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1 /*
2  * Copyright (C) 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "process/SymbolTable.h"
18 
19 #include <iostream>
20 
21 #include "android-base/logging.h"
22 #include "android-base/stringprintf.h"
23 #include "androidfw/AssetManager.h"
24 #include "androidfw/ResourceTypes.h"
25 
26 #include "ConfigDescription.h"
27 #include "NameMangler.h"
28 #include "Resource.h"
29 #include "ResourceUtils.h"
30 #include "ValueVisitor.h"
31 #include "util/Util.h"
32 
33 using android::StringPiece;
34 
35 namespace aapt {
36 
SymbolTable(NameMangler * mangler)37 SymbolTable::SymbolTable(NameMangler* mangler)
38     : mangler_(mangler),
39       delegate_(util::make_unique<DefaultSymbolTableDelegate>()),
40       cache_(200),
41       id_cache_(200) {
42 }
43 
SetDelegate(std::unique_ptr<ISymbolTableDelegate> delegate)44 void SymbolTable::SetDelegate(std::unique_ptr<ISymbolTableDelegate> delegate) {
45   CHECK(delegate != nullptr) << "can't set a nullptr delegate";
46   delegate_ = std::move(delegate);
47 
48   // Clear the cache in case this delegate changes the order of lookup.
49   cache_.clear();
50 }
51 
AppendSource(std::unique_ptr<ISymbolSource> source)52 void SymbolTable::AppendSource(std::unique_ptr<ISymbolSource> source) {
53   sources_.push_back(std::move(source));
54 
55   // We do not clear the cache, because sources earlier in the list take
56   // precedent.
57 }
58 
PrependSource(std::unique_ptr<ISymbolSource> source)59 void SymbolTable::PrependSource(std::unique_ptr<ISymbolSource> source) {
60   sources_.insert(sources_.begin(), std::move(source));
61 
62   // We must clear the cache in case we did a lookup before adding this
63   // resource.
64   cache_.clear();
65 }
66 
FindByName(const ResourceName & name)67 const SymbolTable::Symbol* SymbolTable::FindByName(const ResourceName& name) {
68   const ResourceName* name_with_package = &name;
69 
70   // Fill in the package name if necessary.
71   // If there is no package in `name`, we will need to copy the ResourceName
72   // and store it somewhere; we use the Maybe<> class to reserve storage.
73   Maybe<ResourceName> name_with_package_impl;
74   if (name.package.empty()) {
75     name_with_package_impl = ResourceName(mangler_->GetTargetPackageName(), name.type, name.entry);
76     name_with_package = &name_with_package_impl.value();
77   }
78 
79   // We store the name unmangled in the cache, so look it up as-is.
80   if (const std::shared_ptr<Symbol>& s = cache_.get(*name_with_package)) {
81     return s.get();
82   }
83 
84   // The name was not found in the cache. Mangle it (if necessary) and find it in our sources.
85   // Again, here we use a Maybe<> object to reserve storage if we need to mangle.
86   const ResourceName* mangled_name = name_with_package;
87   Maybe<ResourceName> mangled_name_impl;
88   if (mangler_->ShouldMangle(name_with_package->package)) {
89     mangled_name_impl = mangler_->MangleName(*name_with_package);
90     mangled_name = &mangled_name_impl.value();
91   }
92 
93   std::unique_ptr<Symbol> symbol = delegate_->FindByName(*mangled_name, sources_);
94   if (symbol == nullptr) {
95     return nullptr;
96   }
97 
98   // Take ownership of the symbol into a shared_ptr. We do this because
99   // LruCache doesn't support unique_ptr.
100   std::shared_ptr<Symbol> shared_symbol(std::move(symbol));
101 
102   // Since we look in the cache with the unmangled, but package prefixed
103   // name, we must put the same name into the cache.
104   cache_.put(*name_with_package, shared_symbol);
105 
106   if (shared_symbol->id) {
107     // The symbol has an ID, so we can also cache this!
108     id_cache_.put(shared_symbol->id.value(), shared_symbol);
109   }
110 
111   // Returns the raw pointer. Callers are not expected to hold on to this
112   // between calls to Find*.
113   return shared_symbol.get();
114 }
115 
FindById(const ResourceId & id)116 const SymbolTable::Symbol* SymbolTable::FindById(const ResourceId& id) {
117   if (const std::shared_ptr<Symbol>& s = id_cache_.get(id)) {
118     return s.get();
119   }
120 
121   // We did not find it in the cache, so look through the sources.
122   std::unique_ptr<Symbol> symbol = delegate_->FindById(id, sources_);
123   if (symbol == nullptr) {
124     return nullptr;
125   }
126 
127   // Take ownership of the symbol into a shared_ptr. We do this because LruCache
128   // doesn't support unique_ptr.
129   std::shared_ptr<Symbol> shared_symbol(std::move(symbol));
130   id_cache_.put(id, shared_symbol);
131 
132   // Returns the raw pointer. Callers are not expected to hold on to this
133   // between calls to Find*.
134   return shared_symbol.get();
135 }
136 
FindByReference(const Reference & ref)137 const SymbolTable::Symbol* SymbolTable::FindByReference(const Reference& ref) {
138   // First try the ID. This is because when we lookup by ID, we only fill in the ID cache.
139   // Looking up by name fills in the name and ID cache. So a cache miss will cause a failed
140   // ID lookup, then a successful name lookup. Subsequent look ups will hit immediately
141   // because the ID is cached too.
142   //
143   // If we looked up by name first, a cache miss would mean we failed to lookup by name, then
144   // succeeded to lookup by ID. Subsequent lookups will miss then hit.
145   const SymbolTable::Symbol* symbol = nullptr;
146   if (ref.id) {
147     symbol = FindById(ref.id.value());
148   }
149 
150   if (ref.name && !symbol) {
151     symbol = FindByName(ref.name.value());
152   }
153   return symbol;
154 }
155 
FindByName(const ResourceName & name,const std::vector<std::unique_ptr<ISymbolSource>> & sources)156 std::unique_ptr<SymbolTable::Symbol> DefaultSymbolTableDelegate::FindByName(
157     const ResourceName& name, const std::vector<std::unique_ptr<ISymbolSource>>& sources) {
158   for (auto& source : sources) {
159     std::unique_ptr<SymbolTable::Symbol> symbol = source->FindByName(name);
160     if (symbol) {
161       return symbol;
162     }
163   }
164   return {};
165 }
166 
FindById(ResourceId id,const std::vector<std::unique_ptr<ISymbolSource>> & sources)167 std::unique_ptr<SymbolTable::Symbol> DefaultSymbolTableDelegate::FindById(
168     ResourceId id, const std::vector<std::unique_ptr<ISymbolSource>>& sources) {
169   for (auto& source : sources) {
170     std::unique_ptr<SymbolTable::Symbol> symbol = source->FindById(id);
171     if (symbol) {
172       return symbol;
173     }
174   }
175   return {};
176 }
177 
FindByName(const ResourceName & name)178 std::unique_ptr<SymbolTable::Symbol> ResourceTableSymbolSource::FindByName(
179     const ResourceName& name) {
180   Maybe<ResourceTable::SearchResult> result = table_->FindResource(name);
181   if (!result) {
182     if (name.type == ResourceType::kAttr) {
183       // Recurse and try looking up a private attribute.
184       return FindByName(ResourceName(name.package, ResourceType::kAttrPrivate, name.entry));
185     }
186     return {};
187   }
188 
189   ResourceTable::SearchResult sr = result.value();
190 
191   std::unique_ptr<SymbolTable::Symbol> symbol = util::make_unique<SymbolTable::Symbol>();
192   symbol->is_public = (sr.entry->symbol_status.state == SymbolState::kPublic);
193 
194   if (sr.package->id && sr.type->id && sr.entry->id) {
195     symbol->id = ResourceId(sr.package->id.value(), sr.type->id.value(), sr.entry->id.value());
196   }
197 
198   if (name.type == ResourceType::kAttr || name.type == ResourceType::kAttrPrivate) {
199     const ConfigDescription kDefaultConfig;
200     ResourceConfigValue* config_value = sr.entry->FindValue(kDefaultConfig);
201     if (config_value) {
202       // This resource has an Attribute.
203       if (Attribute* attr = ValueCast<Attribute>(config_value->value.get())) {
204         symbol->attribute = std::make_shared<Attribute>(*attr);
205       } else {
206         return {};
207       }
208     }
209   }
210   return symbol;
211 }
212 
AddAssetPath(const StringPiece & path)213 bool AssetManagerSymbolSource::AddAssetPath(const StringPiece& path) {
214   int32_t cookie = 0;
215   return assets_.addAssetPath(android::String8(path.data(), path.size()), &cookie);
216 }
217 
GetAssignedPackageIds() const218 std::map<size_t, std::string> AssetManagerSymbolSource::GetAssignedPackageIds() const {
219   std::map<size_t, std::string> package_map;
220   const android::ResTable& table = assets_.getResources(false);
221   const size_t package_count = table.getBasePackageCount();
222   for (size_t i = 0; i < package_count; i++) {
223     package_map[table.getBasePackageId(i)] =
224         util::Utf16ToUtf8(android::StringPiece16(table.getBasePackageName(i).string()));
225   }
226   return package_map;
227 }
228 
LookupAttributeInTable(const android::ResTable & table,ResourceId id)229 static std::unique_ptr<SymbolTable::Symbol> LookupAttributeInTable(
230     const android::ResTable& table, ResourceId id) {
231   // Try as a bag.
232   const android::ResTable::bag_entry* entry;
233   ssize_t count = table.lockBag(id.id, &entry);
234   if (count < 0) {
235     table.unlockBag(entry);
236     return nullptr;
237   }
238 
239   // We found a resource.
240   std::unique_ptr<SymbolTable::Symbol> s = util::make_unique<SymbolTable::Symbol>(id);
241 
242   // Check to see if it is an attribute.
243   for (size_t i = 0; i < (size_t)count; i++) {
244     if (entry[i].map.name.ident == android::ResTable_map::ATTR_TYPE) {
245       s->attribute = std::make_shared<Attribute>(false, entry[i].map.value.data);
246       break;
247     }
248   }
249 
250   if (s->attribute) {
251     for (size_t i = 0; i < (size_t)count; i++) {
252       const android::ResTable_map& map_entry = entry[i].map;
253       if (Res_INTERNALID(map_entry.name.ident)) {
254         switch (map_entry.name.ident) {
255           case android::ResTable_map::ATTR_MIN:
256             s->attribute->min_int = static_cast<int32_t>(map_entry.value.data);
257             break;
258           case android::ResTable_map::ATTR_MAX:
259             s->attribute->max_int = static_cast<int32_t>(map_entry.value.data);
260             break;
261         }
262         continue;
263       }
264 
265       android::ResTable::resource_name entry_name;
266       if (!table.getResourceName(map_entry.name.ident, false, &entry_name)) {
267         table.unlockBag(entry);
268         return nullptr;
269       }
270 
271       Maybe<ResourceName> parsed_name = ResourceUtils::ToResourceName(entry_name);
272       if (!parsed_name) {
273         return nullptr;
274       }
275 
276       Attribute::Symbol symbol;
277       symbol.symbol.name = parsed_name.value();
278       symbol.symbol.id = ResourceId(map_entry.name.ident);
279       symbol.value = map_entry.value.data;
280       s->attribute->symbols.push_back(std::move(symbol));
281     }
282   }
283   table.unlockBag(entry);
284   return s;
285 }
286 
FindByName(const ResourceName & name)287 std::unique_ptr<SymbolTable::Symbol> AssetManagerSymbolSource::FindByName(
288     const ResourceName& name) {
289   const android::ResTable& table = assets_.getResources(false);
290 
291   const std::u16string package16 = util::Utf8ToUtf16(name.package);
292   const std::u16string type16 = util::Utf8ToUtf16(ToString(name.type));
293   const std::u16string entry16 = util::Utf8ToUtf16(name.entry);
294 
295   uint32_t type_spec_flags = 0;
296   ResourceId res_id = table.identifierForName(
297       entry16.data(), entry16.size(), type16.data(), type16.size(),
298       package16.data(), package16.size(), &type_spec_flags);
299   if (!res_id.is_valid()) {
300     return {};
301   }
302 
303   std::unique_ptr<SymbolTable::Symbol> s;
304   if (name.type == ResourceType::kAttr) {
305     s = LookupAttributeInTable(table, res_id);
306   } else {
307     s = util::make_unique<SymbolTable::Symbol>();
308     s->id = res_id;
309   }
310 
311   if (s) {
312     s->is_public = (type_spec_flags & android::ResTable_typeSpec::SPEC_PUBLIC) != 0;
313     return s;
314   }
315   return {};
316 }
317 
GetResourceName(const android::ResTable & table,ResourceId id)318 static Maybe<ResourceName> GetResourceName(const android::ResTable& table,
319                                            ResourceId id) {
320   android::ResTable::resource_name res_name = {};
321   if (!table.getResourceName(id.id, true, &res_name)) {
322     return {};
323   }
324   return ResourceUtils::ToResourceName(res_name);
325 }
326 
FindById(ResourceId id)327 std::unique_ptr<SymbolTable::Symbol> AssetManagerSymbolSource::FindById(
328     ResourceId id) {
329   if (!id.is_valid()) {
330     // Exit early and avoid the error logs from AssetManager.
331     return {};
332   }
333 
334   const android::ResTable& table = assets_.getResources(false);
335   Maybe<ResourceName> maybe_name = GetResourceName(table, id);
336   if (!maybe_name) {
337     return {};
338   }
339 
340   uint32_t type_spec_flags = 0;
341   table.getResourceFlags(id.id, &type_spec_flags);
342 
343   std::unique_ptr<SymbolTable::Symbol> s;
344   if (maybe_name.value().type == ResourceType::kAttr) {
345     s = LookupAttributeInTable(table, id);
346   } else {
347     s = util::make_unique<SymbolTable::Symbol>();
348     s->id = id;
349   }
350 
351   if (s) {
352     s->is_public = (type_spec_flags & android::ResTable_typeSpec::SPEC_PUBLIC) != 0;
353     return s;
354   }
355   return {};
356 }
357 
FindByReference(const Reference & ref)358 std::unique_ptr<SymbolTable::Symbol> AssetManagerSymbolSource::FindByReference(
359     const Reference& ref) {
360   // AssetManager always prefers IDs.
361   if (ref.id) {
362     return FindById(ref.id.value());
363   } else if (ref.name) {
364     return FindByName(ref.name.value());
365   }
366   return {};
367 }
368 
369 }  // namespace aapt
370