 2119 title = Python Turtle Graphics 2120 using_IDLE = False 2121 2122Short explanation of selected entries: 2123 2124- The first four lines correspond to the arguments of the :meth:`Screen.setup` 2125 method. 2126- Line 5 and 6 correspond to the arguments of the method 2127 :meth:`Screen.screensize`. 2128- *shape* can be any of the built-in shapes, e.g: arrow, turtle, etc. For more 2129 info try ``help(shape)``. 2130- If you want to use no fillcolor (i.e. make the turtle transparent), you have 2131 to write ``fillcolor = ""`` (but all nonempty strings must not have quotes in 2132 the cfg-file). 2133- If you want to reflect the turtle its state, you have to use ``resizemode = 2134 auto``. 2135- If you set e.g. ``language = italian`` the docstringdict 2136 :file:`turtle_docstringdict_italian.py` will be loaded at import time (if 2137 present on the import path, e.g. in the same directory as :mod:`turtle`. 2138- The entries *exampleturtle* and *examplescreen* define the names of these 2139 objects as they occur in the docstrings. The transformation of 2140 method-docstrings to function-docstrings will delete these names from the 2141 docstrings. 2142- *using_IDLE*: Set this to ``True`` if you regularly work with IDLE and its -n 2143 switch ("no subprocess"). This will prevent :func:`exitonclick` to enter the 2144 mainloop. 2145 2146There can be a :file:`turtle.cfg` file in the directory where :mod:`turtle` is 2147stored and an additional one in the current working directory. The latter will 2148override the settings of the first one. 2149 2150The :file:`Demo/turtle` directory contains a :file:`turtle.cfg` file. You can 2151study it as an example and see its effects when running the demos (preferably 2152not from within the demo-viewer). 2153 2154 2155Demo scripts 2156============ 2157 2158There is a set of demo scripts in the turtledemo directory located in the 2159:file:`Demo/turtle` directory in the source distribution. 2160 2161It contains: 2162 2163- a set of 15 demo scripts demonstrating different features of the new module 2164 :mod:`turtle` 2165- a demo viewer :file:`turtleDemo.py` which can be used to view the sourcecode 2166 of the scripts and run them at the same time. 14 of the examples can be 2167 accessed via the Examples menu; all of them can also be run standalone. 2168- The example :file:`turtledemo_two_canvases.py` demonstrates the simultaneous 2169 use of two canvases with the turtle module. Therefore it only can be run 2170 standalone. 2171- There is a :file:`turtle.cfg` file in this directory, which also serves as an 2172 example for how to write and use such files. 2173 2174The demoscripts are: 2175 2176.. tabularcolumns:: |l|L|L| 2177 2178+----------------+------------------------------+-----------------------+ 2179| Name | Description | Features | 2180+================+==============================+=======================+ 2181| bytedesign | complex classical | :func:`tracer`, delay,| 2182| | turtlegraphics pattern | :func:`update` | 2183+----------------+------------------------------+-----------------------+ 2184| chaos | graphs Verhulst dynamics, | world coordinates | 2185| | shows that computer's | | 2186| | computations can generate | | 2187| | results sometimes against the| | 2188| | common sense expectations | | 2189+----------------+------------------------------+-----------------------+ 2190| clock | analog clock showing time | turtles as clock's | 2191| | of your computer | hands, ontimer | 2192+----------------+------------------------------+-----------------------+ 2193| colormixer | experiment with r, g, b | :func:`ondrag` | 2194+----------------+------------------------------+-----------------------+ 2195| fractalcurves | Hilbert & Koch curves | recursion | 2196+----------------+------------------------------+-----------------------+ 2197| lindenmayer | ethnomathematics | L-System | 2198| | (indian kolams) | | 2199+----------------+------------------------------+-----------------------+ 2200| minimal_hanoi | Towers of Hanoi | Rectangular Turtles | 2201| | | as Hanoi discs | 2202| | | (shape, shapesize) | 2203+----------------+------------------------------+-----------------------+ 2204| paint | super minimalistic | :func:`onclick` | 2205| | drawing program | | 2206+----------------+------------------------------+-----------------------+ 2207| peace | elementary | turtle: appearance | 2208| | | and animation | 2209+----------------+------------------------------+-----------------------+ 2210| penrose | aperiodic tiling with | :func:`stamp` | 2211| | kites and darts | | 2212+----------------+------------------------------+-----------------------+ 2213| planet_and_moon| simulation of | compound shapes, | 2214| | gravitational system | :class:`Vec2D` | 2215+----------------+------------------------------+-----------------------+ 2216| tree | a (graphical) breadth | :func:`clone` | 2217| | first tree (using generators)| | 2218+----------------+------------------------------+-----------------------+ 2219| wikipedia | a pattern from the wikipedia | :func:`clone`, | 2220| | article on turtle graphics | :func:`undo` | 2221+----------------+------------------------------+-----------------------+ 2222| yingyang | another elementary example | :func:`circle` | 2223+----------------+------------------------------+-----------------------+ 2224 2225Have fun! 2226 2227.. doctest:: 2228 :hide: 2229 2230 >>> for turtle in turtles(): 2231 ... turtle.reset() 2232 >>> turtle.penup() 2233 >>> turtle.goto(-200,25) 2234 >>> turtle.pendown() 2235 >>> turtle.write("No one expects the Spanish Inquisition!", 2236 ... font=("Arial", 20, "normal")) 2237 >>> turtle.penup() 2238 >>> turtle.goto(-100,-50) 2239 >>> turtle.pendown() 2240 >>> turtle.write("Our two chief Turtles are...", 2241 ... font=("Arial", 16, "normal")) 2242 >>> turtle.penup() 2243 >>> turtle.goto(-450,-75) 2244 >>> turtle.write(str(turtles())) 2245