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1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrContextFactory_DEFINED
9 #define GrContextFactory_DEFINED
10 
11 #include "GrContext.h"
12 #include "GrContextOptions.h"
13 
14 #include "gl/GLTestContext.h"
15 #include "SkTArray.h"
16 
17 struct GrVkBackendContext;
18 
19 namespace sk_gpu_test {
20 class ContextInfo;
21 
22 /**
23  * This is a simple class that is useful in test apps that use different
24  * GrContexts backed by different types of GL contexts. It manages creating the
25  * GL context and a GrContext that uses it. The GL/Gr contexts persist until the
26  * factory is destroyed (though the caller can always grab a ref on the returned
27  * Gr and GL contexts to make them outlive the factory).
28  */
29 class GrContextFactory : SkNoncopyable {
30 public:
31     // The availability of context types is subject to platform and build configuration
32     // restrictions.
33     enum ContextType {
34         kGL_ContextType,             //! OpenGL context.
35         kGLES_ContextType,           //! OpenGL ES context.
36         kANGLE_D3D9_ES2_ContextType, //! ANGLE on Direct3D9 OpenGL ES 2 context.
37         kANGLE_D3D11_ES2_ContextType,//! ANGLE on Direct3D11 OpenGL ES 2 context.
38         kANGLE_D3D11_ES3_ContextType,//! ANGLE on Direct3D11 OpenGL ES 3 context.
39         kANGLE_GL_ES2_ContextType,   //! ANGLE on OpenGL OpenGL ES 2 context.
40         kANGLE_GL_ES3_ContextType,   //! ANGLE on OpenGL OpenGL ES 3 context.
41         kCommandBuffer_ContextType,  //! Chromium command buffer OpenGL ES context.
42         kMESA_ContextType,           //! MESA OpenGL context
43         kNullGL_ContextType,         //! Non-rendering OpenGL mock context.
44         kDebugGL_ContextType,        //! Non-rendering, state verifying OpenGL context.
45         kVulkan_ContextType,         //! Vulkan
46         kMetal_ContextType,          //! Metal
47         kMock_ContextType,           //! Mock context that does not draw.
48         kLastContextType = kMock_ContextType
49     };
50 
51     static const int kContextTypeCnt = kLastContextType + 1;
52 
53     /**
54      * Overrides for the initial GrContextOptions provided at construction time, and required
55      * features that will cause context creation to fail if not present.
56      */
57     enum class ContextOverrides {
58         kNone                          = 0x0,
59         kDisableNVPR                   = 0x1,
60         kUseInstanced                  = 0x2,
61         kAllowSRGBWithoutDecodeControl = 0x4,
62         kAvoidStencilBuffers           = 0x8,
63 
64         kRequireNVPRSupport            = 0x10,
65         kRequireSRGBSupport            = 0x20,
66     };
67 
IsRenderingContext(ContextType type)68     static bool IsRenderingContext(ContextType type) {
69         switch (type) {
70             case kNullGL_ContextType:
71             case kDebugGL_ContextType:
72             case kMock_ContextType:
73                 return false;
74             default:
75                 return true;
76         }
77     }
78 
ContextTypeBackend(ContextType type)79     static GrBackend ContextTypeBackend(ContextType type) {
80         switch (type) {
81             case kVulkan_ContextType:
82                 return kVulkan_GrBackend;
83             case kMetal_ContextType:
84                 return kMetal_GrBackend;
85             case kMock_ContextType:
86                 return kMock_GrBackend;
87             default:
88                 return kOpenGL_GrBackend;
89         }
90     }
91 
ContextTypeName(ContextType contextType)92     static const char* ContextTypeName(ContextType contextType) {
93         switch (contextType) {
94             case kGL_ContextType:
95                 return "OpenGL";
96             case kGLES_ContextType:
97                 return "OpenGLES";
98             case kANGLE_D3D9_ES2_ContextType:
99                 return "ANGLE D3D9 ES2";
100             case kANGLE_D3D11_ES2_ContextType:
101                 return "ANGLE D3D11 ES2";
102             case kANGLE_D3D11_ES3_ContextType:
103                 return "ANGLE D3D11 ES3";
104             case kANGLE_GL_ES2_ContextType:
105                 return "ANGLE GL ES2";
106             case kANGLE_GL_ES3_ContextType:
107                 return "ANGLE GL ES3";
108             case kCommandBuffer_ContextType:
109                 return "Command Buffer";
110             case kMESA_ContextType:
111                 return "Mesa";
112             case kNullGL_ContextType:
113                 return "Null GL";
114             case kDebugGL_ContextType:
115                 return "Debug GL";
116             case kVulkan_ContextType:
117                 return "Vulkan";
118             case kMetal_ContextType:
119                 return "Metal";
120             case kMock_ContextType:
121                 return "Mock";
122         }
123         SkFAIL("Unreachable");
124         return "Unknown";
125     }
126 
127     explicit GrContextFactory(const GrContextOptions& opts);
128     GrContextFactory();
129 
130     ~GrContextFactory();
131 
132     void destroyContexts();
133     void abandonContexts();
134     void releaseResourcesAndAbandonContexts();
135 
136     /**
137      * Get a context initialized with a type of GL context. It also makes the GL context current.
138      */
139     ContextInfo getContextInfo(ContextType type,
140                                ContextOverrides overrides = ContextOverrides::kNone);
141 
142     /**
143      * Get a context in the same share group as the passed in GrContext, with the same type and
144      * overrides. To get multiple contexts in a single share group, pass the same shareContext,
145      * with different values for shareIndex.
146      */
147     ContextInfo getSharedContextInfo(GrContext* shareContext, uint32_t shareIndex = 0);
148 
149     /**
150      * Get a GrContext initialized with a type of GL context. It also makes the GL context current.
151      */
152     GrContext* get(ContextType type, ContextOverrides overrides = ContextOverrides::kNone);
getGlobalOptions()153     const GrContextOptions& getGlobalOptions() const { return fGlobalOptions; }
154 
155 private:
156     ContextInfo getContextInfoInternal(ContextType type, ContextOverrides overrides,
157                                        GrContext* shareContext, uint32_t shareIndex);
158 
159     struct Context {
160         ContextType       fType;
161         ContextOverrides  fOverrides;
162         GrBackend         fBackend;
163         TestContext*      fTestContext;
164         GrContext*        fGrContext;
165         GrContext*        fShareContext;
166         uint32_t          fShareIndex;
167 
168         bool            fAbandoned;
169     };
170     SkTArray<Context, true>         fContexts;
171     std::unique_ptr<GLTestContext>  fSentinelGLContext;
172     const GrContextOptions          fGlobalOptions;
173 };
174 
175 class ContextInfo {
176 public:
177     ContextInfo() = default;
178     ContextInfo& operator=(const ContextInfo&) = default;
179 
type()180     GrContextFactory::ContextType type() const { return fType; }
backend()181     GrBackend backend() const { return GrContextFactory::ContextTypeBackend(fType); }
182 
grContext()183     GrContext* grContext() const { return fGrContext; }
184 
testContext()185     TestContext* testContext() const { return fTestContext; }
186 
glContext()187     GLTestContext* glContext() const {
188         SkASSERT(kOpenGL_GrBackend == this->backend());
189         return static_cast<GLTestContext*>(fTestContext);
190     }
191 
192 private:
ContextInfo(GrContextFactory::ContextType type,TestContext * testContext,GrContext * grContext)193     ContextInfo(GrContextFactory::ContextType type,
194                 TestContext* testContext,
195                 GrContext* grContext)
196         : fType(type)
197         , fTestContext(testContext)
198         , fGrContext(grContext) {
199     }
200 
201     GrContextFactory::ContextType fType = GrContextFactory::kGL_ContextType;
202     // Valid until the factory destroys it via abandonContexts() or destroyContexts().
203     TestContext*    fTestContext = nullptr;
204     GrContext*      fGrContext = nullptr;
205 
206     friend class GrContextFactory;
207 };
208 
209 }  // namespace sk_gpu_test
210 
211 GR_MAKE_BITFIELD_CLASS_OPS(sk_gpu_test::GrContextFactory::ContextOverrides);
212 
213 #endif
214